On Exclusivity and Microsoft

GamesCom Bombshell

rise-of-the-tomb-raider Yesterday was the first day of the GamesCom conference in Cologne Germany, and generally speaking during past conferences we have for the most part seen a repeat of what was just announced at E3 a few months before.  This year however we got quite the bomb shell dropped during the Microsoft press conference, in the form that they claim that Rise of the Tomb Raider is going to be an Xbox One exclusive title.  This of course caused a wave of outrage through the community in part because up until this point all signs pointed to this being yet another Square Enix multiplatform title.  In fact during the E3 event, this appeared as part of the Sony PS4 press conference and was not even shown during the Microsoft event.  The outrage that I see so far is far less about Xbone vs PS4 but the fact that at least on initial pass it seemed like it would not be coming to PC either.

If you dissect the message that was delivered you can see something subtle happening.  Every single time they mentioned that this was exclusive they played with the words a bit.  They kept repeating the carefully constructed phrase “coming exclusive for holiday 2015”.  Over and over at least four separate times they used that exact same wording.  So that screams to me that they are putting a lot of hype behind something that may or may not be the case.  There are always a number of 100% platform dependant titles on a console.  The best example of these are the classic titles that you can only get on a Nintendo console like Zelda, Mario, Metroid, Kirby and Kid Icarus to make a few.  Then there are titles that come out first one a given console, but later on ship on every other console.

On Exclusivity and Microsoft

This is after all a card Microsoft has played for years, trumping the supposed exclusivity of a given title that then not only comes out but in part becomes far more famous on another platform.  If you remember both Knights of the Old Republic and Mass Effect were XBox exclusives, yet in both cases the franchises came out on the PC and with Mass Effect it now exists on all of the consoles and was a massive sales juggernaut.  Similarly even during this generation both Dead Rising 3 and Ryse: Son of Rome were supposedly platform exclusive titles but in both cases they are being released on the PC.  There was even the situation of Ninja Gaiden II that was a platform exclusive, and then later Tecmo released the game as Ninja Gaiden Sigma II so that they could break their exclusivity agreement.  All of this leads me to believe that this is just more marketing chicanery from Microsoft and not actually a platform exclusive title.

Ultimately games are developed to make money, and right now with 5 million Xbox One units being dwarfed by 10 million Playstation 4 units, it simply does not make sense to ignore the larger platform.  Ultimately this was a master stroke on the part of Microsoft however if they manage to pull it off.  I wouldn’t exactly call Rise of the Tomb Raider a platform selling title, but it certainly helps to buff up a console that has floundered a bit in its first year.  A good friend of mine has this rule that he refuses to buy a console before there are five titles that he wants to play on it that he cannot get anywhere else.  I personally have found this to be a pretty good rule so far, and ultimately this lead me to purchase my PS4.  If I reached a point where I had five titles for the Xbox One… I would consider getting one, but for the time being I just don’t have any interest.

Results of Poor Messaging

Microsoft has reached this point out of some phenomenally poor messaging.  When the console was announced they made a series of blunders in trying to guess exactly what their console buyers would want.  All of the touting of its television features really lost me in the process.  I barely watch television, and when I do it tends to be for a specific purpose… to watch one show and then move on to the next thing.  The only channel I watch with any frequency is Cartoon Network, more specifically Adult Swim.  Even then the last time I sat down in front of the television to actually watch television on purpose was well over a week ago.  So the focus on the initial marketing message of the console by demonstrating all of the admittedly interesting things it can do with television…  really landed off in left field.

Since then he has been struggling to out message Sony who has quite frankly dominated the news cycle with some pretty innovative features.  For sake of fairness I personally own right now 2 Xbox 360s, a Playstation 3, a Playstation Vita and a Playstation 4.  So I am not exactly an unbiased observer here.  I have clearly chosen the Sony Platform over the Microsoft one in part because all of these consoles work so well together.  The other thing is that Sony has focused in with laser precision on a very specific message.  “This is a console about video gaming, and we want to provide you an awesome gaming experience.”  So far this message has worked and resounded with folks looking for a next generation gaming console and not necessarily a next generation media pc.

It’s About the Value

The primary reason why I jumped allegiance during the last generation is admittedly just how amazing of a value Playstation Plus is, or more so how disappointing a value Xbox Gold was.  PS Plus is a $50 dollar a year subscription that gives you tons of free content as a result.  I just made a list of titles I have gotten in the two years I have been subscribed to the program.

Dust 514, DC Universe Online, Ratchet and Clank Collection, Dead Nation, Unit 13, Gravity Rush, Wipeout 2048, Uncharted: Golden Abyss, Hitman: Absolution, Outlast, Resogun, Pinball Arcade, Infamous 2 , Little Big Planet 2, Ico, Shadow of the Colossus, Ratchet & Clank: All 4 One, Malicious, LIttle Big Planet Karting, Uncharted 3, Mod Nation Racers: Road Trip, Thomas Was Alone, Stealth Inc: A Clone in the Dark, Lone Survivor: The Directors Cut, Zen Pinball 2, Worms: Battle Island, Labrynth Legends, Zombie Tycoon II, Oddworld: Munch’s Oddysee HD, Hotline Miami, Grid 2, Brothers: A Tale of Two Sons, Payday 2, Metro: Last Light, Closure, Knytt Underground, Dyad, Bioshock Infinite, Darksiders, Saints Row: The Third, Batman: Arkham City, BlazBlue: Continuum Shift Extend, Poker Night 2, Joe Danger 2: The Movie, XCOM: Enemy Unknown, Borderlands 2, Soul Calibur: Broken Destiny, Tekken 6, Galaga Legions, Sonic & All-Stars Racing Transformed, Castle of Illusion, Jet Set Radio, Binary Domain, Vanquish, The Cave, Monster Hunter Freedom Unite, Street Fighter X Tekken, Dragon’s Dogman: Dark Arisen, Remember Me, DmC Devil May Cry, Resident Evil Chronicles HD Collection, Mega Man 9&10 Combo, Tomb Raider, Pro Evolution Soccer 2014, Battlefield 3, Sleeping Dogs, Deus Ex: Human Revolution, Sly Cooper: Thieves in Time, Trine 2, PixelJunk Shooter, PIxelJunk Monsters , Velocity Ultra, Soul Sacrifice, Stick it to the Man, Limbo, Puppeteer, Surge Deluxe, NBA 2K14, Warframe, Flower, Strider, Towerfall Ascension, Doki-Doki Universe, Terraria, Muramasa Rebirth, Vessel, Dead Space 3, Fez, Dragon’s Crown, Metrico, Rogue Legacy, Proteus, Road Not Taken, Crysis 3

That is 94 individual titles that I have gotten for free through either the console itself or the Playstation Plus service.  In many cases those titles are available on multiple platforms and as a result I get a copy for every platform it is avaialble for.  This is a huge deal for me, and not only do most of the titles have what Sony calls “cross buy” where if you buy a copy for any platform you get it on ALL platforms… you also get “cross save” on the newer games.  Lately I have been playing quite a bit of Rogue Legacy, and I can start a game on my Vita and then pick it up later upstairs on my Playstation 4.  On top of that if I have a game I want to play on my PS4 I can pick up the Vita and use it as a remote screen and even play it remotely.  Admittedly playing from your PS4 while not on the same network is a bit laggy, but the simple fact that it exists is mind boggling to me.

Now I realize that “Games With Gold” is a thing that exists now and they have been fighting to catch up, but at this point there have been 35 titles to Playstation Plus that has released 148 PS3 titles, 14 PS4 titles, 48 PS Vita titles and 87 psp/psone/minis titles.  I am admittedly bitter however for having paid for years of Xbox Gold subscription for what amounted to the permission to play games online and watch Netflix.  Since then they have reversed this decision and made Netflix a free software, but when I initially got my Xbox 360 you had to have the full gold subscription to use it.  Sony is just as much of a corporate monstrosity as Microsoft, but they have been doing a much better job of disguising that fact and giving me warm fuzzies along the way.  Since I still have all three of their most recent platforms, and even a PSP if we want to go back that far…  they are doing an awesome job of giving me reasons to care about each and every platform and more specifically the interoperability between them.

Share Play

Hands down the most interesting thing to come out of GamesCom for me was the announcement of Share Play.  The Playstation Now game streaming service has been announced for some time, and it is currently happening playable in beta, but for the time being it just is a poor value.  What Share Play does is take that same game streaming technology but flip it around to make it extremely useful.  Right now if you want to play with a friend, you both have to own the same game and log into it at the same time to meet up and play.  What Share Play proposes is that you can be sitting on your couch and your friend on theirs, but be virtually playing the same copy of the game together.  The idea is that you send your PlayStation network friend an invite to join your current game session.  At this point the game is then streamed to their console and you are playing together in the same session.

I have no clue what the ramifications of this technology will be and what sort of internet connection you will need to make it work.  Thankfully however most of my friends that I hang out with on a nightly basis also have some pretty beefy internet connections.  So I can see us getting a lot of play out of this feature.  Want to try out a new game, awesome… pop in my game and play with me and see if you like it.  Want to work together on some achievement, awesome…  let me send you an invite and we will work on it together.  That is the thing I like the best about the PS4 experience so far is that it feels very socially connected as I am constantly able to see what my friends are playing and especially during the Destiny betas we have been able to pop around freely.  The only negative I have so far is that the voice chat system is horrible, and as a result I still prefer to use teamspeak.

Wrapping Up

I realize that I am not an unbiased voice about the whole Microsoft versus Sony debate.  In truth there really isn’t much of a debate to be had in either direction.  Buy whatever console has the games you want to play on it and ignore everyone that is spouting off about your choice.  I made my choice based on the fact that it had more games that I wanted to play on it, and with the Playstation Plus service from the day I brought my PS4 home I already had a half dozen titles to play on it that night.  PS Plus and all the other consoles do an amazing job justifying the purchase of MORE Sony Consoles.  As far as Rise of the Tomb Raider, I am taking a wait and see attitude.  I think right now that this exclusive agreement is just a carefully marketed and cleverly worded announcement.  Will it ship on Xbox One first?  More than likely… but will it be followed up within six months to a year on every other platform?  Almost assuredly so, because so far if it is popular and demanded enough most Xbox titles see a PC release…  I am looking at your KOTOR, Mass Effect, Fable, Dead Rising and I imagine every other blockbuster that gets released for a Microsoft Console.

#XboxOne #PS4 #RiseoftheTombRaider

Revenge on Pharo Sirius

Robin Williams

robin-williams This morning is a rough one, more than anything because I don’t quite know what to say but at the same time feel like I need to say something.  It is unlikely that anyone was not touched by at least one of the many faces of Robin Williams.  You had the coked up version from Mork and Mindy, the family friendly version from Aladdin, the bawdy rapid fire version from Good Morning Vietnam and finally the extremely gifted and serious one as seen in movies like Goodwill Hunting and the Fisher King.  There was a Robin Williams for everyone, and he was absolutely adept at switching to just the right version of himself for the role.  Throughout the evening last night, folks kept popping onto TeamSpeak and announcing the news with shock that the words themselves were rolling off their lips.  In many ways it will be hard to envision a world without him, because he has been such a comedic force of nature my entire life.  He was like the tidal forces… just a thing that existed and we were quietly enriched for the presence.

He of course was a very public proponent of gaming, supposedly naming at least two of his children based on game characters.  The most famous of these was his daughter Zelda, because he was supposedly “playing a lot of Zelda” at the time.  He also struggled with all manner of addictions, so much so that I cannot think of cocaine without thinking of him at least in passing.  Brilliance often burns bright by standing far too close to the flame.  It is also reported that he struggled with depression, and I know specifically what that feels like.  You develop all sorts of coping mechanisms to push away the bad thoughts but they never actually leave you.  They are unrelenting in their pursuit of you and constantly gnawing away at the best of days.  I don’t really believe there is such a thing as a “cured” state, just “functioning better”.  So I choose not necessarily to wallow in the memory of this mans greatness, but instead to salute just how long he managed to chase his demons away before they consumed him.  At the same time I wonder just how long I will be able to accomplish the same.

A Room of my Own

ffxiv 2014-08-10 22-05-55-122 On a far lighter note, I thought I would show off my new room in the guild house.  Granted I don’t have much of anything in it yet, and primarily the things that I do have, I purchased because they were cheap.  It just felt wrong to own a private room but not have anything in it.  Tam has this glorious room with all sorts of rare items that he has crafted through goldsmithing, but since I have avoided crafting like the plague in this game I have very little to show myself.  The room was purchased with my recent wealth generated by the sale of some Materia that I got through questing.  Two of them sold for 100,000 gil a piece and the third sold for 500,000 gil giving me some money finally to play around with.  The private room in the guild house costs 300,000 gil but unlike other games there are no upkeep mechanics.  So even though it is crazy expensive to get housing, it is at least a one time expense.

At some point I need to dip my toes into the crafting system, because it seems like all of the really cool housing stuff is crafted.  Unlike some games there really doesn’t seem to be a ready made drop component here.  Like in EQ2 you could go clear specific dungeons and walk away with pieces of furniture or statues, but here you walk away with rare crafting materials.  In fact this has been the point of much disappointment as the last several bosses of most of the hard mode content drops nothing but crafting mats that are then turned into some of the best in slot items.  This was part of my major disappointment the first time playing the game, that nothing ever really dropped interesting gear out in the world.  I think maybe if I learned to appreciate the crafting system I would “grok” why I should care about getting that high quality Pieste Skin.

Revenge on Pharo Sirius

ffxiv 2014-08-11 21-49-34-777 Last night for me was mostly a night to catch up on the main storyline quest.  There are a number of trials that are unlocked post 50 through continuing down the main storyline.  Each time they add a new patch they add new storyline content, and at the not so subtle constant nudging of Tam I worked my way to getting caught up on the King Moggle Mog encounter, which is the first of these new trials you get to.  The problem is it causes you to run a series of dungeons and guildhests that no one actually wants to run ever.  As a result I had to queue for Sunken Temple of Qarn, aka the dungeon with the bees that one-shot unsuspecting players.  Overall the dungeon went extremely smoothly in part because as a Dragoon I could sit on the bees and interrupt them as soon as they went to cast the final sting spell.  After this I had to run through a couple of guildhests with amazing names “Hero in a Half Shell” and “More than a Feeler”.  The best thing about FATEs and Guildhests are the awesome puns.

ffxiv 2014-08-11 22-04-56-176 After I finished my guildhests we decided to go off and seek revenge on Pharo Sirius.  I guess at some point after patch 2.1 my friends had tried coming into here and gotten absolutely wrecked.  So it has been both revered and feared since, and they wanted to get revenge.  At this point we have significantly better gear, as at that time none of us had our relics and at this point most of us also have a good deal of gear to back said relics up.  While there were some extremely tricky parts, I have to say overall the dungeon went pretty smoothly.  They remembered enough of the pitfalls from before to keep us from getting hung up on them again, yet the boss encounters were still fresh enough that we had to do a good deal of thinking on our feet.  We beat the dungeon with plenty of time still left on the timer, whereas the first time they were here they hit their 90 minutes and simply ran out of time to continue trying.

Mammets of Halatali

ffxiv 2014-08-11 22-11-56-607 After clearing up our revenge issues with Pharo Sirius we opted to move on to Halatali Hard Mode.  Essentially we have been working our way through unlocking the various dungeons so that each of us can begin doing Hard Mode roulette in the duty finder.  Similarly we have a whole slew of trials to unlock before we can do those as well.  As of last night I am missing Hard Mode Stone Vigil, Hard Mode Haukke Manor and Lost City of Amdapor before I can do the hard mode roulettes, and I think Tam and Ashgar are just down to two of those.  The tentative plan is to run the missing ones tonight, and if not I can always directly queue for whatever ones I happen to be missing.  I would just rather experience the new content as a guild than with a bunch of random strangers.  Although I doubt we will have enough people to actually do the trials at any point soon, so I probably will go ahead and queue for Moggle Mog and Battle at the Big Bridge to get through those trials so that I can move on in the storyline.

ffxiv 2014-08-11 22-19-36-068 Just like the other hard modes, it seems things have changed since we last were here.  After working so hard to clear out the dungeon the first time, it seems as though a series of “friendly” gladiators have taken up residence in the dungeon and are prepared to challenge us to a series of difficult encounters.  I say friendly in quotes because each time you get near one of them they seem to heckle you with random sayings.  The whole dungeon reminds me a bit of the Crusaders Coliseum in World of Warcraft, and in fight you end up pushing your way through a bit of trash before coming up against another big boss encounter.  There were some extremely interesting mechanics, and in a few places we took some deaths… but managed to spring back and figure out the “thing” we needed to learn to defeat whatever horrible attack they were throwing at us.  As a whole I feel like this could be a dungeon run extremely quickly now that we know the mechanics.  All in all it was a pretty great night, and I managed to catch up on the storyline… and hopefully tonight we can unlock the rest of the dungeons.  I still have yet to set foot in Crystal Tower, but if all else falls through I might do that.

#FFXIV

Crafting Gae Bolg

Deep Cleaning

deepcleaning With the return to school rapidly approaching, this weekend we engaged in what has become a ritual of ours… the semi annual back to school deep cleaning.  With all of the travel over the last several summers our lives have become about trying to just keep moving forward.  As a result the house keeping falls a bit by the wayside.  I am adept at picking up and vacuuming but when it comes to actually deep cleaning a room, I lack the attention to detail that my wife has.  So yesterday we decided that we would devote a good chunk of the morning to getting a bunch of things done that needed to be done.  The above image is part of the load we ended up taking to goodwill that had been sitting around our house as clutter.

For me I mostly did the brute force cleaning, and the gathering and relocation of objects.  Once the brute force pass was done my wife would come in and do the fine detail work with chemicals and such since my lungs can’t really handle that sort of thing.  We worked together as a team and the house looks great as a result.  We still have a bit more laundry to finish up tonight, but overall the house is ready to go into the school year.  Personally I don’t so much care, but the cluttered house is a major stressor for my wife, and anything I can do to help her transition back into the school year to go more smoothly I am willing to do.  Over the next few days I know she will have several other things that need to get created or shopping trips that need be made all in the name of “back to school”.

This time of year is almost like Christmas for a teacher, but for whatever reason this year the back to school sections of stores have been pretty puny.  My wife as going through her past blog posts from previous years, and during this time she was constantly finding neat things to use in her classroom.  This year there has been nothing.  We did make a mad dash out to Office Depot yesterday afternoon to pretend we didn’t know each other and buy two separate bundles of 3 magnetic white board erasers each.  Once upon a time Office Depot used to let teachers buy more than the limit of sale items like that, but as a whole that store has really gone to shit.  If it was not the option we happened to have in town, we would likely never actually go to it.  They used to be extremely supportive of educators, but lately they have really screwed with their appreciation programs to the point where it simply isn’t worth the hassle and instead we just go to staples when given the option.

Errands for a Smith

ffxiv 2014-08-10 18-18-31-362 My gaming yesterday was largely about trying to play catch up and get attunements knocked out of the way.  For the last couple of nights I had been hoping to catch up with Warenwolf so that he could attune the needed Materia to both my Lancer and Archer weapons for their respective relics.  The relic weapon quest is something akin to the epic weapon quest from Everquest and Everquest 2, the primary difference being that now you can complete most of it through the duty finder.  The first step in the process is to craft a base weapon that Geralt the smith will improve into the relic weapon.  There are several ways you can go about this, the intended way is to farm Wanderers Palace for an item component, and then have a crafter of that type take it and some rare metals to craft together a weapon for you.  The more realistic way is to simply watch the market boards for someone who has already crafted it.

After dumping all of my free money into the guild house, I had to play catch up and finally Friday evening I managed to get enough gil together to be able to purchase the base weapon.  The biggest frustration I had is that you do not need a high quality weapon, as the conversion to the relic weapon will ultimately destroy the base item in the process.  However there seemed to be nothing on the market but high quality weapons, which demand a premium.  The next step is to take this weapon and fuse two materia of a specific type to it.  After that you bring it back to Geralt and he begins sending you on various other tasks.  The first of which is to defeat the Dhorne Chimaera in Coethas Highlands.  Both myself and Rae were working through this quest at the same time so we tag teamed all of the steps.

The Chimaera went pretty smoothly and was much easier than I remembered when we did it as a guild.  We turned in once again at the smith and he sent us into Amdapor Keep to retrieve some rare tome.  This group was a bit of a frustration as it was lead by a gladiator who had apparently not tanked the zone since release.  Once upon a time you could rush to the first bosses gate and skip all of the trash in the process.  He tried this twice and we failed twice, and then from that point on he was pissy the entire run.  This guy really is one of the first jerks that I have encountered in the game so far, however we kept our heads down and finished the dungeon without much issue.  After a quick turn in at the smith again we were off into Coerthas Highlands to “temper” the unfinished weapon through combat where you have to kill eight of three different types of mobs.

Crafting Gae Bolg

ffxiv 2014-08-10 21-32-31-504

After the weapon tempering phase it is on to do yet another world boss battle, this time Hydra which is located in as a sub dungeon in Halatali.  This fight went far faster and easier than I remembered as well so I was starting to feel excited that we might just wrap this up in a single night.  After turning in again it begins the hardest part of the quest where you have to defeat each of the hard mode primal encounters starting with Ifrit.  Rae and I were up to the challenge so we queued together and hoped for a quick run.  It turns out that when you queue as two dps it actually goes pretty quickly since the game tends to favor prebuilt chunks of parties over singlets.  When I was running these as my Warrior it felt like I was absolutely carried to my Bravura weapon.  It might be a side effect of the fact that Sunday is rarely a great day for random grouping, or we might just have gotten unlucky but each and every primal fight we encountered last night was a struggle to get through.

Ifrit for the most part went smoothly enough, taking us a couple of attempts to get him down.  Garuda on the other hand was a nightmare.  We had a pair of tanks that didn’t really know what they were doing and they were from the same guild.  The better geared of the two tanks was oddly enough less experienced.  It turns out that for roughly 200 hunt emblems you can get a full level 90 set of relic lookalike gear, and that is what both of these guys were wearing.  We wiped mercilessly and this scholar in the group was getting pretty pissy.  I mean I get being frustrated, but instead of trying to teach the players what needed to happen in the encounter they just wanted to rant and rage.  Rae stepped up to the plate and explained the encounters and after we got a three stack of the echo buff we managed to push through it.

Titan is without a doubt the most difficult of the hard mode primal encounters, and this time it was no different.  Once again we did not experience the carry factor that I had when I was running up my warrior.  Everyone in the party seemed to be similarly or lesser geared than the two of us.  Lots of bad things kept happening including the second healer just standing in stuff constantly and dying early.  On the attempt where we beat it, all of us died to various effects and a group of four players… a Scholar, a Monk, a Gladiator and a Warrior managed to push Titan down the last quarter of his health winning us the battle.   I wish I could have given each and every one of them a player commendation because wow… they really were badasses.

ffxiv 2014-08-09 23-09-29-293 Thankfully during this entire process I managed to get enough “bookrocks” to not only craft the weapon Gae Bolg but immediately turn around and upgrade it to the ilevel 90 version as well.  Early in the day I had decided to queue for one of the hardmodes and while we made it through just fine… I felt like I was pulling down the party because my Dragoon did not have his relic weapon.  Now that I have it I feel like I can queue for the harder dungeons with more confidence.  As part of the whole running around yesterday, both Rae and I attuned ourselves for Crystal Tower, which is as Tam explained it “Baby’s First Raid”.  I am hoping to run that tonight and maybe get some more upgrades, but thanks to the spiffy weapon I picked up I am no longer quite so worried about dragging down the team.

#FFXIV #Relic

Amazing Neighbors

10 Years 10 Questions AggroChat Edition

Last night was another Saturday evening which means we recorded another episode of AggroChat. This week we were joined by Rae, Ashgar, Kodra and Tam who will hopefully be becoming a much more regular member of the cast. As per my post yesterday morning, my good friend Godmother is working on a thing for the 10th Anniversary of World of Warcraft. Last night we decided to skip our normal podcast and instead took up the Alternative Chat 10 Years 10 Questions survey. As a result we ran a bit longer than our normal cast, but since we will be without Kodra next week we wanted to push through all ten questions. I have to say I really enjoyed this trip down memory lane, and even though I know a lot of the information we talked about… I still found out a few interesting things in the process. I am hoping that we gave Godmother some usable content.

I am really happy she is doing this and I look forward to reading and listening to the end result.  I believe she has a master plan of doing a documentary podcast about all of this stuff and our responses.  While all of us are not really current WoW players, we all owe so much to the game including our friendships.  None of us would have known each other without this game and that is pretty crucial to all of us at this point.  As Kodra says during the cast, we have a lot of love for each other and it is entirely thanks to this game that we may or may not want to play anymore.  I figure that even among the former players we all have to give the game props for giving us so much in the process.

Amazing Neighbors

ffxiv 2014-08-09 17-32-46-316 I have to say that our trip through Final Fantasy XIV just keeps getting more charming.  In the 2.1 patch shortly after we quit they put in housing wards.  In these semi-instanced wards you have various plots of land that you can purchase for an exorbitant amount of money.  The interesting thing about this is that they become a sort of player made town as they have market boards, summoning bells and vendors on top of all of the player housing.  I wrote about this some time ago but we found an amazing plot of land in a very heavily built up ward in the Limsa Lominsa area called the Mists.  Just like we apparently lucked out on picking the right server we also apparently lucked out and picked one of the coolest wards.  Within moments of us plunking down our house we had neighbors welcoming us to the area.

Friday night however something even cooler happened.  It turns out that the other residents of the ward decided to create a neighborhood based linkshell.  Now we are constantly chatting and getting to know the other awesome members of our ward including the massive guild that lives up the hill from us.  It has been awesome to get to know everyone.  The above screenshot is me and a member of that guild randomly breaking out into the Manderville dance while standing around at the market board.  I took a bunch of screenshots because we were almost perfectly synchronized and it ended up pretty awesome to watch.  The little things like this in this game just make me so happy.

It is almost as though we stepped through a time machine and found the server community that assholes forgot.  Even as we have moved into harder content, the folks are still extremely chill and willing to work with the people who don’t know the fights.  The end result is that even when I have good reason to gripe at someone for failing miserably to do something… I find myself NOT saying anything, or instead being supportive because I just don’t want to do anything to damage this amazing environment.  The way people interact with each other reminds me of those early days of Everquest and Dark Age of Camelot… when individual player reputations still mattered and everyone held other players up to higher standards.  I am so amazingly happy I decided to re-up Final Fantasy XIV.

Hard Modes with Friends

ffxiv 2014-08-09 23-58-19-757 Last night after the podcast we all decided to stick around and work on some hard modes.  I have to say we all kinda dreaded just how hard these might be, but in reality at the 55-60 overall gear score we were sitting out they were difficult but also very manageable.  I don’t want to get too much into the various strategies because one of the biggest joys for me is figuring these things out completely cold.  However I have to say I really enjoyed myself, and we managed to run Hard Mode Copperbell Mines and Hard Mode Brayfloxs Longstop.  In both cases the fights were challenging but after a bit of thinking on our feet we managed to push through and succeed.  I look forward to doing the other hardmodes because they were really rather awesome.

What makes them so cool is that unlike World of Warcraft heroics… these are entirely new dungeons.  When you step foot into Copperbell MInes for example, there are giant holes in the wall where the mobs from the first version popped out, as well as things like a broken elevator that are the results of your last trip there.  To make things even cooler the dungeon music has been changed slightly as well and is more akin to the heavy metal themes to the various primal fights.  The zone I absolutely cannot wait to do is Hard Mode Haukke Manor since the original version is this awesome Castlevania like romp through a Haunted Mansion.  The hard mode version absolutely has to be amazing, so maybe later this evening we can get that going.  For the time being I am absolutely eating up every moment of this game, and I still have a long list of things that I want to be doing.

#FFXIV #AggroChat #Blaugust