Artifact Collector

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Today is of course the beginning of September which draws to a close the month of August… and with it Blaugust.  I really should be making a post about the initiative and such, but I am not quite ready to do so.  Expect to see this post within the next few days.  However I will say that I am really pleased at how well the more low key version of the event seemed to go.  What I want to talk about instead however is my Warrior, Skyhold and how freaking awesome it has been to go through this Norse infused Titan journey.  One of my favorite sections of the World of Warcraft lore is that of the Titans and Old Gods, but even more so than that…  Ulduar.  For those not familiar, Ulduar is this romp through largely Norse themed mythology as you are introduced to the “Gods” that we are used to hearing in a slightly different light.  So instead of Thor we have Thorim or instead of Hoder we have Hodir.  On one level I am sure folks think it is a bit cheesy, but I ate up every bit of it… and was constantly interested on which Titans we would see in the next expansion… and even more so which Old Gods we might encounter.  I remember being completely enthralled with tinfoil hat theories about Old Gods being buried beneath various sections of Azeroth, and even cool maps that tried to guess where the next one might be located.  All of this will come into play later, but mostly I have to gush on how thoroughly happy I have been with both the Warrior Class Hall and related content, and choosing Stormheim as a starting location.

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Everything about both the zone and the Warrior class seems to be steeped in the lore of the Titans… more specifically the lore of the Norse themed Titans.  Up until this point Wrath of the Lich King was hands down my favorite of the World of Warcraft expansions, and I didn’t really understand why.  Thanks to this expansion I am starting to, because apparently I love all things Nordic and more importantly Vrykul.  In Stormheim, you are introduced to a “good” faction of Vrykul called the Valarjar.  As a Warrior you end up as a champion of the Valarjar, and find out that they are all the chosen folk of Odyn.  Storyline wise you are diametrically opposed to Helya and the Vyrkul that follow her… that are a blast from the past the Kvaldir.  Now you would be forgiven if you don’t recognize the name, but the Kvaldir were a very specific type of Vrykul that you encountered several times in Borean Tundra and Howling Fjord the starter zones in Wrath of the Lich King.  They also made a similar appearance in Vashj’ir because they were ultimately the force waging war with the Naga during the Battlemaiden sequence of quests.  This expansion wraps things up neatly and while we already knew that they were essentially the dead lost at sea…  we find out that “Helheim” is where the dead of the sea goes to serve Helya.  There is this awesome quests sequence where you have to go into Helheim itself, and in many ways it reminds me of Coldharbor from Elder Scrolls Online.  I dinged 102 last night and I feel like I just barely scratched the surface of all that Stormheim has to offer.

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With 102 thought opened up the quest chain to allow me to collect the other artifact weapons.  So I ventured forth and set about to collect the protection and arms artifacts.  The protection quest was cool enough, but nothing to write home about.  The arms quest however… was pretty great.  This is a call back to the first paragraph of this post, and the speculation of where the old gods might be hiding in Azeroth.  Up until this point we have only really encountered three Old Gods…  C’Thun, Yogg-Saron, and Y’Shaarj.  There are rumors and speculations as to where the others night show up, and one of those locations has long be Tirisfal Glade due to a bit of flavor text.  During the Arms quest you venture into the Tomb of Tyr, which you find is located deep inside a lake within a previously unknown area of the Glade.  Inside you learn the story of Thoradin the King of Arathor who gave his life in battle with something buried underneath the Glade.  Much like the giant glaive embedded inside the skull in Darkshore, when you get into the tomb you see a sword embedded in something that was chained up Yogg-Saron style in a tomb.  In the process of retrieving the blade you wake Zakajz which appears to be Faceless One.  After doing battle you take up the sword and “execute” it in true warrior style, but more than that… it seems to lead credence to the theory that there is in fact an Old One somewhere beneath the Glade.  Why else would the Titans have chained something down there, and it also makes me wonder if Tyr’s tomb is going to eventually be the entrance once Bran Bronzebeard does some digging with dynamite and such.  I’ve barely scratched the surface of this expansion and I am already more excited about it than I have been since Wrath.  I really hope they finally make good on some of these plot threads and give us serious payoff in the process.

Expansion Retail Forgot

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Yesterday was of course the launch of Legion, or more so the first full day of the expansion.  I have a lot of memories of acquiring copies of World of Warcraft throughout the years.  When it launched in 2004, I was firstly in the “never pre-order anything” camp, and while there was a line out the door and down the sidewalk at Gamestop… I was able to stroll into Walmart at midnight and pick up my copy.  I remember Walmart having this huge display in electronics, the size you would have expected for a major movie release.  With Burning Crusade, getting a copy was significantly more difficult, but I still managed to roll into Walmart at midnight and snag one.  I did however spent the next few weeks going out at lunch trying to find copies for folks who could not for whatever reason seem to get it in their area.  When Wrath was released, once again I did the Walmart at midnight thing… and this time there was actually a line.  I had an awesome conversation with another warrior tank while standing in line waiting on our boxes.  However by the time Cataclysm came around… I believe that was the first expansion you could purchase a digital collectors edition and I did so happily because I was getting “too old” to be doing this midnight madness.  I had reached that point in my life when I just wanted to be able to log in and play, and didn’t care too much about how that happened.

With Pandaria I somehow ended up with another physical collectors edition, and at this point I don’t even remember how or why.  Now traditionally speaking around here… World of Warcraft Collectors Editions rot on the shelf.  Not in a large quantity, but up until recently there have been a couple of physical copies of Warlords of Draenor available at various stores.  I have a second account, and could use a second key… so yesterday I checked a few places to see if there happened to be one available.  The idea was that I would ultimately trade that CE key with a friend who just got the normal copy, given that I already have the digital entitlement on my battle.net account.  That plan however backfired in the most spectacular of ways because no one seems to have Legion in any form, let alone Collectors Editions.  Throughout the day yesterday I heard tales of Amazon switching orders to arrive on September 29th, and listened as several friends had to dodge and weave to get around this delay.  Throughout the day I checked Walmart, Target, Best Buy, and Gamestop…  none of which had so much as a single copy.  When I looked up Legion on the Best Buy website, it stated that there were no copies available in a 250 mile radius.  250 miles includes the Dallas Metro, Kansas City Metro, Fayetteville/Bentonville Arkansas area, Wichita Kansas, and Oklahoma City.

I refuse to believe that every single copy sold out, because that just seems impossible.  What seems far more likely is that there has been some massive shipping mishap, that involved delays to the central southwest.  The result however is that it feels like Legion was the expansion that retail somehow forgot.  While Warlords of Draenor was supposed to be this expansion to invite people back that had been gone a long time…  it feels like Legion is actually delivering on that promise.  It is going to be sad if it somehow misses its opportunity simply because the copies of the game are not available.  The truth is… my only interest in a physical Collectors Edition is the fact that it includes the soundtrack.  I wish that they would add that to the list of digital entitlements that you get when you buy the collectors that way.  I can also always use a new mouse pad at work, so there is always that bonus as well.  I however more than anything wanted to walk into Walmart and see a big display of pretty new copies of the game, in the hope that it might entice players to return.  It has been great seeing players coming out of the woodwork for the first time in years, and I guess part of me wants to see that continue.  Pretty boxes sitting on a shelf taunting you when you go to get groceries… seems to be an awesome way to guilt players into coming back.

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As far as the expansion itself…  so far I am enjoying myself.  It is a much slower paced expansion, but that is precisely what I had wanted.  I spent all night playing the game, from the time I got home around 5ish until when I finally went to bed around 10:30.  During that time I managed to make it to level 101 and about 15-20% into level 102.  As I had originally planned I went Fury this time around… which is quite honestly the first time since the launch of the game that I will not be leveling my Warrior as Protection.  I am sure somewhere something is turning over in its grave…  but more than likely it is just the old me that used to take pride in saying “Real Warriors Level Prot”.  Fury is fun as hell, but there was a period when I started on the artifact quest… that I questioned my decision.  I am guessing that maybe these quests are just a little “overtuned”… because I remember in beta thinking they were rough.  I died probably no less than a dozen times when I tried to do this as a Deathknight, and I probably took a half dozen deaths as a Fury Warrior.  Towards the end I was super carefully picking my way through the zone a single mob at a time, and kicking myself for not bringing any food into the quest.  That was ultimately the hardest part was that I had no real way other than bloodthirst to get back my health.  I finished it however and once I started Stormheim… everything leveled out and I have had no problem taking down any of the starred mobs solo.  So far I am enjoying the hell out of myself, but I don’t feel like I have spent enough time in game yet to give it much more than a thumbs up.

Imaginary Band

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Yesterday a good friend of mine from my Wrath raiding days, showed back up in my life suddenly.  Now this isn’t exactly a strange occurrence because folks know that I tend to be the ring leader of a network of gamers.  I am the one that tends to be good at maintaining connections with folks regardless of what game we happen to be playing.  So an attempt to get in touch with me, generally also means an attempt to get back in touch with a gaming core of friends.  The strange part of this whole experience however is when a few years pass between speaking.  In this case, it seems like every few years our paths cross, the challenge being that large swaths of time pass between and my memory is often times spotty at best.  Thankfully most people are super forgiving about me remembering the super granular details…  and I seem to be relatively good at the large picture as a whole.  The thing with the impending release of Legion next week is that this has been happening an awful lot in my life.  Running around and doing Events, means that I have casually bumped into a lot of folks from my past…  some of which I was interested in rekindling friendship… and others not so much.  We talked about the mixed bag that playing World of Warcraft since launch is on the podcast this weekend.  There are friends that I adored, and would still do damned near anything to help…  and then there were folks who were super toxic influences and lead to a lot of the anxiety ridden struggles I had as a raid leader.  Coming back to this game… and the server I have played on since the beginning of it all…  means I am ultimately going to confront a good deal of both.

I remember thinking yesterday how cool it would be to “get the band back together” because I miss raiding with some of these people.  The key word being “some”, because ultimately I don’t really want the band back together at all.  I want a revised image in my head of the band.  I want this amalgam of a bunch of different raid teams, from a bunch of different eras of the game.  I want to create the “All-Star Team” from my memory, but the thing is…  my All-Star team is not really the best players.  I found out my ideals for who I wanted to play with were vastly different than that of my friends during Cataclysm.  We built what we supposed to be the “best” team to raid with, for 10 man…  but my best was completely different than their best.  Ultimately when creating my team I would want to play with the folks I had the most fun with…  some of them were also the absolute worst at standing in fire.  They were fun to be around and invigorated my enjoyment of the game, and I didn’t give a damn if we had to take forever trying to learn this fight or another because their presence made me happy.  It is moments like these that I realize I play a vastly different game than most people do.  I play a game made up of the people sitting behind the screen at their keyboard, hanging out with me on a nightly basis… and not a game of abilities and number crunching.  At the end of the day for me at least, playing for victories is ultimately a hollow experience unless I did so with the people I enjoy playing with the most.

In a lot of ways this is what makes the Final Fantasy XIV raid group so special is that it is a bit of an amalgam of the two.  These are all people that I greatly enjoy playing with, but at the end of the day are also extremely good at the game.  Hell there are so many nights I feel like I am the “bad” that is being carried to victory.  While I largely said I would swear off raiding in Legion…  there is a big part of me that wishes he could form this same sort of group in World of Warcraft.  I want raiding to be a focus on having fun with friends and doing something together that we can’t necessarily do apart.  By the same token though, I don’t want to be concerned with damage meters, or reviewing the logs after the raid.  I don’t want to care if someone stood in the fire too long… or if we could do something more efficiently.  I want to just have a night hanging out with friends, talking on voice chat and killing bosses…  hopefully getting some sweet loot in the process.  The problem being that I don’t think World of Warcraft is that game, or at least its raid game… isn’t that game.  Final Fantasy XIV I can go into a fight not knowing anything about it… and learn everything I know from a series of attempts because it messages the mechanics extremely well.  World of Warcraft, I realistically need to read the dungeon guide and some third party sites to fully understand the mechanics of the fight and what I am supposed to be doing to counter them.  That is a huge difference, because one I can discover the fight with friends… and the other feels like homework.

Legion launches next week and I really don’t know what it has planned for me yet.  I am enjoying the game, and I am enjoying making my own way through it.  I am not sure if raiding will be part of that greater picture, but in the end I am going to try going with the flow.  So many times I have had a raid that I knew I was gearing for, when an expansion launched.  As a result I felt like I needed to push through the content to get raid ready within a weeks time.  This time around…  I am more focused on which character I am going to level first and which zone I am going to start in.  I have never gone into an expansion before with a complete set of characters, and ultimately liking something about each and every one of them.  If enough of these old familiar faces stick around… then I think I might want to try my hand at raiding again.  I am not super concerned with doing much more than 10 player/flex raiding if I do however.  Another thing that I would really like to do is set up a night to work on older raid achievements and get folks some awesome mounts.  I know there are several tiers where I am one or two achievements away from my own mounts.  The problem being that there just are not enough nights in the week to try and schedule things on, and continue to play other games.  Whatever the case I am trying my best to go into the Legion expansion with an open mind, and not really focused too tightly on what I am going to do… and when I am going to do it.  This is undiscovered territory for me, and it is going to be interesting to see what comes of it.

 

Can’t Quit It

Finally Finished

DONEWITHEVENTS

For most of this week I have been coming up with events in time when I thought I would be finally finished with the Legion Event.  Last night by all purposes should have been the end for me.  I managed to get the final item I was missing on my Demon Hunter, and you can now see the pretty spreadsheet is now at least largely complete.  Early on I decided that trying to get an offset weapon for everyone was going to be absolute futility.  Instead I started focusing on the weapon that I thought I would actually level my character with, so for my Paladin that meant a Retribution Two-Hander and so on.  Lodin my hunter I managed to get both a spear and a bow just because on my very first invasion I got the spear and had the foresight to immediately swap loot specs.  On all of these characters, I am not squabbling over who has Warforged and who doesn’t because I realize about an hour into the new content everything I am wearing will have been replaced.  All I was really looking for out of these events was a way to ease the leveling transition from “just dinged 100” to “ready for legion”.

Most of my characters before this event were sitting in a pretty raw 630ish state because I leveled them up and then never really played them.  My goal is to change that with Legion since on every single character there is a spec that I really find enjoyable.  The weird part about this for me is how I am suddenly no longer mentally blocked against casters.  I had a lot of fun recently leveling my Priest and Mage through the Legion Event, and I had an absolutely blast leveling my Warlock legitimately.  For years I have had this thing against “Finger Wigglers” and anyone around me for more than a few minutes in a game is likely to hear about it.  I am not sure what changed, but I have a feeling it is related to Final Fantasy XIV.  Over there I actually and legitimately enjoyed leveling as an Arcanist, and have been enjoying doing the Palace of the Dead as a Scholar.  Similarly I really enjoyed the little bit of time I spent leveling Black Mage, all of which maybe whittled down my resistance to not wearing plate armor and wielding a huge weapon?  The only bad part about all of this is that I have next to no good cosmetic gear for cloth wearers, so at some point I will be wrecking old content as a Warlock in the hopes of fixing this transmog gap.

The Keep Pulling Me Back In

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So last night for a brief period of time I thought I was good and done with the Legion Event…  then I got home and noticed that they were active in all six zones at a time.  So I decided to dip my toes into the pool and see how the waters were…  and next thing I know it I am running around zones with only a ground mount chasing the wave of folks clearing the content.  Doing the events on a low enough level character that cannot fly is frustrating… but shockingly effective.  At the beginning of the night, this was my level 24 Orc Warlock named Belghula…  and at the end of the night I was sitting at level 54.  Remember a few days back when I posted about Lore’s comments?  It doesn’t matter if their intent was to allow players to catch up their alts or not, the end result and the subsequent tweaks have made that exactly what the Legion Event shines at.  I realize I could be doing something else… and I even should be doing something else…  but I am having a really hard time stopping the machine.  This elevator ride has such good music and interesting prospects that I keep getting right back on it.  I am honestly not sure if I have enough time to get this one all the way to 100 before the end of this event, especially given that I really need to be doing other things…  but if nothing else I have leap past the old world content that I find the most frustrating right now.

Cataclysm was not good for the old world, and right now the leveling experience feels extremely disjointed.  The clear flow of zone to zone feels broken, given that a few minutes into each zone you’ve leveled to the point where you really should be moving to the next one.  There are two sides of me that are in constant competition when I am leveling.  The side that wants to finish quests… and the side that realizes the most efficient way to level is to jump zones the moment the Adventure Guide highlights and shows you have a new quest to start a brand new area.  I realize I am leveling with full Heirlooms… and that is a side effect of that, but in truth I am largely doing that so that I don’t have to worry about gear until I reach the end of the tunnel.  Nothing would make me happier than them releasing heirloom items for the rest of the slots, because that helms me circumvent one of my instincts while leveling characters.  I love getting gear… but more than anything it is that I want to be as well geared as I can be at any point in the process.  So I keep looking for upgrades so that I don’t feel “weak” while leveling, and the presence of heirlooms means I am at least geared “well enough” at every step in the process.  At least on some level though, it would be nice if the experience boost was something you could toggle off if you wanted to “stay awhile and listen” as it were… and experience the content as it was originally designed.