Juggling Games

Naeling It

ffxiv 2015-04-21 06-18-03-34 The Monday night raid group has had quite the sequence of strange weeks since patch 2.55 went into the game.  Either we were lacking the right people, or enough people at all to do turn 9.  As a result after what seems like a month we did our first night of second coil attempts.  We were all exceptionally rusty going in, but the spirits were extremely high.  At times I would say our spirits were too high, because holy shit were we slap happy.  I was one of the worse so it is not like I can really complain much.  The positive take away is that we managed to get further than we had ever gotten before last night, and were starting to work on the fire/lightning phase of the fight.  On our best attempt we got Nael to 30% which feels like progress.  Essentially once we learn the phase four dance, we just have to keep that up until the boss is dead.

The only regret I have right now is choosing to get my 1300 poetics weapon on my warrior.  I was torn, he is absolutely my main and I intend not tanking as often as I can.  The problem is on Nael the fight we are struggling with I am having to dragoon it up.  That dps boost would really help, but what is done is done…  just kinda kicking myself for not picking a dragoon weapon first.  That said since 126 is more than geared enough for anything we are doing…  I am considering focusing on getting a 1300 weapon for the dragoon now before I pick up any more poetics gear for the warrior.  He still needs a chest piece and a belt, which I was going to start building towards the chest next.  However since that is still going to take a significant amount of time… I might work on getting that weapon instead.  I really wish that today’s 2.56 patch would have uncapped poetics…  because man do I need a lot of them.

Cap and Storm

MarvelHeroes2015 2015-04-20 22-24-50-34 Last night after the raiding shenanigans Thalen mentioned that at one point he had created a House Stalwart super group in Marvel Heroes as a way of stopping the random guild invites.  So I popped over into game and got invites.  From this point we grouped up for a bit until he needed to head to bed.  I have to say that I thought Captain America’s charge in and shield whirl thing was good AOE… until I ran around a bit with Storm.  While I got to tank bosses, pretty much all of the trash in the entire zone died horribly to a cloud of whirling winds.  That said I am really enjoying the fact that I can tank almost any world boss without much issue by keeping my my defensive buffs.  I noticed last night that there was a difficulty slider so at some point I want to play with that.  There are times this feels a lot like diablo on “normal” and I am wondering if there is a “hard” setting that I really should be playing.

Quite honestly I have not been even vaguely close to death other than last night when I was tanking Gorgon.  There I simply used the occasional med pack and made it through that fight without much issue.  The only reason  why it was dicey at all was because I was essentially soloing him, which is probably something I should not be  able to do at this point.  As of last night I am sitting at level 15 and still really enjoying the game.  I think this is going to be my go to for mindless fun, and I swear there are so many times the zone layout reminds me of City of Heroes.  I guess that might be because when I played that game I kept my camera zoomed out as far as it would go, which made it feel a bit like an over the top game.  The competition for spawns is a bit annoying near the entrance of a zone… but if you wander off by yourself you pretty much get the place to yourself.  When I hit the island of Madripoor it felt like the pack thinned out significantly, so I am guessing most people don’t make it out of the level 10 range before moving on.

Juggling Games

WildStar64 2015-04-17 19-23-24-41 The problem with juggling multiple games is that one of them always ends up falling through the cracks.  Right now I wish I had the time to devote to working on my character in Wildstar and trying to hit 65 in Rift.  Instead I am logging in a few times a day in Rift to run minions… and just not logging in at all in Wildstar.  Honestly my playtime is really spastic right now, because I have a bunch of things that I am trying to do each day.  In Final Fantasy XIV I am playing the mini cactpot each day and trying to stockpile as much MGP as I can.  Then while in game I run at least one daily expert so that I can cap my poetics each week.  I am also logging into World of Warcraft in the morning and at night to run my Garrison missions in the hopes of getting those ever illusive raid gear crates.  I am not 100% sure how they work, other than the fact that they show up every two weeks, so I keep clearing out other missions in hopes of making room for them when they show up.

Something new added to the rotation is logging into Marvel Heroes to get my log in reward.  Similarly I am logging into Final Fantasy Record Keeper for the same reason, and to get my daily item chest.  Record Keeper is one of those games I mostly play while my wife is shopping or I am out eating, waiting on food to arrive at the table.  It is a moment of boredom game more than anything else, but that said I am really enjoying it.  It is scratching an itch that I had not quite found from a mobile game.  Realistically I should be trying to log into Wildstar each day so that I can do a boom box, but I have been failing miserably at that one.  The funny thing is that I am spending a lot of time in a lot of different games but not really playing any of them.  Finally after doing my routine I figure out which game I am actually going to play and run off playing that one.  Most of the time that is Final Fantasy XIV but over the last few nights I have been playing a significant amount of Marvel Heroes.  Basically…  right now I am all over the place.

Frosty Machine

Craigslist Fails Me

I have had a strange relationship with Craigslist over the last few years.  Sometimes it is the source of truly amazing things… other times the source of nothing but frustration.  When it comes to buying laptops for example I have had a high rate of people flaking out on me and simply not showing up with the merchandise.  When it comes to console systems however I have a pretty damned stellar experience getting a PS4 for $200 and a Vita for $100 for example.  Hell right now I am typing on a $150 Logitech G710+ Keyboard that I got for $40…  so generally I have some phenomenally good luck there.  I’ve always felt like if I can keep from taking the initial depreciation hit on an item…  I might as well do it.  I have no problem with second hand goods, and while I don’t get to pepper the internet with unboxing videos…  but I think we are both better off for that.

Several months back I found a Power Color r9 290x for over half off the price it should have been for the card.  I figured it was worth the shot because that was way more video card than I would normally allow myself to buy.  The problem with buying something like a video card is… there really is no way of knowing if the card is good.  It could be burnt to a crisp and unless there are visible signs of damage there is no way of knowing.  When it came time to meet the guy, he said that he replaced the card for a dual Titan Black setup…  so that seemed legit at least as to why he would be getting rid of an otherwise solid card.  I take the card home and install it and it caused my machine to reboot after a few minutes of running any game.  When I started watching the temperature on a monitoring app it would just start climbing, and no amount of manual fan control would bring down the temp.  The card would overheat and freak out my system.

Frosty Machine

At the time I was a bit forlorn but didn’t give up heart.  I ordered a few things to increase the amount of cooling in my case and there they sat in the floor of my office for months.  Part of me didn’t want to install them because deep down I think I knew that I essentially got ripped off on the first card.  This weekend I tore apart my machine and installed all of the extra cooling and I have to say the processor now runs at a frosty 21* C with a recorded maximum of 28* C during gaming load.  I am pretty happy with that but after installing the R9 290X it went through the same cycle as before.  Load up any game and a few minutes later my system is rebooting.  Chances are the guy was using it for bitcoin mining, which quite literally burns out a video card.  I point blank asked him if that was the case he and said no…  but people sometimes lie.

To get a good after market cooler to slap on the card it would end up costing me around $100 for one that fit this particular card… and it just didn’t think it was prudent to throw more money at it when the end result might be the same.  I have mostly stuck with GeForce cards because quite honestly they are what I know.  I know how they perform, I know how to tweak the settings.  This was a brief foray into the concept of owning a Radeon but I am now retreating back into the realm of things I understand.  I ordered a MSI GTX 960 card over the weekend and hopefully if everything works out as planned it will be here Tuesday.  While this is not the screaming card the r9 290x should have been… it is at least stable, reliable and a significant upgrade over the 750 ti I currently have.  I just want games to run without much futzing, and this card should allow me to do that.  Also due to a promotion I apparently get a copy of Witcher 3: The Wild Hunt to play around with on it, a game I likely would have picked up anyways.

Most Improved

MarvelHeroes2015 2015-04-19 23-11-38-80 Marvel Heroes is one of those games that I have avoided like the plague for reasons I don’t fully understand.  I played a tiny bit of it in beta and was not extremely impressed.  However over time it has racked up a wide array of “most improved” titles from the various gaming sites.  I always thought this was a funny concept to be touting… but in truth it is really well deserved.  Earlier in the week I had decided to install the game through steam, because I kept seeing friends of mine playing it.  I figured I would give it a shot and check it out to see how enjoyable it actually was.  The end result was me spending three hours straight playing it last night without really realizing it.  The game has the super hero feel down perfectly, and it actually does a better Diablo than Diablo at this point.  When you start you are given a choice of several heroes, and after reading the descriptions of each of them… it seemed like Captain America fit my desired mode of play the best.

The irony of this is that other than enjoying the movies, I have never really been that big of a fan of Captain America.  At the very least it was not a comic I ever read or spent much time on other than his involvement with the Avengers.  Character wise however he is just about perfect a mix of a solid melee, solid ranged, and lots of defensive cooldowns.  I guess you would assume that a character with a shield as a weapon would end up feeling pretty tanky right?  My favorite thing about him is the shield throw and the ability to use it similar to Sivir in League of Legends to sweep the room and take out a bunch of bad guys.  At this point I think I am level 11 and am actively looking forward to playing more of it.  There are times it feels so much like a top down City of Heroes, so maybe this is the game that is going to finally give me my superhero mmo fix.  I’ve heard the end game can get pretty grindy… but then again so does Diablo, so I guess it makes sense.  In any case I threw some money their way for the X-Force pack through steam and look forward to trying all of those characters as well.

The Future Is Now

Other Peoples Drama

Yesterday my wife and I went on an adventure to Northwest Arkansas.  We have a deep sense of nostalgia about the Fayetteville area, because I guess it was one of the first towns we knew nothing about and wandered around together in.  This is a thing we like to do, go to a new area without any real warning and see what all we can find.  Combine this with the fact that my wife has a really awesome cousin in the area, and it is a location we try and get to as often as possible.  For whatever reason however it had been a few years since we had managed to make the trek.  I mean its not extremely far, but it still ends up being roughly a two hour journey from our home… so something we don’t exactly undertake lightly.

One of the coolest things about going up there is hanging out at our cousins place of business.  She is a tattoo artist of some renown and the shop is always an interesting place.  It gives us a window into lifestyles that are just somewhat hard to fathom.  I guess I’ve always thought it was important to expose yourself to other ways of thinking, but there are times that I just sit back and cannot quite follow the logic that lead down some of the paths.  I mean  the family is awesome, but the shroud of drama that surrounds it is one part really bad luck and one part less than stellar decisions made in the midst of that bad luck.  But what I love is just how valiantly they fight back against whatever circumstances they are thrown into.  While constantly in struggle mode, you can feel the love and the life that they embrace.

The Future Is Now

6922-walmartpickup-459 Northwest Arkansas is known for a lot of things, but probably the biggest is that Bentonville is the headquarters of the Wal-mart corporation.  As such you see some interesting machinations take root there that will likely filter out into the rest of the country.  Yesterday while roaming around town we saw something interest, a Wal-Mart Pickup Grocery.  In essence it looks like a non-descript warehouse building with a series of bright green drive in stalls similar to a drive in restaurant like Sonic.  The idea apparently is that you order your groceries online, and then pull into the stall and punch in some code letting the folks inside know you are there.  At which point they bring out your groceries and help you load them into your vehicle.

I have wanted exactly this same concept for years… and I am pumped to see that it even exists in a test market.  For years I have wanted to be able to do my grocery shopping online and simply pull up to the store and load what I just bought.  I really hate everything about grocery shopping, from the journey from cold to humid within each store, to the slow moving shoppers, to the desperate for small talk and validation cashiers.  I mean I try my best to be pleasant through the average shopping trip, and keep from biting anyone’s head off…  but it is a frustration that I would be more than happy to abandon.  The prevalence of self checkout lanes greatly improved my shopping experience, and this is just the next step.  The only thing that would improve it beyond this is maybe if robots delivered my groceries.

Playstation TV

Today I am wrapped up in my fuzzy little cocoon on the sofa, with cats napping beside me.  After two days of heavy activity, I am ready to just be mostly comatose today.  I got home late enough last night that I didn’t really get much chance to do anything.  I did take a bit and hook up my Playstation TV and so far the results are mixed.  I feel like I need to probably hard wire my ps4 into my network, so that only one of the two units is using wireless.  Playing Destiny there was a noticeable lag to the gameplay.  I mean it is probably no worse than when playing on the vita, but playing on a tiny screen with already awkward controls seems to make it less noticeable.  I didn’t experience any of the graphical glitches that Pete Smith on G+.  I am hoping if I hardwire my PS4 that it will help out the latency a bit.

I essentially need another HDMI hub downstairs as essentially I had to unplug my Chromecast to plug in the PSTV.  The other thing that I guess I was not prepared for is that I would need another Vita memory card.  So I have an HDMI hub and another memory stick on order that should arrive tomorrow.  The base unit only has 1 gig of storage so there really was not much that I could even download to play on the unit.  I will likely keep the chromecast hooked up until I get the rest of the bits to connect things up.  Thankfully it recognized my Dual Shock 4 without any issue, and was able to play using that.  The only problem I see there is that the PSTV doesn’t seem to take advantage of the touchpad at all, which makes some of the “Vita” interactions a bit awkward like the motion to “swipe away” a current application to close it is performed by holding down a button as the corner slowly peels away.  I think once I get used to it, I will enjoy it more as it will extend the PS4 to yet another television.

Blood of the Werewolf

AggroChat Episode #26


I feel like last night was a really good episode, or at least I hope it is.  It is one of those nights where the conversation flowed freely and we had way more topics to talk about than we realistically had time to do so.  Even at that we still recorded for roughly an hour and a half and it is completely packed full of stuff.  The title of the show is the “Gospel of Galaxy Trucker” and that is because Kodra has become an evangelist for the power of that game.  He has always been a big fan of the board game, and has latched onto the iOS port with both hands trying to get as many people to play with him as possible.  Problem is for me at least I don’t have any iOS devices, and I sadly doubt that android and iOS users will be able to play together….  although in Carcassonne you could play across platforms so here is hoping.

Other than that we talked at length about Dragon Age: Origin and mostly how Kodra has been getting along in the game.  He had tried to play it before in the past but was unable to get into it, so it seems as though he is at least over the hurdle.  As we refer to it “Getting Off Citadel” because that was the big hurdle of when Mass Effect 1 started to become interesting, and getting past Lothering in Dragon Age is a similar journey.  I talk at length about my issues with Destiny right now and the mindless grinding that is required to keep progressing.  I am far more grind friendly than the rest of my cast mates but even I am starting to hit my limit.  Finally we talk about the tell tale blank spots in the Blizzcon lineup and contemplate what they might be announcing.  We throw out a bunch of ideas for a new game genre for them to polish to a mirror shine.

Blood of the Werewolf

Blood of the Werewolf 2014-10-12 10-11-13-894 I picked this up some time ago on a Steam sale because it had two things that greatly interested me.  Firstly the fact that you were playing as a female werewolf looking for revenge for her slain husband was an interesting spin on the genre.  Secondly it looked in many ways similar to the original Castlevania with a series of levels that show your progression in form of a minimap.  The dual mechanics of “human” and “werewolf” modes seemed interesting as well.  So for this mornings Steampowered Sunday I decided to give it a spin and play it for a bit.  I was not really feeling up to interacting with the world so I opted not to stream it, however I did take lots of screenshots along the way.  This however is a review that almost didn’t happen because apparently this game is essentially broken without massive intervention.  When I launched it the first time I started getting C++ debug errors, and since I am programmer by trade and have visual studio installed… it kept asking me if I wanted to launch a debugger to step through the code.

It turns out this is a “known issue” and simply has not been patched.  In fact there is a “helpful” thread on the steam forums on how to fix it.  I put helpful in quotes because the “fix” requires you to edit your registry and hard code the resolution you want to run the game at.  This is a horrible horrible decision, and I damned near stopped playing the game at this point.  If you put a game on steam you should at least have a way to configure your games resolution without resorting to the registry.  Quite honestly this right along makes me not recommend this game for anyone at this point.  I feel like more than likely the current $1.04 pricetag and the regular $7.00 pricetag maybe reflects the fact that this game has some shitty development behind it.  All of this said…  the registry hack seemed to clear up my problems.

Charming Narrative

Blood of the Werewolf 2014-10-12 10-11-19-648 The art style and voice acting are really nicely done.  I maybe should have used charming in quotes… since in reality you are going across the country side on a revenge fueled murder spree.  But I guess in reality the original Castlevania didn’t give you much of a reason why you were going after Dracula…  so it works here as well.  The game is told from the perspective of the mother telling her son what she had to do to seek revenge for the killing of his father.  I am not sure if this is like a journal that the son is reading, but it seems likely.  Which makes me wonder does your character simply not survive in the end.  I have not played enough yet to really be able to determine that, nor do I know if I will play enough, but I can get into the reasons behind that later.

Blood of the Werewolf 2014-10-12 10-10-01-407 The only problem I have is that the enemies you face are mostly random monsters…  and while the rats and crocodiles and even other wolves make sense… I have no clue why there are giant fireball belching deep ones in the sewer system as well other than a faint nod to Castlevania.  I feel like the game didn’t really explain who I was fighting against other than someone killed my husband and the father of the person reading the narration.  What helps me care less about all of this is just how nice the characters and background end up looking.  It is very stylistic but at the same time still richly detailed without going overly minimalistic.

Interesting Mechanics

Blood of the Werewolf 2014-10-12 10-08-56-566 The gameplay is split into two different kinds of mechanics.  The first is that of your character as a human.  She is equipped with a crossbow and here is where things get a little wonky.  You aim your crossbow with your right thumb stick and fire it with your right trigger.  Now if you fire your cross bow without touching your thumb stick it shoots straight at, but there are many times where you will need to angle a shot.  The ability to fire directed arrows allows you to hit switches and trigger traps and angle shots just right to be able to shoot from relative safety.  All of this however in practice feels like a lot to do as something is rushing at you.  I got the hang of it as my play test went on, but it did not feel exactly intuitive at first.

Blood of the Werewolf 2014-10-12 10-24-52-241 Whenever your character goes out into the moonlight, you change immediately into your werewolf form which has a completely different set of attacks but maintains the same basic control scheme.  Right trigger to attack, right shoulder to perform special ability.  In werewolf form you get the ability to double jump, so a lot of the puzzles involve you jumping just at the right time in the middle of the air.  One of the things they carried over from Castlevania is the constant cavalcade of bats timed at just the right spacing as to make it damned near impossible to ignore them, but futile to actually try and destroy them.  Later the bats develop the same kind of loping movement as the medusa heads from Castlevania which makes them even more frustrating.

Uneven Difficulty

Blood of the Werewolf 2014-10-12 10-19-30-539  Other than the fact that the game does not actually run when you install it through steam without registry hack intervention… my number one complaint about the game is that it seems to have very uneven difficulty design in the levels.  Granted the original Castlevania had this going on as well, but it was very much not a good feature.  I feel like this game as a whole is a nostalgic nod to Castlevania in so many ways, and it even managed to carry over the same brutal and frustrating bits that quite frankly were just the product of poor level design rather than actual planning I feel.  I played the first two levels this morning, and in each of them the bulk of the level was rather sedate with logical progression gradually ramping up as you went through the play field.

Blood of the Werewolf 2014-10-12 10-18-22-570 Then they would throw you at a bullet hell section, where for the course of a single area you would have to avoid three projectiles at a time from an enemy on the far side of the room, while avoiding environmental damage form above, bats flying in from the side, crumbling tiles beneath your feet and still having to make perfectly timed jumps between ladders and platforms.  These sections are maddening but not in a good way.  They feel completely misplaced when compared to the rest of the level design.  Why should this one room be that much harder than the others, and why did none of the rest of the level really prepare you for it?  The first time you really encounter the crumbling tiles… is during one of these sections so you really have no clue what that block does until you have already failed at doing so.

Blood of the Werewolf 2014-10-12 10-34-13-316

The above section is what finally made me decide I was done for the morning.  YOu have a series of crushers that are a one shot kill.  They move in all sorts of directions, and extremely quickly.  There are status indicators above or to the side of them that show you how long before the piston fires.  They require perfecting timing to get through.  There is a moment where at two lights, you have to wait a split second before jumping.  If you jump immediately after the second light you jumped too soon and die.  If you jump as the third light is coming on, you jumped too late and die.  I could have handled one sequence of these pistons but after doing three in a row… and having a fourth one at the top of the ladder in the above screenshot…  I just said fuck it and killed the game.  I was not in the mood for that, especially when the rest of the game was actually rather enjoyable.

Rhinestone in the Rough

Blood of the Werewolf 2014-10-12 10-08-44-846

Given that it is the season of monster themed games, I figured playing Blood of the Werewolf was a good pick this week.  Now comes the hard part… do I suggest this game to others.  I can’t really say this game is a diamond in the rough, because there is quite a bit of rough that you have to deal with to get to where you can play it.  The steam forums are full of issues folks have had with this game, and apparently if you are not using an  xbox 360 controller…  you are likely going to have issues with controller support as well.  Like the subheading says this is more a Rhinestone in the Rough.  There are definitely some shiny bits that are fun, but the thing that got me was the uneven progression of difficulty.  If you really like Metroidvania style games, and there is an aspect of collecting bits that make you more powerful… and you don’t mind frustration games that can be down right unfair like say the Mega Man series…  this might be a game for you.

If you wanted a game that you could install, boot up without issue and play through without the feeling of wanting to throw your controller… this is very much not a game for you.  Thankfully like I said earlier the game right now is super cheap on Steam through the 15th for only $1.04.  At that price, even dealing with the bullshit it is probably worth it if you are at all curious.  Sadly despite its charm I will likely never boot this game up again.  I feel like Outland is better at doing the things I like about Metroidvania in every single way, so in truth you would probably be better playing it or Guacamelee.  If however you have massive amounts of nostalgia over the original Castlevania… this might be just the game you were looking for.

#BloodoftheWerewolf #AggroChat