Reading Stories to Baddies

Good Morning Friends! I had a pretty early night last night and turned in around 8:30, so did not make a ton of progress. I did however get my Summoner to level 90 like I thought I would, and made it up to Titan on my Kraken Warrior which we will run first thing this evening. I like Summoner quite a bit, way more than I thought I would at this time. The only annoyance is the casting times, and needing to interrupt them in order to move out of things. I do wonder how the game would feel if they removed all casting times or allowed you to cast while moving. Most of the summoner rotation does not require a casting time and it is only really the Ifrit abilities that chain me into place, so in theory, if I know movement is going to happen I can just start my rotation at the other end with Titan or Garuda. After being used to dpsing while on the go with the Machinist, this has probably been the biggest adjustment.

One of the more notable aspects of the Kraken project is that mounts look so much cooler when they are not super tiny. I’ve been running around on my Fenrir bike as I am used to doing and it looks so much cooler when I can actually see the detail in it. This is especially notable as the mounts now bank as you turn lending a bit more realistic movement than they previously had. I am not saying I will give my the Lala life on my Cactuar main, but I appreciate seeing a bit more detail in all of the mounts and even the gear pieces. Catboy life is pretty great and I am happy I decided to roll with that racial choice. I’ve always dug the dark-skinned Miqo’te appearances. I wish they had more proper beard action going on but I will life with the tufts around my chin.

I also now understand why folks talk about the ARR MSQ being so rough around the edges. I know they have streamlined a lot of the content, but there are still chunks that seem to drag on forever. For example in the lead-up to Titan, there is this 20-step or so sequence where you have to learn about wine and recover a famous vintage. This is extremely tedious and while the payoff for all of your busy work is somewhat fun… it definitely feels like something that could have been trimmed back a bit. I think the Japanese appetite may be more into the mundane “day in the life” sort of content than the Western audience. I’m looking at you Persona series and all of your tedious running about to do social nonsense. Thankfully I just kept my head down and pushed through it and now can finally fight Titan.

Grousing aside… I have had a heck of a lot of fun exploring the ARR MSQ again with fresh eyes after ten years of playing this game. I have so many fond memories of this era for the game and the group of friends we played it with. Ace and I have lamented how far removed from that era we are. We were joking about our friend Mor yelling “Medica Twooooooo” each time he cast the spell… and that is sadly just a bygone era. It was after the late ARR/early HW era that folks migrated westward and time zones became a problem… and it just became impossible to agree upon a time that was early enough for the Eastern folks but late enough to not collide with work responsibilities for the Western folks. So really if we want to recapture some of that joy we are going to have to start from scratch and rebuild what we had.

It is on that note that I am starting to try and rebuild that friend group. I am not sure what the restrictions are these days but I know for certain that I can group with anyone on the Aether Data Center on my main, and Dynamis Data Center on my alt. What I am looking for is folks who can play in an Eastern timezone compatible range of hours on weekday evenings (not sure which yet), and play a wide variety of roles. What we have currently is a Tank (myself) and a Healer (Ace) and potentially a few others who might be interested in our FC/Friendgroup. So I am throwing out the request to my longterm readers out there… do you want to do some of the harder content in the game? At a minimum I want to do all of the Extremes and Normal raids… and would love to maybe work up to Savage content at some point. I am way more focused on having a fun group than a highly skilled well-oiled machine.

If this sounds like something you would be interested in, drop me a line on one of the MANY platforms you can contact me in, or just throw out a note in the comments below. We will be organizing over on the Super Dungeon Friends discord when things begin to pull together. So feel free to join.

The Kraken Project

Morning Folks! This is the point where I fess up to cheating on my beloved Cactuar. One of the cool things that came with this expansion is the ability to overflow onto less populated servers. We did this a few times over the first few days of Dawntrail and there were four of us who independently chose the Kraken server over on the Dynamis Data Center. There is no small amount of running inside jokes about unleashing the Kraken that I won’t go into, but suffice it to say we have a connection with that server name. So when Ace and I started kicking around the notion of creating some baby characters, it seemed like an obvious choice, and “Belghast Tho’catte” was born. The very first character that I created in beta testing A Realm Reborn was a Miqo’te and I figured that was a good choice for this project. Hilariously Ace chose to play a Hrothgar so we are running around as a Tank/Healer duo of Cat-adjascent folks.

Within seconds of my logging in for the first time I was asked to help a Free Company form by signing a charter. In short order, the leader found enough signatures and I was suddenly a member of Darkwraith. Disturbingly quickly I was an officer in this Free Company, and instead of doing our own thing Ace and I largely decided to roll with this. The folks have been nice and chill to chat back and forth with while we have been leveling, and as a result, I’ve seen no reason to not stay. They are well aware that these characters are our alts and are cool with that. However, there is a limited amount of easy progress we can make on Cactuar each day so as a result we are spending quite a bit of time poking around and experiencing the old content.

The most hilarious part of this entire experience is just how fast you end up leveling. We’ve been doing each dungeon as it unlocks and last night we did Aurum Vale and Wanderer’s Palace… but in the MSQ we are only up to Brayflox. So that means I am a level 53 Warrior with a full item level 90 artifact set, but am doing a level 30-something MSQ quest. I have no clue when we will hit 100 but I am figuring at some point during Shadowbringers if not sooner. I have contemplated doing some PVP just so I can get some Poetics and be able to buy gear upgrades that way since I can’t zone into Ishgard without having completed the MSQ. I legitimately understand why folks end up doing a story skip, just because you end up getting locked from doing a lot of the content in spite of your level being high enough.

Once we got mount unlocks, the leveling became way more enjoyable. I’ve also started farming up MGP in the Gold Saucer because there are some cool cosmetics that you can buy there. I need a nice-looking Axe because I can get by with the Warrior Artifact appearance for a long while… but it is a bit before any cool-looking weapons start dropping. It has been so much fun doing the content again with fresh eyes after a decade’s worth of time has passed. I’ve made alts before but never gotten anything this far. Generally speaking, I peter out around the time you do the three-dungeon tour at 15ish. I just unlocked Palace of the Dead so I might grind up some alt classes using that. We both go to Brayflox before the end of the night and plan on running it first thing tonight. After that, I think the next big thing is Titan.

Over on Cactuar, my Warrior is now fully decked out in item level 700 gear… minus one ring which is always the case. I wish you could buy two tomestone rings at a given level, and I’ve not gathered the fortitude to PUG my way through the two Ex Trials. I really wish I had a full 8-player group of friends to run harder content with. With the raid opening soon, I am going to have to start wading into the party finder waters for such things. I have a discord that I started with the purpose of trying to find people to group with, so I might start putting out feelers there to see if I can get a group going. The biggest problem is that with the server congestion, datacenter and server travel have been a problem. I’m in a few linkshells that I could potentially recruit from as well. We will see how much gumption I have towards such notions.

Then over on my Summoner, that project has been rolling along swimmingly. Weirdly enough I find myself really enjoying the class. I dinged 88 last night and should be able to push through to 90 today. I have a full set of 660 gear waiting to be equipped for when I hit there, and I will probably start doing a lot more FATEs given that the new zones are always active. I will probably focus on “Texico” since I want the Capybara mount that comes from a Boss FATE in that area. Given that I am not starving for tomestones I am probably going to keep running leveling and high level on my Warrior and then focusing on MSQ roulette and the like for my Summoner to get levels faster.

I am very much still in the honeymoon phase with Final Fantasy XIV and my return to the game. I think the babby alt project over on Kraken is keeping me way more engaged than I would be at this point after having leveled two jobs to 100. There is really only so much that can be done that feels like progress until the content deepens, so having 10 years’ worth of content to chew through on a brand-new character feels good.

Machinist Dings 100

Good Morning Folks! Yesterday was of course a holiday here in the United States and as a result, I did not blog. Going into yesterday I had managed to push my Machinist up to level 99 and was able to equip the full set of artifact gear. Through some tribal daily quests and a few roulettes I easily finished off level 100 and now have my second job ready to go for Dawntrail. This means that I should speed up my tomestone acquisition as I was largely avoiding a handful of the roulettes because I did not want to tank them. Generally speaking I only do Trial and Alliance Raid roulettes as a DPS, and then the rest of them as a Tank. For now I am going to let this job languish in its level 99 gear until I finish decking out my Warrior in the ilvl 700 items.

I’ve also now completed both the Tank and Physical Ranged DPS role quests, which were pretty straightforward. I did not grok that all of the relics were connected until I noticed the similar designs between the Narwhal and “Steelhog” aka Armadillo relics. I think that leaves me Healer, Magical Ranged, and Melee role quests in order to do the full set… and get another round of quests to unlock the dyeable versions of the level 99 artifact gear. Largely my choice of jobs to level next are going to be aligned with something that can run each of these quests. Machinist however is likely going to be my DPS “main” as it was in Endwalker, and most of the things I am leveling are just to make all of the jobs go orange in my profile.

I’ve got it in my head that I really want to finish out my mentor qualification during this expansion. Essentially the requirements go up every single expansion drop, but once you have unlocked it you seem to have it for the life of your account. Do I think that I will actually do Mentor Roulette once unlocked? Probably not. I’ve watched Cider Spider through his process of running 10 Mentor Roulettes at a time, and while I find the process hilarious… I can’t see myself actually following in his footsteps. So why do I want it? I guess because it is there. I will likely never actively run with the mentor flag up because I am not sure I want the responsibility of folks thinking I have a damned clue what I am doing. I guess that is probably an ironic statement given I spend most of my time tanking lately… and being the de facto party lead but whatever. I still can’t do Mathbot… so never trust me.

All of this said… my goals are aligning so that I am planning on leveling Summoner next which will give me access to Healer and Magical DPS role quests along with being able to finally unlock Mentor roulette for the expansion. Mostly I want to finish off this quest before they bump the commendations up to 2000, which I do not quite have yet. This however means that at least on the most basic level I need to figure out how the fuck to play a summoner. More than that… I am pretty sure there are a bunch of job quests that I never completed because while I have Bahamut on my hotbar… I can’t seem to actually use it. In any case… this is now going to be my side mission for a bit as I take Summoner and by reference Scholar from level 80 to level 100. Admittedly I have always kind of liked the summoner thing in other games so I am interested to try and half-ass my way to victory.

Anyways! Hopefully, you are having a blast in Dawntrail. Ace and I were ahead of the curve in our Free Company but more folks are starting to catch up and ding level 100 and also near the end of the MSQ. That means I will likely be called upon more often for roulette shenanigans as I help folks catch up. I am hoping that the 7.0.1 patch whenever it drops comes along and makes some of the expert dungeons a little less painful.

FFXIV Dawntrail MSQ Thoughts

Good Morning Folks! I took a bit of a break this week as I worked my way through the Dawntrail expansion Main Story Quest. I decided to just pause my blog posts until I had finished because I did not really want to discuss this expansion piecemeal. First I feel like we need to talk about the journey leading up until this point. Endwalker was released in December 2021 and represented the culmination of a ten-year journey the Warrior of Light has made since the bungled launch of the game in 2010 and relaunch in 2013. It felt like the awkwardly named “Creative Business Unit III” stuck the landing and apart from a few sour notes… gave us the finale to this series that we all wanted and deserved. Zenos can still fuck the hell off, but that is a rant for another day.

The challenge with Dawntrail is that honestly, I was uncertain I would be playing it. I had thought I was ready to say goodbye to this franchise as it had given me everything that I had wanted. Dawntrail is a new beginning and ultimately will be looked upon to set the pace for the next ten years, and I was uncertain how well anyone could do with the challenge of a clean slate. Last night I finished the Main Story quest and completed all of the expert dungeons, and I have to say it feels like Yoshi P and crew managed to pull off a miracle. Dawntrail is a deeply weird expansion, but it is no less compelling than anything we have gotten to this point and should blaze a trail for the new role that the Warrior of Light plays in the coming years.

The first ten years of Final Fantasy XIV were unequivocally the hero’s journey of the Warrior of Light. It was our tale being told as we begin humbly and arise to the stature of being one of the most powerful beings on our star. Dawntrail is not our story. If Dawntrail were Highlander we would be Ramirez, not Connor MacLeod. If Dawntrail were Star Wars we would be Obi-Wan Kenobi, not Luke Skywalker. We’ve had our tale and are now helping out others as they build their own legacy. This is potentially going to rub some players the wrong way, but it felt so perfectly crafted to me playing through it. Much of this game centers around Wuk Lamat a young uncertain Warrior who has set forth to prove herself because she has to for the good of her people. We are her mentor and as a result, we are not actually the person driving most of the story.

The sights that we see and the battles that we tackle are no less spectacular than anything we have experienced to date. We are very much the elder statesman, lending our gravitas to the cause of others and it feels fitting. We are not about to languish in retirement… we are an adventurer after all first and foremost. We will see the world and help those who we can along the way, and occasionally it will mean teaching someone else how to stand on their own two feet and be confident in the face of certain destruction. Because of this, it feels like we are playing an even more important role in the fate of our star than being the sole savior figure who can accomplish great things. The challenge I think is that Dawntrail is as meaningful as it is… only because I experienced the last ten years worth of content and felt like I successfully completed my own hero’s journey.

Do I think Dawntrail was perfect? Absolutely not. It feels like they listened to the wrong people and made a good deal of content that large swaths of the player base are going to struggle to get through. I figure there will be rounds of nerfs to bring things back in line with the rest of the content in the game, which should help those who struggle. Do I think Dawntrail is a good first step out into a new journey… absolutely. I am curious where we go from here and what becomes of our fledgling group of “not-Scions”. There are some aspects I probably would have seen play out differently. I would say the first half of Dawntrail is perfect… no notes are needed. The second half of Dawntrail lingers a bit too much for my taste and becomes more visual novel than MMORPG. I am still not entirely certain what I think about the final “zone” of the game… but hopefully subsequent patch content will color my feelings.

Dawntrail succeeded massively in being this love letter to Central and South America and I am here for it. I am happy to see Final Fantasy XIV branch out into brand-new themes, and I am very interested to see what other new areas of Eorzea we discover in the coming expansions. I am also largely happy with our role in the new scheme of things, as a helper rather than the de facto leader. Hopefully, in the coming weeks, some patches will sand off the rough bits around the edges and Dawntrail will set itself up as one of the better expansions. I think right now in my current mindset I would rank the content like this:

  • Shadowbringer – This is still the best expansion
  • Endwalker – A great Expansion but benefits from wrapping up the entire journey.
  • Dawntrail – A promising new beginning.
  • A Realm Reborn – Especially in its current state I feel like it is amazing.
  • Heavensward – Good but I don’t like Ishgard.
  • Stormblood – Largely solid but has some deeply disappointing notes.

So while I don’t consider Dawntrail the best thing ever, I feel like it is on solid footing given that there are none of the expansions that I would consider “bad”. I’ve tried to keep things spoiler-free as best I could other than talking about some general themes. If you’ve been sitting on the sidelines of Final Fantasy XIV you owe it to yourself to play through ALL of the story… and don’t be a cutscene skipper. You can skip them if you like, but you are only robbing yourself of the best RPG experience of the last several decades. I still feel firmly that taken as a whole, few games can hold up to the story that is told within Final Fantasy XIV, and Dawntrail is no exception to that lineage.

Anyways! I would love to hear your own thoughts as you finish your journey. I know I am out ahead of the curve a bit here, so feel free to return later or ping me over any number of ways folks can contact me. Please however keep things spoiler-free for the moment. Everyone deserves to experience FFXIV without the experience being tarnished.