Highlights of Pax South

The Day After

sleepybelondrivehome This mornings post is coming out super late because…  I slept in.  After feeling like I had worked the last few days, I was super thankful to have taken Monday off.  The positive is that since I had gotten up every morning at 5:30 it should not be too hard to shift back into work mode tomorrow.  To the left is a photo I took yesterday when we were gassing up at the altar of excess… the New Braunfels Buc-ee’s.  We decided since it was a short distance from San Antonio that we would stop there for breakfast and gas up for the trip.  So here you have a very sleepy Bel who had not slept terribly well the night before.  When I came back to my hotel room I was kind of riding an adrenaline high from day two.  This meant that nothing that I did seemed to be able to calm my mind down enough to sleep.  Normally this is the point when I get up and play some game, but our hotel internet connection was fairly slow, and I did not really want to go through the process of having to verify to WoW or FFXIV that I was connecting from a foreign IP…  also I had already packed up all of my gear in preparation for getting up early the next morning.

Because all the pre-packing we managed to get on the road about 6:30 am and drove through to Waco before taking our first stop (other than Buc-ee’s) which bought us quite a bit of time.  One of the things I want to ask my Texan friends…  what the fuck is with the lean beef sausage?  I thought maybe the BBQ joint in Austin was an aberration, but upon stopping at Buc-ee’s I got two Kolaches and both were this super lean, super dense beef sausage.  Firstly sausage should be pork, but even that aside it should be a FATTY meat… because otherwise it is just like eating this dry meat log.  That said compared to my beloved QuikTrip I was not terribly impressed with either my or my wife’s breakfast choices.  They got a massive strike from my wife in that they did not have any donuts…  they had EVERYTHING you could imagine, but no donuts.  Anyways lackluster breakfast and fairly insane prices aside…  we had a pretty chill trip back.  I think in part it was the desire to get home that kept me going.  So we stopped in Waco, Allen, Durant to hit a Gas Station, Atoka to hit an old school non-supercenter style Wal-mart and then pushed straight through to home.   So we were on the road from 6:30 am until somewhere between 4:30 and 5 pm.  Considerably better time than the trip out.

Highlights of Pax South

ashgarandpip I have to say hands down the best thing to come out of Pax South was getting to meet my long time friend, guildie, and podcasting compatriot Ashgar in person.  There are always those awkward moments when you see someone in the flesh that you already know their vocal mannerisms as your mind adjusts to seeing a body attached to them… but that faded extremely  quickly.  I snapped a photo of him dominating a cool indie game, and I believe it was snapped without him really knowing I took it… but considering he didn’t seem to mind the picture from yesterday going ahead and posting it anyways.  For the last several years this man has been one of my closest friends, and I cannot wrap up the magic that was meeting him in person and realizing that yup he is in fact exactly like how I expected him to be in the flesh.  I am of course sad that we only got to hang out that one day… but it was a pretty awesome day.

oldgregWhile I didn’t stop and take pictures of many of them… I have to say seeing all the people dressed up as things they loved was another huge plus of the experience.  The entire convention has this entire vibe of “everything is awesome”.  The past year has been a rough spot for gamers as a whole, and I was pleasantly surprised that I did not witness any creepy or reprehensible behavior.  I did witness a socially awkward kid addressing a woman dressed as Teemo as “hot teemo” but a random guy from the crowd stepped up to say “man you are being a little creepy” and the socially awkward kid apologized and walked away.  The thing that made me the happiest were the pairs of fathers and daughters roaming around the convention… when you could tell the daughter was the one who was really excited to be there.  Pax South gave me a lot of hope for the future, and I am sure there were bad things that came out of the con, like there are anywhere…  but it did not at least seem to be super prevalent.  The photo to the side was so spectacular that I stopped and asked the guy if he minded me taking it.  For those who are not familiar… this is a spot on “Old Gregg” from The Mighty Boosh.  To make things even better… he pretty much nailed the Old Gregg voice and mannerisms as well.  Was kinda bummed that he did not offer me warm baileys from a shoe.

Another moment that was absolute magic was sitting in the crowd waiting for the Guild Wars 2 Heart of Thorns announcement.  I am not even a fan of Guild Wars 2 really… and I even felt pumped to see what was going on.  They had left these inflatable “thunder sticks” with the Guild Wars 2 logo on them.. and folks were using them to great benefit.  The noise was deafening so I attempted to take a video to give folks an example.  Moments before Jennifer Hale took the stage the crowd had started a slower rhythmic thump which was awesome.  I’ve seen a number of expansion announcements before but it is difficult to grasp the hype of the moment while watching a twitch stream from the comfort of your home.  I was roughly six to eight rows back in the dead center of the auditorium and the excitement was just infectious.  I have no clue if I will play Guild Wars 2 Heart of Thorns at launch, but having Jennifer Hale come out to work up the crowd was an awesome choice.  She as always is a badass.  Even if I don’t play the game, I am happy I got to participate in its announcement.

Belle of the Ball

I have to break this photo out again, because it makes me so happy to have a picture of Rae, Ash and Me playing Gigantic.  This game was really my own personal “best in show”, in part because it was not something I expected to like at all.  They really did an outstanding job both in the staging of the product, their booth, and building buzz around the convention.  They also had what looked to be a pretty awesome party Saturday night.  I swung by for a bit to say hi, but knowing I had a long drive ahead of me I simply did not stay for long.  That party honestly was the only time during the entire weekend that crowds got to me… but that was in part due to the fact that it was quite literally standing room only.  Finding enough free space to move around between the various areas of the room was a bit of a challenge and folks had spilled out onto the nearby balcony as well. giganticbooth Everyone I dealt with from Motiga the company behind Gigantic was simply awesome and welcoming.  It was so many things that made them my pick of the show, for starters it is a game I had no real interest in but only sat down to play it due to my personal connection to Lonrem who was helping them out that weekend.  The booth downstairs was impressive, and really dominated the floor which is saying something considering both Twitch and Intel had some pretty intense booths as well.  On top of that… the lines to play this game were insane.  At one point Saturday the line almost wrapped around twice.  I’ve never been one to watch other people play games… I don’t watch a lot of twitch unless the caster is a friend of mine.  While my circle of friends are big into watching the LCS play in League… I get bored within a few minutes of a match starting.  However at various points during the weekend I found myself hanging out upstairs in the scrimmage room just watching the various teams playing.  I found myself drawn to this game in ways I can’t quite grasp.

gigantic_scrimroom2 Largely I think this is in part because the game is visually exciting to watch.  There is constant action and the characters are animated beautifully.  Every attack you perform feels important, because there is weight to the animations that make them feel epic.  Another huge thing for me was just how “at home” I felt with the controls.  During the first match I picked up the controls of The Margrave within a few seconds and landed the first kill of the game.  It felt and controlled exactly like I thought that character should.  In my second game I wanted to try a champion, only to find it was already taken… so picked Roland on a whim.  I don’t normally like ranged characters, but I felt Roland’s mid to short range game play compelling with the hookshot escape mechanism to get away when things went bad.  So there I was playing a ranged character and loving it, in spite of it going against everything I traditionally like in games.  I have a feeling I could probably pick up ANY character and find something I liked about it.  The skill sets just seem to have a lot of depth to them, and the various specializations give players way to tweak them and make them their own.  I am really looking forward to seeing more of this game as it moves forward towards the planned late 2015 release.

AggroChat 41 and Pax Day Two

A Tale of Two Days

PaxPlaysPokemonIt was not until today that I realized that yesterday at Pax was a bit of a downer.  I had a lot of fun playing around with various games that I had media appointments with, and I am so happy I caught moments like “Pax South Plays Pokemon” where a guy in a costume was accepting and mimicking commands just like Twitch Plays Pokemon.  The problem is I mostly focused on the four appointments I had, and treated the day like I was working the convention.  In theory I guess I was but the biggest thing that lead to this feeling was the fact that more or less I was completely alone.  Sure there were people at the convention that knew but since I was so focused on making sure I was on time for the four meetings I didn’t really focus on mingling much other than with the random strangers I stood in line with.  That was one of the things I found most interesting is just how comfortable I felt around strangers.  I think part of it is that I knew if conversation did happen… it would at least be about something I was probably knowledgeable.  It was like the entire weekend was this safe little bubble of geeks and dorks… and we all inherently sense we were among our own kind, and somehow safe.

gigantic_aggrochat_trio Today however was a completely different experience.  Upon arriving there I got into the line for the Guild Wars 2 expansion reveal, and immediately after that I met up with Ashgar who was also watching the panel but had arrived late.  Shortly after that we met up with Rae and her brother and from that point on at least two of us were together at all times.  This completely changed the entire dynamic of the show for me.  Instead of being about milling around looking for something interesting… it became about having this grand adventure with friends.  I of course had to sho them everything I thought was cool from day one, which involved trying to get them a play session of Gigantic.  Sure enough the folks were amiable to the idea of having two more members of the podcast playing.  While I wasn’t really expecting to play along as well we all ended up on a team opposite Angry Joe of the Angry Joe Show.  It seems like the Gigantic Live twitter feed caught us playing, and while it was an extremely hard fought match our team pulled ahead in the end and seized the day.  For those playing at home… faces right to left at the machines are Myself, Ashgar, and Rae…  with the every awesome Lonrem beside Rae offering words of advice.

Heart of Thorns

This morning of course was the big announcement of the Guild Wars 2 expansion pack.  The fact that it was happening was of no real surprise because apparently the ending of this most recently living story episode concluded with some heavy hints about the expansion.  What was a surprise to me at least is that Arena Net seems to be shoving aside the MMO tradition of releasing an expansion and raising the level cap.  Instead they are introducing an alternate progression path called Masteries.  This system will apparently be account based so once something is unlocked it is available to all of your characters.  Some of the unlocks will be quality of life things like a new hang gliding skill, and others will be as game changing as brand new specializations.  The only one that they gave examples of is that the Ranger will apparently be able to specialize into a Druid giving them access to staff weapon type and brand new druid abilities.

gw2boomstickhype The other big announcement for me at least is that they are adding a third heavy armor class to the game.  It seems their flagship character Rytlock has gone through a transformation turning him a warrior to the brand new revenant class.  It seems the revenant focuses on channeling the mist and gives access to retelling certain legends that give it special abilities.  In the video above it shows him summoning a giant dragon spirit, or dashing around the battlefield striking all targets.  I have to say both the trailer and the expansion content sounded cool, but at the same time I know my history with Guild Wars 2 in general.  I am not sure if the revenant is enough to make me care about the game, but it is at least a step in the right direction since I love me some “shadowknight” style classes.  They plan on trickling out information between now and the expansion about what will await players in Maguuma.  I had to share the above photo because people were pumped for the show… they gave us these boom stick things and folks were putting them to good use.

AggroChat 41 – AggroChat Game Club

Since we will be on the road super early in the morning I am writing this post after coming home from my last day at Pax South.  I had a phenomenal time and spent the day hanging out with some of my favorite people on the planet.  However since myself, Ashgar and Rae were all at Pax this weekend… we were unable to do our normal aggrochat recording thing.  We actually got our shit together and planned ahead for this eventuality and recorded double episodes last saturday night releasing the first as AggroChat 40, and then I have just published the second episode tonight through the magic of “publish on date” functionality.  With the second part we are announcing a new idea we had.  The idea is relatively simple… we have a book club but with games.  We will pick a game, play it through a given month and then record a show where we spoil everything allowing us to tear into the game completely.  We did this some time ago for Transistor, where we recorded a very non-spoiler show first… and later recorded a deep dive show about the plotline.

Leading up to this show we each compiled a list of games we wanted to nominate for the inaugural game club game.  During the course of this show I made the folks who posted each game defend their title, explaining why they thought it would be a good pick.  At the end of the show we arrive at title, but I am not going to spoil what our pick is just quite yet.  You can of course skip to the tail end of the show and find out for yourself really quickly, but where would the fun be in that?  In any case whatever game we chose… on Saturday February 28th we will record a game descending into the title and picking it clean.  From this point on we will figure out a more equitable scheme for picking games, to make sure we also get some “non-consensus” titles but I figured for the first pick it was probably good to grab a game we were all wanting to play.  As we play the game I encourage our listeners to play along and then share your comments about the game, but I will give more details on that later.  In any case… I am going to close down this evenings post and start packing up.  It was a great weekend at pax, but I am amped for life to return to normal, so see you all soon in the regularly scheduled social channels!

Proud to be Ul’dahn

Progress on Imperator

Wow-64 2015-01-15 20-12-34-63 This morning I am struggling in a big way at getting anything started on my blog post.  As I run out of time to actually write I decided to just dig straight in.  Last night was our normal raid group time, and we cleared everything up to Imperator, and took some attempts on him.  I joked before the start of the raid that since I would not be there Thursday due to Pax, that they would totally defeat him while I was gone.  After last night I seriously think that is probably going to happen.  Essentially I feel like we have one last hurdle to get through which is the second intermission when three adds spawn.  We had one really amazing attempt where no one died at all until 15% or so… when the adds spawned and we got excited and sloppy and caused a bunch of bombs to blow up.  To the best of my knowledge no one died to the mark of chaos bullshittery, so all that is really left is getting through that one bit and we have a boss downed.

My general theory is that pending they have full attendance (minus me of course) that they will totally kill Imperator Mar’gok Thursday while I am driving.  I would love to be able to pop in for a bit but I am not sure I will even be in my hotel room before the raid ends.  We are stopping off in Austin to eat dinner with a friend of my wife.  I am a mix of excited and nervous about the whole PAX thing.  One of my goals today is to start on lists of things to pack so that I don’t forget anything.  I ran out yesterday to Target and picked up a few supplies that I had intended to bring like Beef Jerky and Cliff Bars.  Tonight will be devoted to a whirlwind round of cleaning just to make sure things are as nice as we can get for our neighbors to come down and maintain our animals.

Proud to be Ul’dahn

ffxiv 2015-01-20 17-53-29-59 The other big happening yesterday is that Final Fantasy XIV was back online after an extended downtime for the 2.5 patch.  My general theory was that I would get into game and get caught up on the new content that just released.  However it turns out that I did not actually finish off the story content from the last patch.  I guess I ended up never turning in after the big boss battle so I spent most of my time before the raid last night working through the tail end of the 2.4 patch content.  The odd thing about Final Fantasy XIV is the way it makes you care about the characters you interact with, and even the characters that are largely in the background of your conflicts.  There is not a single Scion that I don’t like, and while there are some that I am more fond of… like Y’shtola and the ever adorable pair of Papalymo and Yda, there is not a single one that I dislike.  This is an odd thing for me considering I am only a few hours into Dragon Age: Inquisition and already dislike Vivienne.

More important than that… I like the leaders of the various city states.  While my character is technically Limsa Lominsan, as that was the city state that I started my citizenship in…  I draw the strongest connection to Ul’dah.  Now I am going to try and tread lightly to keep from delivering any spoilers, but I am a huge fan of Nanamo ul Namo and the leader of the Immortal Flames Raubahn.  I’ve long though they were interesting characters, but the tail end of the 2.4 patch content has made me proud of both in different ways.  There were moments I honestly wondered if I would tear up with pride while going through the quest content.  If nothing else finishing that storyline has made me proud of be an adopted Ul’dahn and proud to be an Immortal Flame.  That is the magic of FFXIV, to be able to create factions that you care deeply about… without the feeling of needing to somehow be “against” another faction in the process. I wish more games could manage to do that one.

Subligars for Everyone

ffxiv 2015-01-20 19-09-45-21 Another quest series I seemingly did not wrap up was the 2.4 Hildebrand quest chain.  While trying to work through the first few steps of the new main story quest, I stumbled across a turn in for Hildebrand and just ran with it.  I have to say this is one of the more ludicrous conclusions of a Hildebrand quest in the series.  I am not really sure how much I can go into it, other than once again Godbert saves the day.  I was able to snap a questionable screenshot.  I will let you try and decode what is actually happening here.  Once again it was humorous, and a series of extremely well staged in engine cinematics.  The only thing that bums me is that more than likely I will not get a chance to play any of the additional content from the patch until after I get back from PAX.  Right now it is looking like tonight will be a packing night, and then during the actual convention when I get back to my hotel room I will be furiously working on blog posts.  The closer this gets, the more I realize this is going to be a working convention.

Right now the plan is that Friday I will be roaming around the booth space, trying to talk to as many people as I can.  I currently have a media appointment around noonish, but other than that my day is going to be devoted to playing demos and talking to the folks behind it.  Saturday there are a few panels I intend to go to, and that will be the day that Ashgar arrives.  So more than likely we will hang out a bunch since we have never actually met.  In between all of these happenings I am going to try and meet as many folks from the twitter/blogosphere as possible.  I plan on taking lots of photos with my cell phone, and jotting down lots of notes either the old fashioned way on a notebook or with my chromebook.  Battery life is a concern so probably going to use the chromebook sparingly throughout the day.  I kinda wish I had the forsight to arrange a spare battery.  I did pick up one of those extra cell phone power packs yesterday so I should be good from the random twitter aspect.  Similarly I am sure my 3DS will survive the day because they seem to have insane battery life.  Tonight I will most likely prep the post for tomorrow morning… because we plan on getting up early and getting on the road.  So much to do!

Restarting Inquisition

Final Fantasy XIV Downtime

ffxiv 2015-01-18 22-25-24-29 The is something strange about knowing you can’t play something… that makes you want to play it.  Right now this is happening for me with Final Fantasy XIV, especially since I knew that more than likely I would not really be able to sink my teeth into it until I got back from Pax South.  It sounds from the early reports that World of Darkness is absolutely not the cakewalk that Syrcus Tower has come to be.  Then again maybe at one point Syrcus wasn’t either…  considering I have never actually been around when one of the 24 man dungeons was “new”.  Both Labyrinth of the Ancients and Syrcus Tower were aging content when we came back to the game.  So it will be interesting to see how it works out.

Pax is going to pretty much eat all my time starting tomorrow with the planning and packing.  So I am not likely going to get to experience much of this patch until I come back Sunday/Monday.  In the Pax front I have some exciting but scary news.  I guess I totally have a media appointment with a game company.  It started with a conversation over twitter and lead to a discussion over email and an appointment.  It should be awesome, but it is a new experience for me so hopefully I won’t bore or annoy the devs too much with my questions.  I might end up doing more of these but right now this is the only one I actually have scheduled.  Its strange that my first convention, is in a way a working one since I will be covering the convention in part for a bigger site than mine.

Restarting Inquisition

DragonAgeInquisition 2015-01-19 17-47-30-79 When Dragon Age: Inquisition first landed it did so during a fairly bad time for me.  We were starting raiding in Final Fantasy XIV and I was just then coming back to World of Warcraft for the impending Warlords of Draenor launch.  To make matters worse I suffered some pretty crippling technical issues surrounding this game.  Every six to ten seconds there would be a hitch in the gameplay, like a record skipping.  There were numerous reports of this, and even more fixes but none of them seem to work quite right for me.  A few of them made things better but this hitch happened on even the lowest possible settings.  Finally I found the solution myself that involved playing the game in fullscreen windowed.  However at that point I was just flat out pissed at the game itself and really wanted nothing to do with it.  I listened as friends raved about the game but ultimately I would put it away for the time being.

With the force downtime in Final Fantasy XIV I used my day yesterday to restart the game fresh.  I feel like this “better” mindset has made so much of the game more enjoyable.  The first time I was trying to play the traditional “Belghast” character, aka a Human Sword and Shield Warrior.  The problem with that is that once again the first companion you meet up with… is a far better tank than you will ever be for awhile.  I wanted to be able to group with Cassandra, so on the second play through I opted to go for a Dwarven Two Handed Weapon Warrior.  So far the choice has been a good one, and I am enjoying the game much better.  The worst part about restarting is having to play through that section where it flips you into tactical mode.  Everything about that mode feels horrible, and it took me a bit to figure out how to flip back to the normal combat.  The first quality of life change I made was rebinding “search” from V to R making it significantly easier to hit while moving.

Faffing the Hinterlands

DragonAgeInquisition 2015-01-19 21-15-55-21 In spite of everything my friends have told me…  I faffed about heavily in the Hinterlands.  When planted down there with a blazing inquisition eyeball icon showing me the way I needed to go…  I chose to go the opposite direction.  This has always served me well in Elder Scrolls games and overall I think it was the right choice for me this time as well.  It gave me time to get used to combat and explore the world a bit before being locked into more serious dialog again.  I am very much a man of action, and the introduction to all games generally makes me deeply unhappy.  I keep saying to myself “why won’t it just let me play the game!”.  Dragon Age Inquisition was a fairly action oriented introduction, but still there were moments where I was more than ready to move past the talking about things phase.  So I puttered around exploring things, picking up quests and figuring things out before the game actually intended me to learn things.

During this time I was thrown directly into the fact that the mages and templars were at war with themselves… and everyone that happened across their paths…  including towns folk, the chantry, and the occasional farmer.  It was also during this time that I started to embrace the notion that maybe I was in fact the chosen one.  I think I did enough objectives to get to 8 or 9 power, closing several rifts before eventually meandering my way to my objective.  Ultimately I did end up leaving the Hinterlands before getting entirely mired in them…  but I did it in my own fashion without the feel of rushing through them.  The game feels better to me now, or maybe I am just in the right frame of mind to be playing it.  I’ve added several more companions to my crusade, including the very amazing Sera.  So far the only one I don’t really like is Vivienne, but that really isn’t terribly shocking.  What does amuse me is how much I actually like Solas, but then again I tend to get along far better with apostates than circle mages.  I picked a poor time to start playing, given that I am just about to lose a weekend to Pax, but hopefully I have made it far enough into the game to have the storyline cemented so I can pick it up again later.