Week In Gaming 8/30/2015

Stressed but Still Here

This week turned out to be a shockingly stressful one, but thankfully all of said stress happened at work… and I could more or less leave it there as well.  There has been a twinge of sadness as well because months ago I had hoped to be able to attend Pax Prime and get to hang out with friends there.  However that didn’t quite work out, and since I lacked tickets to go there…  because AggroChat was not apparently qualified as a media outlet, I stopped pushing quite so hard.  The beginning of the school year is especially rough on my wife, and it would have been even more stressful to be travelling during this time.  As such I am doubting that Pax Prime will ever really be in my cards unless for some reason they decide to move it either earlier or later in the year.  I will always have Pax South however, and I fully intend to go this coming year.  I am going to be trying to talk as many people into attending as I can, and hopefully can organize a meetup or something while there.  There were plenty of people at Pax South last year but I was completely overwhelmed by it being my first real convention, and the internet was pretty horrible…  so I missed most of them.  Anyways…  on with what is I hope becoming a Sunday tradition, where I review the games I played over the past week.

Final Fantasy XIV

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Currently “The Rising” event is going on in Final Fantasy XIV that marks the yearly anniversary festival.  This year the quest that goes along with it is one of the most touching quests I have experienced in a game before.  I don’t want to spoil too many details about it, but suffice to say there is a little bit of fourth wall breaching going on.  Diehard Final Fantasy XIV fans have this hero worship for Naoki Yoshida and the rest of the team, and it is absolutely well earned.  It feels like there is very much a symbiotic relationship going on there, and they understand fully just how important the loyal fans are to the continued success of the title.  The game is in this interesting place where it is extremely humbled by the fact that it launched in 2010 and failed to capture hearts and minds.  They are putting everything into the game and leaving nothing on the table, and it shows.  Other than the anniversary event we worked on Ravana Extreme attempts, and I have every hope that we will be able to down him this coming Monday.  Past that I have honestly been taking a bit of a break from Final Fantasy XIV, or at least not really logging in every day.

Diablo 3

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If you are wondering where the bulk of my game time was spent, you can look no further than Diablo 3.  I am not sure if it was my time playing Hellgate London, or the fact that I finally pulled my head out of the sand and realized there was such a thing as a “season”.  Whatever the combination I have been pumped to be playing Diablo 3 again and have been spending a lot of time with my friend Grace was we worked on pushing up our seasonal characters.  At the beginning of the week I managed to get my Crusader from last season to 70 with the help of Grace and her crazy torment farming ways.  Then Friday when the new season opened I started work immediately on a female Barbarian.  As of last night I am now level 60 and making the final push to 70.  That is really what I intend to spend most of my time today working on, and hopefully by tonight I will be sitting at 70 and starting to work on gearing up for doing torment and beyond.  I am having a blast, and I am not sure whatever mental block cleared that has allowed me to get involved once more with the click to attack madness.

Wildstar

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I can’t say that I have made stellar progress since last week, but I am continuing with my new tradition of trying to play Wildstar Tuesday nights.  At this point I am level 25 still in Whitevale but I think maybe I can see the end of the zone.  My hope is to move on past it this week and hopefully into something less desolate.  I feel about Whitevale the way I feel about most desert zones in MMOs.  I have come to realization this week that it is never the biome necessarily that I like or dislike, but instead the zone design.  I was warned that Malgrave is coming up, and a desert… but from what I have seen of the imagery inside it seems like something I will enjoy.  I want to devote more time to this game, but for now I am going to settle with making it a Tuesday night thing.

Hearthstone

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The game that I played that shocked me the most this week was Hearthstone.  I have not really spent much time playing it since release, and with the addition of a new expansion of cards I decided to poke my head in.  This is where I found a brand new game mode called Tavern Brawl.  Apparently you have a different weekly challenge, and this week was essentially playing with a randomized deck.  I played hunter and had a good amount of success.  Playing with a random assortment of cards, including many of the brand new Grand Tournament cards gave me a nostalgic feeling much like the early days of Magic the Gathering.  I used to love the days when I was limited based on the  cards I physically owned and as a result made some odd decks to try and weave in my favorite elements.  In truth I would probably play Hearthstone more often if this random brawl option thing was a fixed item.  I know this coming week there will be a completely different Tavern Brawl, but I will likely poke my head in to see what it is and give it a shot.  This might breathe new life into the game for me, and for that I am kinda pumped.

Fallout Shelter

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My week in review would not be complete without at least talking a bit about Fallout Shelter.  Now I have been technically playing this game for awhile now but since I do not regularly use my iPad, the sessions were limited and I went weeks between opening the app.  With the release of Fallout Shelter for android I have been playing it far more often on my phone, and it has now become my default “moment of downtime” game as I check in on my little post apocalyptic ant farm.  All things said I learned a lot of lessons playing it on the iPad that I have now applied to this new vault.  Where Vault 999 was a relative failure, Vault 861 is pretty damned idyllic.  Through a bit of luck of drops, and some careful planning I have managed to create a pretty safe environment that can absolutely shred raider attacks.  I had a random person show up at the vault that was fairly warriorly, and once I equipped her with power armor and a plasma pistol she has been roaming the wastes dispensing justice.  At the same time she has become a major source of income and the gear she brings back I am slowly outfitting all of my settlers in.  I have jokingly started calling the restaurant on the first floor Cafe Death, because the raiders always go there…. only to get shredded by all of my shotgun toting vault dwellers.  The only thing that I feel bad about is that I essentially  have one couple that is slowly populating my vault.  I have left them in the room for weeks now and they have half a dozen offspring roaming around as a result.

Hatoful Boyfriend

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The last game that I played a significant amount of this week was of course Hatoful Boyfriend, and last night we recorded the AggroChat game club show for it.  This was Grace’s pick and I think a lot of us went into this assuming that we would end up hating the game.  We were mostly wrong as the vast majority of us had lots of good things to say about the game. To make it even crazier this is the first game that the majority of us have actually played through more than one… but given that an individual play session tends to only be around the hour long mark that makes sense.   If you want to hear our length discussion about dating “Birbs” after the apocalypse you should totally listen into the show.

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Too Much of a Good Thing

Viva Proactivity

Yesterday I suffered from a bit of a dilemma and could have used the assistance of Hermione and her time turner.  Sometimes the stars align just perfectly, and a sequence of patches hit at precisely the same time.  This happened once again yesterday with the Final Fantasy 3.0.7 patch and Diablo 3 2.3.0 patch.  This also conflicts with the fact that lately I have been trying to make Tuesday my Wildstar night, as it is the raid night of my guild and I am sure to see lots of people on as a result.  In truth at some point I would like to get into a rhythm of Tues/Thurs being Wildstar nights much the same way as they were previously World of Warcraft nights.  As a result I game hopped a bit. First up I poked my head into Final Fantasy XIV but did not really stay very long.  At first glance I didn’t really see the people that I needed to pull together a full guild group expert, so instead of hanging out and waiting I moved on to the next thing.  I could have easily relied on the Duty Finder, but since my passions were already deeply split last night I figured I would not really press my luck.

I will be raiding tonight so I figured that I would get plenty of time to explore the changes, which mostly for me included the addition of a TP bar in the party interface.  This could be a huge thing if it means that Bards, Machinists and Ninjas start proactively feeding their tank TP when they are starting to get low.  I know when I play ninja I always find it hard to time when is the best use of Goad.  Traditionally I try my best to time it so that I use it at the mid point in a fight, figuring by then especially if the tank is a warrior they will be struggling a bit.  As a Bard I rarely if ever played Army’s Paeon unless specifically asked by a tank because there was no real viable way of knowing when best to time it.  Mage’s Ballad on the other hand… I could time easily when I saw that both healers were starting to hurt for mana.  As silly as it sounds I think the addition of the TP bar to the party interface is going to drastically change the way the game feels for tanks at least.

Whitevale is Huge

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They keep threatening to hug me.

Last night I continued to chew away on Whitevale in Wildstar.  I managed to ding 25 which technically would have been a historic level for me…  if not for the kitty hoverboard and the snarflex.  Those have given me a nice mount to use since the moment I started playing this character, and have honestly spoiled me more than a little bit.  I am hoping that there will be similarly purchasable mounts from the in game store when the free to play conversion happens.  That would honestly be the number one thing stopping me from alting in this game, is the thought that I will not have my stable of mounts to carry over with me.  While I started upstairs last night, I ultimately crashed on the sofa working my way through the various quests in zone.  I keep hearing that all of the zones after Whitevale get significantly better but this zone serves to be this endless and impassible white wasteland.  I’ve remarked before that ultimately on my Chua Engineer it was the zone that stopped me in my tracks and kept me from progressing forward and I am remembering why now.

I am not entirely certain what it is about the zones design but something just feels bad about it.  If you were to ask me what my favorite biome is… and I think I have answered this question as part of the Liebsters…  I would probably say snowy zones.  If I think back to all of my favorite zones in games, most of them are places like Iron Pine Peaks in Rift.  The problem here is it feels like a white desert more than a snowy climate.  Maybe it is the fact that the entire zone has a purplish/bluish overtone but there is just something off with the lighting.  It has this feeling of vastness that makes me feel like I am making absolutely no progress.  That said I have put a big dent in the zone and have whittled down the available quest hubs to only a few left.  If I actually devote some time I think I can push through it in a few more hours.  I am anxiously looking forward to putting it behind me and never returning again.

Insomnia and Demons

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Big demon spider thing, going down!

 

I had every intent of just saying that last night was a Wildstar night and being done with it.  I had patched up Diablo 3 earlier in the evening but had not actually popped in to check it out.  When I wife decided it was bed time around 9 pm I attempted to lay down with her.  Problem being my body intervened and decided that even though I was sleepy… I was not sleepy enough to actually sleep.  I have this nasty habit of catching a second wind just as soon as my head hits the pillow.  I waited around a bit, attempted to watch some television and lull myself to sleep…  but that didn’t actually work.  Instead I finally got up and decided to mindlessly kill demons until sleep claimed me.  Now that Season 3 is over the pressure is mostly off, and my Crusader is just another normal character that I will eventually get to maximum level.  Since it was a Seasonal character, I feel somehow obligated to continue the storyline that I started and I pushed through the never ending series of staircases to get to Azmodan.  On Hard difficulty the game is still exceptionally easy, which is fine because I didn’t really want to think much last night.

The real question I guess is that in two days the fourth season starts.  Will I finish the Crusader first or start a new character for the season?  Honestly I am leaning towards making another Crusader for Season 4 because I really love some of the abilities.  The other option is to make another warrior, because while I like my monk… I don’t think I like its game-play enough to run up another one.  Crusader seems to hit all of the finer points I love about classes and gives me a highly tanky and defensive character with some ability to damage lots of things at the same time.  I might end up making a female crusader just to keep from feeling like I have a duplicate character in my stable.  The problem there is I am notoriously unmotivated to play female characters in games.  I tend to project myself on every character that I play, and for whatever reason I struggle to get the same “this is me doing this thing” experience when I am playing a female character.  Diablo on the other hand… there really isn’t much “you” in the characters that you create.  You are playing a stock character and dressing them up in cool armor, but other than that there really is little “personal touch” to them.

Go Team Blaugust

Words of Encouragement

I woke up this morning to see the above tweet in my timeline… and it is absolutely true.  There are days I still think I am the least likely herald of regular posting.  Most of you only know me as the guy who posts every day, but in truth that only represents about half of my time blogging.  Before that I was the most flaky and least prolific blogger out there.  I would go through streaks of posting 10-20 posts in a given month…  to having months where I only have one post at all.  Between August 2012 and late April 2013 there was complete and total radio silence.  It was by will alone that I set myself down the journey of posting something, no matter how stupid it is… every single day.  Now several years later, there is part of me that still cannot fully comprehend the madness that I started, but I also have this strong drive to keep the ball from ever touching the ground.

While this might sound counter intuitive… for me at least regular posting is much easier than sporadic posting.  Namely because of the pressure that I would put on myself.  When I would go through a big lapse, I felt like I couldn’t just start writing again with a simple post.  Instead I would have to write the most epic post ever to make up for the fact that I had been gone so long.  I felt like I had to prove something to my readers, that I was somehow worthy of them leaving me in their RSS reader all this time.  As time passed, the guilt that I felt grew and the measure of that “epic comeback post” kept growing as well ultimately leading me to wait longer before posting it.  When I write something every day I am much more open with my readers.  I talk about what is going on in my world, and how it is effecting me.  I talk about what I am enjoying and what I am not enjoying, and the whole process ends up being much more fluid.  So when I agree that if I can do it, you can to… because quite frankly all of you are far more talented than I am.

I started the Blaugust thing selfishly as a way of getting more content from the bloggers I care about.  I never expect anyone to follow me in this “damned fool crusade”.  Instead from the first year I had people coming out of the woodwork and signing up for the challenge.  Even though I keep stats and assign awards…  every single person who attempts this is a hero to me.  They are actively doing something to keep pumping out more content into our community and that is huge.  I can keep doing what I do because there are people like you out there sharing the journey with me.  We are all in this together, and I know you can finish this month and get your name in the “winner” column.  I believe in all of you fine Blaugustians, and even though the month is coming to an end… I will still be here in September and October to support you all.  We are actively making this community we have stronger, and there is a certain magic in that.  Now go write some kick ass posts!

Waltz of Doom

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Last night we were able to pull together the raid without any real issue and set our sights on clearing Alexander Normal.  It is amazing just how fast you can burn through all four wings when you have a team that works well together.  Even though I am essentially done gearing out my Warrior with Alexander items, I am always down for helping a full guild group knock it out.  It is extremely noticeable that our folks have been improving their gear because on turn one for example I think the bosses only actually made it up into the air twice.  Similarly we pushed the living liquid boss into the final phase before the second hands phase.  I know Kodra for example walked away with three pieces of gear that he had been building towards, and I think several others got pieces as well.  I was pretty slackerly this past week and these were actually my first Alexander runs.  I had every intention to work on getting the dragoon gear but this past week was just one where I was not in the mood to play any MMO at all.  Instead I largely played single player experiences…  or Diablo 3 AS a single player experience.  I did not even cap Esoterics and for that I am feeling a little sorry.  I could have easily had my chest piece this week, but I guess I will maybe wrap that up tonight.

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After Alexander we put more attempts in on Ravana Extreme and I think we are getting to the point where we might be able to finish it up next week.  We have now seen the entire fight and survived through the various phases, we just need to put the dance together and repeat it all successfully.  The hard part is still the phase after the swords, which means we have to spread out so that only two people are in each corner.  We didn’t quite do this and as a result we lost a handful of people.  Luckily we had a healer limit break three available so we were able to essentially push the reset button and keep on trying.  That is not exactly the way we want to beat it the first time, but if we have to I will take it.  The fight is just so much more complicated than Bismarck Extreme was, and I am anxious to get it down and farmable so we can start clearing it and Bismarck in the same night.  I want pretty weapons dammit!  In all honesty I am pretty happy with my Esoterics axe for the time being, and my retainers are once again packed full of gear.  However I will never turn down unique weapon graphics.

Week in Gaming 8/23/2015

Stealing Ideas

This morning I am absolutely stealing an idea from Grace who happened to post something today called “What I’m Playing”.  Sunday is traditionally a rough day for me as far as posting goes.  One of two things has happened, either I have stayed up way late on Saturday night to finish editing and posting the AggroChat podcast, or I am rushing around Sunday morning to finish it.  This ends up making the morning feel like a big hassle either way, as my body thinks I just went through this epic struggle to get our podcast posted.  My brain is telling me… isn’t that enough?  Do I really have to make a blog post too?  At which point I tell my brain to shut the hell up and stop being so whiny, and btw give me a topic to write about while you are at it.  So now I am latching onto this week in review post idea like a life raft and just going with that.

Final Fantasy XIV

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A subtitle for this week could easily be called “failing to accomplish goals” because there is a lot of that going around.  Monday night we made solid attempts on Ravana Extreme, and Wednesday we didn’t quite have the people to pull anything together.  Other than that I have honestly been pretty scarce in game.  I get like this after finishing a grind to accomplish one of my goals, and for awhile now I had been grinding in so many different ways to gear both the Warrior and the Dragoon.  I had all intention of capping Esoterics this week, but as of last night I just have seventy five.  I could spend my day grinding to play catch up…  but I highly doubt that is going to happen.  Hopefully we can return to our normally scheduled Final Fantasy XIV play schedule next week.

Wildstar

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I am still very much playing Wildstar, but similarly to Final Fantasy XIV I didn’t really spend much time actually playing it this week.  I made a minor dent on Whitevale on Tuesday, but I spent more time talking about Wildstar with friends this week than actually playing it.  I am not really sure what was up this week but I was overly tired pretty much every day.  We had one horrible night where the storms woke me up and I never could get back to sleep fully, and I think this lack of sleep pretty much pushed the rest of the week out of whack.  Each night I felt like I lacked the mental fortitude to concentrate on an MMO, so ultimately just ended up playing something else.  I want to continue my climb on the Warrior because I am finding the game more enjoyable than I did at launch, and am actually really looking forward to the free to play drop.

Dragon Age Inquisition

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I spent an awful lot of time playing this game over the week, but my overarching goal was less about actually playing and more about figuring out how to play it from my laptop.  I maybe obsess about stupid shit sometimes.  As you can see from the screenshot I finally left the Hinterlands!  I am actually enjoying the game quite a bit now, but for whatever reason I am not finding it nearly as “sticky” as the previous Dragon Age games.   In Origin and even in 2 I had these moments where every fiber of my being just wanted to see what happened next.  It was like turning the pages of a really good novel, and this game doesn’t have that same feel.  It very much feels like I am playing levels in a video game and I find I care less about the story than I have in previous games.  That is not to say the game is not enjoyable, because I am absolutely having fun… but it is just a different sort of fun.

Diablo III

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I apparently worked the Hellgate London out of my system, but instead it has given me a desire to play Diablo III.  For most of the week this has been my go to game, as it has just the right amount of friction for my mental state.  I don’t have to think about it much, I can just push buttons and kill things…  and that works.  In the continued theme of setting myself up for failure, I apparently decided that creating a Season 3 character from scratch was apparently a brilliant idea.  Now in order to get any of the Seasonal rewards I need to get a character to 70…  before 5 pm PST tonight.  This is not a thing that is going to happen since I am just now sitting at 27 as the above screenshot shows the ding.  The positive is… I am actually really enjoying playing the Crusader.  I figure when Season 4 starts I will make another seasonal character and see what I can make it to with a full three months or so of playtime available.

Hatoful Boyfriend

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I curse everyone involved for introducing this game into my life.  It is so damned crazy, but I can’t seem to stop myself from playing it.  At this point I have now seen six different endings for the game.  From what I can tell I have yet to actually scratch the surface, but at least I feel like i have a lot to talk about for the upcoming show.  I imagine that I will play it some more and go for a few more endings.  The ending that I have not seen is the supposed “bad ending”, which I guess means you have to play the game without much thought taking random birds to do things.  At this point I have taken the approach of setting my sights on a specific bird during each play session.  I have a few more left to do that with, so that is probably going to be my focus in the sessions between now and the aggrochat show.

Heavensward Mega Episode

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For awhile now the AggroChat crew has deliberately put off talking about the events of Final Fantasy XIV Heavensward in an attempt to allow folks to catch up on the content.  However this week the gloves are coming off and we are dipping into a full spoiler episode where we hash out the events that have occured since the 2.55 patch show.  We trace the steps of our characters from setting foot into Ishgard to the final conflict of the expansion, with as much details as we can think about in between.  This is a roughly two hour long show because of the truly large amount of content to go over.  We considered chopping this into two halves, but figured we would release it uncut.  We talk about our favorite characters, our most emotional moments and what we are looking forward to with future content patches.

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