For The Cat

Hey Folks! Last night was a bit of an odd night. We got started a bit later than normal and I also did not sleep for shit Tuesday night… which put me in a bit of a funk. I came close to just begging off of shenanigans but I am very glad that I did not. Going into last night we had seven dungeons to run and Alexander… which I honestly had forgotten about. I am glad that Ace kept that in mind because quite honestly that was probably my favorite bit of the evening. We attempted to legitimately queue for Alexander but given we are on Dynamis… the queue was not moving at all and I did not really want to force an entire group of mentors to do it with us. So instead we duo’d the content which was a heck of a lot of fun. We greeded everything and I know I walked away with enough bits to get to pieces of gear, not sure what Ace managed to pull.

Alexander was the very first raid that I was there to participate in on day one. As a result, it means a heck of a lot to me, and experiencing it again on brand new characters was amazing. The best part of this place is the music. It is just so damned good and honestly… the fights are pretty amazing as well. It was this wild trip down memory lane that was priceless. We cleared the first four parts of Alexander and unlocked the second part… which I think leaves us three dungeons to potentially run tonight. Friday night I will be mainlining Path of Exile, so before we ultimately take a break in this journey we are absolutely going out on a bang. The top shelf absolute bestest part though… the cat that lives on top of the Illuminati leader’s hat. On some level, I had completely forgotten about that.

Before all of this though we churned through Neverreap, Fractal Continuum, Saint Mocianne’s Arboretum, and Pharo Sirius Hard. Yet again we encountered another Reaper who could not stand still and kept standing in front of the boss while ping-ponging around the fights. I have been told by my reaper compatriots on Mastodon that this is not normal behavior but… I keep encountering it over and over. Like I am used to Bards and Machinists going willy-nilly because they don’t have to stay still while attacking but Reapers seem like this game’s Demon Hunter. I remember really hating Neverreap when it first came out and I am not even sure why. There are a few pulls that are bigger than normal, but between my cooldowns and Ace’s expert healing, it was no big deal at all.

This entire experience of going back and seeing things with fresh but wisened eyes continues to be so much fun. If you have a friend that you could convince to participate in this sort of nonsense, then I highly recommend it. Honestly, even if you just want to solo your way through Eorzea, it is probably a great experience. For years I have thought Alting in FFXIV made zero sense because nothing was account-wide and you would be essentially resetting all of the progress you had made to that point. In fact I absolutely remember chiding Ace about it once before when they created an alt because I could not see giving up my stable of high-level jobs or any of the kitsch that I had unlocked along the way. I was wrong… I was so very wrong. It is worth it for the experience of getting to pretend you are seeing it all for the first time again.

Legitimately… the last decade has been extremely rough. I’ve aged far more than ten years… and chipped away bits and pieces of my mental fortitude and well-being. However, going through this experience has honestly been healing. I had convinced myself that there were all of these things that I just couldn’t do anymore… that I was not equipped to do anymore. I am sure this sounds somewhat dumb… but mental barriers are real things and they are hard to push past. I feel younger today thanks to the nonsense we have been getting up to than I have in a very long time. I also feel more equipped to capture the joy in day-to-day life than I have been in quite a while. I am not saying that playing an MMORPG is the key to happiness… but doing so with a close friend sure doesn’t hurt.

Anyways! Tomorrow I will probably be on my Path of Exile nonsense but I am looking forward to one more night of doing fun content before we take a bit of a break.

A Good Night

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Last night was as the post title might give away…  a really good night.  Lately in Final Fantasy XIV I have been caught up in one of two different grinds.  The first being getting everyone to 50 by running floors 51-60 over and over again in Palace of the Dead.  The second being leveling crafting through the use of the Ixal beast tribe quests…  which is significantly more time consuming that it initially seems.  There have been so many nights I have completely squandered the entire evening trying to get that last high quality item needed to turn in a quest.  This past evening however we ran group content, and actually had a full team of eight players.  Granted at some point during the evening we lost Mor, and Neph is in Iceland and unable to game with us…  but we have built back up to a large enough group that we can do things together without queuing in randos.  Not that random players in Final Fantasy XIV are ever really a problem… it is just nice to not have to explain that we are hashing things out on a voice chat that they don’t have access to.  The prime target of the evening was Zurvan the last of the warring triad.  While I was not really a huge fan of Sephirot…  I have to say both Sophia and Zurvan are awesome fights.  Zurvan is a bit more of a good old fashioned avoid the shit fight… but still very fun to tank at least.

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After finishing up Zurvan we got another person keyed for the last part of Alexander by running them all in sequence.  I have a feeling we are ultimately going to be doing a lot of this at some point given that both Stormrazor and Muspel are coming up through the ranks.  It sounds like at some point we really need to run the early Alex for Storm, which is absolutely a thing we can do.  All in all the Alex fights are extremely fun…  except for maybe that middle section.  There are definitely some memorable encounters, but I simply don’t like it nearly as much as I like the first four and the last four.  I actually managed to roll lucky and walked away with an accessory and a belt, which takes my total item level up to 247… which I am simply hoping is high enough to avoid another gear wall during the next batch of content.  That has been the problem with Heavensward and one I am hoping they are fixing for Stormblood…  the hitting of walls that are not super easy to get to through casual content.  I still feel like they need to be doing a round of hunts each item tier to help folks catch up in a solo manner as well as through doing group content.  Final Fantasy XIV as a whole is a weird social experiment… of applying pressure in one direction and rewards in another direction to try and influence player behavior.  Sometimes it works out perfectly… and other times it feels cludgy as hell.  The gear barriers are one of those rare occasions in this game where I feel like they made the wrong choice.  That said it was a really great night of running stuff with friends, and now that we seem to have a regular group of eight people…  so many other options open up.

 

A New Tank Enters

Down to Goblin Town

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This morning I am having one hell of a hard time getting started, largely because it feels like I don’t really have a whole lot to talk about.  It was a Monday night, and that means raiding in Final Fantasy XIV.  However it was also a night that I was seeming to have a pretty frustrating migraine headache.  So in truth it was a good thing that we were breaking in a brand new tank… or at least one new to our group.  Pixel Executioner I am pretty sure is something that once upon a time I knew from the Blog Azeroth community, but thanks to the miracle of the fact that everyone seems to be connected on the internet I am getting to know him again thanks to Neph.  Pix had apparently never quite finished the original run of Alex so we started our evening there, with turn four otherwise known as “Burden of the Father”.  This went down in really short measure, and so long as you are tanking the boss…  you really don’t have a clue there are any mechanics that need to be dealt with.  The only thing as the boss tank that you have to worry about is Discoid which signals you are just about to take a ton of damage.   As a result this was the absolute perfect first tanking foray of the evening to break him into the rhythm.

After that we moved into the next part of Alexander and ran through the next four turns.  The awesome thing about this is that it gave me a nice little break between fights to kinda chill out and try really hard to forget my head was trying to kill me.  I am pleasantly surprised where we have come as a group, because I remember struggling a little bit when we first did Alex Midas, but last night it seemed really easy.  Well that is until we reached turn seven…  which has a significant amount of madness going on.  The awesome thing there is that we finally learned how to mechanic one of the phases.  Previously the answer to getting through the fire jail was just to have rez ready to go to bring back whoever happened to get locked in it.  Instead this time we learned that during the fire phase you just stand still and do nothing until your group brings you out of it.  If you move however… you die… and we were trying to do stuff and move…  which is apparently a bad idea?  The best part about the night is that we managed to actually finish the second Alex for Pix.  We were coming down the to the end of our normal run time, and I honestly thought we did not have anywhere near enough time to finish.  However we managed to pull a victory out on the final boss… having only gone about five minutes over our normal close time.

It was a really great night and apparently luck was on my side.  For awhile now I had been sitting on one of pretty much all of the items needed for the various armors that require two items.  Over the course of the evening apparently the game decided it liked me, because I won a significant number of rolls and suddenly shot up in item level.  I managed to complete the arms last week, but this week I managed to complete helm, boots and belt bringing my item level up to a respectable 113.  At some point I really need to spend some time getting back in game and finishing off my weapon in Palace of the Dead, because there were several moments last night when the fact that Pix my co-tank had one… made it harder to maintain threat.  In all honesty I have been struggling to remain interested in Final Fantasy XIV.  I am enjoying raid nights, but I am simply not wanting to put any of the other time in to make sure I am geared enough.  Which I know has to be frustrating to my raid mates.  I feel like I am fairly horribly geared as a whole, at least compared to what I could be.  The problem being when I sit down after a long day of work… I keep logging into World of Warcraft instead of Final Fantasy XIV.  Especially with the launch of Legion happening next week… my FFXIV time is likely to continue to be in Triage mode for awhile.

Everything Must Go!

Rushed Raiding

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Last night was the second running of our reconstituted Monday night group, but unfortunately this time around we were missing a Thalen.  So instead of working through the content we planned on doing with was Ravana Extreme, we opted to start work on the second part of Alexander.  We had seven folks gathered up so we figured grabbing a single pug wouldn’t hurt at all.  We also decided to be up front with the pug, in that they were hanging out with a group of learners.  The most awesome of possible circumstances happened in that the game ended up giving us someone on our own server.  As a result we met a new friend Lux Tenebrae who happened to join up as a semi-permanent 8th last night.  We like to go into fights fairly blind, and then adjust and shift until we have a grasp on the movie parts.  So both of the Alexanders that we completed last night took more than one attempt, but at the same time it feels like we have a firm enough grasp on the fights to be able to come in next week and completely wreck them.  The fights themselves were extremely fun, and pretty much anything with the Alex background music is going to rate high on my radar.  We had to cut things short however because last night began the maintenance period that will eventually get us patch 3.35 which for all intents and purposes is the “Deep Dungeon” patch.  I think every single one of us is looking forward to this as a way of leveling our army of alts.

However once we got out of the raid we had roughly thirty minutes left before the servers reset.  At the not so subtle nudging of Neph we pulled together an expert group and decided to go for it.  By the time we got zoned in we had less than thirty minutes to go and Hullbreaker Hard set out before us.  We had an early wipe due to hubris and standing in stuff, but we recovered quickly and made it through the zone in a good clip.  When we pulled the final boss we had two minutes left on the official clock from the set time of the maintenance period.  The thing is we continued on fighting after time was at least in theory up.  Then something strange happened… firstly Kodra got disconnected, but we were able to finish the boss without him.  We got our loot and zoned out… and then both Tam and I got disconnected at exactly the same moment.  Then moments later Neph did as well.  So it seems like quite literally they were flushing connections one at a time as they cycled through the server preparing to shut it down.  The positive is that three of us managed to get credit for the expert… the negative is that Kodra did not but I am sure we will all be willing to make it up to him later.  This was one of the funnest dungeons I have fun in a long while because we were really pushing ourselves trying to beat the timer… which while we didn’t quite make it we came really damned close.

Farewell to Gold Farms

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The other part of the evening was spent going from character to character and purchasing Smuggled Sack of Gold over and over until I completely depleted my garrison resources.  Yesterday was essentially liquidation night of everything from my garrison that might sell for a decent bit of gold.  I also went to Wrath era Dalaran and checked the various PVP vendors to see if any of that gear was something I might want for transmog purposes given that with today’s patch all of that is getting shifted away from gold to honor based purchases.  On a handful of my characters this also meant scrapping lumber yards to build trading posts…  just to liquidate their resources for cash.  The whole process was an extremely fun atmosphere because quite literally everyone else in the guild was pretty much doing the same.  In a shared chat earlier in the day macros had been posted to speed up the process and there we sat spamming away purchasing gold bags and opening them at the same time.  In many ways it felt like we were all saying goodbye to what ended up being a frustrating expansion, and more than that… saying goodbye to our daily garrison chores.  Today the first of the Legion pre-patches go live and with it a removal of pretty much all of the ways to make gold from the garrison.  This is a bit of a double edged sword because even someone like me, was able to compile a decent amount of gold just by logging in periodically and opening bags of gold from my garrison missions.

That said not a single moment of doing this really felt fun.  It was a chore for me because I felt like if I was not cycling through all eleven characters on Argent Dawn I was essentially “leaving money on the table”.  So doing my Garrison chores mean spending thirty minutes to an hour doing nothing but interacting with NPCs and queuing missions all before doing anything fun or interesting.  So removing the gold from Garrisons will always be removing any leverage it had over me to actually do the crap contained within those instanced walls.  What gets replaced instead is the every so much more exciting mission of farming all of the transmog bits from all of the old world dungeons and raids.  Most of my characters have a fat stack of salvage crates waiting to be opened in the hopes of gathering up new appearances to unlock for the system.  I still think overall the transmog changes are a bit of a half assed system compared to what other games have, but it is a far better system than World of Warcraft currently has.  Tonight will more than likely be spent going character by character and checking things into the transmog system and getting rid of everything that is literally clogging my bank, void storage and inventory.  I started a bit of this last night in selling off any non cosmetic gear that was for alternate specs other than whatever I considered my “main” role on a character.  Getting things in the Transmog system however will pretty much clear up the rest of the space and allow me to actually start saving more interesting items.