High Center

Gear Barrier

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For months I struggled to find meaning in MMORPGs and wrote about my feelings a little over a month ago.  Then something changed, and I am not exactly sure how or when it did.  Now I am suddenly finding myself caring an awful lot… and even more than that thinking about what I am going to be doing that evening.  The only problem is… I have found myself struggling nonetheless.  Life was going rather peachy in Final Fantasy XIV that is…  until I started trying to catch up in the patch content.  Last week they released 3.3 patch content and I happily quested my way through both the tail end of 3.2 and 3.3 until I hit a road block.  That road block being that in order to do the first dungeon introduced by the new content… I have to be sitting at 200 item level.  Now when I took a break several months ago I was sitting at 190 item level and that was just about as good as was humanly possible to get at the time, or more so as good as you could get without the really painful grind.  Upon coming back I have been having a blast farming ponies with the guild and slowly working my way through the relic weapon quest.  I’ve also attempted to keep running experts but failed miserably at doing them on a regular basis.

The end result is that I have managed to pull my item level up to 195 but 200 still feels like it is a very very long ways off.  One of the problems is in the past when they have introduced a new item cap like this to continue the quest, the previous set of dungeons provided gear that was of sufficient level to breach it.  However the last set of dungeons in this case only dropped 195 level gear, which were upgrades in a few slots but in no way good enough to bring me up to fighting levels.  The answer of course is to run Void Ark over and over until my eyes bleed, however I find myself struggling to do that when I don’t have anyone else to run it with.  Tuesday is the night we run group content as a free company, and on that night the guild is active as can be.  The only problem is the rest of the week it is a ghost town.  So I struggle to push myself to do activities with strangers, which is going to be a common theme in this post.  My entire time in MMO gaming I have always had this wonderful social support structure, from the moment I set foot in Everquest to modern times.  If I needed something done there was always a ready supply of friends that I could pester to come do it with me.  When I am missing that I am finding that I don’t exactly know how to function.

Social Barrier

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This brings us to game two that I am struggling with.  Over the weekend in a fit of nostalgia and such I dove head first into Rift and am having a really great time.  I’ve started participating in the Rift discord community, and picked the brains of several friends as to all of the things that I should be doing now that I am back.  The item that kept getting mentioned is that I really should start working on the weekly quests out in the Planetouched Wilds area.  So being a dutiful follower of instructions I wound my way through the quest content and hit a big stubborn wall.  There was a quest on top of Lantern Hook that involved killing a bunch of mobs essentially before they killed me, and quite frankly I was overwhelmed.  I tried it in a few different specs before eventually asking for some help.  The only problem is by that time in the Discord community, everyone was busy doing their own thing and not watching chat…  so I got nothing but crickets.  The challenge with Rift is that it is not that I have minimal social structure in that game like the way I do in Final Fantasy XIV…  it is that I suddenly have none at all.  Over the years all of that structure has eroded to where I am left with just one single channel that once or twice a night has another person in it with me.  The majority of the time when I say hello to said other person in the channel I get no response telling me… that it probably scrolled by so fast on their screen that they didn’t even notice it.

Rift does a great job of providing a ton of things that I could be doing solo, but unfortunately there are still times where I absolutely need other people to do content.  What I ultimately did was start watching the level 65 channel until I saw someone that seemed nice enough and that was playing on the same server as me.  I pushed myself so far out of my comfort zone and asked them for help…  to which I was shot down.  However I politely thanked them anyways, and about thirty minutes later while I was still sitting there struggling to figure out a way to do the quest by myself…  I got a message from them again saying that they were finished with their raid and that they could come help me.  So massive thanks to Domasca from Faeblight for assisting with the quest and pushing me past that obstacle.  I continued on about my business and finished another set of quests only to return back to Lantern Hook to be handed yet another quest that I had no way of soloing.  It was at this point I gave up for the night and went to bed, frustrated.  Basically I am already standing on a precipice with this game and have a handful of choices in front of me.  Either I can start rebuilding my social network within Rift a single player at a time, and in doing so force myself into anxiety ridden territory.  I can research specs and try and find that one magical spec that lets me solo silly hard content like I have done in the past.  Then of course there is always the option to just quit the game again… which is the one that I am trying to avoid as hard as I can.  Rift is this wonderful throwback to an era in MMO gaming that I miss greatly… the only problem is that era is one when you needed lots and lots of active friends to support you through all the random things you needed to accomplish.  So in truth… I need to figure out how to meet new people in this extremely well established and already stratified community.

Goal Accomplished

Memories of Other Times

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This weekend saw me succumbing to nostalgia, but not in the method you might think.  With all the talk of the Warcraft movie, one would assume that I spent my entire weekend playing that game.  However instead I wound up spending nearly the entire weekend playing the game that ultimately first took me away from World of Warcraft in a significant way.  There were some events that happened this past week, and I ended up finding out that a friend of mine had passed away suddenly.  That friend is someone I first met during the launch of Rift when they were part of the community team, and from that point on we kept in contact through the other games we both moved to.  Of note… I am never too far from Rift, and I am rarely more than a patch behind when I inevitably fire up Glyph to peek my head in.  I’ve subscribed to the game more time than I have not since it launched back in 2011, and I’ve watched the game evolved through expansions and the shift to free to play and have remained one of the few of my friends that carries a heavy torch for the game.  The problem being that in order to do a lot of the things I want to do with the game… I need a body of active players.  While we have had several resurgences into playing Rift, the last of which seeing the forming of House Stalwart on Faeblight  during July or 2013.  The only problem being this lasted a few blissful months and then once again we were all fading away from the game to play other things… myself included.

Something shifted as well with the way content was structured in the old world versus content in both Storm Legion and Nightmare Tide.  In the original game I managed to level three classes to 50 happily before finally running out of steam.  In Storm Legion I managed to push my warrior up to 60, and a significant time later managed to barely  push up my rogue up just before the release of Nightmare Tide.  The latest expansion however…  for whatever reason I just hit high center and never quite managed to near the level cap.  When I logged in this weekend I was sitting at level 62 and had been there for quite awhile.  There was something about the way the zones were designed, that firstly greatly increased my inborn tendency to wander off aimlessly.  This exacerbated another problem that I have had in the newer content… and that is I seem to be able to completely lose the quest chains in the mix and fail to follow them ultimately finding out I am entire zones behind in trying to follow any semblance of a leveling path.  So instead I would wander about and grind mobs, mostly doing carnage quests… which are these kill X quests that appear in the wild as you well…  will mobs.  This is an extremely slow way to level and after a few hours of doing this… and not really seeing the level bar move terribly much I would wander away like a bored child into some other game.

Instant Adventures

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Now a little over a year after the launch of the game, the good folks at Trion introduced a system called Instant Adventures.  This was single-handedly the best re-purposing of content I have experienced in a game.  There are a number of things that happen while you quest your way through a zone, and instant adventures is essentially taking all of these tasks and placing them end to end…  and aiding the flow by offering the occasional teleport to the next area and the next set of objectives.  The result is this mindless train that you can hop on and just focus on the mission at hand, and in the process getting a bunch of planar currency and the occasional gear filled chest in the process.  I’ve always found these an extremely fun way to level at low levels, because you can just literally hit a button and start getting fed small bite sized objectives to focus on, which is the perfect manner to grind alts.  The only negative however is that the gear chests are nowhere near as plentiful as they come be… and you often times wind up significantly behind the curve in equip-able items.  Over the weekend while recording the AggroChat podcast for example I started a character on the EU server Zaviel and started leveling through Instant Adventure.  I shot up the twenty in no time flat…  however I am still largely wearing sub level 10 gear other than a handful of really amazing items that I happened to went through the adventures.  That said… this is a fun way to level a character and so long as you are riding the train the gear disparities are largely not that bit of an issue thanks to a bit of a bolstering system in place.

Last year they extended this Instant Adventure system to raids, and released Hammerknell as what they called an “Intrepid Adventure”.  The result is something halfway between World of Warcraft LFR, and an Instant Adventure that involves going through the raid and its trash packs…  that have been chopped up and fed back to you in neat bite sized chunks.  The thing that I find interesting is just how many mechanics have managed to make it into the Intrepid adventures, and that the saving grace seems to be that you can simply zerg your way back to the boss after every death instead of needing to wait for a rez.  Roughly a month ago they released the second raid as an intrepid adventure based on the Mind of Madness raid.  While I had a blast doing Hammerknell on a whim a year ago, I never wound up sticking around for long.  This time around however I had a mission in mind…  figure out a way to level from 62 to 65.  I’ve felt like a failure for quite a while that I never managed to hit the level cap this time around.  So Friday night when I hopped into game I headed straight for the queue for Mind of Madness and found myself enjoying both the content I was participating in and the speed at which I found myself leveling.  Both Saturday and Sunday mornings I wound up sitting in one spot for a couple of hours and finally convinced myself to use some of those patron boosts that I had been sitting on for ages.  Sure enough when you add in a +160% experience boost to the already good experience of Intrepid Adventures… the levels quite literally fly by.  Sunday morning about noon I found myself with a newly minted level 65 character…. wearing a mismash of gear I picked up through the weekly patron crates… but somehow managing to qualify for expert dungeons.

Expert Grind

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Now at some point during the weekend I had installed a dps meter because I was curious if I was actually doing okay… or if I was somehow struggling.  When it comes to Intrepid adventures I seemed to be doing just fine with my dps usually running around third place or at least within a contentious pack hanging around that spot.  I leveled for the most part with a high survival dps build 44 warlord, 32 champion, 0 paragon.  This worked great for uptime and the ability to never need to really heal myself, however apparently it is a less than amazing build when it comes to running “end game” content.  Being dumb however I just hit the queue button and hoped everything would be just fine.  The end result was myself lagging so far behind the rest of the dps that I got called out on it almost immediately.  We wiped over and over because we lacked the dps to tackle the encounters the manner in which folks in experts apparently are used to running them…  namely in an ignore all mechanics push the boss as fast as you can and always get the speed run bonus manner.  I dropped from the party and wished them luck…  and in truth in spite of calling me out on the dps they managed to do so in a far more polite manner than would have happened in other communities.  From there I went back to the drawing board and found my way once again to the warrior guides section of the Rift forums.  Here I cobbled together a 61 Paragon 10 Warlord build that seemed to work okay…  out in the world I can burst down most things before they really have a chance to damage me, but if you put me in an extended fight or a multi target fight I struggle.  So I will probably continue to swap between it and my “Solo” build just for my own sanity.

The result was immediate and evident that the bulk of my problems in experts were spec.  Granted I still grossly under gear the tier 3 raiders that are regularly running experts these days,  however this time around I was able to out dps the tanks and healers.  Over the course of yesterday I ran five for six experts and managed to cobble together some upgrades.  I am still wearing several pieces of otherwise crap gear…  but my hope is through running a bunch of experts I will either be able to mitigate that through spending currency or through getting lucky drops.  In my very first expert I managed to complete I ended up getting a really nice purple two-handed axe so it seems like the loot gods have been smiling on me.  This is not at all how I intended to spend my weekend, but I enjoyed it greatly regardless.  Coming back to Rift felt like going to lunch with an old friend that you had not seen in a long time.  I am not sure how long I will be around, especially given that there are other things in other games that I also want to accomplish.  However for the time being I am really enjoying myself in my renewed resurgence in the game.  I’ve always had a soft spot for my Bahmi and it feels good to be flexing those muscles once more.  With the multi-core support the game runs amazingly well on my laptop, but unfortunately still struggles quite a bit on my AMD based desktop.  The guild in Faeblight is empty, and I was alone for almost the entire weekend so that alone makes me wonder if this is sustainable.  However I have the Rift discord channel to keep me company, and if I wind up staying I might end up needing to move Belghast elsewhere to find the support of a more active guild.  Regardless it was an enjoyable weekend and I managed to mark one goal that had been bugging me for quite some time off that list in the back of my head.

 

Farewell Flower

First Casualty

One of my big concerns about our trip last weekend was not so much the long lag in blog posts…  but the lack of ability to take care of my “flower babies”.  I have become oddly emotionally invested in the lives of our flowers, and while our animals are super hardy and resilient…  flowers seem to constantly teeter on the brink of death.  Some of our more thirsty flowers I had been watering morning and evening just to make sure they were nice and happy, and unfortunately it is an insane request to ask someone else to do that.  So we left Friday hoping everything would be fine, and my flowers would survive until I got back.  For the most part things are fine but we have a few of these “c word I cannot pronounce” plants… I think it is something like Catharanthus.  We got them as hanging plants… and the purple/pink mixture and yellow/orange mixtures are still thriving.  However over our disappearance the red/white mixture started to struggle.  In fact the entire red plant withered and died, and in truth given how happy the others seem to be I don’t feel like I can really blame it on the care.

The plant probably would have struggled even if I was there babying it along.  However it still is a little sad to see it… and while we removed as much of the dead plant as we could…  and by dead I mean spaghetti brittle stems…  the white half of the planting seems to be struggling as well.  My hope was that by removing the dead plant it would give the thriving plant more room to spread out.  The other awkward problem we are having is… it is raining constantly and it is hard striking a balance of when we should and should not water ourselves….  and when the rain water is good enough.  I realize the plantings that we have currently are annuals and at some point they will all die out, but I am not looking forward to seeing it.  Of the two of us… I am definitely the nurturer, and I just want to take care of the flowers so that they live forever.  Even thought I know that is not something that is actually going to happen.  The other flowers are lovely however, and if the white half of the planting does die as well we will likely replace it with something else in that planter.

Senor Sabotender

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As far as gaming goes, last night I split time between Destiny and Final Fantasy XIV.  I feel like I am still getting into the swing of things after returning from our trip, and as a result I have wound up getting super tired significantly earlier than normal.  I am sure the extra sleep isn’t hurting me either, so I am largely indulging in the earlier bedtime.  As far as Destiny goes I spent a bit of time piddling around on my Hunter and running strikes to knock out some quests.  On both the Warlock and Hunter I have really done very little of the post level cap missions that the game throws at you, and as a result I don’t have legendary artifacts on either of them.  This is the single slot that is dragging down my gear score the most, so I attempted to solo some Court of Oryx.  Unfortunately I kept getting the twins, which for whatever reason is very hard for me to solo as a hunter.  I initially summoned thinking that folks were actively running court, however as soon as I popped the coin I saw the familiar animation of them going to orbit.  I did however knock out several strikes towards the “run 5 strikes” quest.

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As far as FFXIV goes I decided I should probably spend my evening working on the current event that is going on in the Gold Saucer.  There is a murder mystery that ends up rewarding you an /eureka emote that makes you look like the stereotypical MMO quest giver with an exclamation mark over your head.  Instead of showing you this emote however I am showing a picture of Memusu Tsuuma who I happened to log into the game the other night standing right beside.  I love seeing orange names while I am out running around, though so many of them I cannot remember exactly where I knew them from.  That was not the cause with Memu however, how I have absolutely abducted into all of my regular multi-game shenanigans.  Something I noticed about hanging out in gold saucer…. random people come up to me and give me a hug.  I am guessing it is the Bunny Samurai thing, which has become sort of my trademark look.  As far as the questing went, it took a long time to gather up all of the evidence needed for the mystery… but thankfully the game will tell you when you have found all ten of the items with a little message saying that you cannot find anything else of use.  Now I just need to devote some time to finishing out the 3.2 story line to be ready for when 3.3 lands on supposedly the 7th.

Regularly Playing

Yesterday I decided to start “truing up” my “Regularly Playing” section of my hot bar.  This area has been through many changes throughout the years and the whole idea was just to let readers know what I am actually playing right now.  It originally started as me simply i-framing in the information from Raptr… but since I don’t actually use that server or any other equivalent games tracker that isn’t going to work.  I shift games quite often, and I wanted a way to indicate what games are currently “on tap”.  So this shifted from “Now Playing” to “Frequently Playing” and eventually wound up with the verbiage of “Regularly Playing”.  The goal now is to evaluate the list once a month and make adjustments to keep it “mostly true”.  I realize I am finger quoting a lot of shit in this post, but the truth is I come home and log into whatever seems enjoyable unless I have a specific activity planned that night.  Over time some stuff fades away and other games get added, so I thought as part of this process I would talk a bit about where I am currently in each game on the list, as well as a bit about any that I might have removed or didn’t quite make the cut.

Destiny: The Taken King

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I am still just irrationally enthralled by this game, though over the last week I have not played quite so much because I am starting to get back into MMOs once more.  This week has been all about Iron Banner, because I am trying my best to get my Hunter to Rank 5…  in spite of not being here for the weekend due to travel plans.  The major goal of the month was to hit 335 light and I have managed to do just that on the Titan, however I am still lagging on the Warlock and Hunter with the primary slot that they need the worst being literally any legendary quality artifact.  I need to sort out what I can do to get one of those because I have plenty of infusion fodder to feed into an artifact… they just have 320 blues currently equipped.  The only real frustration that I have with Destiny right now is that Bungie is apparently shit at math.  We were told that several activities would drop an item equal to your current light level of better.  However now sitting at 335, there are still a truly silly number of activities that drop 334 items.  From Challenge of Elders turn-ins last night I got both a 334 weapon and 334 arms, and from an exotic engram I got a 334 secondary…  all while showing up in game as 335 light.  This is pretty maddening since 334 is useful for infusion if you are desperate but what you want to see is 335s so you can bring up ALL of your gear to that light level.  Regardless I am still loving the game and I am hoping that the next big patch will address this problem.  Also hoping that when I get back from my trip I can finish the push to Rank 5 because I am roughly halfway to Rank 4 at the moment.

Final Fantasy XIV: Heavensward

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This marks the second week of me being “back” at least as far as doing the Tuesday night raid content is involved.  I am still very much in “catch up” mode, but I am enjoying myself.  As far as downtime activities I have started the grind to get elemental crystals for the first Anima weapon, aka the Relic 2.0 or 3.0 depending upon how you are counting.  I am loving being Lala-Bel once more and I guess whatever funk I was going through that was keeping me from playing MMOs has passed because I am enjoying myself again.  I very much need to be doing a nightly Expert but that has yet to happen quite yet.  After yesterdays post however I found a whole slew of people willing to be tagged and pulled in for expert running.  Now I just need to get back from this weekend and get started on this proper.  Also apologies ahead of time for the nightmares that will be induced by the creepy-assed Calcabrina dolls.

Diablo 3: Reaper of Souls

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Season Six is very much winding down to a close, and I have managed to accomplish pretty much everything that I could have hoped for… at the very least I got my additional stash tab.  I have friends who still have things to knock out to get theirs so I am very much in a help as needed mode.  That said I am still poking my head into the game on a regular basis to farm for Menagerist Goblins…. something I have yet to actually see.  The highlight of the season was something that I did not even realize was a thing until it dropped.  I guess the cosmic wings are among the rarest item this time around.. because it is RNG on top of RNG on top of RNG.  You have to get one of the rainbow goblins to show up… and then have to get it to drop the Whimsydale portal… and then have to get a specific mob to show up in there to get them.  In any case pretty much any time I get a Whimsydale portal I holler at anyone who happens to be on to come along with me now just in case they drop again.  I’ve made it way further this season than at any other time… the only thing I am not looking forward to is trying to merge my current seasonal bank into my non-seasonal bank once more.

Overwatch

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This is the newest addition to the list and also the one I have spent the least time playing.  This week was the official launch of Overwatch, and my friends list has been completely on fire about this game.  I played it enough in beta to know that I liked it, and then ceased to play it any further waiting for launch.  Now that launch is here however… I have all of these competing priorities.  The game is really good and so far I have yet to find a champion that I don’t like… pending I give them a serious chance.  I was largely diametrically opposed to D.Va largely because the mech looked like a killer whale mixed with a guardian mode veritech.  However after getting the carbon fiber skin from a loot box… and giving her a proper try I found out that I really enjoyed it.  The game is probably the best designed shooter I have played in a very long time.  The thing that is going to keep me from really sinking my teeth in however… is it has no PVE/Exploration gameplay like Destiny.  If I could have Destiny set in this universe with character progression and collecting awesome weapons…  I would be completely hooked.  This will likely always be a game relegated to the “once or twice a week” column for me largely because I am just not that competitive.  Earning loot boxes is a cool reason to keep playing, but eventually there will come a point where I run out of things I care about that came come from lootboxes.

World of Warcraft: Warlords of Draenor

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This is the backburneryist of backburner games for me right now.  I’ve gotten in the habit of logging in daily and collecting my free money from the garrison… especially now that I put a massive dent in my finances and bought the Grand Expedition Yak.  That said every now and then I do play one of the characters that I am still in the process of leveling.  I have this grand idea that it would be fun to roll into Legion with a full list of level 100 characters, however I somehow doubt that is going to happen… much the way as it has never actually happened during any of the other expansions.  However that said the alt of choice right now is my druid that I am slowly pushing up.  In truth I am in a holding pattern until Legion and largely not paying a ton of attention to the game in the meantime.

Things Removed From List

Elder Scrolls Online

The truth is the MMO Funk hit and I never really returned to playing this regularly.  I still very much want to, but it is going to need another lag in some other game for me to really sink my teeth into it.  The game that exists today is amazing and they have done a really good job of keeping the content fresh.  The biggest problem is I really don’t have anyone to play with over there on the North American server cluster.  Now if I were playing on the EU side… I know lots of active and happy guilds.  I would absolutely play with the Whitestar folks were that really a viable option.

Warframe

While initially interesting to me, this game just did not sink its teeth into me the way it did the rest of the AggroChat crew.  There is just something that I don’t like about it… and I have tried to reason out what exactly it was.  I still have an account and still have some cool stuff on it, so I might at a future date return to it, but it never really replaced my love for Destiny.

The Division

While technically it was never actually on the sidebar… it probably should have been.  I was all about The Division at launch and that excitement did not even manage to carry me through to the level cap.  I am sitting around level 26 and I am just not sure what is holding me back.  Largely the content at that level doesn’t feel nearly as interesting or rewarding as it did at lower levels.  The packs of mobs out in the world seem to be scaled for group play, and when you down folks… they don’t seem to be dropping anything interesting.  In theory I could hold my nose and grind through it… but what would  I be grinding for?  I am so far behind the curve in gear and it doesn’t feel like the game really gives you a lot of great options to catch up.  There has been a sequence of changes that I really didn’t feel like had me in mind.  At first I liked that it felt like you could progress through the game on many different vectors and end up at the same loot goal.  However the crafting material nerf really hurt that feel for me.  This is something I might return to later, once they offer some Destiny like catch up mechanisms to give players a hand up.