Betrayal and Turmoil

Good Morning Friends. It was a bit of a rough weekend with my asthma troubles starting on Friday and continuing through the weekend at least on some level. Then of course we got back our long lost missing hour of sleep… which never actually leaves me as refreshed as you think it would. I’ve been in a bit of a stupor and so far this morning doesn’t seem to be any different. I am largely doing fine and I am hoping at some point the coffee kicks in and I can get on with my day. My gaming this weekend was largely limited to New World as I continue to chase a large number of competing objectives. I’ve most recently been farming Orichalcum ore in a mining set in the hopes to getting Void Ore that I can at some point turn into Voidbent armor. With everyone trying to gear up, there has been a bit of a landrun on the stuff and finding an area that is not actively farmed is a pretty significant challenge.

Eight days ago when I posted a picture of the server map, Syndicate held five territories, Marauders held five territories, and Covenant had managed to get back a single territory. Unfortunately things are continuing to go downhill for my purple family, because as of last night we hold three territories, Covenant are up to two, and Marauders are up to six. How did this happen so fast you might ask? Well I talked about this the other day but two of the most PVP focused Syndicate companies defected to Covenant and in doing so left Everfall in shambles repair wise. Apex and Planet X were both at the core of much of the war planning for our faction and them betraying us has left not only a power vacuum but also a debt of knowledge.

I spent Saturday night in a three hour long meeting of the leaders of various Minda Syndicate companies, trying to determine the best course of action in how to “unite the clans”. Essentially what is left is Blades of DaTang that hold down Brightwood and Ebonscale Reach, and I think for the time being there is no real threat to those territories falling. DaTang are great folks, but the problem is that they don’t blend super well with other teams and tend to do things in their own way in large part to the majority of that company does not speak English. They are willing to assist as they can but aren’t really in a good place to be leading a larger war effort.

Once you get past DaTang, there are a bunch of scattered smaller groups that can each field a squad or two which means there is going to need to be coordination at a level that we are just not used to. With Apex and Planet X gone, they also took with them a lot of the folks that had the mechanical knowledge in how to put together a winning team and how to call the shots during the heat of battle. That is not to say that there will not be folks stepping up to the plate and learning, but one single act essentially set us back a month in PVP progress. So I expect in the coming days to see more shifting around on the map with Covenant making a serious bid for Windsward tonight. I would love to see Everfall purple again but in truth we are going to have to accept occupation until forces can be geared and trained to take it back.

I guess for now I am thankful that when Everfall was previously occupied, I shifted to using Brightwood as my hub of operations and ultimately that is where I purchased my first Tier 4 house. It is my hope that DaTang can continue to stand as a bulwark against the other two armies. That said the truth is as a completely PVE player, all of this shifting of tiles on the map is more about faction pride than actual functionality. Sure I can’t transfer items from my banks… but I never actually did that because I am too cheap to pay the transfer fees. Sure teleports are more costly… but I rarely ever teleported with Azoth and instead used my housing and inn network as a way of getting close enough and then running the rest of the distance. With a house in Windsward, Brightwood and Weavers Fen that gave me a cheap teleport to get pretty close to whatever content I happened to be doing.

Currently my Inn is in Everfall but that might shift significantly in the coming weeks… especially once the linked Marketplace goes into the game. Currently there is a bit of an Ironforge and Orgrimmar problem happening in New World, with two cities being the hub of all commerce on the server. Brightwood does a fair amount of trade as well, but nothing compared to Everfall and Windsward. Once the Marketplace can be accessed from any town, there are significant more reasons to spread out from the central corridor of the map. As I get to doing more endgame content it might make sense for me to move my Inn to Shattered Mountain, just to have rapid transit into that zone.

AggroChat #366 – FFXIV Endwalker Prologue Show

Featuring:  Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Last week we brought you the Epilogue show for the patch content following the release of Shadowbringers that brings that core story to a close.  This week we dive into the content following that, namely patches 5.4, 5.5, and 5.55 that serve as the prologue to the events that we will be experiencing starting November 19th with the release of Endwalker.  I feel like we probably know less about what is going to happen going into this expansion than we have previously, but we talk about what takes place and what we do know about the future.  We also talk a bit about our mixed feelings regarding specifically the villains that we are going into this expansion with.

Topics Discussed

  • Final Fantasy XIV Shadowbringers
    • Patch 5.4 – Futures Rewritten
    • Patch 5.5 – Death Unto Dawn – Part 1
    • Patch 5.55  – Death Unto Dawn – Part 2
    • Discussion of the Endwalker Media Tour

Farming Adjorjan

The other day when I posted my systems review post, one of the things that I highlighted was how annoying the gear snapshot mechanic was. Since then I have been trying to find a reasonable way to push this number up, and realistically the only way is by grinding something over and over and getting drops to slowly bump the number up. This has lead to me trying to seek out a way to do this reasonably without going insane in the process. Initially I had found a spot in Shattered Mountain with a circuit of a dozen or so Angry Earth and a single boss that had a pretty decent chance of dropping loot. However this took some time to farm the spawn and given that everything was 63 or 64 it had a high chance of leading to me just getting overwhelmed.

While doing some faction quests in Edengrove last night, I stumbled upon a boss spawn on roughly a one minute timer that drops loot almost every time you kill him. The NPC in question is Adjorjan and it is located in the Gasping Summit area shown on the above map. More than anything it also seems to have a higher than average drop rate of gear with gathering luck bonuses. I’ve picked up almost a full set of logging and mining gear and a handful of pieces of skinning. So far harvesting seems to be the most rare of the four, but I have picked up a few of those as well. Additionally I’ve managed to pick up a handful of loot drops that are legendary crafting items.

Last night we even ended up with a small party of four of us that happened to wander by and stuck around to see what all the commotion was. Having a rolling party made the farming go way more smoothly given that it is still a level 62 Silver Elite. Having a few folks there to talk with also made passing the time a bit more enjoyable. At this point I have managed to bump my gear score up to the neighborhood of 525ish and one of the guys I was farming with has pushed it up into the 550s in this one spot. There are a few weird drops however of level 19ish gear, which effectively feels like a wasted chance. However it wouldn’t be New World without irrational bugs.

So essentially if you are looking for a good way of bumping up your gear score, you might check this spot out and see if anyone is farming it on your server. So far it has been well worth my time and I guess I will be here for awhile until I push my gear score up a bit higher.

Night of Invasions

Good Morning Friends! The market is flowing once again and I was finally able to clean out my inventory of debris and list it on the auction house this morning. Compared to the state things have been for the last day that feels amazing. I have a feeling that we still have a proper patch ahead of us at some point, because I believe the downtime last night was just to address the shut off of “wealth transfer systems”. Can we just talk about how weird of a term that is for money flowing through an economy? I mean I guess it makes sense but also isn’t exactly the phase that comes to mind immediately. However given that they eventually shut off player to player trading so not even barter was working… it legitimately was a way of freezing all transfer of any assets.

Last night was a pretty exciting evening because there were four different invasions happening and I signed up for them all. The only one I did not actually get to participate in was Everfall, because it overlapped with First Light. So the irony is I spent the entire night defending territory for people other than the Syndicate. Eliyon and Warenwolf however made it into the Everfall Invasion, and finally got to experience what it is like. I have quite a bit of fun doing these, and it seems as though we made it further in the First Light than I am used to because I got to see the giant skull blimps that folks had been talking about… or as most people refer to them “Terminators”. All told for the evening I managed to pull in 1890 gold for defending three territories.

I tend to go into battle with either Hammer and Great Axe or Hammer and Sword, and the role play is that of Tank but the definition of what tanks do is a little different. Generally speaking we think of Tanks as taunting the NPCs and this absolutely works on a few of the waves. However the real role that we play is to crowd control the incoming encounters so that the ranged dps and folks on cannons can whittle them down before the next wave spawns. That means as things are running in we are trying to time those stuns and gravity wells just right in order to trap everything into a murder ball. I figure this works pretty much the same in War as it does in Invasion, with the key difference there being that you need to stand on the point no matter what happens.

Invasions however are pretty much always a lost cause, and I am not sure exactly what needs to be done in order to juice the outcome. I do wonder if this is scaled in a way that they are expecting every player to have 3 corruption trophies, be using corruption coatings, and stacking as much anti-corruption gear as you can possible get. I mean I would like to think that we have stacked pretty great players during most of these events, and last night several folks were abusing the hatchet bug in order to turn in massive damage numbers… and still we died horribly. I do hope at some point on the horizon there is a tuning patch that actually makes these events winnable. However in the meantime I am going to keep signing up because they are a good source of gold if I get chosen. Thankfully I have apparently not made myself obnoxious enough to Green or Yellow and they are still willing to group up with me.

In other news, yesterday was the Blizzard earnings call and the news was not spectacular. They of course tried to polish the hell out of that turd, but essentially neither Diablo 4 or Overwatch 2 are going to be released in 2022. That means that at least over the course of the next year the only thing that can possibly launch is Diablo Immortal, which will be entering another test phase soon. I am not sure how I feel about this honestly because maybe just maybe by 2022 I will feel less shame towards the thought of playing Blizzard games, and be able to partake of Diablo 4 guilt free whenever it releases. It also means however that Blizzard is going to have to spread that butter way too thin over the course of the year to try and keep players engaged without new releases. I don’t think there is any way in hell we get a World of Warcraft expansion next year either.

This news has unsurprisingly not been taken well by investors. The irony is… profits are up which means that they are coasting on micro-transactions. Patch 9.1.5 just landed in World of Warcraft, but I am not sure it is accompanied by as much fanfare as they would have hoped. It is one gigantic fan service patch and ultimately good for the people still playing the game, but I am not sure how many account reactivations it is going to trigger, especially considering FFXIV Endwalker is now 16 days away. There are likely going to be some rough times ahead for Blizzard but I hope that they actually make good on all of the demands by A Better ABK and by this time next year we can actually feel good about supporting them once more.