Season of Greed

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If you have followed my blog for any length of time you would know that I have a deep connection to Diablo 3 and periodically I do the seasonal nonsense.  When the concept was fairly new a bunch of us would get together on the Friday night that the season opened and attempt to push as far towards 70 as we could.  Over time this group has dwindled from having three teams of four players active during its absolute heyday…  to this past Friday just being me and Grace roaming around killing demons.  The truth is I often enjoy the more low key seasonal pushes than the bigger groups because you don’t feel like you are letting as many down if you need to take a quick break.

The other thing that has changed is that our speed and longevity does not appear to be anywhere near what it once was.  There were several times when we would stay up well past midnight pushing hard to get to 70 as soon as possible, and now..  we often tag out around 10:30.  I think this past Friday we managed to make it to 47 before running out of gas for the evening.  I picked up Saturday morning and pushed through to I think 68 before Grace and I got back together that afternoon and passed the finish line.  Thankfully with a demon hunter…  simply passing the finish line to 70 is enough to pretty much finish the seasonal challenges.

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Often times double demon hunter seasons start out as ones when we are not super into the process…  and are just wanting to unlock the basic seasonal rewards.  This season however we both seem to be interested in pushing a little further than those initial steps.  For the uninitiated there are four chapters that make up the standard seasonal journey, each including several achievements that you have to unlock like killing a specific boss at a specific difficulty or leveling up the blacksmith and jeweler.  These range from trivial to difficult and chapters 2-4 unlock a satchel called Haedrig’s Gift including 2 set pieces each time for a total of the full 6 piece set after completing the journey.  Getting to chapter four also unlocks whatever cosmetic rewards are available for a given season… which this time around was a back banner thingy (yes I know it has a name but I am drawing a blank this morning).

However after this initial four chapters you can unlock additional challenges that go through the ranks of Slayer, Champion, Destroyer, Conqueror, and Guardian.  At this point I have finished the Slayer step and am currently working on Champion and I am honestly not sure if Grace has defeated that step and moved on to Destroyer or is still working on it.  The ultimate reward is an additional bank tab which comes after finishing Conqueror, but this becomes less and less of a thing as you can only get four of these in total.  I’ve not gotten my four…  Grace has.  Demon Hunter with the Marauder set seems to be a reasonable option for pushing higher into the ranks than I normally do in a given season.

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Traditionally I play long enough to unlock my set and finish the cosmetic stuff and then check out until the next season.  This season started on Friday June 15th and if it goes as it normally does… will wrap up around September 15th.  What makes Season 14 special however is there is an event going on called the Season of Greed which greatly increases the number of Treasure Goblins that you encounter.  Firstly it feels like the encounter rate has been increased significantly…  but when you do find one you will get two copies of the exact Goblin spawned in at once.  This means double the loot every time you can get them down, making it feel extremely good to go out and take on things like Nephalem Rifts that already have a fairly high chance of encountering goblins.

I am admittedly a very loot-centric person and the fact that I have hot and cold running goblins on tap…  means I am way more likely to spend time roaming around and hunting the good stuff.  I’ve already seen myself spending a lot more time in Diablo 3 solo than I ever do during a season.  For whatever reason I am finding it extremely relaxing to get in and tear up a rift, but what I need to be focusing on is bounties since I am still down several gem patterns.  I think tonight is probably going to be all about doing a full round of bounties and then maybe knocking out some of those Torment 10 achievements needed for Champion.  All in all I am still very much a fan of Diablo 3 and I am super amped about the potential for a new Diablo project that they are ramping up the hiring for.

 

Upcoming Lapse

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I don’t really have much of a proper post to make today, but I did want to give my readers a heads up that it is highly unlikely that I make a post before next Tuesday.  Nothing bad is happening, it just won’t be reasonable for me to be posting much.  This makes it all the more inexcusable that I don’t really have much to say today.  I’ve been playing a lot of The Division and have managed to get back into the swing of things after the gear swaps I talked about last night.  Unfortunately I am having hell taking screenshots right now because both Fraps and the Nvidia Experience based fall back seem to not be picking up and taking the shots.  I am not exactly sure what is up but whatever the case I’ve been going into gaming sessions thinking I was taking a bunch of captures but not ending up with anything in the end.

The one new thing I have been playing around with is Survival mode, which was suggested to me by a lot of people.  The premise is you are trying to get to the dark zone in order to extract some cure that was found for the small pox based super bug that started the whole problem in the first place.  This in itself would probably be reasonable but there is a massive blizzard hitting New York and upon approach your Helicopter crashes…  puncturing your hazmat suit and leaving you stranded with only a pistol.  Essentially as you roam around you are fighting two problems…  the extreme cold and the fact that you have been infected and are trying to stave it off.  Either of those things can straight up kill you.

For the cold you wind up moving from building to building or fire barrel to fire barrel trying to stay warm while wandering out in a whiteout blizzard.  For the infection you can pick up medication periodically and use it to pause the timer that is ticking down.  On top of this… you lost your filter in the crash and need to gather up enough materials to craft a new one in order to move into the dark zone, get the cure and successfully extract.  If you choose to queue into a PVP session you are also up against other players who are trying to compete for the same resources and the same eventual cure.  To spice things up… you will also encounter the various factions from the game roaming the streets that will of course start firing on you the moment you come in range.

There are a number of things that you can do to improve your odds, because you drop in with a base set of green gear.  Drops occasionally upgrade your weapons or your armor, but everything is limited to this one survival session starting you back at square one.  The cosmetic clothing increases your survival against the cold letting you stay out longer before needing to run back and warm up somewhere.  The entire process is really interesting because it is basically this intense survival game in the middle of an MMO complete with hunger and thirst meters that you need to keep an eye on.  Basically the entire world is dead set against you and you need to keep moving, keep searching and keep looting to gather enough resources to be able to survive for a long periods of time as you attempt to cross New York, get into the Dark Zone and retrieve your cure.

From what I understand there are also a number of other gameplay modes that show up once you reach thirty… and as I am sitting at 28 I am feeling close enough to the finish line to try and push through this.  Super thanks to everyone who tipped me off to Survival since there were several of you.  I linked a guide video since I didn’t have much in the way of screenshots.

Listless Gaming

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Last night was a fairly fraught evening with me needing to spend more time than I would have liked dealing with work stuff.  By the time I shifted over into gaming mode I was struggling to find the fun in almost anything that I played.  Initially I attempted to get into Dishonored Death of the Outsider and managed to make a tiny bit of progress…  but in the end just wound up taking screenshots of the weird shit appearing in the game like this…  that I can only term as some sort of a monkey baron?  For whatever reason this game is struggling to hold my attention in quite the way that Dishonored 1 and 2 did and I am not entirely certain why.  It could simply be that I am still not the biggest fan of Karnaca and greatly prefer the vibe of Dunwall.

Whatever the case I made it to about the halfway point of a mission before needing to shut down because my wife needed assistance with something.  When I returned to my laptop I did not return to the game and moved on to rummage around for something else to do.  Evenings like last night are frustrating because it feels like I squandered the opportunity to have a good time.  There are times where my mind is just not in the right place to really enjoy anything so I sorta flail about until eventually giving up for the evening and going to sleep.  I wish there was a button that allowed me to purge my mind of worries and just be present in the activity I happen to be doing…  and before someone suggests it… meditation doesn’t seem to work for me.  I just end up sitting quietly thinking about the same nonsense I was thinking about before I actively tried not to think about it.

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So what did I do instead of playing something I had not experienced…  I started a brand new game of Fallout 4.  In theory I need to get Nexus Mod Manager set up on my upstairs machine and get all of the mods I like to use there.  This whole remote playing everything is interesting because there were a lot of experiences like Fallout that I managed to make work downstairs…  albeit in a way less pretty fashion.  I have to say I could really get used to this whole being able to play games in full resolution and fidelity…  from the machine that is most comfortable at that very moment.  I need to drag my spare laptop to work and see how well this process works over the guest network there because in theory…  it should be accessible from any online connection.  I could even try tethering my phone and seeing how playable everything is over a 4G LTE connection.

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I sorta always create the same basic character in Fallout 4…  which is essentially a version of the same character I create in any game.  Little details change but the rough outline of the “Belghast” archetype remains the same.  Incoming spoiler alert for anyone who might not have played the game.  I don’t even mess with customizing the spouse anymore, because I know a few minutes into the experience she will be long gone.  I so rarely play female characters in games because they don’t really fit with the whole unified character thing that I tend to do.

I am not rejecting them because they are female…  more that I am rejecting them because they don’t fit the character I keep wanting to play over and over in every single game.  I do fine in titles that have a strong female character that you assume the reigns of…  like Aloy in Horizon Zero Dawn or Lara Croft in the new Tomb Raider games.  However when you give me a game like the Mass Effect series that allows me to craft a tailor made character…  I will almost every single time create a “Belghast”.  I also have a lot of issue with the game if it impedes me from crafting this character…  which I experience a lot when playing games without beard options or “pretty boy” features.  Basically I am not really a fan of the whole Bishōnen thing.  Belghast is a battle damaged character and as a result I prefer whatever form that representation takes looks that way…  though I do worry that at times I am essentially creating a Marlboro Man.

My Bloody Corvo

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This weekend was largely all about the Dishonored franchise for me and making some serious progress through large chunks of it.  I wrote a bit about Dishonored 2 and Parsec the other day, but to recap…  Parsec is this really cool streaming client that allows you to play games with exceedingly low latency from another machine.  When combined with the fact that I have traditionally done most of my single player gaming on my downstairs laptop…  this ends up being a revolutionary change for me personally.  Dishonored 2 was the first game to release that my GTX 960M graphics card and 4th gen i7 processor could not handle.  I could not under any circumstances get the game to run at something I would consider “playable” and as a result I just didn’t play the game.  A little less than 2 years alter…  with me stumbling onto Parsec…  it was absolutely the first game I attempted because I hated that I never got around to playing it.

The reason being that I love the Dishonored setting…  and in truth it is probably as close to my ideal game universe as I could possibly assemble.  It has steam punk machinations, crazy tentacled whales, a cruel god that bestows dark gifts, and the ability to rack up an insanely high body count.  I love the lore and mythology of the world and the fact that it hints at things… and often times doesn’t tell us all the details.  There is a point in one of the games where it mentions there are currently eight individuals with the outsiders mark…  but then never fills in the details of who those eight are.  Even after consulting the Wiki…  there are a bunch of options but nowhere near enough to make up that entire gathering.  So just knowing that somewhere out there is another super powered being that you have not encountered makes every discussion you get into… feel a little more suspicious.  In my mind there is a universe where Dishonored and Bioshock could co-exist…  and unfortunately while they don’t link up neatly I would love to see some larger setting that connects the dots between the two.

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I remember when I first started playing Dishonored 2 I was not super keen on its design ethic.  Gone were the mist shrouded gloomy streets of Dunwall…  which were replaced by the sun bathed all too real deprivations of Karnaca.  I found it so much harder to skulk about and take out my targets from the shadows and was ultimately forced to change my play style in a way that used a lot more distraction than I was used to in the original game.  I also found the story largely incomprehensible because I had fallen for one of the great flaws of the Dishonored series.  Arkane studios expects that when you play one of their games…  that you have played every other piece of content in that series.  For whatever reason I never actually played the Knife of Dunwall or Brigmore Witches DLC, I think in part because I didn’t want to really play as Daud…  someone I looked at as the bad guy of the first game.  The truth is Dishonored is a setting where everything is nuanced.  Daud was no more bad guy than Corvo was a good guy…  they were just pawns in a larger tapestry being set in motion by the Outsiders uncanny knack for bestowing his mark upon deeply flawed and broken people.

The problem with not playing these two DLC episodes however is that the events leading up to the start of Dishonored 2 took me completely off guard and I was introduced to a character I knew nothing about… or in truth a pair of characters…  Megan Foster and Delilah Copperspoon.  So while I found the entire experience of Dishonored 2 enjoyable…  it felt way less engaging than the first one did.  The other problem I have with Dishonored…  is I am a high body count sort of person and the games love making me pay for my actions.  Effectively you can play the games in High Chaos or Low Chaos modes…  and your actions cause massive ripple effects on the ultimately ending of the game.  That means there is traditionally a good ending and a bad ending…  and if I am left to my own devices…  I always get the bad endings.  I tend to see anyone who stands in the way of my goal as someone I need to slice my way through…  and as a result I end up building a world bathed in blood that produces a rather disappointing ending.

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Knowing that I would ultimately want to play through Dishonored 2 again in as low a chaos manner as possible to see the other ending…  I decided to go ahead and play those two DLCs that I had skipped.  Now immediately after playing Dishonored 2 I would have said that I enjoyed it greatly but that it is was nowhere near as good as the original game.  The DLCs are that difference because after having completed both of them this weekend…  it immediately turns my opinion of the second game on its head because the entire experience becomes as deeply nuanced as the first one felt.  Essentially Knife of Dunwall and Brigmore Witches are a prequel to the events that happen at the beginning of Dishonored 2 and without knowing any of that lore… it feels really bad.  Afterwards however…  the end result feels glorious and triumphant as the pieces click into place and you can see this entire story happening behind the scenes that you as Corvo knew nothing about.

It also humanizes the character of Daud…  who was not a good man but also not anywhere near as evil as he seemed to be at face value.  He was a man who spent his last hours trying to repair the damage he had set in motion.  The high chaos ending of Dishonored 2 shows you that Corvo is just as flawed a human being as Daud was, and that ultimately each of these people bestowed the dark gift…  are on a bit of a course towards self destruction.  I am trying not to be super spoilery about the events of these games…  in case someone reading this has not played them.  Much like the Mass Effect series… I feel like Dishonored, the DLC and its sequel are must play games.  These days you can pick them all up for pretty cheap and I highly suggest you spend a couple of excellent weekends doing the single player thing wrapped up in that world.

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At this point however I have moved on to Death of the Outsider rather than an immediate second playing of Dishonored 2.  I’ve just barely started and so far it seems extremely interesting because the character of Billie Lurk is now one that I feel familiar enough with to be able to experience this story in full.  Prior to playing through the DLCs to the original game however…  that would have not been the case.  This gets back to the great flaw of this series… in that you cannot simply drop into a new title without having experienced all of the old content.  There are going to be so many things you simply never get explained…  because Arkane took the time to explore them in depth in another title.  I am secretly hoping that the Bethesda show this weekend shows us yet another excellent title in this line of games.  We talked a bit this weekend about how amazing the Dishonored-verse would make for a role playing game.  There are so many locations that are hinted at in the games that we never get to see, so I feel like the world can keep expanding.  I do however hope that the next titles are going to be like Death of the Outsider, in that they take a character connected to the events we have already played…  but not someone we have already explored the story arc of like Corvo or Daud.