My Shaman and the Pre-Patch

I am not sure exactly what it is about World of Warcraft that causes me to constantly return to it. It could be the fact that I know the expansion is impending, or the fact that my friend Grace is back and leveling again, or it could just be that I find the rhythm of this game comforting in this time of uncertainty. Whatever the case I am largely focused on trying to get this elemental boy to 120 before the impending pre-patch. It is starting to look more and more like said patch is landing next Tuesday the 22nd, and with that disappears the Winds of Wisdom buff that I have been abusing to level all the things. I will truly miss you nonsense leveling speed because it was super fun to run up an army of alts horde side.

I still am not sure what bit flipped in my brain that suddenly allows for playing a caster to be enjoyable. I have long chided the “finger wigglers” of the world, claiming that it was not a thing that Bel’s do. However I am finding the pace and flow of leveling a caster to be terribly enjoyable of late. I don’t think it is enough that I will probably swap to one as a main, but it is still an interesting diversion. Right now I can legitimately say that I enjoy both the Elemental Shaman and various specs of the Warlock. I think Mage may still be a bit too squishy for my tastes, but the fact that I can heal myself up mid fight I think is what adds to the love of this Shaman.

With the pre-patch comes a slew of activities and a return of the scourge trying to invade Azeroth. Unfortunately gone are the really cool Judgement reskin armor sets from the Wrath of the Lich King event, and in its place are a bunch of reskins of the existing Warfront gear. The Alliance are getting brand new colors, and it appears that the horde are getting the same damned set we have had previously which sucks a little bit. Mostly for me I am looking at this as a way of gearing out characters prior to the patch since I have a feeling even with the squish this is ultimately going to be better gear than my alts are currently wearing.

WowHead has a guide to everything that has changed with the pre-patch and more importantly a guide to all of the Scourge Invasion events that I have been snipping images from. I have to admit the part that interests me the most is hanging around in Icecrown and farming the various World Bosses that are available. The base armor available for the event is item level 100 which is supposedly the “squished” version of 430 gear that comes from Normal mode Ny’alotha. I’ve heard that some items can be obtained at a 110 level, but I am not seeing this in the Wowhead Guide. The item that is probably going to be of the most interest is that Bronjahm is dropping an updated version of his bag that is 34 slots.

I am a sucker for pre-patches. I ground the hell out of the one that came with Legion and loved doing those Burning Crusade invasions. In that cause they also served as a really damned fast way to level a bunch of alts, and I remember doing this to catch up all of my Alliance characters at the time to level 100. It does not sound like the Undead Invasions are going to have this fringe benefit, but I do want to spend a little bit of time on my Alliance characters if for no reason other than to try and collect some of the unique armor appearances. As it stands my goals this week are to finish the shaman and prepare myself for a bunch of event nonsense starting next week. The launch of an expansion always brings out a sudden mania, but I will do my best to keep my cool.

Revisiting Division 2

A game I have not talked about in a really long time is The Division, or at least in the case of today The Division 2. For the longest time I have not known why I actually bounced off of this game so hard. It came out, I was enjoying myself and then in my faulty memory I just suddenly was not playing it anymore. Turns out what ACTUALLY happened is this game launched fifteen days ahead of Anthem. Anthem was a game that I had been clamoring to get my hands on and I ultimately threw myself into it entirely… for as long as that lasted. Quietly however in the background Division 2 was just being a good game, patiently waiting for me to notice it.

Ultimately I can thank Scarybooster for mentioning the game. The other night I was talking about being disillusioned with Avengers and not certain what I should be playing instead and he threw out Division 2. It turned out that I still even had the game installed, and at some point picked up the Warlords of New York expansion on sale thinking I would make a return. I found it odd just how easy it was to slide back into the game. I had some significant issues with the first game that I have never really been able to put my finger on. The moment to moment gameplay did not feel near as fun as it does in Division 2, and I am guessing maybe it is just because I feel like I have a significantly stronger solo kit in the form of a turret and a healing drone.

Additionally I feel significantly more sturdy than I did in Division, and that is combined with the fact that the individual encounters feel less bullet spongey. Whatever the case and whatever balance patches that have been applied, the state of the game at this very moment feels exceptionally good to be playing. I am not sure if I am just in a different place mentally, and maybe in a better mindset to approach combat tactically. It could be any number of factors adding up to the game clicking at this very moment in time. Whatever the case I am enjoying myself and mainly enjoying the moment to moment play of roaming the streets and helping people.

I think part of it as well is the tonal shift between the first and second game. There were a lot of moments in the first game where you were left wondering.. Are we the baddies? So much suffering was caused by Division agents and it did not help that most of your interactions on the streets were either shooting someone or watching civilians run away screaming at the sight of you. Now the game has shifted and after the fall of society a number of communities have sprung up, and you spend a pretty good amount of time helping these groups out. Little things like taking back an outpost from some hostile faction, then clears the way for the folks to return there safely. This then triggers caravans to move between settlements and these outposts and slowly converts a neighborhood to being mostly friendly folks trying to live their lives in the apocalypse, giving you even more opportunities for casual assistance.

The other thing that I dig is that I am finding it significantly easier to stay with a loadout that I actually enjoy. When I came back the other day I think I was level 16 and have since progressed to 23 with 30 being the initial level cap, and then New York taking it the rest of the way to 40. My gear of choice is a semi automatic rifle and a shotgun. I tend to spec the rifle to high stability, which allows me to use it long range to do some sniping, but the high rate of fire allows me to chew things down as they are getting closer. If someone absolutely runs up on me I can swap to the shotgun and drop them pretty quickly. I rarely if ever use the pistol, and it is mostly there as a last ditch “I ran out of ammo” option which seems to occur significantly less in this game.

My engagements tend to follow a pattern, where I will survey the room and look for a perch to set my turret up on an elevated position that can hit most of the targets. Then it provides suppression fire while I pick off the individual targets. If anyone clusters within range I throw a grenade, but slowly but surely I can chew down the initial wave until the boss and mini boss start to arrive. At which point I will pop my healing drone and hope for the best. I like that I can proactively destroy my drone and turret and I tend to wait out the timer while I search an area for anything worth looting, before ultimately triggering the next event. Division 2 is pretty good about giving you pauses in the action where you can wait things out if you so choose, and I appreciate this greatly.

You would think that it would not be enjoyable to play a game about the fall of society due to a biological agent… when we are effectively living through the fall of society due to a pandemic, but it weirdly works for me. Like I said above, so much of I think why it works so nicely is the change in tone. Division 1 was bleak and so much of my actions felt like the dying gasps of an old regime. Sure there is some of that in Division 2, but there is significantly more of the content that feels like I am actually helping folks out. I think that is why I enjoy roaming the streets so much because you are constantly coming across a caravan that needs assistance or saving some hostages from one of the armed groups. Those little moments make me feel far more like a wild west sheriff than a clandestine paramilitary operative.

A Main For Shadowlands

Before we know it, the new World of Warcraft expansion will be upon us. It is roughly six weeks away and my mindset has just not really been prepared for that. This post is going to be a little bit of a reprise of a twitter thread from last night, but I have been mulling over what exactly I wanted to play as a main for this coming expansion. I’m actually looking forward to Shadowlands because it seems to be a move back to the sort of storytelling that I particularly enjoy in World of Warcraft. I am happiest when we are focused on big threats and not the stupid red versus blue narrative that has been fed to us over the years. Since making the switch to Horde, I have become even more disillusioned with factional conflicts in part because there is zero nuance there. Not everyone is going to be a rampant nationalist, and there is very little room in that experience for anyone like me that just could not care less about fighting the other faction.

Saracell, Lodin and Ailah

I’ve been on a bit of a mental journey as I unpack the various phases I have had in World of Warcraft. I largely think of myself as the character I pulled my name from… Belghast, but in truth I have hopped around quite a bit between lots of different “mains” throughout the years. In Vanilla I spent most of my time as a Dwarf Hunter named Lodin, and this was in part because I had a death in the family and when I came back to the game found that everyone had leveled well past me. I started playing the Hunter largely due to the extreme solo capabilities and the fact that I could catch up to my friend group relatively easily. I stayed playing the Hunter because a friend and leader of the Late Night Raiders really wanted to replace a frustrating hunter, and that created a neat slot for me to fall into. Once I started accepting gear I largely felt obligated to keep playing this thing.

Babby Belghast in Zulgurub Gear

Towards the end of Vanilla, I wanted to play a Warrior Tank and my friend Ailah wanted to roll Finni her Holy Priest. We leveled the duo together and it was a thoroughly enjoyable experience. As I hit the level cap and started to get gear, I found myself tanking for lots of the LNR “alt night” activities like Zul Gurub and eventually started tanking Molten Core and Blackwing Lair for NSR aka No Such Raid. With the death of Late Night Raiders and the gear reset that came with The Burning Crusade I made the transition from Lodin the Hunter to Belghast the Warrior with relative ease. This was ultimately my main for all of Burning Crusade and the vast majority of Wrath of the Lich King. This will probably always be the character I identify with the most, because I did decide to transition from using Exeter as my internet handle to Belghast.

Belgrave the then Worgen Death Knight

Near the end of Wrath of the Lich King I was feeling really burnt out from the position I had found myself as being responsible for not only the Guild but as the primary tank for Duranub, our non-guild based raid. In an attempt to freshen things up a bit I switched over to maining the Death Knight that I had been playing with on the side and chose to do so sometime during the tail end of Trails of the Crusader and beginning of Icecrown. I loved how Blood felt, and I really enjoyed DPSing as Unholy… so it gave me two fun things to do and the Warrior more or less took a back seat to helping other teams out as needed. As I entered Cataclysm I found myself disillusioned with the game more than any particular character, but Belgrave served as my main all the way through Pandaria.

Belghast the Gladiator

I remember getting into the beta of Warlords of Draenor and not liking at all the changes that had been made to Blood Death Knight. I can’t put my finger on it, but something just felt off. At this same time Blizzard did some true nonsense and introduced Gladiator Stance… aka DPS with a Sword and Shield which has long been a fantasy of mine. So you can absolutely bet that as I came back to the game to play the new expansion I was focused heavily on dpsing with a shield. I even got back into raiding again and did so all the way through us clearing Heroic Blackrock Foundry. I also played as Belghast for most of Legion up until the point that I started to dabble heavily with playing Horde Characters and ultimately made the transition there. Even then I rolled an Orc Female Warrior also named Belghast and just transitioned from one Bel to another.

Belblight the incidental Main

With the launch of Battle For Azeroth, I had every intent of playing Belghast the Orc as my main. I even leveled her to 120 first, but I was not happy in the least with the state of Warrior tanking. So I rapidly poured effort into my Demon Hunter alt and quickly got it up to cap and started tanking dungeons on it. Belblight served as my main for pretty much all of BFA, but I have to admit while it was super enjoyable to play around on, it never really felt like “me”. It was a crazy fun thing, and felt extremely overpowered… but I missed the sword and shield game. There is just something about that fantasy that will always be significant to me… I like bashing things with a big plate of metal.

Belgrace Ascends

Towards the end of BFA I went on a mission to level as many Horde characters to 120 as I could, and of these… my favorite is Belgrace my Blood Elf Paladin. I am not sure exactly when it happened, but I started to view the WoW Tank Paladin as one of my other favorite classes the Diablo III Crusader. There are so many parts of the kit that feel similar, and once I made this connection playing as a Paladin started to feel more natural. The only healer I have ever enjoyed playing was a Paladin back in Vanilla, and I have always has an affinity for playing Retribution as DPS. So in theory Belgrace seems like a pretty likely option for who I am going to main going into the expansion.

Exeter fighting Exeter

The funniest part about this decision is that back in Vanilla I had ever intent of maining a Paladin. I loved the class in beta and duo’d it a lot with a Holy Priest. Then I found myself deeply disillusioned with the change from the strike system to the seal system. I was stubborn as hell and wanted to level as a Paladin Tank, meaning that I really needed to be leveling with other people. When the death in the family hit, it just became too damned hard to progress at a reasonable pace so I latch onto the hunter and that was that. I did push the paladin up, and this is a picture of Exeter the Paladin killing Twilight Keeper Exeter and dinging 60 shortly afterwards. The frustrations of trying to tank as a paladin during the Seal of Rage era ultimately lead me to create Belghast the Warrior. It just seems like the cycle has completed that I now look at playing a Paladin once again as we move into this new expansion.

The Covenants of Shadowlands

Now the only real choice is which covenant to play as on which characters. Right now I am trying to decide if I want to main Revendreth of Kyrian. Style wise I am drawn to Revendreth, especially as a Blood Elf Paladin. However the Kyrian Paladin ability seems like it would be damned solid for tanking and generating AOE threat. Also the Kyrian armor feels mighty Paladin-ish. The only Covenant that I have no real draw towards is Ardenweald. The whole Druid and Night Elf vibe is just not me, so I am going to resign that to my third string alts. Right now I am more or less expecting to at least level three classes on the first pass and here are the tentative choices.

  • Belgrace – Paladin – Kyrian
  • Belblight – Demon Hunter – Maldraxxus
  • Belghast – Warrior – Revendreth

I have no clue what I will play for characters after that, but the Night Fae abilities for Hunter and Warlock both seem compelling so it is likely going to be one of those two. The main reason why I am going Revendreth as a Warrior is that Condemn seems really good. Since Protection warriors can execute once again, it seems really good that this can be used as an opener and a closer at the same time and refunds some of the rage as well as applying damage reduction. I absolutely expect to charge in and condemn immediately. Demon Hunter and Maldraxxus is largely just a choice of giving him some really badass looking armor, and the brand applied seems pretty solid as well.

So as we sit on the precipice of another World of Warcraft expansion, what are your thoughts? Are you planning to also shift things up and choose a new main, or are you going to keep doing the thing you have always done? Drop me a note in the comments.

Legendary Farming Run

Yesterday after making my blog post there was an extended back and forth that took place on twitter between me and my friend Pete. When I wrote the post yesterday, I largely considered it to be a positive review of Avengers. However Pete latched onto the fact that I said from the start that this was not a “must buy” game. I feel like I need to delve into that statement a bit further, because one of the things that you have to take into account is that I poke my head into a lot of new games. On a pretty regular basis I will have friends ask me, if this is “the one” aka the game that is going to unite the tribes for an extended period of time.

I have disposable income that I can use to purchase games without really impacting my quality of life. That is not the case for a lot of my friends and there are many folks who can’t afford to pick up a game on the day it is released, or in this case the day that the pre-release happened. It may be two or three pay periods before there is enough free cash to be able to purchase a game. So often when that mythical date finally comes around that someone can buy their way into an experience… that the zeitgeist has already moved on past it. So in the case of Avengers, I do not think this game is going to be something that gains permanent traction, at least not without a good deal of content being released.

I have no clue what the case is on consoles, but at least right at this moment it does not have great traction on Steam. The all time peak was 4 days ago when the game had just over 31k active users. The 24 hour peak was 19,602 so a fall off in concurrency of 37% since launch and the game is effectively nine days old. I’ve not played multiplayer, as I am largely focused on the core single player gameplay loop with bots, but based on the experiences of friends it seems that maybe everyone is doing this thing? The queue times are rough, so unless you are bringing your own team with you, fast groups are not a thing that is going to happen.

All of these things are why I am saying that if you are looking for the next big MMO, then this probably isn’t going to be it. That does not discount the fact that I think the main story is extremely good and that I am still enjoying myself. Honestly based on the conversation with Pete it comes down to a difference in perspectives. I tend to latch super hard onto a single game and play the shit out of it until I reach a point where I disengage because I ran out of content. I’ve already begun to encounter the frayed edges of that now, because as of last night I have collected what is effectively an end game set of gear. I will likely jump around to some other characters in the coming days, but I am not sure how much alting I am going to be down for given that I have clear favorites and then heroes that I cannot stand playing as like Iron Man.

As I talked about yesterday, the highest gear that drops is 130 power level. After that you can raise that gear 10 points if it is epic or legendary, and the Major artifact will add another base 10 points to your power rating. So if I pour a copious amount of materials into the full legendary armor set and then my two minor artifacts and grind out the rest of my Major artifact I will be at 150 the gear cap. This will of course take a really long time, and will be nowhere as enjoyable as actually getting things to drop. However I have effectively reached a point where Captain America is “done for now”, allowing me to shift over to other characters and try bringing them up to level 50.

I thought I would share my farming run with you, because I am absolutely abusing the system in how to get drops. There is a mission called Stark Realities that has a few side objectives that are actually more valuable than completing the mission itself. Avengers uses a check point system, and unless you have completed any objectives you can exit out of the mission and start it again to keep farming the side objectives over and over. Sure this is degenerate gameplay, but it also was a fast way for me to raise my gear level. Lets just say that I did this for science, and for the ability to write about it.

There are three areas on the map that have things that you might be interested in, but after having run this several times I feel that it is best to focus on two specific side objectives for the maximum amount of benefit. The first is the hidden shield vault, and when you drop into the mission you are going to turn left and follow the zone wall around until a tracker appears under the objective on the left hand side of the screen. You could of course play hotter or colder until you find the switch on your own, but it will always be located in the same place so run towards that single solitary tree in near the center of this clearing.

Once you hit the switch the shield bunker will open and inside are two chests, one of which will contain a guaranteed piece of gear and a guaranteed minor artifact. I’ve never seen a legendary minor artifact, so it seems like the best possible thing you can get here is an epic which I have. After this you are going to follow the icon to the mission objective. This route is going to take you in from the side and will end up causing you to miss a bunch of packs, which in this case is a good thing given that you can effectively run all the way to the shield bunker without killing anything.

When you get to the objective a pack of 5 elites are going to spawn in around a bunker. You are going to completely ignore this pack and try and avoid them while going through the bunker gate and then hanging a hard left to go down the path shown in the above image. This will eventually dead end into an area with two side objectives. The first is going to be a single elite that has a guaranteed item drop, and the second is a chest that appears behind one of those destructible walls. Since I have been playing Cap, and there is seemingly no way to break down those walls I have just been farming the mob that has a guaranteed drop.

Once you take out that Elite, it will drop something and will be either a blue, purple or yellow. Once you wrap the pack up you can hit escape and choose the “Return to Quinjet” option allowing you to reset the mission and start it up again. When I was at my peak efficiency, this run was maybe taking two minutes to complete, and technically you can bail as soon as the elite drops. I however preferred mopping up the pack that spawns in with it because I have actually seen a significant number of bonus drops that way. Sure it is repetitive, but it is the sort of activity that is perfect to do while watching something on Netflix because it requires very little focus.

As for leveling other characters… sadly the most efficient way of doing so seems to be repeating the Harm missions over and over. Everything in the game gives you experience, even these tutorial missions. It seems like experience gain is not impacted at all by the difficulty that you are attempting, so that means your best bet is to queue up for anything with a large volume of mob encounters on the lowest possible difficult. You won’t get any gear drops in the Harm challenges, but you will get one to two levels per round until you get fairly high in level. At this point you can bump things up to Harm IV or Harm V which reward more experience, not because of the difficulty but because they spawn in a lot of mini boss type encounters.

I attempted to do some of this on Thor yesterday, and while I was perfectly fine grinding for loot… grinding for experience bored the shit out of me. So I figure I will probably go back to running missions because at least in that way I am getting some gear drops as I continue the leveling process and have a chance of maybe getting wardrobe unlocks through the rare and epic pattern drops. I’ve never seen a legendary pattern drop, but for all I know that might be a thing that exists in super rarity out in the wild. Grinding the levels also gives me a more reliable source of item materials which then can be converted into power level on Cap. For me at least that seems to be the best option, but for sheer speed… those Harm missions cannot be beat.