Night of the Atmas

One Last Try at Turquoise

ffxiv 2014-09-05 06-23-11-309 Yesterday the fruit that I planted in our guild hall garden ripened and I suddenly had 36 Mamook Pear (+green) and 36 O’ghomoro Berries (+blue) to play with.  So last night I thought I would try and jump around the less than accurate flowchart by feeding my Chocobo 10 each still in an effort to get to turquoise.  This morning once again I was excited to wake up and see the progress, only to find that once again I had simply jumped from Celeste Green to its next door neighbor Sky Blue.  I am afraid I will be stuck in a rut where I jump back and forth between those two colors indefinitely.  The problem is… Celeste Green is just too light for what I really want.  My ultimate goal is to eventually get the tidal barding, and Turquoise will match with that so much better.

My friend Ash had mentioned a simulator of sorts that allowed you to pick a start color and a target color and add fruit until you get your end results in the “Current Guess” column.  So this morning I dug the spreadsheet up and decided to make one last attempt at Turquoise.  If I can’t hit it after this I will just live with Celeste Green or honestly whatever color of green I end up with.  If you are curious what all of the Chocobos look like dyed in a certain color… I also have this nifty link that gives previews of each.  As you can see to the left side, that is the target color I am going for… as it is significantly richer and more vibrant than the washed out Celeste green.  According to the simulator by feeding 20 pears at a time I should hit my desired color.  Here is hoping!

Night of the Atmas

hardnightsatmas This ladies and gentlemen represents my haul for the night.  I went into the evening with five Atmas and excited with a grand total of eight, and a good number of beast tribe currency as well.  At this point I am definitely too close to give up before I hold Bravura Atma in my hands.  Honestly who is kidding, after I got my second Atma there was honestly no return for me.  After Warenwolf finished his in a weekend, it ultimately sealed my fate and meant I would be grinding out the rest of mine over the coming nights.  Currently I have Central Thanalan, Eastern Thanalan, Southern Thanalan, and Western Thanalan so all of Thanalan is officially done now.  Additionally I have the fluke drop in Central Shroud and have then started working on La Noscea having Outer, Western, and Lower so far.  Currently I am working on Upper and Middle La Noscea to complete my sweep of that area before starting in on the Shroud region.

I started my evening like I had several nights by porting out to Southern Thanalan.  I had originally chosen Thanalan as it had some of the more annoying zones to traverse.  About the time I got out there a guildie of mine Cav showed up both on teamspeak and next to me at a fate so we joined forces and ground FATEs for a significant amount of time.  Luckily we managed to get the Atma of the scorpion off the same Fate, so we opted to take a brief break and continue on in Lower La Noscea.  While on break we were joined by Ashgar and we continued our FATE grinding machine, and moments later I got the Atma from that zone.  Originally I was just going to break the party and leave the two to their grinding…  but they opted to follow me instead.  We made our way out to Outer La Noscea and spent the next hour or so running all around that zone.  As you can tell by the haul of Kobold quest items, we got at least five different boss fates down in the mines region.

When I got my Atma the two of them decided it was time for them to call it a night as well.  I feel horrible that I was the only one who managed to get any Atmas other than Cav also getting the Scorpion.  That said however I am only four away from the weapon turn in.  Granted I am sure I will probably grind out an Atma weapon for my dragoon as well, but I have a feeling I will be putting some space between the two Atmas by finally working on my White Mage.  I already have the precursor for the relic weapon crafted and the materia melded to it and everything.  Honestly after all of this FATE grinding I could definitely use the slower pace of leveling a healer.  The one massive positive about all of the FATEs is that I am getting tons of Grand Company seals… which I can then turn into Vetures for my retainers.  That is a fun little minigame that tends to either reward really interesting stuff, or fish glue…  with no real middle ground.  Last night I got a level 50 conjurer staff, fish glue, and some cooked accuracy fish.

Dodo Earrings

As of yesterday the Tokoyo game show is under way and I am hoping we see some more information about the 2.38, 2.4 and beyond patches to the game.  Unfortunately it seems as though most of the Square events are not happening until Saturday and Sunday, the two public days of the convention.  One of the cool things happening this year is that much like the previous year they are having a raid challenge.  Anyone who goes to the show can join together with a random group of strangers to complete the Lord of Levin encounter… aka Ramuh.  Each time someone defeats the encounter they pick a random server and then ALL players on that server get a bonus item.  Last year they gave away Cactuar Earrings for each server, and then when ALL servers earned the reward we got a bonus set of Bomb Earrings.

While they don’t seem nearly as cool as say a Cactuar… it is still pretty damned cool that they are doing them again.   Being a loyal Cactuarite I thought it was pretty cool that the reward last year worked with our server.  I makes me wonder what exactly  the bonus reward might be this year, as generally speaking given the popularity of this game…  every server should reasonably see this reward.  Especially given that at this point most players have done the Lord of Levin encounter more than a few times.  The information I think we are all waiting for is more news about the Rogue class and Ninja job.  All signs point to the Ninja being another dps, but in truth I would love to see the Ninja be another tank.  This game like so many is constantly in a desperate need of tanks, and you can turn a tidy profit by tanking random dungeons and getting nonstop bonus rewards for doing it.  In Final Fantasy XI the Ninja ended up being an evasion tank, but they never actually intended for it to be one.  As such I think more than likely they will make it a proper dps this time around.

Similarly I want to hear about other jobs that might be coming down the pipe.  I really want to see Dark Knight and Samurai go in, as those are two of my favorite jobs from other Final Fantasy games.  Ashgar theorizes that more than likely the Dark Knight will be the DPS class for the Marauder job, and quite honestly I am completely fine with this.  Similarly the Samurai could be the tank job on the rogue class.  More than anything I would love to see more Jobs get fleshed out since currently only the Scholor/Summoner combination have the 2 jobs per class theme that they had originally intended.  In any case I am hoping for good news to trickle out of Tokoyo this weekend.  Unfortunately with the time shift it means that more than likely I will find out about the Saturday news on Sunday, and the Sunday news on Monday.  I feel like at some point Saturday evening though we will start to see earrings showing up in the mailbox.

#FinalFantasyXIV #FFXIV

The Atma Weapon

Hat For All Occasions

hatforalloccasions A few weeks ago my friend Tam stumbled onto a hat in his inventory that he has picked up somewhere.  It seems he played the game significantly longer than we did, and it seemed to come from some event, or at least that is the impression I got.  It was a cute white bunny samurai hat and he used it with his cavalry armor to create a rather unique looking tanking set.  This lead me over to the market boards to see what other interesting hats existed, and I stumbled on a very similar hat but it was red and black, and instead of having a closed in mask the visor was completely open.  I managed to pick it up for only 1500 gil or so, and immediately I noticed it fit perfectly with my Warrior relic set.  So I glamoured it onto the item and started my life as a bunny samurai tank.

Shortly after that I noticed that it also seemed to work pretty well with my Dragoon armor since it also had a lot of black and gold in it.  So once again I glamoured the item over my helm and began another life as the bunny samurai dragoon.  Tonight I finished getting my Bard job up to ilevel 90, and as I was re-glamouring my pieces to the foestrikers gear set, I wondered just how well the bunny helm would work there too.  Turns out I like the look since the Foestriker set has a lot of red in it already.  So basically I am a bunny samurai for all occasions.  I think Tam is a little bummed that I took his style idea and ran with it…  but seriously…  it works amazingly well for a Lalafell.  Sadly however I don’t think the bunny samurai thing will work quite so well for my caster sets.  I can’t really see a bunny samurai healer being a thing… but damned if I won’t try and make it happen.

The Atma Weapon

ffxiv 2014-09-03 06-25-58-043 I’ve talked a few times in the past about the Relic weapon quest chain in Final Fantasy XIV.  Essentially for those who are not familiar, it involves a long series of quests and battles to forge a weapon and then harden it while doing battle with the three original Primals.  The end result is your relic weapon, which then can continue to be upgraded through additional quests.  The first “Zenith” step is extremely simple in the grand scheme of things.  It involves purchasing three Thavnairian Mists from a vendor in Mor Dhona for 300 tomestones of mythology each.  So to get this step you literally just need to run practically any of the endgame content be it dungeons or raids, they all reward decent chunks of Mythstones.  Once you have your items you simply take them back to the same vendor that originally forged your weapon and by using the forge yourself you can perform the upgrade.  This takes the original ilevel 80 item to ilevel 90, and at this point I have the Zenith step on Warrior, Dragoon and Bard.

The next step is significantly trickier, but last night my friend Warenwolf managed to complete his, so I have renewed focus in finishing mine up.  Essentially the Atma step is a tricky way of making players revisit old content.  You get the various Atma parts by grinding FATEs in twelve different zones.  Kodra noticed that the zones that are missing… are the ones that were traditionally FATE grinding hubs at release.  So gone is South Shroud and Costa Del Sol as well as the later hubs of Coerthas, Mor Dhona and Northern Thanalan.  The final list looks a little something like this.

  • Southern Thanalan: Atma of the Scorpion
  • Eastern Thanalan: Atma of the Bull
  • Western Thanalan: Atma of the Twins
  • Central Thanalan: Atma of the Scales
  • Central Shroud: Atma of the Maiden
  • East Shroud: Atma of the Goat
  • North Shroud: Atma of the Archer
  • Upper La Nocea: Atma of the Water Bearer
  • Middle La Nocea: Atma of the Ram
  • Outer La Nocea: Atma of the Lion
  • Lower La Nocea: Atma of the Fish
  • Western La Nocea: Atma of the Crab

Upon doing some research last night it seems that there is an equal drop chance for all zones that never actually improves over time.  In fact you don’t even have to get Gold completion, you can get an ATMA to drop on bronze, silver or gold just so long as you have participated enough to actually get credit for the event.  Supposedly the drop chance for an ATMA is somewhere between 1% and 10% depending on who you talk to.  I have managed to get four drops so far, but some of my guild members have ground for upwards of six hours and never seen so much as a single one.  I feel like this is the sort of thing that is best done in passing, however with Waren getting his it has lit a bit of a fire under me to go ahead and grind out mine as well.  Sure there are other paths to upgrades, but at this point I feel like I want to do this.

Western Thanalan

2014-09-03 06_40_53-Western Thanalan - Final Fantasy XIV _ A Realm Reborn (FFXIV ARR) Database The zone I have been hung up on for the last three nights is Western Thanalan.  I have been trying to knock these out in a single region before moving on to others.  Western Thanalan might just be the bane of my existence, and probably one of the hardest zones to habitually FATE grind in.  As you can see from the map the zone is broken into three four sections divided by a series of pathways connecting them.  This means it is extremely tedious to cross and often times by the time you get to a FATE a different group of adventurers will have whittled it down to nothing.  Now that I at least know that Atma parts can drop on bronze contribution I am far less stressed.  Previously I knew I needed to get to a FATE before the 50% mark to be able to pull enough aggro to earn Gold contribution.  Now I simply just need to touch it, or hit a few overpowers to get credit at all.

I could move on to another zone, but I feel like this is probably the most difficult of them all.  I might as well get the worst one out of the way so I can move onto other zones that are easier to traverse.  I feel like more than likely Southern Thanalan will be another problem child, however you can pretty much live in the north or the south either one and grind plenty of FATEs since that zone is so diverse level wise, there is not a ton of overlap between the events.  Additionally it seems like there is almost always a FATE up in the Amalja Beast Tribe daily area.  Here is hoping  that I will manage to get this ATMA tonight and be able to move on, while still keeping some of my sanity.  However my mission is set, and I will get my damned Atma relic upgrade.

#FFXIV #RelicWeapon

Lightning Strikes

Anniversary Events

ffxiv 2014-09-01 13-30-16-309 For the last few weeks there have been a truly silly number of events going on in Final Fantasy XIV to commemorate the first anniversary.  To some extent this game is a bit of an aberration.  No where else is a game allowed to fail miserably, and then rebuilt from the ground up to be a much better experience.  Game simply fail and fade away into obscurity, however in the case of a Square Enix I guess they felt obligated to fix the blotch in their lineage of games.  While it had a bit of a rough launch due to severely underestimating the popularity, things have generally stabilized and as a result the game truly is a joy to experience.  The relationship Square has with the player base is extremely interesting.  They still make mistakes, but they seem to be extremely forthright about them.  For example when they released the 2.3 patch and the players ended up doing something with the hunt system they couldn’t foresee… they completely overhauled the system as a result making it significantly better.

This history of awesome interaction is reaching a bit of a crescendo during the Anniversary events.  As a result they have planned a solid month of things happening in game, bringing back some of the limited time events that happened earlier in the year so that players that missed them the first time could participate.  This makes me so amazingly happy, because the one event that I really wanted to participate in was the Lightning Strikes event commemorating the launch of Final Fantasy XIII: Lightning Returns.  I have a rocky past with the FFXIII franchise, in that it is one of the few Final Fantasy games I have never been able to finish.  However the nifty things you get from doing the event provide some rather unique looking graphics here in Eorzea.  One of my regrets was not being around when it happened the first time and not being able to collect the weapons.

Lightning Strikes

ffxiv 2014-09-01 15-45-15-055 The event centers around completing a series of quests involving reports of a strange pink haired woman in Eorzea.  At the request of a reporter you pick up the trail outside Limsa Lominsa by doing FATEs in either Middle or Lower La Noscea.  I ran most of the FATEs in Middle where there was constantly a group gathered up at the spawn point.  It feels as though they have greatly reduced the requirements needed to get Gold in a fate.  During the days after launch this event would have been extremely frustrating, as during some of the times I was out there yesterday there was at least fifty players all vying for the same crab mobs.  The FATE name you are looking for is called “Sister Crustacean” and involves killing a bunch of Megalocrabs as they spawn.  The catch is that not every single one of these FATEs actually includes the lightning event.  How you can tell is that you get a unique FFXIII themed “Fate Started” graphic at the beginning.  Additionally if you roll up on it as it is in progress the music is from FFXIII not the standard FFXIV fare.

ffxiv 2014-09-01 16-58-13-948 Once you complete the first step of the quest you follow the trail to Uldah where in the Steps area another reporter asks you to go off and gather evidence.  This once again involves going out into one of two regions to gather clues.  From this point on the fates you need will have “Lightning Strikes” in the title making them significantly easier to find.  In Eastern Thanalan the one you need spawns over the highbridge and up near the South Shroud zone entrance.  In Southern Thanalan the FATE you need spawns north of Little Ala Mhigo near the Eastern Thanalan zone entrance.  The awesome part about this fate is you get to fight one of the really cool mechanized behemoths that existed in FFXII.  These are fun fights and take a significant amount of time to whittle down, so generally speaking if you see the fate spawn you have more than enough time to run across the zone.  While grinding for Atmas yesterday there were more than a few times I helped out with the FATE just to tank it.

Dangerous Machinations

ffxiv 2014-09-02 06-48-15-518 The quest line picks up in Old Gridania near the amphitheatre and from that point onwards will keep working off of that same NPC.  It is the reporter for the Raven that you have encountered before in other quests.  These next few FATEs are more tricky, in that there are a wide array of spawn points for each.  This next step takes you to Coerthas and has you fighting some strange machine that looks kinda like a walking cuisinart.  It is a similarly long fate to the one where you fight the Behemoth so you generally have plenty of time to reach it.  If the FATE has been up for awhile there is a chance of failing if Lightning dies in the process of fighting it.  I had that happen this morning as I was taking this screenshot.  In any case you collect another piece of evidence and turn it over to the reporter in Gridania who sends you out once again on another quest.

ffxiv 2014-09-01 13-21-56-430 This final step of the quest chain takes place in Mor Dhona and once again has a viable spawn location.  Generally speaking it will spawn somewhere near Saint Conach’s Find.  During this step of the quest Lightning summons up Odin to help her in battle and you fight the FFXIII representation of Bahamut known as Chaos.  While not a particularly difficult battle considering how many people were gathered up to help, I figure this would be more than difficult if you tried to solo it.  Chaos has a series of almost unavoidable AOE attacks, that while none of them deal spectacular amounts of damage… it would slowly wear you down without the aid of a Chocobo to heal or an actual player healer.  In any case it was a rather impressive fight, and since I was tanking I saw the boss without much issue.  However there were numerous other players that complained that they could not see the encounter at all due to the number of people surrounding it.

The Resolution

ffxiv 2014-09-01 13-28-42-002 After all of this effort you return to Old Gridania where Lightning is waiting on you.  You are of course treated to a rather lengthy cut scene explaining what exactly is going on, and why she is visiting Eorzea.  While I’ve given plenty of spoilers about how to complete the quest chain, I am going to refrain from giving any away on what actually is happening.  I found the overall story arc to be charming at least, and it was fun getting to run around with one of my favorite characters from FFXIII.  I am perfectly okay with Lightning being the female equivalent of Cloud Strife, and all of their lack of depth.  I like the character because she tends to be all about killing things… which is conducive to my own goals.  The reward for all of this is a cosmetic outfit.  If your character is Male you get an outfit to look just like Snow, and if your character is Female you get to dress just like Lightning.  Additionally completing the quest chain unlocks several hair options at the Aesthetician so you literally can replicate Lightning or Snow exactly if you so choose.

ffxiv 2014-09-02 06-36-44-776 Additionally through the first steps of the quest chain, you get 2 Otherworldly Parcels.  One will be consumed by completing the quest, but the other you can use in Limsa Lominsa next to the quest npc that started this whole event to purchase a FFXIII themed weapon.  If you are like me and you wanted to get more than just the one weapon, you can do that as well.  Each time you complete the events in either Middle or Lower La Noscea you get two ore Otherworldly Parcels.  So by completing the fates four more times you can purchase one of each weapon.  They can of course be stored in your Armoire in your Inn Room to free up Armory Chest space.  While not all of the weapon graphics are amazing, I wanted to complete the full set just in case I had a later need for one of them.  The Armoire is a nice way to dump seasonal stuff into permanent storage so it is available later if you end up wanting it.  Overall it was a really fun event, and I look forward to doing the Dragon Quest X tie in event when it happens in a week or so.

#FFXIV

Chocobo Madness

AggroChat Episode 20

Last night we recorded our 20th episode of aggrochat.  Quite honestly it doesn’t feel like it has been long enough for us to rack up 20 weekly episodes.  Rae was off traveling to visit some friends for the Labor Day weekend, so that left us with myself, Ashgar, Kodra and Tam.  We started the show by bidding a fond farewell to Blaugust since today is the final day of the month long blogging initiative.  Some pretty awesome content has come out of it, and as of last night we still had 29 people who had posted something each and every day of the month.  That is pretty impressive when you consider just how much content was churned out as a result.  Not everyone has posted daily on the Blaugust nook… myself included but still we have over 700 posts there during the month.  In total I believe we had 52 different participants that in some way joined in the fun, so I a wholeheartedly applaud everyone on the job well done.

After that we started a discussion about trash mobs, or more so why exactly we refer to non-boss encounters as trash.  It hasn’t always been the case there was a point at which we just referred to everything as encounters, and in part I think that is because over the years the care and thought that went into non-boss encounters was lacking.  We reminisce about some of our favorite non-boss encounters and talk at length about how we feel that encounters in general can be improved.  I really enjoyed the discussion last night, so hopefully you all will as well.

Chocobo Madness

With the 2.35 patch Final Fantasy XIV introduced ways to dye your Chocobo unlike quite any other dye system I have encountered.  Generally speaking in other games, you buy a dye or you pick a color from a selector and you end up with your color relatively simply.  It might be cost prohibitive to get the color you want, but there is very little guess work.  Final Fantasy XIV on the other hand introduced a system that is sheer madness.  First you have to purchase seeds for various fruits that can be found on vendors.  The seed is then grown in your garden and over the course of two days ripens.  You can shorten this time by doing various things and the yield can be increased based on the type of soil that you use and the fertilizer.  Where the madness goes into play is that these seeds increase or lighten various color sliders starting from the base yellow.

rgbcymk_chocobo When the system was originally patched in, the forums were of course a buzz with trying to figure out the formulas for each of the colors people might want.  After lots of trial and error it has pretty much been agreed upon that the two types of fruit… the fruit that darkens a color and lightens a color are essentially on two different color mixing systems.  The darken fruits are on RGB and the lighten fruits have the side effect of increasing CMY.  This makes trying to mix a specific color absolute insanity.  The end result are several different guides for mixing colors and others that list supposed recipes for specific combinations.  The problem with all of this is that it doesn’t seem to be an exact science and there is a large random element to just how much a given fruit effects the end plumage.

The Results of Madness

ffxiv 2014-08-30 10-34-22-578

So entering into this I knew I was fairly insane.  My ultimate hope was to arrive at turquoise so I fed my chocobo 15 Doman Plums and 10 Mamook Pears as a start.  Doman Plums being the fruit that lowers the red value and at the same time raises the Cyan value, and Mamook Pears being the fruit that raises the Green value.  The problem with this system is that you have to stable your bird and wait essentially six hours to see what the final result was.  The new color is revealed to you as part of a cut scene.  So before I went to bed Friday night and hoped I had made a good combination of fruits.  Saturday morning I got up fairly early and was excited to log in to see exactly what the end result was.  It turns out that I was pretty close and ended up with Celeste Green (R:144,G:184,B:180) which is really close to the shade of Turquoise I was actually after.

So now I have the hard decision of do I leave well enough alone for the time being, because I am actually rather fond of the color.  Or do I go for broke and try and push Celeste Green to the next step which would be Turquoise the shade I was actually after.  The problem is I have no clue if I just feed doman plums in the hopes of getting there, or do I need to feed O’Ghomoro Berries and Mamook Pears in the hopes of darkening both blue and green at the same time instead.  For the time being, and since fruit is so insanely expensive right now I think I am going to leave things alone and just be happy I got close to the color I wanted.  Now my attention turns to trying to get the Tidal Barding to go with the new color… but that is a whole different rabbit hole for another day.

#FFXIV #Chocobo #Dyes