Playing Catch Up

Battle Bards Episode 45 – Rock On!

This segment is going to be a little bit odd, because at the time of me writing it the episode has not officially gone live.  However I only post once daily, and as such I really would like to get a plug out there for the show.  In saying this, the links I am about to post will not go live until 9 am so I will be embargoing my post this morning which is an odd experience for me.  On February 7th I had the privilege of sitting in as a guest host on the Battle Bards podcast with the illustrious Syp and Syl.  To make things even kookier, they told me that I needed to pick a topic.  I went back and forth on a few topics and finally landed upon rock themes in MMO games.  Traditionally MMOs seem to have the same auditory palate of instruments and themes.  Every now and then however there is a soundtrack that abandons the traditional and brings in some rock guitar.  Over the course of the show we focused on these tracks, and I believe it was Syp that finally gave the show its title of “Rock On!”.

I had an absolute blast recording the show, and would be more than willing to step in again if they ever had need of me.  Now onwards with the show information.

Episode 45 show notes

  • Intro (featuring “Blue Turns to Greyfrom Tabula Rasa, “Battle on the Big Bridge Reborn” from FFXIV, and “Prologue” from Castlevania SOTN)
  • “Titan Battle Theme” from FFXIV
  • “Alonewolf” from Rusty Hearts
  • “Toko” from Granado Espada
  • “Character Select/Map Load” from Heroes of the Storm
  • “New Conglomerate Main Theme” from PlanetSide 2
  • “Malicia’s Finale” from DDO
  • “Lucid Dreaming” from Aion
  • What track did we like the best?
  • Mail from Akiranon
  • Outro

Listen to episode 45 now!

Giving Levels Away

gw036 Last night I managed to hit level 71 in Guild Wars 2 and absolutely thought I would never actually get there.  In truth I would not have gotten there were it not for the fact that the game seems to be giving away levels every time I turn around.  At some point they added the Tome of Knowledge into the game, and double clicking them item grants you one instant level.  I am not sure if I am exceptionally lucky, but I seem to be pulling these left and right out of various bags and containers.  Last night from my daily login reward chest I pulled two of them for example.  I think my meteoric rise in levels is really two fold.  First they keep giving me levels, but secondly it seems like everything is quite simply worth a lot more experience.  I did a level and a half over the last few days dinking around and completing a level 5 starter zone.  I still have about half of the objectives in that zone to go, so I am enjoying the fact that it doesn’t actually seem to matter what I am out in the world doing…  just that I am doing something.

At this point I can honestly picture getting up a few more characters, because right now this game seems to be the ideal winding down practice for me.  We finished our Final Fantasy XIV raid around 9:30 pm, and I played Guild Wars 2 for another thirty minutes or so after that.  At which point I felt relaxed and ready to go to sleep, which has always been a problem for me after any raid experience.  When you have been doing exciting things, you have this surplus supply of adrenaline flowing through you, and for me at least I need something much more relaxing to work through all of that.  While Guild Wars 2 may never be destined to be my primary game, I am really appreciating its worth in the role it is playing.  I am curious to see what life at 80 is going to be like, but I have a feeling that ultimately I will just end up switching to an alt so I can continue the slow paced progression.  If nothing else I think it would be pretty awesome to 100% the map.

Playing Catch Up

ffxiv 2015-02-16 21-00-32-31

Monday night is traditionally our more serious raiding night in Final Fantasy XIV with Saturday being a sort of anything goes experience.  However since last night we had a number of players hung up on key steps to the main story and other things… we opted to do a grand “catch up” night.  We started the evening by knocking out the Battle of Big Bridge for Neph, which is always an extremely fun experience.  That is one of those fights that I happily do every single time anyone needs it because getting to play with Gilgamesh is always a treat.  From there we knocked out the Dhrome Chimera fight because that was the step Neph happened to be hung up on for her Relic.  I remember the first time we did this fight, it took the full raid timer, because quite honestly back then it was a massive challenge.  However since then a method of pulling the Chimera out of the cave has become popular and this makes the fight immensely easier.  Also the fact that I am insanely over geared helps as well.  In any case we got the fight completed quickly and Neph moved on to the next step in her relic chain.

ffxiv 2015-02-16 21-18-32-87 The bulk of the evening was spent working on the Chrysalis trial.  This is the road block placed in the path of completing the 2.5 main story arc addition.  I don’t want to go into too much detail about the fight, namely because I don’t want to provide any spoilers.  There are a couple of places in the fight there where things shift drastically, and you have to begin dealing with a new mechanic.  In truth the fight felt like a bit of a remix of some of the raid encounters.  There were elements of several fights from the Crystal Tower series especially.  I think it took us about five tries to get through the encounter, but I have to say the whole experience was extremely fun.  That is one of the best things about Final Fantasy XIV is that their boss encounters are extremely solid.  After defeating it, and each of us making it through the cut scene we had around twenty minutes left to do something.  As a result we grabbed Solaria and opted to help her get through the Leviathan primal encounter.  It was a night of lots of objectives being checked off, and a night of many fun battles.

Doubling Down

Still Frustrated

EQ2_000006 Yesterday I broke my self appointed rules and made two posts because I felt the news warranted it.  I said my peace but the problem is… I am still frustrated this morning.  At the time of posting yesterdays blog piece I really only knew about a few of the people who were let go.  As last night wound its way onwards, more names trickled out and at this point I am absolutely shocked by the scope.  While I am not sure about the numbers, it feels like roughly half of the folks I was aware of over there were let go.  Granted the actual numbers could be anywhere, but I am basing it simply on the faces that have shown up on twitter saying they were no longer Daybreak employees, versus the ones that have said they still are.  In any case this will be a massive blow to Everquest, Everquest II, Everquest Landmark and whether or not we will ever actually get Everquest Next.  For awhile on Aggrochat we have joked about Next being vaporware, and that we would only ever get Landmark…  but now I am starting to really wonder if that is closer to the truth.

Everquest will always hold a special place in my heart because it was my first footsteps into the MMO world.  Similarly I am drawn to Everquest II in ways that I cannot quite understand, and while I go for large swaths of time without playing, I often return to it was the gaming equivalent of “comfort food”.  It is this strange mix of a world that I am absolutely in love with, and a combat system that I hate beyond words.  If I had to create a list of “favorite games that I am not playing” I would put Everquest II at the top of that list…  so I guess I ultimately am part of the problem.  I love this world but I am not inhabiting it on a nightly basis, and as such not giving it money to grow.  I’ve bought into Landmark and H1Z1 but I am not really playing those either.  I remember feeling the same way when City of Heroes closed its doors, that I had so many fond memories… but that I had also ultimately moved past that game as well.  I guess we want the things we once loved and enjoyed to stay protected in a bubble forever, never to change…  but when we move on are we not also ultimately to blame?

Doubling Down

Gw2 2015-02-05 19-08-06-25 Before the events of yesterday I had a topic kicking around in my head about the worlds that we play.  I am not sure how the events of yesterday feed into the narrative, but I am going with it in any case.  I feel as though the era of the “new mmorpg” is all but over.  There will of course be new games that identify with the “mmo” ideals, but they won’t be quite the same as the worlds we have had had in the past.  I feel like we are going to see a lot more games like Destiny, that is “mmo-lite” or another genre with mmo features.  I feel like the worlds that were crafted during the golden age of massively multiplayer online role-playing game launches, are the worlds we will have to live with for better or worse.  When Blizzard cancelled Project Titan, we can look at that in so many different ways.  We could say that it was a sign that MMOs were dying, and that they no longer believed in the genre.  We could however take that as a sign that they believed that the worlds we had already were worth saving.

So many of the games that we love are not broken toys, at least not yet.  Each of them if given the devotion and the development resources could be transformed into a truly magical place.  I am looking at the transformation of Final Fantasy XIV from 1.0 awkwardness to 2.0 and beyond splendor as proof that a game can change for the better.  I’ve played each of the major MMOs for some length of time, and have experienced that each have exactly the same problem.  How do they keep the player engaged on a daily basis, rather than in bursts of activity each time new content is released?  I feel the problem is that games right now are mired in the construct of expansion releases, pooling up major features until they can sell another box of the game.  This means the best features tend to either get bottled up for years time, or never actually make it into the game at all.

The episodic construct is a bit better, but you have to be careful that you are not adding “expiring” content into your game, making players feel rushed to somehow grind through it all before the next patch hits.  The problem I had with the Living Story in Guild Wars 2 was that when I fell behind, I didn’t feel like there was a point to actually try and catch up… since I had missed so much already.  The fact that the content was expiring made it feel less “real” to me… that they weren’t permanently improving the game, but instead running a series of limited time events.  I feel like the shift needs to be moved away from both of these constructs and instead the focus placed on fleshing out the world.  Do you know how frustrating it is to me in World of Warcraft that there are five portals below Wyrmrest Temple but only two of them go anywhere?  Each world we play is littered with these forgotten expansion ideas, and all I really want is for a game world to quit teasing us and start living up to its full potential.  Now is the time for these companies to double down on the content they have, fix the issues with their game systems… and try and make their games worth our copious time and devotion.

A Simple Night

ffxiv 2015-02-11 19-54-39-33 Because of the news yesterday, and because of other events leading me to question myself and my connection to other people… I was not in the best of places emotionally last night when I got home.  I have to say my mood was improved by hanging out with my extremely awesome free company in Final Fantasy XIV.  For a few nights I had promised to help my friend Solaria work on knocking out some stuff, since she was fairly new to 50 and in doing so also spent a good deal of time running dungeons with Thalen and Asha.  I have not had a night where we tore through multiple dungeons in a night, and I have to say it was good for the soul.  Granted I felt a bit wobbly, since I have not really tanked much of anything other than our raids, and dungeon tanking ends up so drastically different.  That said we managed to unlock a few dungeons for both Thalen and Solaria, and in the process get some Tomestones of Soldiery and Poetics.

I’ve missed logging in, getting pulled into a group and then spending the rest of the night tromping through dungeons.  It is like connecting with my most basic instincts of trying to make sure everything in the dungeon hates me equally.  I really enjoy the pace of Final Fantasy XIV, and its particular brand of tanking.  The Warrior just “feels” right, and I am hoping I will be equally at home with the Dark Knight.  If nothing else I will always have the Warrior to fall back on if the Dark Knight ends up not being the class I have wanted all along.  I know Thalen has several more dungeons yet to unlock to qualify for high level roulette, so I am going to try and force myself to build groups more often.  I get stuck in my own little world, and spend most of my time soloing… but I know when I do group content I feel so much better at the end of the night.  While last night did not cure me completely… it did make me feel significantly better.

Rough Raid Night

An Innocent Start

goodmorningbel Most strange happenings on the internet begin with a rather innocuous start.  I was discussing handwriting with @tsundereikemen and I decided to create a hand written note to show off my rather messy all caps writing.  Then I happened to go directly into a meeting for roughly an hour.  When I got out..  my twitter feed had completely blown up with people returning my greeting in their own hand written style.  Yesterday I joked about Sigtric coining the hashtag “BelEffect” so he was immediate to point out that it was happening again.  Of course I had to share this sudden madness with the world, because folks had no idea what I was talking about.  I lost a few followers in my flurry of re-tweets, but screw it this was worth it.  The “happening” was enough happiness to buffer any frustrations for the rest of the day.

everyoneisawesome The awesome thing is… I posted a second note some time later to adequately explain my feelings about the whole event…  and it started up again adding several more notes to the mix.  This silly thing is the reason why my twitter feed is so damned great.  You guys can somehow manage to take a boring work day and turn it into a magical experience by tweeting a bunch of hand written notes.  I always love seeing someone’s handwriting no matter how unkempt it might be… because embedded in those strokes and swooshes are a persons personality.  So thank you all for participating in this little experiment… it was neither original nor that unique, but it was most definitely not something I expected to start yesterday.  If you want to check out all of the images, I will be attempting to insert a gallery below.


Rough Raid Night

Wow-64 2015-02-03 19-47-02-84 Not all raid nights can be amazing… in fact every now and then you can have a down right shitty one.  Last night was one of these nights, and that is just something that is going to happen now and then.  It seems like half of the world is sick with something right now, and last night it claimed two of our primary healers.  This put us going into the night at a pretty big handicap, one that we never quite made up for.  Ithato is freaking awesome for stepping in and trying to hold things together, and he fought valiantly.  The problem is it just wasn’t quite enough.  He was not quite as geared as the healers we lost, and had not been raiding with us all this time…  so was having to learn the boss strategies on the fly.  On top of these, the raid itself was just not quite what it should have been.  I feel like the evidence was the fact that Teamspeak was deathly silent, which is not a usual thing.  When we are doing well we are chatty and happy and picking on Rylacus, but last night…  no one was talking at all.

We started off trying Gruul but after a half dozen wipes realized we didn’t quite have what it took last night to down it.  From there we moved back to Highmaul Heroic, and managed to down Kargath and Butcher before hitting a similar wall on Brakenspore.  We finally called the night, hoping to regroup on Thursday and see what we can do.  If the gods bless us, we will have back the two healers that were absent and hopefully be back in fighting form.  If not…  it isn’t the end of the world if we can’t quite progress for a  week.  We are not exactly the most cutting edge and serious of group, and I think every now and then it is a good thing for us to be reminded of that.  The health and well being of our players is worth more than our forward momentum, and I am thankful we have a raid leader that sees that…  instead of angrily grinding us into the ground.  I love my raid, even when we “wipe like nubs”.

Hunting Pearls

ffxiv 2015-02-10 23-50-34-75 Since the raid was a wash, I opted to log into Final Fantasy XIV and work on my weekly Crystal Tower quest.  With this last patch and the entrance of the World of Darkness casual raid, they introduced a quest to do all three dungeons and collect pearls and turn them back in at a quest giver in Mor Dhona.  Since I had a bit of time I queued up for Labyrinth of the Ancients and was pleasantly surprised at just how smoothly it went.  Normally there are wipes around every corner, but I guess at this point folks are trying to complete the quest, and as such are far over geared for the place.  I lost every roll on any of the cosmetic gear, but was in and out of the raid quickly enough for me to contemplate running Syrcus Tower as well.  Unfortunately it did not go quite as smoothly as Labyrinth, and we suffered some pretty massive wipe fests.  That said folks silently struggled through and we managed to clear it still within thirty minutes of starting.

ffxiv 2015-02-10 23-49-54-59 Fortunately or unfortunately depending on your take… I had completely World of Darkness collecting its pearl on Monday night, but not running the other other two.  As a result I was able to turn in the quest and get my Carboncoat.  This allows you to “un-weather” any of the Poetics accessories turning them into ilvl 130 items.  Unfortunately I am not sure how to get Carbontwine the item needed to do the same for the Ironworks armor pieces, other than the extremely grindy method of turning in 6 Unstained Mark Logs.  I think I will likely wait for 2.55 since it is more than likely that they will let World of Darkness start dropping both Carboncoat and Carbontwine just like Syrcus Tower drops Oil of Time and Sands of Time.  It is unlikely that we will be raiding anything bleeding edge enough for me to need to be level 130 geared.  In any case my running around in Final Fantasy XIV while chatting with the Free Company made the evening seem a tad bit less dismal, which I guess is what ultimately mattered.  Hopefully we will regroup on Thursday and kick some ass to make up for the rather crummy Tuesday.

Melusine Down

I’m an Adjective?

There are just some days that it hits me how surreal my life can be.  I seem to be having one of those days.  I talked a bit about being called a “Cult Leader” last night, but apparently somewhere along the line I have become an adjective as well?  If I would say I am most known for anything it would be that I blog each and every morning regardless if I have anything of any real gravity to talk about.  If you follow Jaedia and Simcha you would have found out that this is apparently now termed the “Bel Method” because both of them have been dabbling with it of late.  I didn’t even know I had a method to be honest…  I just do this thing that involves blogging before I am actually awake.  I am pretty sure people were rambling aimlessly long before I showed up, and will continue to do it long after I am gone.  Though I do admit I got a great chuckle when I read that I have transcended humanity and now have become a “thing”.

Which makes it all the more humorous when the other day, I was mentioned in a conversation I was not really even participating in yet.  My good friend Fynralyl mentioned on twitter that she was downloading Final Fantasy XIV, and before I even had a chance another friend… who is not even playing the game chimed in with our server information.  To make it even more humorous Sigtric said the above quote, that the “#BelEffect” was going on.  I am now an effect?  I mean I realize my penchant for gathering people up and trying to get them all in the same place is rather notorious…  but has it really become an effect to be monitored?  Like I said before… it is really surreal to be referred to in adjective form.  I am attempting to take it all in stride, as a sign of affection…  but it is supremely strange.  Now I am oddly cautious to see what other characteristic I have becomes a “thing”, is my traditional “Hey Folks” greeting now going to become canonized as well?

Melusine Down

ffxiv 2015-02-09 21-34-13-41 Last night was of course our regularly scheduled raid night in Final Fantasy XIV.  We unfortunately are starting to have a good problem happen… that quite often on Monday nights we have more than enough people to do our eight man.  As a result since Paragon missed the last one, Cav offered to sit out and with that we zoned into Turn 7 of the Binding Coil of Bahamut.  This was our second week of attempts on this encounter, and last week we managed to figure out most of the bits so it was just down to refinement and polish.  We were teaching Paragon the fight from scratch, but he was a pretty quick study and before long we were back to where we left off last week.  This fight is largely about managing adds, either in the form of the Renauds that need to be frozen with cursed voice or the Lamias that need to be burned down as soon as possible to lower overall raid damage.  On top of all of these things…  there is just a phenomenal amount of damage going out.  There were so many times I was praying for my next cooldown so that I could survive just a little bit longer.

The turning point in our fight was honestly when we wiped because all of the Renaud that were frozen woke up at the same time.  Prior to that the attempt was extremely smooth, and then we watched as the giants ran around wiping the raid.  From that point on we started trying to manage just how many of them we had up at a once, and I started trying to do a better job of centering myself with the wall of them.  These two tweaks lead to me getting frozen significantly less, and the wall of adds being more manageable as a whole.  It was I believe one attempt after we started this strategy that we managed to get her down, and clear Turn 7 of the Binding Coil of Bahamut.  Once again Ashgar remembered to tell folks to pose before we opened the chests, and I am super glad that he did… because this really is the best kill shot yet.  I remembered to be centered in the photo rather than on one of the edges.  We went into Turn 8 shortly after and only stayed long enough to get an idea of how the room works.  Hopefully we can all watch some videos this week and make a good solid attempt next.

I Hate Oregorger

Yesterday I stumbled onto a blog post over on AskMrRobot showing how wipes on Oregorger compare to the raids average ilevel.  I know we are still fairly low ilevel wise as a raid, I personally am only around 660 because we jumped straight from 7/7 normal and 5/7 heroic to doing normal mode Blackrock Foundry.  I am wondering if that is the answer to dealing with the bullshit randomness of his hunger phase is to simply out gear it.  Last Thursday when we were doing attempts on Oregorger we were following the exact pattern that everyone agrees upon is the best way to beat the fight.  In fact multiple times during the night we stopped, rewatched videos to double check that we were not doing anything wrong… and still we kept dying to the damage of the phase.  Either we were not fast enough on killing the crates, or simply lacked the gear to soak the damage.  In any case the charge above would seem to agree that maybe Oregorger is simply a “gearing” thing.  Had we entered Blackrock wearing full heroic gear… maybe it just would not have even been an issue.

In any case my hope is that by some sheer miracle of luck that we can down him because I want so bad to have this fight on farm status.  I feel like both Gruul and the Hans’gar/Franzor encounter are likely on farm status after last week.  I am wondering if there is something else that is low hanging fruit we can pick up while waiting on our gear level to raise before wrecking Oregorger.  From what I understand the other boss we can try is Beastlord Darmac since Blackrock Foundry employs a “wing” strategy to its layout.  Whatever we end up doing, I am looking forward to getting in tonight and smashing more Iron Horde faces.  While much of the shiny of this expansion has faded for me, I am finding that  the raiding is keeping me engaged and interested.  While I may only be logging in to fiddle with my Garrison on nights other than the raid…  I am still very much enjoying each and every boss fight.