Looking For Molten Core

Rose Colored Lenses

moltencore_oldschoolclears I have talked about this before, but many of my beliefs about World of Warcraft are in truth a product of the fact that I started raiding during the period that everyone refers to as “Vanilla”.  The above screenshot is of our raid group the Late Night Raiders taking down Golemagg.  In fact if I am placing this picture correctly, this is moments before I won the Giantstalker chest piece.  There is so much nostalgia wrapped up in Molten Core for me, so much so that I pretty regularly returned there over the years to solo it just for that shot of nostalgia straight in the veins.  While it used to take three hours of my Sunday night, to clear this place in full… it was worth every moment of it.

You would think that with all of this experience rooted in 40 man raiding and nostalgia about it…  you would think I looked forward to a return to it.  You would in fact be completely wrong.  In many ways 40 man raiding was like a family trip, and you either bonded during it or learned to hate one another.  There are folks that I raided with that I talk to on a daily basis and have become part of my extended family.  There are additionally folks that I raided with that I would prefer never knowing they still existed, let along ever wanting to see them again.  40 man raids were this strange construct where 25 people who were paying attention, carried the 15 that were not to victory.  It was a place of great victory, but also a place of great resentment, and I am more than happy to see that era of raiding dead and buried.

Looking For Molten Core

ragnaroshammer I have long held the belief that the people who have been clamoring over the years for a return to 40 man raiding, never actually raided in a 40 man environment.  Either that or they did it once or twice with a really successful group that had everything “on farm” but never experienced the crushing defeat of having forty people doing something really stupid.  I am struggling to find the exact tweet, but someone summed it up like this.  Folks begged for 40 man raiding, and Blizzard did not want to return to it.  As a result they gave us a 40 man raid, and made it LFR so we too would remember just how horrible it was.  Last night as a guild we queued with roughly 25 members, hoping that if we brought all of the tanks, most of the DPS and a handful of heals… we would be able to turn what is normally sheer chaos into something functional.  For the most part it worked, and in roughly two hours time we cleared all of the core.  We had a few issues, like players pulling for us…  which was pretty awesome because we had more than enough people to rapidfire kick them from the raid group.

The disturbing thing about the experience however was how much it felt EXACTLY like the actual thing.  The experience of 25 people that know what they are doing, dragging along a bunch of people who are actively working against the strategy of the raid…  that happened every single week.  The problem with 40 man raiding was that almost no one had a stable of enough people to make sure it happened without fail every single week.  As a result you had this grey area of folks that knew someone in the raid and could be pulled in when we were short.  The truth is we were always short something, and always breaking in someone new that had never seen the content.  LFR is pretty much the perfect representation of that shit storm of chaos, and to continue what the tweet said…  whoever thought of making Molten Core an LFR needs a raise…  and then a swift punch in the crotch.  Thankfully my hope is that this will dispel the myth that 40 man raiding was somehow more epic and meaningful, because the way it feels in LFR is exactly how it felt actually living it.

Lava Puppy Mount

Wow-64 2014-11-25 22-13-53-11

All of the above said, it was still a fairly enjoyable night and it was fun showing people who had never actually run Molten Core “for real” the ropes.  It was shocking just how fast the various things came back.  Also it was shocking just how well they replicated the feel of the original.  There is some trash that happens immediately following Garr and before Geddon that has been lovingly referred to as “pain packs”.  Thing is… they are still just as painful.  The moment I pulled one, folks were simply not ready for the amount of torture that was about to be dished out, and both me and the other tanks simply evaporated wiping the raid.  We had to adjust our strategy a bit, but it was a reminded of just how deadly that place was.    There were things I remembered exactly how to handle, and then there were fights that I did not remember at all… like Shazzrah.  Apparently as Rylacus said that was a fight where the melee didn’t actually engage the boss, so that is likely why I don’t remember much about it.

There were so many “greatest hits” of dumb things done in the core last night.  Some jackass warlock tricked half a dozen people into peering through the crack behind Golemagg to try and see Ragnaros.  Someone fell off the bridge and aggro’d Golemagg as we were clearing the trash.  It was shocking just how stealthy a big damned core hound can be, because they almost always add to packs at exactly the wrong time.  Fortunately however the other super common thing of getting knocked off the bridge near Lucifron by a Lava Surger didn’t actually happen.  Neither did the ever so fun experience of having a lava spawn constantly duplicate to the point of overwhelming the raid.  As such I am thinking that more than likely some of the really heinous effects were toned down for LFR.  For example there were no longer 8 flame walker priests with Sulfuron Harbinger, but we still did the “Drag one out and kill it” method.  For the most part all of the bosses went extremely smoothly, but it was the trash that took the longest amount of time… and caused the most deaths.

Death of 40 Man Raiding

This morning I am supremely thankful that I have now finished the Molten Core LFR, and that I have a very awesome Core Hound mount to show for it.  I am also at the same time extremely happy that 40 man raiding is a thing of the past.  I realize that Wildstar attempted to revive this concept, but I really feel that this was a massive mistake.  That is just too many people to have to be responsible for as a raid leader, and too large of a pool of players to constantly have to keep refilling.  While I will still solo Molten Core for fun, when I get the twinge of nostalgia… I have no desire to ever return to the way it actually felt.  Same goes for any of the other 40 man content we did.  I am thankful that I got to experience them when they were legitimately rough experiences, but I am also thankful that the era is long past.  My hope is that 40 man LFR will let the folks who have always pined for this era to realize that it was not actually a magical time..  instead it was something we slogged through because it was all we knew.  While we may have “raided uphill both ways in the snow”…  I most definitely know we are  better off not having to do it.

Angriest Red Ball Revisited

Bridge Refresher Course

ffxiv 2014-11-24 21-04-25-83 With all my recent posts about World of Warcraft, you would think that I had switched allegiance entirely, but this is not the truth by any means.  Right now it is new and shiny and  I am attempting to claw my way to a reasonable foothold of raid preparedness.  That said I am still very much playing Final Fantasy XIV, and for the last few weeks we have been pulling together “raid” content on Monday nights.  We really want to see the new Ultros fight, but unfortunately Thalen still had yet to do Battle at Big Bridge, so last night we started the evening off knocking that out of the way.  It made a rather nice high point to start the evening on since that fight is so amazing.  The majority of us are Final Fantasy V fans, so seeing the fight is like watching the bridge fight play out in that game.

The strange thing is that as many times as we had run it, I had never actually tanked it.  Not that there is actually anything to tanking the fight.  For the tank at least it is as tank and spank as they really come in Final Fantasy XIV.  The only challenge was the various adds between the two phases of the boss, and even then it is was only because we have some extremely overgeared dps for the fight that just melted them.  While I attempted to hold aggro it was pretty much futile.  In any case it knocked that out of the way so that hopefully this week the folks that needed it can catch up on the Hildebrand storyline and get ready for Ultros.  I would really rather do that fight for the first time as a guild, so we can have the experience of figuring out the content on the fly.

Angriest Red Ball Revisited

ffxiv 2014-11-24 21-48-02-32 Turn Five of Binding Coil of Bahamut has been looming over our group for some time.  I have to admit there has been a sense of fear about it, because in truth it has been content than killed many a static raid team on our server.  It is the notorious gatekeeper to turn 2, and there are many folks that have cleared one through four never to actually manage to get in a turn five kill.  The fight itself just has this insane array of mechanics that are almost impossible to memorize before going into the fight.  Since it had been months for us clearing the first four turns we opted to start with those as a fresher course.  Overall it went nice and smooth and we burned through the first few coil instances getting the folks who had not been there realm exploration achievements.  I managed to get the Heavy Allagan chestpiece to go with my other two pieces of Allagan gear.

ffxiv 2014-11-24 22-44-02-14 When we downed turn four after a few baubles here and there we decided to use that momentum and push us forward into a couple of attempts at Twintainia the boss of turn five.  There is a lot of stuff to focus on during this fight.  However we did manage to get to roughly the halfway point in the fight after a couple of attempts.  I mark this as pretty damned good progress, and a pretty good night overall for us to down Big Bridge, four turns of coil and make that much progress on five.  I feel like as a whole we have way more confidence in regards to our success chances at turn five.  It is no longer this looming and scary target that we have not actually experienced.  Folks talk about it with so much frustration and reverence, but I feel like we can totally down  this.  Now after seeing the fight I also feel like I have a far better point of reference for doing my own research in the coming week.

Up Too Late

Wow-64 2014-11-25 00-14-27-80 After our evening of raiding in Final Fantasy XIV, I popped out and got into World of Warcraft in an attempt to find a group to run Auchindoun with.  Much like there was a legendary cloak chain in Pandaria, there is a legendary ring one in Warlords.  The first phase is actually relatively simple and only actually requires that you run Skyreach and loot and item off the final boss.  This nets the player a really nice ilevel 640 ring for there troubles, which is a much needed gear level boost for getting into content.  The next steps require you to clear four heroic dungeons, gather up a silly amount of apexis crystals and then complete a solo event of sorts.  Last night I was up to the final step in this sequence which requires a trip into Auchindoun to loot an item off the final boss.  However there was another player that required one more “core” the step before Auchindoun, so I agreed to run that heroic first before we ran the one I actually needed so that both of us knocked out the final step at the same time.

The end result was that I ran two heroics back to back and did not actually make it to bed until almost 1 am.  The other result however is that other than 100 apexis crystals and a solo event, I am really super close to the next step in the ring quest chain.  As a result in theory I should be able to knock out the 680 ring before we step foot into Molten Core as a guild tonight.  I am really looking at venturing forth into Molten Core, it has been years since I last experienced the raid “for real”.  I remember there was a time where a “good clear” took about three hours of my life.  I am hoping we can manage to do it in a far shorter time.  That said I have prepared myself for the potential of it taking that long if not longer.  I know we are going to try and go into it with as many tanks and healers as we can so that we can potentially control the pace of the run.  If everyone other than a handful of dps are with us on voice chat… hopefully things will go more smoothly.  In any case hopefully at the end of the night I will have a spiffy mount.

Furry Children

I’ve always had a soft spot for animals.  In this age of global strife and suffering, I’ve become rather accustomed to it… but the moment that Sarah MacLachlan animal charity video plays on  the television… and it is like a sucker punch to the gut.  There has never been a time when we have not had several furry children, and each of them is unique and special.  This morning I am thankful for all of them that have shared our life.  Presently we have four cats, which I think officially qualifies us for “crazy cat lady” status.  Our eldest came home with me years ago on a Thanksgiving day, so this time of year is all the more important to me.  She is getting up there in age and has many issues but I am so thankful for each year we have with her.  In addition to our cats we also have two amazing ferrets, that are both as sweet as can be and are always clamoring for our attention.  They both know exactly what it takes to get daddy to play with them, and they are the source of many delays while getting ready in the morning.  Animals enrich our lives in ways that I cannot fully account for, and this morning and every morning I am thankful to have them.

Happy 10th Anniversary

My WoW Story

lodin_warcraft Ten years ago today I started playing World of Warcraft.  In truth that is a bit of a misnomer since I technically started as of ten years ago 11 pm last night.  When World of Warcraft launched there was so much excitement surrounding it.  This was not my first MMO by any means and I had already played significant amounts of time of both Everquest (roughly 3 years), Dark Age of Camelot (roughly 2 years), Horizon (6 months) and City of Heroes (6 months).  Between those four games I had already amassed a large group of friends that all intended to play Warcraft at the launch.  That is the hard thing to explain these days, but World of Warcraft was this one game that every single player that played it… wanted to play more of.  I remember getting into one of the stress test betas, and that one weekend of playing the game completely destroyed my enjoyment of City of Heroes.  Just a few hours of play showed me that these games I already loved could be so much more.

When it came time for the game to launch, the GameStop in town was having a launch party.  I originally intended to get in line with the rest of the folks and wait it out.  This was in the days before I actually preordered games.  To some extent I liked the thrill of the chase, of having  to go out and forage for whatever new game release was the new hotness.  So World of Warcraft was no different, and I had intended on just picking up a copy like always.  When I go there that night…  the line wrapped around from Gamestop and all the way down the shopping center to Panera Bread and around the corner…  so half a shopping center for the sleepy little hamlet I lived in.  I was showing up moments before the  game was set to go on sale…  so I would have been waiting behind hundreds of other players waiting for the game.

Wal-Mart to the Rescue

stalwartfolks On a wild hunch I decided to pop into the Wal-mart just down the shopping center instead.  Sure enough when I got back to electronics I saw a pristine display full of copies of World of Warcraft.  I noticed that a handful of players were doing exactly the same thing as me.  So there I had my game in hand ready to head out, and by the time I got to the parking lot I noticed that not even a quarter of the line had been served at GameStop yet.  I found out later that they sold out, and did not have enough copies to serve the demand.  That in itself become a running theme, as you quite literally could not find copies of the game anywhere after those first days.  I remember spending my lunch hours going out to stores that I had not checked to see if I could scrounge up a copy for this or  that guild member who had yet been able to get in.  It was probably a good three months before copies actually became obtainable, and unfortunately a good month before the game was really playable.

I remember spending the next day with my friend and co-worker Vernie leveling a night elf character that I had no intent of ever playing.  We sold every item that dropped all of the purpose of getting that single gold needed to buy a guild charter.  At that time it seemed like an insurmountable amount of money.  By mid-day on the first day we managed to get the money and got all of our friends to create level 1 Gnomes or Dwarves and collected signatures in Coldridge Valley.  By noon House Stalwart was born on Argent Dawn and at launch we had around fifty people that we knew from a combination of the other games we had played in it.  Shortly thereafter we got a charter started on Silverhand and the Burning Scar was born there as well.  Our original plan was to Alliance on Argent Dawn and Horde on Silverhand… the two role-playing servers that were available at launch.  Over time and the inability to get logged into the game… folks self sorted into playing the faction they liked the most, and the vast majority of us ended up in House Stalwart and the Alliance faction.

The Hunter Phase

ailahlodinshiana My intent was to play a tanky paladin, because I had so much fun playing one with my friend in beta.  I would debuff the target against holy damage, and then he would come in and smite the hell out of them.  It made an amazing synergy and was absolutely fun to level together.  The problem being when I installed the game and created Exeter for the first time…  that was the moment I realized they played a last minute bait and switch.  While I was not on voice chat at the time… this predates those days…  I quite literally said a verbal “What the eff” when I wandered around Coldridge Valley I could not figure out what the hell the seal system was doing.  This was strike one against the class.  Strike two was that not long after the launch of the game I had a pretty traumatic death in the family that ended up with me being completely gone for a long period of time.  When I got back everyone had shot ahead of me in level, and quite frankly the paladin just could not solo easily at that point in the game.

As a result I ended up rolling a Dwarven Hunter, Lodin because they could solo phenomenally well and it would allow me to catch up to my friends.  I am just not by nature a hunter, and there is a whole series of time I attempted to play a melee hunter through the use of the survival tree.  Yes I was one of those guys, but it worked well enough to level my way to 60.  Which for reference took me about six months to get there finally.  During Cataclysm I leveled a Worgen Druid from 1 to 85 in less than seven days of actual time, so a lot has changed in both the game and proclivity for grinding up alts.  One of my friends who started in House Stalwart went on to found one of the most prosperous non-guild raids on the server… the Late Night Raiders.  He happened to be in need of a hunter to replace one, and I happened to be interested in raiding having done some of it in Everquest.  As I started getting geared, I felt obligated to play Lodin as my main and keep it in tip top shape for the sake of the raid.  The problem is I never really felt like a hunter, in spite of just how amazing the LNR hunter crew was.  Many of those folks I still talk to on a weekly basis, and even the ones I don’t… it is always a happy occasion when I see them.

Birth of Belghast

belghast_diremaul The problem is that the hunter just didn’t fit my personality, and I had intended on playing a tank when I started World of Warcraft.  Originally the intent was to play Exeter my paladin as defensive, but there were just too many problems at that time with the whole “Seal of Rage” debacle as a way of holding aggro.  A good friend of mine had expressed interest in leveling a priests, and I had wanted to level a warrior… so we decided to go for it and Belghast was born.  The character Belghast originally came form when we were playing Dark Age of Camelot.  He was my Celt Champion and I played the role of dps and occasional off tank.  It felt fitting to recycle the character name, and since Human warriors had both mace and sword specialization I made the choice for aggro generation reasons.  Leveling as a team was awesome, I learned to trust my healer because it allowed me to focus entirely on making things mad at me.  I looked up to the LNR tanks at the time, especially my friends Rakrul and Giulietta and I feel like I learned tanking from the best.

It was not long before I was tanking regularly the LNR “fun” raids like Zul Gurub and AQ20.  When The Burning Crusade expansion launched, I took it as my opportunity to switch to the role I felt more natural playing.  The gear reset was a point of frustration with many in our raid, but for me it was a golden opportunity to switch focus to Belghast and not be years behind the curve.  Switch focus I did, and I got a reputation for being willing to tank for almost anyone that I knew.  I spent my evenings helping folks get the bits and baubles they needed to gear up, and eventually lead a Karazhan run.  While LNR was a casualty of the expansion, I moved into a tanking role with No Such Raid another non-guild based raid on our server.  When it eventually died as well I helped to found the Duranub Raiding Company that stuck around through both Burning Crusade and Wrath of the Lich King, ultimately dying off when the changes coming with Cataclysm shifted the focus away from non-guild raiding.

A Fitting End

WoWScrnShot_112314_010544 So there is something fitting that I am back playing World of Warcraft again, and playing Belghast once again.  When I first set foot on Draenor, it was this grand opportunity to finally be a “real tank”, and as I set foot on Draenor again I am feeling overcome with nostalgia.  While I doubt I will be a raid main tank again, I have been enjoying relearning how to tank in World of Warcraft.  There was a time at which I knew all the tricks to keep mobs from doing stupid things, and much of that knowledge has faded away.  However as I enter the phase of tanking Heroics I am looking forward to relearning it all.  There is something sublime about returning to the warrior after tossing him aside with the release of Cataclysm.  Cata was the expansion that killed World of Warcraft for me, and since then I have played for a few months at a time before fading away again.  Maybe playing the character that my name comes from…  will ultimately be a source of revival.

World of Warcraft

For those who might ultimately find this post through means other than my regular readers… during the month of November I have been posting something I am thankful for each day.  Today I have to say that I am very  thankful that World of Warcraft exists, because through it I have met so many awesome people.  If I think about it, there are so many people that I love having in my life that I never would have met were it not for this game.  So many of those people I talk to on a daily basis, and if not daily… weekly or monthly.  My life had been enriched by hundreds upon hundreds of people that I have encountered through this game.  While I have had a complicated relationship with it… going through periods of love and periods of hatred… it is much like a family member now, and I am thankful that it has existed and continues to thrive in its own way.

If you really think about it, this blog would not exist were it not for World of Warcraft.  It originally started as a Warrior Tanking blog devoted to my thoughts about tanking and raiding and over the years has morphed into a blog a bout “me”.  Similarly all of the people that I podcast with weekly, I would never have known were it not for World of Warcraft.  Kodra and Tam were both members of the Late Night Raiders, Ashgar I met as a friend of theirs… ultimately through World of Warcraft, and Rae while she is now a co-worker of mine… I originally met her through raiding.  These are all folks that are extremely important in my life and every single one of them ties a lineage back to this one game.  To take a step further, I likely would have never joined twitter, or google plus, or any of the other social connections I have now… were it not for this game and the blog that I created about it.  I feel like this one game has acted as a fulcrum to enable so many awesome people to meet other awesome people, and if nothing else you have to give your utmost respect to that.  Thank you Blizzard for creating World of Warcraft.

Gearing for Heroics

Stutter Gone

DragonAgeInquisition 2014-11-20 19-07-40-672 So as you know over the last several days I have been struggling with Dragon Age Inquisition.  When I initially booted up the game the stuttering was so jarring that it would sound like a record skipping and freeze movement for a fraction of a section… just enough to bring you out of the  game entirely mentally.  Nvidia released and updated driver and this helped the stutter but it was still there, and still just as frustrating to try and play the game with.  Since then I have tried what felt like every possible combination of settings, none of which removing the problem.  That is except for one apparently.  Last night I finally landed on the solution to the problem and the stutter is gone.  For some reason my machine prefers to run games in windowed borderless, this has always been the answer to a performance boost.  I thought I had tried this initially but apparently not… because the moment I shifted things into windowed borderless the hitching went completely away.

DragonAgeInquisition 2014-11-20 19-00-34-952 Now I feel like I can finally play the game in peace and actually experience it.  Unfortunately last night I just was not in the mood for this sort of game and moved on to working on gearing my warrior in World of Warcraft.  That said with the stutter gone the game is a much more enjoyable experience.  There are times the game is absolutely beautiful to behold… I still feel like I need to spend some time tweaking the settings because I had fiddled with almost everything trying to get the game to function…  and now I have a few strange choices picked here and there.  The interface feels a bit cludgy for melee, so it is going to be one of the things that I have to get used to as I play the game.  So far I am not a huge fan of my companions, and even Varrack a character I really enjoyed in Dragon Age 2 is getting on my nerves.  I think maybe I just need to put this game aside and let the frustration from the back and forth with settings fade before I attempt to play it again.

Gearing for Heroics

Wow-64 2014-11-21 06-29-01-629 Last night I had two goals… one of which fell by the wayside.  I figured there was no real point in attempting the silver proving again until I actually had the gear level to matter.  So as a result I crawled through the wowhead item listings and made an effort to complete every single quest in Nagrand that had even the slimmest chance of dropping something that would improve my ilevel.  Additionally I poured the rare spawn and treasure drops to find anything that might give me a little boost.  I also spent some time pouring over the auction house, which was as I would expect completely insanely overpriced for what was actually available.  After hours of painstakingly trying to incrementally improve my gear score I was sitting at 609.  One stinking point away from heroics.

Wow-64 2014-11-20 23-17-57-827My friend Damai asked me to do a weapon enchant for him, we ended up partied as he started pulling together a group to try and help Rylacus get some gear.  A bit later I found myself tanking Skyreach since that had the lowest ilevel requirements, and the only one we were able to queue with Ry.  It turns out there are two quartermasters in the Ashran Town Hall, each of which sell 615 trinkets, and both of which bumped me up just enough to get over the 610 heroic gear requirement.  Running Skyreach however also allowed me to start my Legendary ring quest chain, rewarding me a 640 ilevel tanky ring that was almost twice as good as my previous best item.  Now it is just down to me getting through my silver proving, so that I can be ready to tank heroics for the guild.  I don’t have a lot of fear because I made it through seven of eight rounds last time, and it was really only because I got tunnel vision and stopped paying attention to my own health that I actually failed the first time.  I have gotten quite a bit more gear since that point… so hopefully tonight I can knock that out first thing.

WoW Anniversary

Wow-64 2014-11-21 06-38-34-619 This morning the WoW Anniversary content officially began, but if I am remembering correctly… the actual launch date was November 23rd.  I remember being frustrated that it was right before the Thanksgiving Holiday… which would mean I would be tied up with family and such.  A decade ago I had so many houses to visit on thanksgiving that it lent itself to being a a crazy all day occasion.  We would start early in the morning and travel throughout the day, and then repeating the process to a lesser extent on Saturday.  Its funny how things change in a decade, because now we only have a single house to go to, as everything is happening around the noon meal.  When I logged in this morning I had a Molten Corgi pet waiting on me in my mailbox.  I find it odd how Corgis have become such a video gaming mascot.  The game Rift has at least half a dozen different Corgi pets in game for example.

The primary reason why I have been pushing to gear up so quickly… is that this coming Tuesday we are planning to run the Molten Core LFR as a guild, or as close to “as a guild” as we can realistically get for a 40 man.  The LFR itself will have an ilevel requirement of 615 and completing the event will reward you a helm appropriate for your main spec so for plate it would be something resembling this one.  Completing the event also earns you a Core Hound mount, which looks really cool.  Then there are a few items that have a chance of dropping like a doodad that embues any weapon with the Flames of Ragnaros effect… at least cosmetically.  I guess with this expansion they have made it so you can transmog over enchantment effects, which is cool because some enchants look way better than others.  Basically I want to be  able to participate in all of the Reindeer games… and Damai was gracious enough to move it to Tuesday after telling him that Monday was the FFXIV raid night.

Gladiator’s Resolve

This is absolutely the hardest part of any blog post this month, is to come up with something new that I have not already talked about on the preceding 20 days.  As we near the end of the month I am pretty much going to be grasping at straws here, but I feel committed to carry out the experiment.  Since this morning I am talking about World of Warcraft, I want to say how happy I am to have the Gladiator’s Resolve talent.  Essentially for those who do not know what it does… it replaces battle stance for protection warriors, giving them a brand new gladiator stance.  When in that stance you lose the innate  survival and threat generation benefits of defensive stance… but gain a 20% damage increase.  Essentially this makes you sword and board dps, and from what I have seen in my own tests I deal a TON of damage.

This is essentially what I have wanted the entire time I have played MMOs… to be able to effectively dps while using a sword and shield.  I like the iconic look of the sword and board warrior, and while two handers are cool… they never really fit my personal style.  I used to get frustrated that games would always make shields being entirely about defense… when in real life shields have always been extremely effective weapons.  Now that I have this option…  I actually want to try pvp in Ashran.  In the past warrior pvp for me at least felt impotent, because I couldn’t be the badass heavily armored tank that I was in the dungeons.  This one talent I think changes that.  I am still extremely sturdy, and still have access to all of my protection trickery…  but this time around I can simply deal some damage with my shield as well as my sword.  So this morning I am thankful for someone finally giving me this talent, it makes me extremely happy.