New Beginnings

Turning A Bad Situation

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Yesterday was an extremely odd day, where a good deal of it I spent sifting through horrible IRS interface documentation, and then the rest googling phrases in said documentation to try and find better documentation.  That alone had me at the literal end of my wits… which we all know are of limited supply in the first place.  Then something happened… something that could have been extremely bad.  I had an interaction with with a player that I really do not like, that I finally had to distance myself from to keep from losing my shit.  Several years ago I wrote about the infamous “Bunny Incident” and I felt like I was nearing the threshold of unfocused profanities flying freely.  So I stepped away and went to lunch, then when I finally came back to a device I found out that apparently I was not the only one who had been feeling that way.  So what could have been a horrible incident… actually turned into something completely different.  I know I am vague-booking here a bit, but I don’t really want to drill too far into the who and what because that isn’t terribly important in the truth because I am focused on what happened afterwards.  For awhile now I have been back playing MMOs after what felt like a several month long break from them, but I have been back largely playing by myself.  I have been enjoying my time in Rift and ArcheAge, but enjoying things as a solo venture is just different from playing with a large group of people who seem to be equally happy to be playing with you.

So this negative event has seemingly acted as a bit of a catalyst, in a measure that I wasn’t sure was possible.  What happened last night is that a large number of us logged into Final Fantasy XIV and spent almost the entire damned evening running content together.  It was truly glorious, and was originally focused around the concept of getting people caught up in the storyline but eventually filtered into so many different areas.  So from the moment I got home from work, until about 10 pm I spent that entire time hanging out with friends and tanking various things that people needed.  I lost track along the way what all we ended up running but I was literally down for anything anyone needed.  I helped people get caught up in 3.2 story content, 3.3 story content, the Void Ark, Alexander four…  basically a bunch of stuff that folks didn’t want to do solo but were more than willing to tackle with friends.  The end result was this amazing blur of laughter and the best aspects of what can happen when you are playing with your friends.  Instead of letting one negative event pull us down, we have seemingly galvanized that one interaction into something that I hope will last past the one night.

In talking with my friends throughout the night it seems like we were all waiting for the same thing.  For the bulk of our original group to return to playing the game.  When you have spent a year and a half struggling together…  playing without those folks seems like a hollow proposition.  I am thankful for the folks who have kept the home fires burning in the Greysky Armada during this extended absence, because it means we have a free company to come home to.  The bulk of yesterdays strife is rooted in a simple miscommunication, like so many conflicts seem to be.  Namely there were ground rules set that were never communicated to those of us who had been returning, around what was expected.  So when the person in question gave some rather ham-fisted edicts and unfortunately we took them in the worst possible way.  I am not really ready to bury the hatchet completely here, and for the time being I really want nothing to do with that person.  However what happened as a result has reinvigorated my feelings about Final Fantasy XIV as a whole.  I am certain to keep playing Rift, ArcheAge and Destiny… but for a bit I am focused on trying to help my friends get back engaged in the game.  Last night really felt like we were getting the band back together, and it was seemingly noticed by the social structure of Cactuar.  Tam and I were both welcomed back with open arms by a bunch of folks that we used to interact with on a nightly basis.  Just like returning to Rift has felt very much like returning home… coming back last night and playing Final Fantasy XIV with my friends was also very much returning home.  There is a level of joy in gaming that I felt last night that I have not felt in so many months… and it was intoxicating.

Kittens and Gaming

Tiny Babby

TinyBabyKitteh

It was a good weekend, if not a very rainy one as a whole.  This made for an extremely humid evening last night for fireworks and festivities.  Our plans largely backfired because in the past we have been able to see the fireworks from the comfort of our back yard.  This time around however they apparently switched locations, and the bulk of the fireworks were hidden behind a stand of trees.  All of that aside however the highlight of my weekend was the little guy that I am feeding above.  Now to clear up some confusion… we did not adopt him but did however drive like an hour and some change to go up and see him.  My Mother-In-Law found this little guy abandoned, but I am a bit fuzzy on the details.  All I know is zero sign of mother and probably about a week old when she found him.  She has been nursing him with a bottle as pictured, and at this point we think he is somewhere between two and three weeks old.  Completely sweetheart who seemed to really like my beard.  He would curl up under it and start kneading the underside of my chin.  My wife took lots of pictures of me feeding him…  as to why it ended up with me feeding him that is anyones guess.  He seemed to take the bottle better from me, and growing up we had barn kitties… who sometimes were not that keen on being a proper momma.  So I remember occasionally having to nurse a litter by hand so I guess that muscle memory just kicked in.  We have no plans to adopt this little guy because he seems to be in just fine hands already.  Though I will admit… it was hard not to try and take him home with us.

Forty Five

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I spent a good deal of my weekend playing ArcheAge and as of last night I am level forty five.  This means that for the last two zones I have been leveling exclusively in the mixed faction regions that are more or less open PVP.  This was a huge point of anxiety around launch that ultimately I could not hit the level cap without venturing out into zones where folks could gank me.  As it turns out…  everyone seems to have something better to do with their time.  I’ve spent many an hour out in the mixed zones and while I have seen a ton of “red” players not a single one has bothered me.  Granted that might be simply because I am higher level than they were, or it might also be that they are focused on more important things.  So essentially I have leveled the same as I did before, and enjoyed questing…  with just the slightest awareness in the back of my head that I am not entirely safe.  Largely I just shifted to a point of view where if I am going to go afk… I go find a Nui shrine to do so near because of the peace aura surrounding them.  As far as leveling goes… I am slightly ahead of the curve more than likely thanks to the Patron buffs.  I am largely ignoring crafting and spending a meager pittance of labor points on opening lootbags and gear, which has kept me outfitted and is a shocking amount of experience.  I tend to let the bags collect while I am working on a quest hub, and then before moving to the next open them all and stash the crafting materials in the warehouse before moving on.  I had honestly wondered if I would hit a wall when I moved into the open pvp zones, but so far the game is just as fun as it was beforehand and I am moving along smoothly.

Taming Familiars

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Another game that I have been poking around in is Riders of Icarus after talking about it over the week with the AggroChat crew.  The character on the right is my Beserker, and the character on the left is Tamrielo’s rogue of some sort.  It is shocking how when left to our own devices… we end up creating pretty similar looking characters.  In both cases we even purposefully decided to go with a hairstyle that is unlike what we normally choose…  yet we still seemed to have chosen the exact same alternate appearance.  The game as a whole is doing some interesting things, with the central feature that makes it special being that you can go around taming mounts and combat pets.  Unfortunately unlike ArcheAge you cannot have both a mount and a combat pet at the same time… or at least I couldn’t figure out how to make that work.  There are certain aspects of the game that remind me of a whole slew of other games, but more than anything they seem to be focused on the player fantasy of mounted combat…  namely mounted aerial combat with a crossbow or lance.  This so far is the least enjoyable part of the game for me, because well… so far I suck horribly fighting in the air because it feels like I lose all situational awareness and often back into another mob while dancing around the one I am currently fighting.

Launcher 2016-07-04 23-39-04-29  Last night I managed to get to some sort of a proper dungeon and was pleased to see that you could complete it in a solo fashion, or with a full group.  The feel of the zone is extremely similar to Ragefire Chasm in World of Warcraft, but nonetheless fun and interesting.  I am wondering if on higher difficulties you have more than the single boss at the end of the cavern which is the golem pictured above.  I’ve played this game quite a bit and I am still not sure if I like it or not.  I think I might need to play the Guardian tank class a bit to see if that is maybe more my speed, because generally speaking I enjoy playing dps… but my heart is never really in it.  The game can be set up to run in a traditional action bar combat method or through left/right mouse button action combat style.  What I find personally works best is a bit of a hybrid between the two… namely setting the game into Action Mode but also using hotbar combat.  The biggest challenge for me right now is the fact that all of my attacks are fairly slow… and animation locked so dodging and avoiding attacks becomes a challenge.  I am enjoying the game enough to keep playing, but just not sure if it is different enough from the other games I am playing to keep my attention for the long haul.  If you are out there playing Riders of Icarus feel free to throw Belghast a friend invite.

Crafting Away

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As for Rift I am stuck in a bit of a holding pattern for the moment.  Each night I focus largely on completing all of the daily crafting quests for the various purple, blue and green currencies.  However I guess I have reached a point where I should probably venture into the world for real.  Over the weekend I managed to cap both the purple and blue currencies, and even though I spent them down a bit… that tells me that maybe I have focused too intently on this one aspect of the game.  I’ve been making almost nightly trips out into Goboro Reef…  that I found out from Captain Cursor I have been calling by the wrong name all of this time.  The zone was one that I did not really like a first, but for Karthite and Sarleaf farming I find it extremely relaxing.  At some point I need to just break the pattern and focus on pushing my way further into the Planetouched Wilds.  Either that or start up with the running of experts again, because I am still far from ideally geared.  However I am not sure if Experts or Intrepid Adventures are the better option at the moment.  I am really looking forward to the change to the Warlord soul that is up on the PTS, because I have always enjoyed playing it… at least significantly more so than the Paragon soul that I am currently using.  I always liked the rhythm of landing Piercing Thrust after a combo point dump attack.  It feels good to see a single attack deal that sort of damage, and supposedly the PTS changes restore the soul to general viability, which I am absolutely looking forward to.

 

Overdue Rant

Internal Struggle

This morning I have stalled in sitting down to write my post, because I have a bit of a dilemma.  I try really hard to keep my blog overwhelmingly positive, with try being the opportune word there.  Over the last several years I have tried to limit the amount of negativity that I allow into my life.  That said every so often I encounter something that really pisses me off for a whole bunch of reasons.  Yesterday I encountered one of those things, and this morning I have been struggling with trying to find anything else that I would rather talk about in my morning blog post.  For the most part Legion has been an undiscovered territory for me, every now and then I see the echoes of drama happening in the World of Warcraft community but I have not dug further.  However yesterday some friends of mine were talking about the ramifications of the crafting system changes, and in a conversation I was not even directly participating in… they linked the above video.  Over twitter there have been like I said echoes of frustration about the changes, but not a whole bunch of details.  Now I guess in a way I can see the frustrations, namely centering around a new high demand resource called Blood of Sargeras that is going to be bind on pickup.  This feels short sighted honestly, but this isn’t really something that pissed me off.  Instead what frustrated me was the tone of the video and some of the phrasing of the answers.

One of the things I have mentioned before is a general feeling of condescension towards players that I receive when some Warcraft devs talk to the public.  Alex Afrasiabi has been really bad about this especially during Blizzcon, and apparently Paul Kubit has learned to represent the product from this same school of thought.  There are several moments during this video where the statement that is delivered feels like the equivalent of “Don’t you worry your pretty little head about that”.  This came across big time in a discussion from this video that I am going to paraphrase about dual crafters being at a disadvantage in gaining Blood of Sargeras.  Which essentially gets answered as “we don’t feel crafters are disadvantaged” then a few moments later “we gave gatherers an advantage”.  If you give one class of player an advantage that a different class of player cannot get… that is pretty much the textbook definition of a disadvantage.  Other questions were not even really answered and just “Noped” out of existence, and the truth being I thought the collected questions that Josh Allen was reading off were pretty good ones.  The worst of these being the lack of any reason that might possibly matter about why they didn’t just make Blood of Sargeras bind on account, stating that they don’t want players to feel like they have to have an army of alts.  Which feels counter intuitive to how their game actually feels to play, given that after a point… if you want to stay invested you are going to ultimately roll up an army of alts.

There is a certain amount of paternalism that seems to be happening with the game design in World of Warcraft, that has honestly kept happening since around the launch of Cataclysm.  There is this general feeling I keep getting that “father knows best” and that we really shouldn’t want these things.  While the game keeps changing, I don’t really see any incarnation really being better than the last…  just that it is different and attempting to patch the holes in the previous design without fully understanding it.  It does not feel like we are building towards anything anymore, given that when a new system is introduced we know deep down inside that come next expansion  the devs will be backing away from it as quickly as possible.  So things like the Artifact weapons are awesome…  but so was the Garrison when it was first introduced, or the Half Hill Farm… or countless other things that were ushered it to create a new era of greatness in Warcraft only to be demolished two years later when the next “greatest thing” is released.  The myopic vision of the game hurts it, and makes it feel like nothing that came before the beginning of this expansion actually mattered.  That was not the way thing felt up through Wrath of the Lich King.  Back then it felt like we were building towards something, that we were unlocking new and interesting ideas with each content patch.  Now the entire experience feels shallow and lacking any meaningful depth that extends past the current patch cycle.

When all of this is the case or at least feels like it… the last thing you want to be told repeatedly by Blizzard staff is that you shouldn’t want more.  I realize that it is impossible to appease all of the fans, but to present folks that seem to have an adversarial tone about their obvious darlings… is not really a great option either.  I could do a super-cut of condescending answers to heart felt questions from the fans, knit together from videos like this one and countless Blizzcon panels.  All that would really do is to serve to make me even more sad.  Ultimately that is the problem I am having is that I want to get excited about Legion, but the more I hear about it the more I end up getting disappointed.  It is a foregone conclusion that I will play it however.  I always end up playing World of Warcraft expansions, but about a month and a half in the shiny seems to wear off and I remember the game I am playing.  I would stop trying, save for the fact that I still have a lot of friends that I care about… that are really enjoying this game in ways that I seem to be unable to.  This is precisely the sort of post I have tried to NOT make, but this morning…  I just couldn’t stop it from coming out of my hands on the keyboard.  I apologize now for all of the folks who are wrapped up the in thrall of Legion news.  I don’t want to rain on your enjoyment, and more so I am honestly jealous that you feel that way.  I wish I could bottle it and prescribe drinking whatever that is on a daily basis, because I would like to enjoy the game and play with my friends.  However this video and its tone… just sort of broke something inside of me that caused this rant to spill forth.  Tomorrow I will be positive and happy, and talking about the things that excite me once more…  but today I had to get a bunch of stuff that had built up off my chest.

Regularly Playing: June Edition

Back in May I decided to make a monthly ritual of “truing up” my “Regularly Playing” widget on the sidebar to more closely represent the games I quite literally was playing on regular rotation.  Given that it is that time again… here is the list of things for June.  I added a few new games into the mix and also removed a few more… even if one is really only temporary.  Doing the thing where I write a blurb about what I happened to be doing in each of them.

Rift

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In a weird bit of nostalgia, I decided to come back to Rift and give it another push.  There has never really been a period of time when I have not actually at least dabbled in this game, but so many times I failed to gain traction.  This time around I somehow managed to push from 61 to 65 and have started on  this mad mission to raise all of my tradeskills.  Now having almost accomplished that I will be pushing into the Planetouched Wilds and giving it a real amount of effort.  On top of this I am focused heavily on my crafting dailies, which often times means I need to venture out into the world in search of Sarleaf and Thalasite.  With the shift of WoW to the Garrison for most of your farming needs… I had forgotten just how much I really did love going off and ore farming.  There is just something relaxing about wandering around a zone with a purpose, looking for the next ore pop and trying to get to it before anyone else notices.  It is this weird game within a game that actually seems to work well for me.  I spent many an hour flying circles around Icecrown or Sholazar Basin in Wrath… and now am loving doing the same thing for Gelboro Reef.  Largely I am focused on that zone since, firstly I know it pretty well… and secondly the mobs are low enough level that I can go afk as needed and make it back to the keyboard before something actually kills me.  I am certain that I could be farming ore while wandering around the Planetouched Wilds, but the mobs out there are truly brutal.  Whatever the reason… I am deeply invested in Rift and its community once more and loving it.

Destiny: The Taken King

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While I have slowed down considerably in this game, there are still regularly sessions of it… namely because I have been trying to get fellow AggroChat member and good friend  of mine Grace settled in game.  Monday night we managed to get her to level 40, and pushed through the Taken King quest content… which means that there is an entirely new world waiting for her of endgame stuff.  With Iron Banner going on this weekend, I highly expect that the two of us will be working on that or at least attempting to show her the ropes of the event.  We also have several more steps in the recruit a friend process, but as we get her gear level up there it should get easier to do cooler stuff.  Other than that other games have taken priority over the last few weeks, namely with my return to active duty in FFXIV and running stuff in Rift.  Hopefully the Iron Banner will be a good event to get me back into focus and moving forward in Destiny once more.  I feel pretty disconnected, and I miss the Thursday night Challenge of Elders stuff horribly, I just had a few crazy weeks with the St Louis trip, and Kansas City trip… and a bunch of other random occurrences that knocked me out of my schedule.  Hopefully I can start to rebuild said schedule and get moving forward once more.

ArcheAge

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In a similar fashion to Rift, I have suddenly become involved and attached to the ArcheAge community as well.  Right now I am largely focused on leveling, but at some point I plan on doing all the tradeskilly things in this game as well.  Last year the AggroChat crew made a serious push into this game, and while we faded into the background… I still found it extremely enjoyable.  Additionally like I said yesterday, many of the early toxic aspects of the community as a whole seem to be gone.  Right now I am trying to get back in tune with the game and try and remember how the hell to do half of the things.  On the positive as I grind away at questing I seem to keep getting really nice drops for weapons and armor…  however I remember that most of the best stuff I had was crafted.  I just happened to time my return to coincide with some welcome back campaign, and I keep accruing rewards into my inventory that at some point I will figure out how to use.  Mostly I would like to hit the level cap before worrying too much with them, but I believe some of them are xp bonuses that I might as well use now.  If you are actively playing I am Belglaive on the Tahyang server, but I am not sure what all it requires to actually friend someone in game.  I am not sure if cross server friends lists are a thing there like they are in Rift.

Final Fantasy XIV: Heavensward

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I spent most of the month deeply frustrated with this game, namely because I was sitting at what felt like an artificial gear cap and being prevented from progressing in the story.  Since then however I managed to get a Void Ark run with some friends and got over whatever anxiety I happened to have about tanking it.  As a result I am now sitting at 205 gear score, and bumping up against the Nidhogg trial in the story.  It is my hope that at some point this week I can get a few friends together and run this and hopefully complete the 3.3 patch story.  I am still enjoying the game, but I lack the drive to play it… that I have in say Rift or ArcheAge right now.  For at least the foreseeable future my activity in game is probably going to be limited to our Tuesday night activities, or the occasional expert or other event that I organize with friends.  I love playing this game… but right now I only seem to love playing it with a group of friends logged in at the same time.  It is still an amazing game, but it has shifted into the sort of role that World of Warcraft has been in the past… that game that I only played when there was an organized activity.

World of Warcraft

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This one admittedly is barely making the list, and keeping its space on my sidebar.  Right now I am occasionally logging in to run Garrisons and get my free gold, but not doing much more other than that.  There has been talk of myself, grace and a few others doing random old world content for transmoggy bits and honestly…  that right now is about all I am interesting in World of Warcraft as a whole.  I feel like I am in a “desperately waiting for the Legion pre-patch” mode.  Largely because I am tired of not having any bank space, and removing any of my outfits is simply not an option.  I am not joking when I say that right now the only important thing to me in this game… is looking cool with my collection of old raid gear littering my bank vault.  If the new transmog system were actually patched in… I would more than likely go through a flurry of activity as I once again do awesome old world content for cool threads.  However I quite literally have hit a point where I maybe have 15 bag slots total between inventory, bank and void storage…. so I simply cannot play Belghast anymore without risking removing something.  So instead… I run the occasional garrison mission as I alternate through my army of alts… and then log out once again.

Things Removed From List

Overwatch

Zero clue why on this one… but the game released and I just have had no desire to really play it.  I am amped about just how excited everyone else seems to be about this game, but honestly it feels like I am more interested in talking about the world and the characters… than actually playing it.  If the player versus bots game were more compelling I would likely play it more often, but right now it feels like to enjoy it I need a group of friend to play it.  Ironically I have a huge group of friends playing it… but I think I am going through a “quiet time” phase where I just want to piddle around on my own in games rather than do a lot of organized play.  The few nights I rode along with people… I lasted 3 to 4 games before feeling the need to run and hide again.  I am certain at some point I will once again get the Overwatch bug, but the truth is I am just not that into competitive games.

Diablo 3

Removing this one again temporarily because well…. the season is over.  I have accomplished everything I could ever hope to accomplish, and now is the quiet time until the next patch.  This will be returning once again as another season starts and we all go through the crazy happy madness that is a season launch.  For a bit I was still farming for pets and such, but with the addition of several games this got removed from the docket.  I still very much love this game and look forward to adding it back to the list, but for the moment we are in the off season and the game for me at least is dormant.