The Pause Button

It’s Not You, It’s Me

WildStar64 2014-06-25 20-39-45-594 Right now I find myself struggling to get excited about anything in the MMO genre.  I think I part I am feeling this overwhelming feeling that there are so many games that are not MMOs that I want to be playing.  For years I have just defaulted to playing an MMO for so many different reasons.  For starters it was more or less my social lifeline and the primary way that I kept in touch with all of my friends.  The guild House Stalwart that I lead and still do lead more often than not in absentia of late…  was a vessel in which I collected all of my friends in one place.  During the heyday of World of Warcraft this was a glorious thing, and kept me tied to the game because it was the place I could hang out with everyone at once.

When I entered the twitter and blog community this shifted considerably, and I started wanting to hang out with new and different people and had pure hell trying to incorporate all these new friends with my old friends as well.  Sometimes it worked, sometimes it didn’t and the end result has been a series of games played with a small subset of friends each time something new came out.  I guess over the last few weeks I have realized that I no longer need the crutch that is MMOs as a way of capturing my friends and hanging out with them.  At this point I pretty much have contact with everyone I have ever gamed with seriously outside of said MMO.  Just because I am not playing the same game doesn’t mean I no longer have access to those people.

The Pause Button

eso 2014-06-25 06-08-35-784 At this point I really want to indulge my absolutely insane steam backlog, and start playing my way through it.  In part this is because a single player game has something that an MMO will never have…  a pause button.  Over the last few months my wife and I have gotten more serious about exercise, especially since getting our fitbits back in March.  Neither of us necessarily like doing it, but we know we need to and the payoff in the long run will be a much improved life.  So much of my gaming life has been about getting home and getting everything done that needs to be done before gaming “primetime”.  The problem is our exercise routine doesn’t fit into this plan, since in general we need to wait for things to cool off before going out and about.  Sunday I made a walk in a heat index of 110 degrees, and that is not something I want to do again anytime soon.

What this means in reality is that I really cannot get involved in anything at all until I get back from my walk.  This also means that for sake of sanity sake…  this only gives me an hour or two to do anything structured and still be able to get up and around in the morning in a non-zombie state.  So right now my exercise routine has pretty much destroyed my ability to do group MMO content, which is the primary reason why I plan MMOs in the first place.  I don’t mean grouping to quest or grouping to PVP… but grouping to run Dungeons.  Without the drive to do the next dungeon, the MMO experience I am finding is rather bland.  At the very least that thing that used to drive me higher and higher in level just isn’t there right now.

The Treasure Trove

EoCApp 2014-07-06 22-20-27-002 I am not saying anything dramatic like I am done with Wildstar or Elder Scrolls Online or World of Warcraft or MMOs in general.  Instead I am giving myself the leverage to not care about them if I so choose.  I am sitting on what feels like a gold mine of narrative games that because of the feeling of having to log in nightly to whatever my current MMO was… I did not play.  So you are likely going to see a lot more single player game coverage… and significantly less multiplayer coverage.  I guess this is the good thing about having a blog format that revolves around my whims and not necessarily a specific game in it.  I might end up losing some readers in the process, and I guess I am okay with that.  I have become known for being an “MMO Gamer” and while I won’t stop being that, I will probably focus on more of the content that I would normally talk about during Steampowered Sunday.

Right now I want to actually finish some games.  I have this horrible habit of getting near the end of a game, generally within an hour or two of beating it and losing the drive to push across the finish line.  It is like I had so much fun playing the game that I don’t want the experience to end, and if I never go back and finish it up… it never has to.  Right now I am within two hours of being the new Wolfenstein game for example, but I have been reluctant to do so…  because I really enjoyed the experience on the way to the end.  I am honestly the same way with novels and my bedside table is strewn with a ton of half finished books.  In games the journey has always been so much more important than the destination…  so I guess I avoid finishing the journey.  All of that said it is something I would very much like to change.  Back in the era of Nintendo, I had challenges with friends to see who could beat a specific game the fastest…  so I know that me is somewhere deep inside waiting to get out.

Autopilot Gaming

Wow-64 2014-07-09 06-37-39-536 All of that said… what did I end up doing last night?  Playing World of Warcraft while watching movies.  I was in the mood to hang out downstairs and watch stuff off Netflix, and after making a couple of attempts to play various games I settled to playing WoW.  I have lost the ability to ONLY watch Television, after having done it as an activity while I was doing something else for so long now.  That said games like Divinity: Original Sin require too much of me to be able to play them and keep track of a movie at the same time.  WoW on the other hand is almost pure muscle memory at this point… I don’t have to think about the game to play it.  So I decided to fire up one of my army of new hordies over on Scyers and at least get one of them into my guild of horde friends Bloodmoon Chosen.  For years I have made an attempt to play Horde, because I have a large number of friends over there as well as Alliance.  However because of my desire to have all of my slots available for Alliance, I kept relegating the horde to an alternate account.  With the merger of Argent Dawn and The Scryers server, this gives me the ability to have 11 Alliance characters and 11 Horde characters.

The first movie of the night was Odd Thomas… which was familiar sounding but I did not have a clue why.  It was staring Anton Yelchin… aka Chekov from the new Star Trek series, and more or less I have liked him in everything I have seen him in so far.  Turns out that maybe somewhere deep in the bowels of my mind I realized this was a book series by Dean Koontz, but when folks on twitter informed me of such last night I was surprised.  I really enjoyed the movie in a more action hero Donnie Darko kind of way, which likely makes zero sense anywhere other than my own head.  It was good enough that it makes me want to track down a copy of the novels and read through them.  I’ve never been a huge Koontz fan, and generally I tend to consider his novels a bit on the cheesy side…  but I dig this protagonist.  I like the whole unlikely crusader for good aspect of the story, and it tends to be a trope I enjoy in most movies.

the-raven-dvd-2d The second movie of the night however was not nearly as enjoyable.  One of my guilty pleasures is that I like John Cusack.  I am a huge fan of movies like Grosse Pointe Blank and High Fidelity, but the unfortunate truth is that Cusack tends to play exactly the same character in every movie he is in.  Edgar Allen Poe likely was a neurotic mess… but Cusack’ particular brand of neurosis doesn’t quite work here.  Additionally while I can get behind the transformation of the cerebral Sherlock Holmes into the Robert Downey Jr. badass action hero…  this doesn’t work at all for Cusack and Poe.  I am honestly not sure what I was expecting, but after the high that was Odd Thomas I was just looking for something else and this movie showed up in one of my Netflix streams and I figured what the hell.  Unless you are supremely bored and have literally watched everything else of substance in your movie feed…  I would highly suggest skipping it.

Impressive but Still Beta

Auto Update

“Wow, I’ve never seen that happen before” is generally something you never want to hear uttered from an auto mechanic.  That said at this point my wife’s vehicle is fixed and ready to go and seems to have no negative impact.  Apparently on the Pontiac Torrent there are two different sizes of bolts that can be used to attach the tensioner.  Quite simply when they replaced that part they used the wrong one, and as we were driving Sunday the vibration and force sheared the bolt off completely causing the serpentine belt to shread, and at the same time stopping the flow of motion to both the water pump and the alternator.

The good folks at Hibdon were more than willing to fix the problem, and after getting the vehicle towed there yesterday morning they had already fixed everything by mid day.  It is one one of those “honest mistake” type situations, and I don’t fault them for it… especially since they are also the ones responsible for making it right.  It was a grand inconvenience but thankfully my wife really had nowhere that she needed to go yesterday.  I cringe when I think how much worse this could have gone had the bolt sheared and she lost power to major systems while out on the highway with no place to really pull to the side of the road.  We were likely saved by the fact that it happened so close to our home and we did not drive it long enough to cause a radiator boil over.

Steam In Home Streaming

steamstreaming One of the problems with having multiple machines is that ultimately the game you happen to want to play is not installed on the machine you are sitting at.  Yes I realize this is a first world problem, as I am extremely lucky to be able to have both a nice gaming laptop and gaming desktop, but this is something I have tried to deal with for some time.  I’ve tried gaming over various versions of remote desktop, and none of them work well enough to offer a passable experience.  I am not sure who mentioned it first, but the other day I said something about steam logging you out when you tried to log in a second machine.  Apparently this has not been the case for some time.  What happens now is that you see all of the games available installed from all of the machines you happen to be logged into on your network.  The cool thing about this is instead of the play button you now see a Stream button as shown above.

Last night I decided to try this out, and I had some mixed results.  This all started because I decided that I wanted to play catch up on True Blood which meant needing to hang out downstairs with my laptop.  True Blood is one of those shows where about halfway through the third season it went off the rails and I stopped caring about it.  That said at the same time I felt like after spending that much time watching it… I felt committed to seeing it through to the end.  Like if I stopped my choice to watch it in the first place would have somehow been invalidated.  Sadly this is how I end up feeling about most television, and why I am still watching Bleach after all these episodes… when essentially every season is EXACTLY THE SAME.  All that aside the game I wanted to play last night was not installed on my laptop, so it was either steam streaming or a 10 gig download over wifi.

Impressive but Still Beta

I have to say that the actual game play was rather impressive.  The game I was streaming was not exactly fast paced and action oriented… in that I was playing Divinity:  Original Sin.  There was a minor input lag, but I seriously might be the only one who actually would have noticed it.  For example I refuse to use a wireless mouse because I can feel the slight hesitation of the wireless lag…  whereas none of the rest of the world seems to be able to.  The biggest thing I noticed is that it felt like I was watching YouTube video.  Since you are in essense streaming video across your network, there was a certain measure of blurring and artifacting of the screen.  This was most noticeable when confronted with large areas of a dark color, but it was not bad enough to be anything more than an annoyance.

The deal breaker for me however was that every time I tried to alt+tab out of the game to check something… the stream would crash out, and in a game where saving your progress is important this meant that a couple of times last night I lost a bunch of progress.  Alt+tabbing is something that is just habitual at this point, and I have done it before I even realize I did it.  So all of the problems I had with Skyrim apply here, in that either I have to force myself to NEVER alt tab… or I have to deal with the consequences of my actions.  As a result I decided to just simply deal with installing yet another game in two places.  Unfortunately since Divinity: Original Sin does not use the steamworks cloud save functionality… this also means I will be manually copying saved games between the two machines each time I decide to switch systems.

Steam in home streaming is of course still very much a beta product, and hopefully they will fix the alt+tab thing.  When they do I can see myself using it quite a bit more often, especially as my laptop ages.  What this really gives you is the ability to play games using the full horse power of your gaming machine, while on another machine that simply acts as a viewer and input device.  I’ve even seen video of someone playing games at full frame rate using a chromebook with linux side loaded onto it.  If they ever get internet streaming working, and manageable lag wise… this means there might be a time when you could play all the games on your home machine from your tablet while travelling.  What I would love to see is for this to work in a more universal fashion, so I could play the games from my PS4 while sitting at my PC or versa vicea.  I don’t think we are anywhere near there yet, but it gives me hope that maybe at some point we will be.

Old Addictions

GameCapture 2014-07-08 06-38-41-777 Over the weekend there was a point where my wife needed to get out of the house and do anything.  She had been sitting in the house for over 72 hours at that point, and just needed to see something other than the walls around her.  While we didn’t really have much in the way of errands to run, I decided to co-opt the trip and run around and visit a few pawn shops.  I’ve always loved going to pawn shops, because you really never know what you might find there.  Since I hate paying full price for anything, they are a smorgasbord of potentially awesome things for cheap.  One of the various ones we went to had a bunch of their Playstation 3 and Xbox 360 games for as low as $5 a piece.  I picked up used copies of Tekken 6, The Simpsons Game, Metal Gear Solid 4, Heavy Rain and a copy of Fallout 3: Game of the Year edition.

One of the things I have always been curious about is playing Fallout or Elder Scrolls on a console, so for $5 I could not pass the the chance to see “how the other half lived”.  When we got home I had this grand idea of testing out all of the games… but never actually made it past Fallout 3.  I booted up the game and spent the next three hours playing it before I realized how much time had passed.  This is one of those games that I can play over and over and never quite get bored of it, and I always thought it was the ability to modify it that made it so intriguing to me.  Playing on a console I have no modding at all available, so I realize it really was the game itself.  I am completely happy to wander around with wastes with nothing but a pistol, dispensing justice.

Last night after we finished our walk I went back upstairs to cool down, and made the mistake of turning on the television and continuing the journey into the wastes.  Next thing I know it is 12:30 and I am scrambling to get back to Megaton extremely encumbered, but at the same time completely unwilling to drop any of my plunder.  This will be interesting to say the least.  One of the “mods” I always install when playing the PC game is something that removes encumbrance, because I absolutely hate playing the inventory management simulation that is a Bethesda game.  That said at this point I feel committed to seeing just how well the Fallout 3 experience translates to a console.  Additionally it has been a really long time since I have played Fallout 3, as more recently I tend to play New Vegas when I get the fallout itch.  It is amazing just how much more I like Three Dog, than Mister New Vegas.

#SteamStreaming #Fallout3 #PS3

Divinity Weekend

Auto Excitement

For the most part we hung out around the house yesterday and devoted most of the entire day to working through the mountain of laundry.  As the day drug on, my wife had a few errands that she wanted to run so around 3 pm we got ready and took her vehicle as it needed gassing up.  For some time it had been squealing mercilessly, but she took it to an auto place Thursday and they replaced what I believe was the main serpentine belt assembly and tensioner.  At this point I am just parroting the talky words they told us, because I am very much not one of those guys that knows anything at all about cars.  Miraculously the squealing went away and we were super happy to no longer have to listen to it.  Yesterday for the most part was the first time we had driven it since that day.

As we were heading back to the house we were driving along our street and a pickup truck passed us, and at the same time we heard this noise.  To me it sounded like when you drive over a hot tar road and some of the chat flies up into the undercarriage.  I didn’t really think much about it, and my wife thought maybe the truck threw something out at us…  until she noticed that the battery light came on… and at the same time our engine started overheating.  We were really close to the house so we limped along and pulled in.  The engine fan was working harder than I had ever heard one work, so when we got in the driveway I popped the hood to let it get more air.  Thankfully there wasn’t the smell of anything burning, so I think that part at least is good.

We were maybe a block from the house when it happened, so we decided to go walk down to where we heard the noise to see if we could find any evidence.  I was already overheated at that point and the walk did not help.  We found no evidence of anything in the road, but while walking my wife called the auto place that we took it on Thursday, and they said that pretty much the only thing that could have happened was that the serpentine belt had broken.  Now we have to have the vehicle towed to this this morning so they can work on it again.  Luckily since they did the work, pretty much everything should be covered.  I am just thankful it happened while we were running errands and not while my wife was driving 45 minutes to work… stranding her on the side of the road.  Thankfully we have AAA and they will tow us for free, we just have to arrange that to happen this morning.

Divinity Weekend

Divinity2 2014-07-04 09-47-42-646 For me finding the Divinity Franchise has been like discovering that Fallout or the Elder Scrolls had been hiding under my nose all this time.  One of the things that drives me forward in games is the rich setting, and Rivellon has been built up to be this really cool thing over the course of several different games at this point.  While I have not played the original Divine Divinity and Beyond Divinity… you are given a lot of the lore that comes from that game in Divinity II as you play through it.  So essentially I know the basic elements that happened, as you are dealing with the ramifications of them throughout your play as the Dragon Slayer.  Friday during the day I pushed forward with Divinity 2 and go to the end of the game.

Divinity2 2014-07-04 10-34-22-097 I don’t want to give any spoilers, because you really need to pick this game up on steam and play through it yourself.  But I have to say the ending is an absolute sucker punch.  I did not see it coming, nor did I expect any of the ramifications of it.  That said thankfully Divinity II:  Flames of Vengeance quite literally picks up moments after the ending of Divinity II:  Ego Draconis.  The only problem there is that after the fever pitch of the ending of the first half of the game… I just could not take playing any more in Rivellon for a bit.  So after beating it I played a little Bioshock Infinite and then Saturday I worked my way through as far as I managed to get in Tomb Raider.  I know at some point soon I will pick up Flames of Vengeance because I want to know where the story goes from there.

Back to Rivellon

DCApp 2014-07-06 08-13-00-53 Saturday I returned to the setting of Rivellon, this time decades before the events of Divinity II during the war that ensued after the death of the King Sigurd.  Essentially all of the half dragon children of the king fought for control of the land, and you play a nameless, faceless character under the tutelage of the greatest wizard of the setting… Maxos.  If you want a full and proper review you should totally check out my SteamPowered Sunday feature on the game from yesterday.  As I said in my review… the game is deeply confused as to what it wants to be.  At times it is a Civilization clone, other times a Starcraft II clone, and in still other times a dragon air combat game.  All of these disparate parts are wrapped together in a really interesting narrative firmly rooted in the conflict and setting of Rivellon.

I feel like Larian had this story that they wanted to tell about the period of strife after the death of King Sigurd, and didn’t quite know how to tell it.  Since they have never really been bound to only creating one specific type of game or another…  they opted to use the best vehicle for them to tell the story of a war… and that is the 4X and RTS genres.  The game is deeply rooted in the roleplaying fabric of their setting, and as you move through it you make decisions that effect your council of generals and the allied races assembled.  Additionally for the first time you get to see a proper map of what the world looks like and which races control which territories.  There is so much fertile ground here for future games and setting that have not been explored in any fashion.

Shortly before our eventful trip out to run errands I managed to finish the main storyline.  Unlike many other conquest type games, there is no big cinematic however as you wander around the ship you get to listen to how each of the various members of your crew feels about the events.  The overall experience was enjoyable for me, but I don think it would have been had I not had a firm grasp of the lore of the game before sitting down to play it.  This is very much a conquest game for Divinity fans, and nothing else.  It is enjoyable enough on its own and the assemblage of parts leads to a fun game play experience… but the hook for me is the storyline and nothing mechanically that I am doing.  The real payoff in playing this game is that it filled in a few more puzzle pieces in the evolving narrative of Rivellon.

Original Sin

EoCApp 2014-07-06 19-29-50-035 After the excitement with the automobile, we were so ungodly hot after our hike that we went for a swim.  When I got back upstairs I wanted to chill out a bit, so I broke the “turtle” for a bit and hopped on voice chat.  Kodra was online and we decided that we should try and play Divinity: Original Sin as a duo.  This apparently is the superior way to play the game, and since the release Tam and Ashgar has been working their way through the content talking about how awesome it was.  The game uses steam for match making, but doesn’t actually use steamworks as a server.  Instead one player starts the game and controls it, and the other player connects into that game.  This means that the player that begins the game will be the one that saves, and has the actual game files on their machine.

EoCApp 2014-07-06 19-21-47-476 I created my traditional “Belghast” character based off the fighter archetype, and was pleasantly surprised that even with the limited customization options I was able to create a character appearance I was happy with.  Another surprise is that as a fighter, apparently I also have one of the better heals in the game with cure wounds.  So not only would I be the tank for our group but also be a healer when we needed one and could not rely on potions.  We set off into the world and decided to do the tutorial dungeon.  For the most part everything was going really well, and then the connection issues started.  At first I got disconnected from Kodra’s server, and when I reconnected I was sitting in the boss chamber with no way to return to him.

EoCApp 2014-07-06 19-36-55-790 I didn’t even make it through the dialog before I got another disconnect.  We manages to get through the boss fight, and open the door for him to make his way into the encounter to join me.  On the way to the first town I got disconnected again.  At this point we ran a ping test for both of our connections.  Mine tested out almost perfectly 0% packet loss, 21 ms ping and 1 ms jitter whatever that means.  Kodra on the other hand kept getting varying results and the second time he ran it he was up to 3% packet loss, and 15 ms jitter.  Additionally while my ISP was rated at 4.39 out of 5 for quality, his is rated at 2 something.  So while so many of his problems were in fact coming from a six year old machine… there is also most definitely an ISP component happening there as well.  Rather than continuing on frustrated… we just gave up on the co-op notion for the night.

EoCApp 2014-07-06 22-58-35-411 I created my own game and started playing through the tutorial.  I have a feeling that Divinity: Original Sin is really Larian’s magnum opus.  This game is so ridiculously content dense that I cannot fathom just how many hours of playtime it will take to be able to see even vaguely close to everything in it.  I spent a good two hours faffing about, and I have quite literally done nothing past the first town.  I am still meeting and engaging with every single person in it.  This game brings back the proud RPG tradition of talking to everyone being important.  One person in a line of four might have a single tidbit of information the moves your quest forward.  Additionally you want to barter everything that has the option, because you never know what someone might be carrying and willing to part with.  I’ve seen otherwise generic NPCs carrying around blue quality items already.  This game is going to be a blast, and is likely going to cause me to stay out of the MMO scene for a little longer at least.

#Divinity #DivinityOriginalSin #DragonCommander #DivinityII

Dragon Commander: Divinity

A Cursed Bread Maker

Last night we recorded our thirteenth episode of AggroChat.  In various cultures the number thirteen can be either a positive or a negative, and going into the show I was not quite certain how that would shake out.  Apparently for us however, thirteen is a very unlucky number.  Last week Ash, Kodra and Tam were off hanging out together, and one of the activities was to build Kodra a brand new machine.  All of this time we thought his intermittent problems were related to running on six year old hardware.  Apparently whatever demons infested his previous machine have jumped ship and are now residing in the new one.  We had trouble keeping him online and when he was online he seemed to have issues broadcasting.

All of that aside I think we had a pretty good show last night.  We talked about a hole bunch of topics including Tomb Raider and the fact that I maybe just maybe finally enjoy narrative gaming experiences.  We also talk quite about about Thomas Was Alone and how that game manages to get the player emotionally attached to a red colored rectangle.  We also talk about Rob Pardo leaving Blizzard and the potential effects, as well as the idea that no one person is really that responsible for anything in a game.  Additionally we talk about the Divinity series of games, and how the publisher seems to be able to stick to just one genre.  We did pure madness this time, due to some confusion on my part we ended up with five guests.

Dragon Commander: Divinity

DCApp 2014-07-06 07-24-29-89 As has been the case so many times… I added a game to my wish list in part as a way of tracking to see if it goes on sale… and then another friend comes along and griefs me by adding it to the pile of unplayed games.  I say grief in the nicest possible sense of the word, because Ashgar has supported this thing I call Steampowered Sunday so many times in the past with an interesting game that he would like to see me play.  This time around he ended up purchasing a four game pack and decided he would not play Dragon Commander for some time.  As always I am extremely thankful of his generosity, and the fact that it pretty much determined what game I would be playing this week.  I am still pretty new to the Divinity setting, but so far I have to say I love the universe that it is set in.  I am glad that I played my way through Divinity II this week, otherwise I would have been completely clueless playing this title.

DCApp 2014-07-06 07-27-53-25 At face value this game is a rather pretty 4X title, and were it only for that the game would be forgettable.  The game is extremely confused as at times it is a Civilization clone, other times an RTS like Starcraft, and other times yet a flight simulator.  What makes the difference however is the narrative of the game and the lore of the franchise backing it up.  As a result the game takes you on this deep quest to win the hearts and minds of a kingdom and at the same time defend it from your mad half dragon brothers and sisters.  The game itself is set before the events of Divine Divinity, Beyond Divinity and Divinity II: Ego Draconis.  As such you play out the events of your quest alongside Maxos the wizard that is spoken of in Divinity II in an attempt to liberate the world.

You’re Going to Need Friends

DCApp 2014-07-06 07-26-36-21 The storyline centers around your command carrier the raven, a ship that holds many dark secrets… not the least of which is the fact that the ship itself is a bound demon.  In order to power the infernal machine, Maxos has bound Corvus the Raven demon in a special chamber that eventually you can enter.  The rest of your ship is made up of ambassadors from each of the races of the games setting, as well as a number of gifted generals that you can call upon to guide your troops in battle.  At various points these ambassadors will want to meet with you, an the above picture shows a three way discussion happening between the generals Edmund and Catherine and the Dwarven ambassador Falstaff Silvervein.

DCApp 2014-07-06 07-42-10-10 On board your ship you have representatives of the Dwarves, Lizards, Elves, Undead and Imps…  and each time you do something that benefits one faction you inevitably piss off two others.  Like so many of these games it quickly becomes a juggling game to try and keep most of them happy in the process.  Making the advisors of the various races happy seems to earn you cards that you can play that can turn the tide of a battle.  These give you surprise troops, or a tactical advantage or even there is a card called “Genocide” that lowers the population of an area before attacking it.  I’ve not actually used this one, but had the enemy play it on me multiple times and it can be rather devastating.

Taking Territory

DCApp 2014-07-06 07-28-30-99 Through the bridge of your ship you have access to the map view of your territory.  From here you can assign one building per area be it a War Forge that allows you to build units, or one of many other buildings that gather some form of resource in a turn by turn basis.  From here you try and gain a foothold against your siblings that you are locked in a land war to control as much of the Rivellon heartland as you can.  Combat is resolved in one of three ways.  You can pay one of your generals to lead your forces for you, giving you some tactical advantage in the process.  You can let your army lead itself, which seems to only be advisable if you have an extremely superior tactical advantage, or you can take up the banner and lead your forces yourself.  The limitation is that you can personally lead only one battle per turn, and similarly you can only have a single general lead your forces per turn as well.  This means that you want to limit combat to as few volleys as you can per turn.

DCApp 2014-07-06 07-35-50-40 When you choose to lead your own forces the game changes yet again.  This time around you are presented a real-time strategy playing field where you conquer resources on the map and use them to churn out more troops to eventually overwhelm your opponent.  The interesting thing about this mode is that I tend to leave it in reserve for battles where I do not have a very obvious superior tactical advantage.  There have been fights that I came into the conflict with a single unit, but through the RTS game play get the best of my opponent and push forward with a victory.  If this were not enough, you also have the ability to quite literally manifest yourself on the battlefield and take your dragon form to attack the enemy.

DCApp 2014-07-06 07-38-09-29 When the map starts there is a counter in the center of the HUD counting down how long before you can take flight and join the fight as a dragon.  When you do, you become a nearly unstoppable killing machine with a series of dragon powers that either hurt enemies or help your fighters.  From the air you can wreak havoc on enemy buildings, or hover over your troops and heal them from above.  To make things feel even cooler…  you are a Dragon with a freaking jetpack.  Personally as enjoyable as this mode is…  I tend to try and RTS my way through combat as much as possible without taking to the skies.  There are moments where you think that this game is ultimately four different games that they built, but couldn’t really decide on which one to finish.  However each of these elements is integrated so well into the whole that it just feels natural.

Embracing Controversy

DCApp 2014-07-06 07-26-58-98 There are some really odd events that play out on board of your ship, and a number of conflicts that you will be called to resolve.  Early on you are chosen to pick from one of four princesses paraded before you, and I opted to go for the one that seemed the “sweetest” which oddly enough… was the undead princess Ophelia.  Moments after tying the knot she confides in you that she is wracked by a debilitating disease that will eventually eat her bones from the marrow outwards.  There is no known cure, and her father the Undead Advisor forbids her to research any of the options as such things are considered to be heretical.  However with your permission and the protection of your ship…  there are a number of increasingly twisted things that you can do to resolve the issue.  All of them with some pretty severe moral implications as you are tested to find out just how far you would go to save your bride.

DCApp 2014-07-06 08-13-32-84 Similarly you have to deal with all manner of moral and ethical decisions as you engage with your crew.  Some will attempt to bribe you to look the other way as various things happen.  There is one specific event where an undead artist is revealed to have been a lesbian, and after her death the undead have taken to the streets trying to purge all of her art as heretical.  Do you step in and preserve her works, or do you let the course of undead society go unimpeded.  Similarly there is a general who is by nature a very misandrist character.  She comes to you telling you that she and the other female general are not making near as much as their male counterparts.  Do you do the right thing and increase their pay, while at the same time angering all the males on your ship?  The game does not shy away from presenting issues pulled from our own times, including the ratification of gay marriage.  All of which gives the setting and lore that much more of a living feel.

Sum of All Parts

DCApp 2014-07-06 07-40-07-38 If you  were to take apart all of the different games that make up Dragon Commander, you would end up with a passable but uninspired civilization clone, a passable but uninspired starcraft clone, a political intrigue and romance sim, and a dragon flight combat game.  None of the parts is really that amazing on its own, but when combined together with the woven narrative of trying to save your kingdom from the hands of your insane siblings the game becomes extremely compelling.  This is a truly ambitious title, and it is carried out with such charm that you tend to overlook the rough spots here and there.  The hardest part honestly is the fact that the tutorial could use a bit of refinement.  It took me a couple of games before I felt like I was getting the hang of it enough to survive for long.  If you like Age of Wonders and Starcraft and have ever wanted to fly a dragon with jetpacks, I highly suggest you check this one out the next time it goes on sale over on steam.  It has definitely managed to eat the better part of two days for me, and as soon as I finish with this post I plan on going back to the game and playing some more.

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