Week in Gaming 8/23/2015

Stealing Ideas

This morning I am absolutely stealing an idea from Grace who happened to post something today called “What I’m Playing”.  Sunday is traditionally a rough day for me as far as posting goes.  One of two things has happened, either I have stayed up way late on Saturday night to finish editing and posting the AggroChat podcast, or I am rushing around Sunday morning to finish it.  This ends up making the morning feel like a big hassle either way, as my body thinks I just went through this epic struggle to get our podcast posted.  My brain is telling me… isn’t that enough?  Do I really have to make a blog post too?  At which point I tell my brain to shut the hell up and stop being so whiny, and btw give me a topic to write about while you are at it.  So now I am latching onto this week in review post idea like a life raft and just going with that.

Final Fantasy XIV

ffxiv_dx11 2015-08-17 21-25-37-08

A subtitle for this week could easily be called “failing to accomplish goals” because there is a lot of that going around.  Monday night we made solid attempts on Ravana Extreme, and Wednesday we didn’t quite have the people to pull anything together.  Other than that I have honestly been pretty scarce in game.  I get like this after finishing a grind to accomplish one of my goals, and for awhile now I had been grinding in so many different ways to gear both the Warrior and the Dragoon.  I had all intention of capping Esoterics this week, but as of last night I just have seventy five.  I could spend my day grinding to play catch up…  but I highly doubt that is going to happen.  Hopefully we can return to our normally scheduled Final Fantasy XIV play schedule next week.

Wildstar

WildStar64 2015-08-18 06-18-58-55

 

I am still very much playing Wildstar, but similarly to Final Fantasy XIV I didn’t really spend much time actually playing it this week.  I made a minor dent on Whitevale on Tuesday, but I spent more time talking about Wildstar with friends this week than actually playing it.  I am not really sure what was up this week but I was overly tired pretty much every day.  We had one horrible night where the storms woke me up and I never could get back to sleep fully, and I think this lack of sleep pretty much pushed the rest of the week out of whack.  Each night I felt like I lacked the mental fortitude to concentrate on an MMO, so ultimately just ended up playing something else.  I want to continue my climb on the Warrior because I am finding the game more enjoyable than I did at launch, and am actually really looking forward to the free to play drop.

Dragon Age Inquisition

DragonAgeInquisition 2015-08-17 12-11-08-61

 

I spent an awful lot of time playing this game over the week, but my overarching goal was less about actually playing and more about figuring out how to play it from my laptop.  I maybe obsess about stupid shit sometimes.  As you can see from the screenshot I finally left the Hinterlands!  I am actually enjoying the game quite a bit now, but for whatever reason I am not finding it nearly as “sticky” as the previous Dragon Age games.   In Origin and even in 2 I had these moments where every fiber of my being just wanted to see what happened next.  It was like turning the pages of a really good novel, and this game doesn’t have that same feel.  It very much feels like I am playing levels in a video game and I find I care less about the story than I have in previous games.  That is not to say the game is not enjoyable, because I am absolutely having fun… but it is just a different sort of fun.

Diablo III

Diablo III 2015-08-23 00-16-35-44

 

I apparently worked the Hellgate London out of my system, but instead it has given me a desire to play Diablo III.  For most of the week this has been my go to game, as it has just the right amount of friction for my mental state.  I don’t have to think about it much, I can just push buttons and kill things…  and that works.  In the continued theme of setting myself up for failure, I apparently decided that creating a Season 3 character from scratch was apparently a brilliant idea.  Now in order to get any of the Seasonal rewards I need to get a character to 70…  before 5 pm PST tonight.  This is not a thing that is going to happen since I am just now sitting at 27 as the above screenshot shows the ding.  The positive is… I am actually really enjoying playing the Crusader.  I figure when Season 4 starts I will make another seasonal character and see what I can make it to with a full three months or so of playtime available.

Hatoful Boyfriend

hatoful 2015-08-22 09-16-54-74

 

I curse everyone involved for introducing this game into my life.  It is so damned crazy, but I can’t seem to stop myself from playing it.  At this point I have now seen six different endings for the game.  From what I can tell I have yet to actually scratch the surface, but at least I feel like i have a lot to talk about for the upcoming show.  I imagine that I will play it some more and go for a few more endings.  The ending that I have not seen is the supposed “bad ending”, which I guess means you have to play the game without much thought taking random birds to do things.  At this point I have taken the approach of setting my sights on a specific bird during each play session.  I have a few more left to do that with, so that is probably going to be my focus in the sessions between now and the aggrochat show.

Heavensward Mega Episode

ffxiv_dx11 2015-08-22 20-39-41-11

For awhile now the AggroChat crew has deliberately put off talking about the events of Final Fantasy XIV Heavensward in an attempt to allow folks to catch up on the content.  However this week the gloves are coming off and we are dipping into a full spoiler episode where we hash out the events that have occured since the 2.55 patch show.  We trace the steps of our characters from setting foot into Ishgard to the final conflict of the expansion, with as much details as we can think about in between.  This is a roughly two hour long show because of the truly large amount of content to go over.  We considered chopping this into two halves, but figured we would release it uncut.  We talk about our favorite characters, our most emotional moments and what we are looking forward to with future content patches.

[AggroChat] [Direct Download] [iTunes] [Stitcher]

KingsIsle Blaugust Prizes

KingsIsle is Awesome

WizardGraphicalClient 2015-08-20 06-13-01-02

Some of you may know KingsIsle games as the creator of the wildly popular Wizard 101, Pirate 101 and the upcoming mobile monster destruction game Rise and Destroy.  For those who do not they occupy a unique niche in the MMO industry.  They create these awesomely rich cartoon worlds populated with tons of content, and all of aimed at being appropriate for pretty much all ages to play.  I’ve not spent a ton of time playing these games but on a whim one weekend some of the AggroChat folks spent it rolling brand new characters in Wizard 101 and wandering around together.  The game just exudes charm and I had enough fun that weekend that I decided to spend a little money on the game even though I really didn’t intend to keep playing it regularly.  I’ve always heard they have an amazing community, and that KingsIsle in general does a lot to try and foster this.  However I was pleasantly shocked when I was contacted by a representative from KingsIsle yesterday and handed some prizes for our Blaugust event.  They handed me several codes for special bundles in both Wizard 101 and Pirate 101, each bundle having a retail price of between $29 and $39 bucks.  That is absolutely awesome, and I actually spent a bit more time playing my Wizard 101 character yesterday.  For those curious, I dug up the release videos for each of the trailers.  I have yet to decide how I will reward these but it is awesome to have more options in the prize pool.  If you interact with any of the KingsIsle employees, seriously give them a huge thank you!

Grand Tourney Gauntlet Bundle for Wizard 101

HooDoo Bundle for Pirate 101

Exhaustion Hits

Diablo III 2015-08-19 21-31-38-91

Last night is traditionally the raid night for my second static group in Final Fantasy XIV.  However we were missing a significant number of the key players, namely our second healer and tank.  For a bit we considered other options, and were on the verge of just running an expert for the day and calling it good.  Problem being as I sat there at the keyboard waiting for things to happen I kept dozing off while leaning forward, literally waking up when my head banged my boom microphone.  So instead of doing Final Fantasy XIV shenanigans I retired to the couch to peacefully doze in and out of consciousness while waiting on my wife to get home.  I didn’t really want to go to bed for real yet, because once I conk out I am often times dead to the world… and I wanted to make sure she made it home safely and didn’t have car trouble or anything out of the ordinary like that.  Before the attempt at raiding, and a small bit afterwards I continued playing some Diablo 3.  The game worked mostly because I had no one relying on me, and quite frankly I was playing on normal level which means I can doze off for a second here and there and suffer zero consequences from it.  After I beat the normal storyline and unlock the content I will end up dialing up the difficulty as I attempt to level to 70 before the 23rd.

This is really a stupid mission I have set out on…  largely because I really need to be in Final Fantasy XIV instead capping esoterics for the week.  The interesting thing about Season play in Diablo 3 though is it feels like they have ratcheted up the drop rates of everything.  While my profile has not updated to show it yet… at level 13 my crusader already has three legendary drops… including Genzaniku the awesome axe that summons a spirit to fight for you.  When I entered into this seasonal thing I fully expected to lose my character at the end of the season…  because I didn’t actually do any research before saying “sure” and clicking on the seasonal button.  I guess however everything you earn in season just rolls over into your normal characters at the end of a season which is pretty frickin cool.  So even if I don’t make any real progress in season 3, I will absolutely be starting a fresh season 4 character to play as well.  I guess in the coming days I will be popping into Final Fantasy XIV to get in an expert or two and then popping into Diablo 3 because it makes an excellent way to wind down for the evening.  I mostly enjoy soloing over there, but I am always looking for people to chat with while I am doing it.  I finally got around to adding my friend Byx last night to battle.net and I know there are tons of other people that I should as well.  I am finding that I am really enjoying the crusader, but in truth all of the classes I have played so far have been enjoyable in one way or another.  I just find it so bizarre that at this point, World of Warcraft is probably my least favorite Blizzard game.

Remote Gaming

Distractions

deskCat

This morning is not going how I expected to go in the least.  About 3 am a massive storm blew in, and with it thunder, lightning and torrential rains.  This of course woke me up, because rain sometimes means bad things.  We have some issues with our wooden siding right now, and it is causing two leaks to happen when the rain is particularly vigorous.  We have contracted someone to come out and fix all of this… but that won’t happen until sometime in September when their next available slot is.  In the meantime each time it rains I either dread the potential for a leak, or like last night have to listen to the constant dripping from the top of our bedroom window.  Needless to say I did not exactly get an amazing nights sleep after that all started.  As a result I have been moving around this morning extremely sluggish and easily distracted.  I set out with the simple mission earlier of trying to find out what my Wizard 101 account name was… and wound up playing for about fifteen minutes.  The distractions are real, and plentiful and I am getting a very late start writing my morning post.

Then to make matters worse when I actually sit down to start writing, I find out that apparently WordPress has released its 4.3 patch, and I now have eleven updates waiting on me.  Instead of waiting until AFTER I have advertised a post, I decided to go ahead and update everything right then.  It is surprising how long twelve updates take when one of them is a new wordpress version, and a major version at that.  It is going to be an interesting day I can already tell it.  I have a cat on my desk right now stalking me,  because she thinks she is hungry and the kitten playing around behind my monitors which always freaks me out a little bit.  Thank god for coffee is pretty much all I can say at this point because otherwise I would surrender to the desire to curl up in a ball like my cats…. and join them in sleep.  The cats are absolutely not helping the distracted part however, because they are both being adorable.  This may or may not be the worst blog post I have written in years.

Remote Gaming

DragonAgeInquisition 2015-08-17 12-11-08-61

I guess in the grand scheme of things I should have known this morning would end up like this, because last night was equally spastic.  Instead of gaming, I spent a lot of time “trying to game remotely”.  I have this dream that someday I will be able to play games on my less than stellar laptop downstairs, from the gaming machine upstairs.  I know at this point you are preparing to interrupt me with “but steam in home streaming!” but quell that for the moment.  There are a huge number of games that I play that do not run, and ultimately don’t work right through steam in home streaming.  I know… I’ve tried.  One of them for example is Dragon Age: Inquisition that is locked behind the layer of bullshit that is EA Origin.  So instead last night I started trying a different route, namely Splashtop.  Some time ago I watched a video from Linus Tech Tips about creating a “Ghetto Shield” to play games from a phone/controller combination.  This is all fine and good…  but I don’t want to play games from a tablet or mobile interface.  I hate touch screen interfaces with a passion, and all I really want is to be able to treat my laptop as a thin client for gaming purposes.  The dream is simple, because in theory it would allow me to stop caring about getting a “gaming laptop” and instead just get a decent office type laptop and stream through my gaming machine.  The problem has always been that there is enough lag that it ultimately ends up pissing me off.

Last night I managed to get Dragon Age Inquisition largely working, but I ran into two issues.  I was running fraps on both my gaming desktop upstairs and my laptop so I could see the FPS of the two systems.  My gaming machine was running DA:I around 60 fps just fine…  Splashtop on the other hand was running in the 15 to 20 fps range which pretty much wrecked any playability.  To make matters worse, for whatever reason whenever I attempted to move “mmo style” while holding down the right mouse button to turn…  the mouse input lagged to painful levels making me pretty much abandon the mouse and start keyboard turning.  I kept trying this over the course of roughly two hours, and even tried to figure out a way to get it running smoothly through Steam Streaming without much luck either.  The reason why I was sent down this path yesterday is the updates to Windows 10 streaming from an Xbox One console.  That is cool enough, but for the love of god… will someone make it work between two windows machines without issue.  The last attempt was to try and figure out how to install the Splashtop gamepad driver, so I might try that again tonight.  Everything I have read online is that the mouse support in Splashtop is just bad.  I guess they are emulating the input instead of simply passing it through to the other machine….  which seems insane…  until you realize that the software was designed to allow people to connect from tablets to desktops… and not necessarily desktops to desktops.  I will say however it already out performs any remote desktop tool that I have played in the past.  I booted up World of Warcraft as a litmus test and it ran flawlessly.  There was some strangeness with the mouse cursor updating slowly, but the movement was nice and smooth.

Revisiting Tristram

Diablo III 2015-08-18 23-03-27-16

I am not entirely certain if it was my recent foray into Hellgate London, or my recent railing on click to move as a control scheme… but for whatever reason I have had an undeniable craving to play some Diablo 3.  Last night ultimately turned into a night of updating drivers and things, and in the process I installed a new Nvidia driver.  One of the things I do periodically is flip through what it is suggesting as my “optimized setting”.  Some of the suggestions are pure crap, because out of laziness they really have not tested any of the settings.  However every now and then you get one that is really well optimized, and that seemed to be the case with the configuration it was suggesting for Diablo 3.  My newest video card is capable of doing the spiffy trick where it renders the game at 4k and then down-samples it back to 1080p.  Nvidia Experience ultimately suggested this mode for Diablo 3 and I have to say playing like that is absolutely gorgeous.  I am not sure if you can actually see the difference in the screenshot but in game it just feels smoother than traditional anti-aliasing usually does.  On a whim I decided to create a Season 3 character, even though Season 4 is only a couple of weeks away.  Not sure what I am hoping to accomplish because I doubt there is any way in hell I will get a character to 70 before the season ends.

Diablo III 2015-08-18 23-46-46-66

 

I made it to level six and the blacksmith apprentice quest before ultimately deciding I needed to log for the night.  I could have likely stayed up for a few more hours playing, but I was hoping to prevent the level of groggy that is already well underway this morning.  Either I am getting better at click to move, or I am getting lazy… because in truth I didn’t really do that much clicking last night.  I mostly ran around with my left button held down allowing the game to auto attack most of the mobs, occasionally throwing in a shield slam.  I am still not a huge fan of the control scheme, and the announcement yesterday of Marvel Heroes 2016 introducing game pad control was welcome news.  That said I am maybe okay with playing it every now and then.  I have been feeling terribly disconnected and Diablo is the perfect kind of soloing but still having people to talk to type gaming experience.  I booted up Wildstar and attempted to play for an hour or so last night, but ultimately felt horribly lost in the expanse that is Whitevale.  Diablo 3 provided me tight and constrained corridors without much thinking, and that seemed to fit the bill perfectly.  Tonight however I will have to put on my productive adult cap, as it is raid night and we are likely going to be doing more tries on Ravana.

War Against Demons Never Changes

Tales of WoW Tourism

hellgate 2015-08-14 20-12-33-01

Once upon a time in another life I was a thoroughly devoted World of Warcraft player.  Thoroughly devoted in that it was my home base of operations, and I would go off on these short jaunts into other titles.  The term “WoW Tourism” was apt because when I ventured out I would often go on these excursions with a large chunk of my House Stalwart friends and raiders.  We would set up temporary bases on the shores of these new game worlds and then within a month or two we were all back thoroughly devoted to Warcraft again.  To be truthful I think this constant flow of games to keep going off and exploring helped keep us planted in Azeroth for as long as we did.  It gave us the opportunity to go out and see what was available, only to fall back into the comfortable rhythm of the familiar.  There were so many different games that fell into this bubble like Lord of the Rings Online, Warhammer Online, Champions Online, Star Trek Online…. I am seeing a pattern here that apparently during the 2000s you could just graft the word Online onto anything and make it sell a couple of million copies.  The jaunt that I was most likely the most devoted to however was Hellgate London.  The story behind the game is something of legend, as a bunch of folks parted ways with the Blizzard mother ship and set out to build a better mousetrap.  It had an awesome storyline, and great futuristic MMO meets Diablo gameplay.  The problem being is it had a bunch of issues at launch.

As was our usual fashion we had like fifty people in the House Stalwart guild at launch, and then a month later only a handful of us were still regularly playing.  I was one of that handful and I actually subscribed to the game for quite a while.  Its key problem however was it had some extremely messy network infrastructure.  At this point I am not sure if it was bad code or lack of servers, but in any case its key promise of massively multiplayer diablo… never really panned out.  In our experience if you grouped with more than one other player, the game started to lag to a point where it was completely unplayable.  Since we were an MMO guild, the fact that we could not regularly group together pretty much killed our experience, and before long everyone was back in World of Warcraft.  The thing is I have always held a torch for this game because you would be hard pressed to find an experience that was more “me”.  Killing random zombies and demons that drop all the colors of the rainbow in loot rarity?  Fuck yes sign me up.  The tragedy of the tale however is that by the time Hellgate launched, Flagship studios was already in trouble and news of that was starting to leak out around the seams.  The studio closed around a year later and with it both Hellgate London and the unreleased game Mythos went up in smokes.  Throughout that year I was still playing my characters on a semi regular basis in single player mode, but I took got pulled back into the draw of World of Warcraft as I started raiding more seriously as a main tank for the group NSR.

Travelling Through Time

HellgateLauncherEngrish

Over the last few days I have felt that itch of nostalgia about this game, and I had known for awhile that the original was purchased by the Korean developer HanbitSoft that later got gobbled up by T3 Entertainment.  I had also heard that they released an expansion of sorts for the game called Hellgate Tokyo, and that more or less the game was playable for free.  I’ve known for a bit that there was a Steam Greenlight page for Hellgate but to the best of my knowledge that has gone no further in actually getting it onto steam and making it a viable modern experience.  Instead I found my way out to the T3 Fun Hellgate download page, where you are given a selection of awkward methods to get the client.  The first option was one of two torrent links, that no one seemed to be seeding.  The second option was the download of four RAR files directly from T3, or a series of mirror sites…. none of which seemed to actually work.  The only real option seemed to be to download the RAR files and hope everything completed successfully as they were each roughly 2 gig in size.  The first archive was a self executable but there was no way in hell I was going to run that, so thankfully 7zip was able to extract the whole package safely to a sub directory.  From there we get to the client install which took a truly excessive amount of time for a roughly 6.5 gig game.  From there I started running into problems with the game launcher itself, which had some of the most curious engrish I have seen in awhile.  You run again little patcher, you run to your heart is content!  I am still thinking we need to make the above statement into an inspirational poster.  After letting it close and reopen a few times it finished patching up and I was able to get into the game.

hellgate 2015-08-15 00-55-21-77

I have to say if I did not know that this was in fact a legitimate version of the game I would assume I was running on some sort of emulator server.  When the game first loads you are thrown into a sort of tutorial room that has vendors allowing you to use TCOINS the cash shop currency to pay your way past some of the obstacles.  You are given an assortment of freemium items to try out, which mostly is an assortment of boosts and convenience items that you don’t really need.  Once I got through the awkward lobby it joined the game proper that I was most familiar with, and started questing through the first few areas.  It seems like some of the scripting is broken, in that I got a series of quests that rewarded me the exact same item over and over which was the equivalent of “Wirt’s Leg” from Diablo.  There is also a strange amount of Engrish going on in some of the messages, largely strange because it seems like this game was translated from English to Korean… and then back to English when they launched the client here.  I mean all of the quest dialog was originally in English, so it makes me wonder if no one actually saved a backup of that dialog when localizing it?  All of the awkward patches aside the game runs remarkably well, and while it is a decade old it still looks passable.  I am notorious for not really reading dialog messages, and apparently one of them told me that none of the changes I made would take effect until I restarted the client.  As a result most of the screenshots that I took have exceptionally muddy textures, and for the most part that was my big complaint.  However it seems that after restarting the client as the game suggested the textures don’t look half bad…  once again considering the ages of the client.  The above screenshot is with all of the sliders set to max, and I can accept the way that looks.

War Against Demons Never Changes

hellgate 2015-08-14 22-58-14-16

The game for the most part plays just like I remember it playing.  I started a Templar Guardian which is their tanky class and proceeded to wander around killing demons and getting a silly amount of loot.  The primary difference that I remember from the original is that HanbitSoft seems to have inexplicably decided to code it so that these insane named epic spawns happy called “Messengers of Hell”.  You get a broadcast when it happens and more often than not they spawn in right beside you and proceed to start wrecking you.  The very first one of these that I fought I barely survived, and there have been a few other close calls.  The positive however is that they are essentially giant loot bags.  When you kill one they erupt into a shower of gear and I have managed to pick up several orange quality upgrades off of them.  At any given point they are dropping several tiers higher gear than is available from the surrounding mobs, so I make a beeline to get to them and take them out as quickly as possible.  The other thing that I had forgotten was the mingame.  If you look in the screenshot above there are three icons hovering above my secondary weapon attack.  I never quite figured out how they worked back when we were originally playing, but if you get a certain combination a random shower of loot spawns and places a nifty sound effect.  There was apparently a guide on Massively that is still available through the Engadget site that does a pretty good job of explaining how it works.  If nothing else it adds for momentary excitement when the loot explosion happens.

hellgate 2015-08-14 21-07-06-79

 

The funny thing is… the game still does it for me.  It triggers all the happy endorphin releases that a video game should, and it has made me lament what might have been.  Hellgate London was just such a cool franchise, and with it spawned a series of novels that were actually enjoyable reads.  Really it was like roaming around in a MMO Doom universe where the world has been sacked by demons and the survivors all struggle to exist in the remnants of the abandoned subway system much like the Metro series of games.  It scratches all of the right itches as far as an post apocalyptic game goes, and I would love to see what Hellgate would be like in a modern context.  The problem being…  that is never going to happen.  It seems as though HanbitSoft/T3/Redbana don’t really care much about this game.  From reading on the forums it seems like exploits are common and widely used, and they don’t much care one way or another about it.  I had a lot of fun playing however and I managed to spend roughly three hours in the game last night.  I know this because there is a little warning  that kept popping up explaining each time another hour had passed that “Excessive game play may affect your lifestyle.”  The other glimmer of hope is that there is apparently something called the Hellgate Revival project, which attempts to take the original Single Player mode and decouple it from needing a server and update it.  I am going to try and apply all the necessary patches to the original game to get it to a state where I can test out the revival mod and see how well it works.  Hellgate really was a damned fun experience, and I am happy that I am able to play it in any form.  Excuse me while I continue to wallow around in nostalgia for a bit longer.