Outriders World and Challenge Tier Chart

Good Morning Friends. I normally put an exclamation point at the end of a sentence like that, but forgive me but I am not feeling terribly exuberant. I am not sure if I just slept poorly, or uncomfortably… or simply am generally sleep deprived but all I really want at this very moment is to crawl back into a warm bed and forget the world exists. Mondays being devoted to the Mixtape project… because alliteration… means that now Tuesdays are effectively my first real post of a given week. It is normally in that first post that I catch you up on whatever mischief was managed over the weekend. Probably the highlight is that I managed to ding World Tier 15 now allowing me to run all of the Hunts and Wanted quests at maximum level for theoretically maximum reward.

Or if you just want a more blown up transparent version I have that as well…

I’ve seen multiple versions of this scale, but they have all been exceptionally blurry representations so I decided to just go ahead and make my own version. There is an intentionality of overlap between World Tier and Challenge Tier which are effectively two competing end game systems. World tier will take you up through item level 42 and Challenge tier moves that onwards to 50 which is the current level cap for gear. When I first started attempting the expedition I steam rolled the first one and then got my butt handed to me in the second one I attempted, because it bumped me up to having to deal with level 34 encounters after completing that first one. I was not prepared and as a result I started walking up the World Tier system in an effort to gain gear and prepare for the stark difference in difficulty.

Since capping the World Tier, I have managed to get up to Challenge Tier 9 in the Expedition system. The problem that I have encountered as I go up in tier, the fights become significantly more frenetic. Additionally I have found out that not all expeditions are created equally. Chem Plant for example seems to be pretty easy, and Timeworn Spire on the other hand was 22 minutes of non-stop fighting to stay alive madness. There is a working theory that certain legendary gear is tied to completion of certain expeditions so I am trying to run them all just to make sure I have access to everything. There are reports of folks completing an expedition and then suddenly starting to see legendary weapons they have never encountered before in their loot pool. No clue if this is a real thing or not, because randomizers absolutely seem to get “stuck” on specific items sometimes.

Another thing that I have done is start the campaign over on my Technomancer. I’ve heard really good things about the infection tree for that class. I also wanted to experience what the game is like with a female voice actor, and I have to say if you have the option you might want to go down that route. The game seems significantly less bleak playing as the female character. Her delivery of lines is just more reasonable to what I would be expected in that situation. The male character seems pretty much aloof to the entire situation, and so far the female character seems to be more progressively perturbed by what they are experiencing around them. One massive negative about a replay however is that you don’t get to keep the mods that you have unlocked. Thankfully I had a few trash blues with decent mods on them in the stash allowing me to get a bit of a jump. I might start dumping trash in the bank so that I can deconstruct on my alt and get a boost in resources.

I am still enjoying myself, but I am finding it likely that I really need to try and pull together a group night since we all seem to be coming up against the same expeditions wall. They just end up so freaking stressful as a solo player, especially given that my build is about survival and not killing things quickly. I’ve seen several of us making similar comments and I think it might be fun to do a group play night, but timing is always the challenge. I realistically need to operation on either Central or East Coast times and a lot of the people that I interact with regularly are on West Coast time. Hopefully we can make something happen because I am really enjoying the game, but think it would be even more enjoyable with friends.

Bungie Fails at Transmog

So this mornings post is not going to be an enjoyable one for most people. Yesterday Bungie released a TWAB (This Week at Bungie) about the new transmogrification system aka Armor Synthesis in their language. For those who are unaware “Transmog” or “Transmogrification” has become the universal name for systems that allow you to change the appearance of your gear in a game. This term was popularized by World of Warcraft when it was released during the Hour of Twilight patch at the end of Cataclysm. It is not the best example of this system, and in fact when it first went in it was fairly horrible… however over the years it has improved to contain most of the same features as better systems. Given the critical mass of players that play World of Warcraft, their specific naming convention stuck to identify ALL wardrobe appearance systems.

Some other details that you should probably know going into this post, and why it took every fiber of my being not to call it “Fuck You Bungie”. Destiny is a pretty important game to me. When it first was announced I used it as the reason to buy a PlayStation 4 just so I could play the Alpha. Granted there were other games I wanted to play, but it was absolutely the catalyst for me wanting to buy into that console generation. I loved the first game and by the time we got Destiny 2 it was in a really amazing place. Even from that first outing however the one system I wanted more than any others was the ability to change my armor appearance. Nothing makes a game feel bad like running around looking like an Fury Warrior from Burning Crusade. Wearing matched gear makes me feel better about playing a character and in relation makes the entire game feel better as a result.

How Transmog in Destiny Should Work

Shortly after the release of Forsaken, a new system went into the game called Collections. If you picked up an item it ended up recording that fact in your collections tab and for a small cost you could retrieve a version of that old item at any time. This gave us some long term goals of completing collections because it was around this time that they began talking about possibly putting in a transmogrification system. In my mind it made sense that we were getting out accounts flagged for having owned a specific item, because the best Transmog systems in general work off item flagging. When you pick up an item you earn the ability to use its appearance. Some systems put additional rules that make this process worse, for example World of Warcraft and not being able to collect appearances of armor types other than the one your class uses but the basics of account flagging have been around for awhile.

In my mental picture of how this system would work, it would rely on everything that you have bound to your account. In a perfect world we would have an additional paper doll that allowed us to place any appearance we had collected on any armor slot. There would of course need to be a carve out for Exotics, given that those give functional information to the players about what sort of abilities they can expect from you as a result. So in theory equipping an exotic would ignore whatever appearance was assigned in the transmog system. This is clean and would build upon a system they already have had in place since 2018. If they really felt them needed to, changing an appearance template could cost a nominal amount of glimmer and/or legendary shards.

A Slightly Worse Way to Implement It

At the tail end of “Year One” they implemented a system called Armor Ornaments, that allowed you to change the appearance of a single piece of armor. It isn’t a great system but until now it has been the only cosmetic system we had in Destiny. In “Year Two” they modified this system to open it up to all cash shop armors leading me to actively start collecting these because it gave me some access to modify my appearance. It was not a great system but again it was better than nothing, and Bungie also began talking about creating some sort of more holistic transmog system. I was willing to accept it because it would tide me over until they had time to build the better system.

Again a reasonable way to implement a cosmetic system would have been to combine the collections tab with the armor ornaments system. This would in theory allow us to swap the appearance of any single piece of gear with any other piece of gear that we have already collected. Again you would have a carve out to Exotics because they have their own appearance system but it would be manageable. Again there would be a nominal glimmer and/or legendary shard fee for swapping an appearance out but it would just be adding in the missing items from the existing ornament system. When they started talking about turning armor sets into ornaments, I honestly thought there would be some sort of nominal conversion fee to make an armor set show up in your ornament menu. I was fine with this and this is ultimately what I had resigned myself that we were going to get instead of the better option.

How Bungie Completely Fucked It Up

At face value this screen looks awesome. It allows you to swap out the appearance and shader for a complete set of gear at a time. This is precisely that additional paper doll that I was hoping they would give us. However they found a way to completely ruin this system. Instead of making it a simple process to turn those items you have collected into transmog appearances they added a needless grind into the system. Here are the basics:

  • ADA-1 is coming back into the tower and will offer you access to the Armor Synthesis System
  • Killing Enemies in the world has a chance of dropping a currency called Synthstrand which I am sure will take up another damned inventory slot
  • You can spend Synthstrand to get bounties from ADA-1 which reward another currency that will also likely take up inventory space called Synthcord
  • When you collect enough of bullshit currency number two, you can turn these in to convert them into Synthweave
  • You can spend Synthweave in your collections tab in order to unlock something as an armor appearance
  • You can earn 10 of these per season for each of your characters

The thing is… they took the system and made it arguably worse than the system I was envisioning but I was largely on board with the whole nonsense until that final bullet point. You can only earn 10 of these tokens per season, or in real world terms you can earn 10 of them every three months. The first season they are being “generous” and allowing players to earn 20 of them per character, which again Bungie fuck you for deciding that was generosity. It sounds like the tokens won’t transfer between characters so you can unlock two full armor sets every three months for each of your characters… when there is a mountain of gear that has been accumulating in our collection since the day we started playing this game.

The Blatant Money Grab

So why did they put the stupid limitations on the system? The short answer is they want to milk silver out of us for a system we have been waiting on years to be implemented. Like I have given Bungie a lot of credit in the past for the way the Eververse store has worked, and I have been more than happy to spend additional funds because I felt like I was more or less supporting a fair game. The items that they were selling me felt like they were worth the money I was spending for them. However this crosses the line. Instead of being limited to 10 pieces of armor per season, you are going to be able to purchase universal synthweave items from the Eververse store and “priced to own” prices to borrow a bullshit phase from the Disney Vault era. The prices they announced are as follows:

  • 1 Synthweave Token – 300 Silver aka roughly $3
  • 5 Synthweave Tokens – 1000 Silver aka oughly $10

So we can “earn” as many appearance sets as we like, pending we are willing to break out the credit card and pay $10 a pop for the right to look cool in Destiny wearing gear we collected years ago. This is a really bad look Bungie and I am feeling like it might be time you and I officially parted ways.

Making things even worse… and me even more salty is that I am not even certain that I am going to be able to transmog to my favorite set of armor in the first place. I loved the year one Iron Banner armor set and I still have it sitting in my vault for the day that we FINALLY got a proper transmog system. However there is also a bit of a note about certain year one armor sets not being supported due to technical difficulties. One of those listed is the Iron Banner set and I am uncertain if they are talking about the entire set as a whole or only if you converted them to Armor Ornaments back in the day… which honestly I didn’t love the look of the ornamented set.

I am frustrated and all of my goodwill for Bungie as a company is gone. I thought we lost too damned much in the move between Destiny 1 and Destiny 2. I hated the fact that they decided to blow up half of the world with the Beyond Light expansion and took a number of my favorite places in game away from me. I kept a wait and see attitude but the Weapon Sunset was a horrible idea and served to only put another nail in this coffin for me. That solution was the equivalent of bringing down the hammer or entire group of people because one or two them were fucking up, and it was the chickenshit move because they didn’t want to nerf the few weapons that were out of line for fear of the backlash. When they reversed the sunset they did so on a half assed manner that still locked away some of my favorite items.

Finally delivering on Transmogrification and then making it a complete fucking dumpster fire… I think it is the final straw for me. Fuck You Bungie.

Helping Shy Lizards Hook Up

Hai Friends! Today is my Friday and I am apparently all over the place when it comes to my gaming. After not having played Outriders for a few days I returned and worked on some monster hunts. I had only really been focused on the Wanted quests since I was seeking legendary weapons. That said I should probably also start acquiring some legendary armor pieces, which are guaranteed for completing a full round of Monster Hunts. Thing I noticed immediately is that it seems Monster Hunts end up scaling more severely than the humanoid based Wanted quests. I struggled a bit at trying to take out the Monsters given their already more bullet sponge nature.

If you are so inclined I recorded another Outriders thing where I track down Bigjaw one of those aforementioned Monster Hunts. Last night I continued this process however and am now two hunts away from my free legendary. While doing this I also leveled the world up to tier 13… and noticed another significant jump in difficulty. I might have to grind for a bit in order to level my gear up to ilvl 40 before making much in the way of forward momentum. I might also swap over and start working on expeditions now that I’ve made some progress from the very raw starting location that I began with previously. World tier activities will take your ilevel up to 42 and expeditions will go all the way up to 50.

After several hunts I needed something a bit more relaxing so I headed downstairs and wrapped myself up in a cocoon of blankets and snuggling cats and finally played some Elder Scrolls Online. After the nonsense of grinding up alts and doing dailies for the anniversary quest, I have now returned to Murkmire and continued trying to help shy awkward Argonians hook up. It is a weird zone with an equally weird main story quest, but I am enjoying it because I am always down with strange lizard people stuff. I needed the super chill nature of ESO last night, and I really would like to keep moving forward that mission of catching up on the story before the impending expansion.

Lastly a reminder that if you are on Windows 10, you can apply for the PSO2 New Genesis Closed Beta but Microsoft had to make it weird. Firstly you have to install the Xbox Insider app… and you can find some directions on how to do this thing here. Next you will find one of the offers being the New Genesis closed beta and it is on a first come first serve basis… but seemingly right now everyone is getting in? The Closed Beta will run from May 14th at 6 pm PDT to May 16th at 7 pm PDT. Not a very long test but should allow us to pop in and kick the tires a bit on this new rendition of the PSO2 game setting. I plan on doing the thing and likely writing about it but you should also do the thing.

Accidents with Zombie Survivors

Good Morning Friends. I have not been sleeping terribly well the last few nights which has lead me to be sorta walking through the world in a fog. I am not sure what is up but whatever the case I hope it passes soon. As a result I am not terribly certain I am up to some epic post, so instead you are going to get some blurbs about various things I am doing. Firstly I am still playing quite a bit of Outriders and am pretty much doing farming runs. Essentially in Trench Town there are two repeatable quests that reward quite a bit of gear in the process. The first of these is the Wanted posters that I have talked about before, but each individual quest rewards you a random epic or better weapon and doing the full sequence of ten quests rewards you a random legendary weapon. The other series is the Monster Hunts, which each reward a random piece of epic or better armor… with the full sequence rewarding you a piece of legendary armor.

I also find myself recording some more videos and I am not entirely certain why. There are just times that it is easier to talk about something while doing it and recording it in video form. One that I am releasing today shows off my favorite “loot cave”, which is actually just the outhouse mission over and over. I’ve also released a video of me doing a single Wanted quest on World Tier 11, and then another where I did two on World Tier 12 and got a random useless legendary weapon from turning in. If watching me do nonsense is your jam then by all means have at it. Like I know I will never have many viewers but I also find recording videos to be this weirdly relaxing extension of blogging? I push myself into the same sort of mindset as when I am writing and pretending that I am largely just talking to myself.

On a whim last night I started playing State of Decay 2 again and I mean I know precisely WHY I did it… but actually going through with reinstalling it and playing it was not terribly expected. One of the folks at Undead Labs, Geoffrey Card aka @Rangutang does these really enjoyable streams where he either plays State of Decay or explores some random game that he finds interesting. More recently he has been on a kick of playing State of Decay 2 again, because Undead Labs is leading up to some open beta on Steam and the combination of hanging out in chat while he played made me want to play. This is the problem I have with streaming… it doesn’t trigger a feeling of wanting to watch more of the stream but instead triggers a desire to just play the damned game myself.

So last night I started a brand new group of survivors. Things were going awesome until they suddenly were not and I wound up losing two people when tangling with some bandits that stole an allied groups meds. I did manage to relocate us to a new base of operations centered around a truck stop. Now I need to find a programmer so I can loot a drop pod that is taking up one of my spaces, so that I can build something useful there for my community instead of it just taking up space.

Lastly I am still playing Elder Scrolls Online, and by playing I mean logging in every night to loot my daily reward cache and train mounts on my four 50s. I allowed myself to get into the bad pattern of just logging in every character and doing crafting writs during the recent holiday event, and I need to actually get back into questing and doing something more enjoyable. The combination of the Jesters Festival and the Anniversary event meant that I devoted a bunch of time to grinding up three characters from low levels to the level cap. This however sorta knocked the wind out of my sails because it got me out of the pattern of logging in and questing each night. I need to get back into that because it is that sort of thing that keeps me engaged in the game. Unfortunately I have been in the pattern of “maintenance gaming” where I just log in to do dailies and then immediately log right back out.

I am not entirely certain what is going to win when it comes to my play time. I had a lot of fun last night playing State of Decay 2 and I expect that I will probably play some more of that in the coming evenings. Then given how exhausted I am right now… it is highly likely that I might just crash at some point rather than spend much time gaming in the first place. I wish I knew why I was not sleeping well, because I sure would love a good nights sleep.