AggroChat Episode 34

Bad Name Great Cat

lilshitgametime This is going to be a really rough post to get through, so I am sitting here avoiding writing.  That said I need to actually get through this, otherwise I will sit here staring at the empty page all day.  Yesterday started off fairly normally, I got up, got showered and went out for breakfast like I have for years.  The problem is what happened during the middle of the day pretty much broke my heart.  Fifteen years ago this past Thanksgiving weekend, the above cat entered our lives as we rescued her from the cold of my parents barn.  There is some confusion about her name, because I originally named her Sasha having always liked the name.  My wife however had a living terror of a student named Sasha in her class that year…  so the name actually stuck.  The only people who ever called her that were the veterinarian and my mother.  When we got her, she was tiny and into everything like kittens always are… there was a common refrain of “you little shit” as we cleaned up one mess she made after another.  Well the name stuck and she was forever called “Little Shit” from that point on.

conkedwithcats She never would have guessed her name was a bad thing however because we said it with the utmost love.  She was my baby girl, but she spent as much time being my wife’s baby as she did mine.  There were so many nights I fell asleep with her purring loudly on our pillows.  She had the most amazing purr that you could literally hear like three rooms away.  For most of her life she always wanted to be somewhere near us, as evidenced by the two pictures above.  In fact I always tried to make sure she had room to lay down either at my feet or on the sofa near me.  You don’t realize how much you have changed your life to fit someone else.  She had all sorts of quirks, like while we were getting ready in the morning she would hop in the shower first and get a drink of water while the shower was running.  Actually that was only one of two ways she was willing to get a drink, the other being from a bright red cup we left on the bathroom floor.  There were many times in the middle of the night I woke up to the sound of that cup banging around, letting me know that I needed to get up and fill it up for her.

Some Rough Times

lilshit We have had two boy cats that had thyroid issues, so we were well aware of the tell tale signs.  A bit over two years ago we started seeing them in her, so we got her into the vet and had been treating her with a topical cream that I had to smear into her ear morning and night.  She was an absolute trooper and stayed still as I “greased” her ears as I referred to it.  About one in three cats experience some digestive problems associated with thyroid disease, so when she started having issues with inappropriate elimination… we thought it was all tied to the issues as a whole.  It became a nightly task for me to come up and pick up the messes left by her during the day.  Frustrating as it might have been, she was worth every bit of the effort.  Over the last two weeks however it had gotten noticeably worse.  She was spending pretty much all of her time sleeping on the couch, and then barely making it off the couch before having to go potty.  Yesterday afternoon we took her into the vet to see if maybe we needed to tweak the dose of thyroid medicine again.

Little shit had always been a waddly cat with a huge belly, and we always attributed it to her just being built “stocky” she reminded us of one of those strong country women, that while they might not win a beautify competition had the sheer presence to get job on the farm done.  As she lost weight her belly became more distended, which again we attributed to her odd body shape.  However upon seeing it the vet was immediately concerned.  Upon taking some X-Rays the news was pretty grim.  There was a massive growth in her stomach region pushing in on her bowels and likely causing pain to eat and got to the bathroom as well.  With her age there was nothing really surgery wise that they would recommend as the likelihood of recovery was pretty slim.  We were left with the extremely hard choice of either taking her home and waiting for her to get worse and die, or letting her go.  She had always been a very clean girl, with extremely preferences in her potty habits.  She hated a dirty litter box, and there were certain kinds of litter that she absolutely refused to use.  I could tell the last year was rough on her, because when she was force to used to bathroom in a bad place there was a look of panic on her face.  With the extreme increase over the last two weeks it felt like we were not terribly far from her messing herself in her sleep, and that is something she would not have wanted to happen.

kitties_sunning So we made the decision that seemed like it was going to be the best for her.  She had struggled with many things over the last few years.  She was struggling to move around the house, and we had to install pet stairs on the sofa for her to get up and down easily.  She had not slept with us for about a month, spending nearly 24 hours a day sleeping in my chair on the sofa, snuggled into blankets that I am sure smelled like me.  When we tried carrying her to bed, she would last for a bit but ultimately hop down and return to the sofa.  Cats do an amazing job of hiding what ails them… and I think she was trying to keep away from us from showing how much she hurt.  I wish I could have fixed her, made it all better…  but I couldn’t this time.  Truth is she has probably always had this mass in her belly, and we always thought it was just her unique shape.  This might have been the first time she ever had an x-ray… and unfortunately it happened far too late.  I wish I could go back in time and have caught this earlier, but I am not really sure how we could have known.  All I know is that I lost one of my best friends, and one of the sweetest animals we will likely ever have.  Yesterday it felt like my world was falling apart, and I am still not sure if the gravity has really hit me.  Laying down last night, as I called for the cats to come to bed… I had to stop myself from yelling for Little Shit.  We will miss you baby girl.

AggroChat Episode #34

I am so thankful to the awesome people that I record with.  During the day yesterday I was not sure if I could go on that night and record a podcast.  Then something happened over twitter.  Someone mentioned me stating that they had found the podcast that day and was really enjoying it.  Turns out they listened from show 33 to 24… so some 14 hours of our podcast in a row.  I have to say hearing that greatly improved my day and gave me that push to keep going last night.  I just was not sure if I could be my normally jolly self, and carry the show…  so Kodra stepped up and did an excellent job as master of ceremonies.  Actually he did a phenomenal job matching pretty much everything that I normally do and then adding his own flourish.

There was much discussion of Final Fantasy XIV as usual with Raven talking about completing her second Novus weapon and beginning a second Nexus grind, and several of us talking about our victory over Ultros and solid attempts on Tier 5 in Binding Coil of Bahamut.  I talk World of Warcraft raiding, and looking forward to beginning the Highmaul Raid after missing Thursday and my raids first two boss kills.  We talk Heroes of the Storm, since this week they finally saw fit to give Rae an invite.  That game is exceptionally fun and better suited for a more casual gamer than League of Legends is.  Over the course of the week we have played quite a bit of it and talk about our personal hero preferences and playstyles.  Kodra runs a much tighter ship than I seem to, because we actually clocked in at just barely over an hour once editing was finished.  Extra special thanks to Kodra for steering the ship while I couldn’t quite muster the oomph to do so.

Collaborate Not Compete

For Azeroth

Wow-64 2014-11-13 06-14-58-122 Last night while I slept Warlords of Draenor launched in the United States.  Once again the launch time was based on Pacific Standard Time meaning that it occurred at 2 in the morning for me.  I actually got to see some play last night from Qelric, due to the fact that this time it actually launched ahead of time for our European friends.  I think it is pretty awesome that finally it launched for them at the same time it was slotted to launch in other territories, it just meant that they technically got a head start.  In part I think this decision was influenced by the fact that with this expansion they have completely removed the concept of world and server firsts.  So while folks are hustling around like mad, presently there are nine people online in guild for example…  there really isn’t much of a broader point to it.

I think removing the world and server firsts was a good step, but I think it is so ingrained into the Warcraft culture to rush headlong towards the finish line.  My hope is that this will at least cause some of the players to slow down and enjoy the journey.  That said I realize I will probably level quickly… because I always seem to level quickly.  This is more of a necessity this time around since I am actively juggling two different games and trying to be available for grouping in both.  Unfortunately I will not really get to experience Draenor until after work, though I have popped in this morning to at least take a screenshot of the trio standing outside the Dark Portal.  I must admit that while I played in Alpha… nothing I did actually felt real.  This time around I will be actually working on things like Garrisons permanently, so I think a lot of the stickiness of this expansion will have more effect.

Awesome Communities

laladanceparty_uldahedition The other day I made a connection that I had failed to grasp until then, when a friend from twitter pointed something out to me.  For weeks I have been talking about just how amazing the community has been playing Final Fantasy XIV.  It is the little things, like the fact that the other morning I zoned into North Shroud looking for the B Rank Phecda.  It has been common place for me to /shout in zone asking if anyone has seen the spawn.  I had a pretty quick response from a player who not only gave me the location, but also hung out at the spawn point to help me kill it…  even though she didn’t need the kill.  Then a good ten minutes later, another person sent me a tell asking if I still needed it, because they just ran past the big bear.  This little Vignette plays out over and over… and I have added so many random strangers to my friends list through casual interaction like this.  There is this global sense that we are all in things together that I cherish.

If I had to rattle off the four best server communities I have been part of it would have to be Cactuar in Final Fantasy XIV, Landroval in Lord of the Rings Online, The Secret World (mega server), and Antonia Bayle in Everquest II.  In each case there have been so many positive random encounters that make living in those worlds enjoyable.  I’ve had completely random strangers run up to me in Bree on Landroval offering me crafted goods to help my leveling process.  I’ve had folks offer me a group during the various Everquest II holiday events, that then turn into multiple hour long treks through the world.  I’ve had random strangers stop me in the Secret World to tell me that they liked my outfit, and ask where I got various bits of it.  These casual interactions remind me of the way servers used to feel back during the early days when the MMOs were a little less “massive”.

Collaborate Not Compete

ffxiv 2014-11-03 22-25-26-826 It was around this time in our conversation that my friend pointed a thread of connection between all of these games that I had never really noticed myself.  None of those games have real and meaningful faction rivalries.  Sure in The Secret World and Everquest II you have certain alliances, but largely this work out to be personal choices.  Being Templar versus being Illuminati is largely just a flavor choice, since from the moment you get out of London or New York you are grouping together and communicating freely.  Games like Final Fantasy XIV and Lord of the Rings online don’t even have these artificial divisions.  From the moment you start playing any of these games, you are instilled with this spirit that all of the players are ultimately battling something more sinister than they can imagine.  So it makes perfect sense to lend another player a helping hand along the way, since you are not competing against each other in any meaningful way.

There might be a certain measure of self sorting going on when it comes to players of these games as well.  Since none of the four really have a strong PVP aspect, that flavor of super competitive player is just not interested in playing them.  That means you are left with a more collaborative “role-playing server crowd” type player.  Ultimately this shared struggle, and spirit of cooperation has always been why I have self sorted myself onto Role-Playing servers, because in general this type of player is more prevalent there.  Essentially what I am coming to realize is that the awesome communities that I have held out as paragons against normal online gaming horribleness…  all exist for pretty similar reasons.  They are all environments that teach the players to get along with each other, rather than compete.

Collaborative Environments

To tie into today’s post, I am thankful that games exist that teach players to work together rather than work against each other.  So many games set up an artificial conflict between players, and try desperately to draw them into it.  As I said in my “Sandboxes and Sheep” post, these artificial faction boundaries have no meaning to me personally.  I have no real emotional ties to the Horde or the Alliance, other than the fact that I mostly chose Alliance because that is where the Dwarves were.  However this decision did not immediately make me hate the horde, in fact I have 11 Alliance characters on Argent Dawn… and 11 Horde characters on The Scyers… the realm that is connected to Argent Dawn.  Over years of playing on that server I made just as many friendships across the faction barrier as I did within my own pool of players.  In fact one of my key problems with World of Warcraft has always been that it made us choose sides in a war that was largely meaningless to us.

All of this is the reason why I am thankful that there are games that have transcended faction.  I was hugely impressed when Rift decided to abandon the artificial conflict with their “Faction as Fiction” patch removing the hard lines between Defiant and Guardian.  I think as a whole that game has been greatly improved for doing so.  More than that however I am thankful for the games that never put up those walls in the first place.  Eorzea is this wonderful land where the races don’t always get along, but they are not openly warring either…  because the writers have created a threat so great that in its face…  squabbles seem petty.  After  talking this whole situation through, I feel like this sort of environment really does breed a player willing to help others freely.  It is for that spirit,  that I am thankful for.  If you are actively making your community better, you are doing awesome work.

Great Time to Start

Good Time to Return

This weekend is going to be a huge hyped filled occasion, and twitter will be full of news trickling out of Blizzcon from the stable of Blizzard games.  However if you are not enthralled by that I have something to entertain you as well.  With not surprising timing, Square Enix has announced that this weekend that officially started at midnight PST all players who have ever played Final Fantasy XIV will be able to return and play for free until midnight PST on the 10th.  This means if you have the client already you just have to patch it up, if you do not have the client however thankfully Square Enix makes that relatively easy to find as well.  I literally just typed in “Final Fantasy XIV Client” and was taken directly to the easy to find download link.  Additionally if you are a Steam user, you can download a “demo” of the game which should download the full client as well.

For the my own purposes and the purpose of linking to friends I have maintained a playlist on my youtube account that contains each of the major patch trailers.  Square does an amazing job of highlighting all of the content that they add into the game during these trailers, and some of them are over ten minutes long showing off new features.  It has been two weeks now since the release of the 2.4 patch that added in a round of new stuff including the brand new Rogue class and Ninja job.  This admittedly has thrown the world out of whack a bit, and be warned that DPS queues in the duty finder are a bit longer than normal…  however this appears to be coming down rapidly as folks finish leveling their rogues and start playing the endgame.  The positive is that this has been a slow trickle and the server is still super active with FATEs actually viable in practically every zone.  This is also booned a bit by the improved Atma drop rates, making folks willing to work on Atma weapons for alts.  If you haven’t played in awhile… none of what I just said probably made much sense…  but just know that these are good things.

Great Time To Start

ffxiv 2014-11-02 19-34-21-091 If you have never played Final Fantasy XIV before, it is now the perfect time to start as well.  For starters there has been a 14 day trial system in place for a few months now, allowing you to get in and play for free.  If you prefer to go through steam I believe clicking the demo option will do the same thing… but I am not sure how the billing works through steam.  In theory everything has to go through the Mogstation, which admittedly the worst part of playing any Square Enix game is dealing with their extremely confusing account management system.  The reason why it is such a great time to start is that right now until November 12th, Steam has the complete Final Fantasy XIV game for half off.  That means the normal version is only $12.49 and the Collectors Edition that comes with a bunch of spiffy stuff including the adorable Fat Chocobo mount among other things is only $22.49.  This seems like an absolutely insane deal, and I may have ninja gifted the game to a few people yesterday as a result.

ffxiv 2014-11-01 20-06-51-406 One thing of note, in the world gone mad with F2P games… this is a traditional subscription model.  One interesting twist however is that there is something called an “Entry” subscription that is $12.99 a month and allows you to play a single character per server.  In truth this tends to be the sweet spot for most people, as you really only need one character in the game period.  The job system allows you to swap back and forth between many roles at will, allowing that one character to do damned near everything there is in the game.  For example right now my character Belghast Sternblade is a 50 marauder, 50 gladiator, 50 archer, 50 lancer, 40 conjurer, 33 pugilist, 26 thaumaturge, 19 arcanist, 15 rogue and 35 miner.   So for awhile I have considered dialing back to the one character account because the likelihood that I will ever care about another character on my server is supremely unlikely.

Better For Not Being Free To Play

ffxiv 2014-10-31 20-03-13-582 Yesterday I had a bunch of folks say essentially the same thing. “I would be excited if this was free to play”, which frustrates me a little bit… but I can see saying it.  There are some games that free to play would ruin, because in truth the “free” aspect of that name is generally a bold faced lie.  Sure there is some stuff you can do for free, but at the end of the day everyone needs to make money to keep their doors open.  As I have watched games go f2p, I have watched two things happen.  Either they greatly slow down the pace of content releases, or they start erecting paid walls between you and that content.  In truth ONE of the two has to happen or quite frankly the companies end up going out of business.  The once lightning pace that content dropped for Rift players feels like it has slowed to a trickle.  Then you have games like Star Wars the Old Republic where each and every thing in the game has some price tag associated with it.

ffxiv 2014-11-05 22-00-23-313 The thing that has impressed me the most with Final Fantasy XIV is the pace at which they have released content over the last year, and more so than that the sheer volume of content that gets released.  Roughly once a quarter they release a new major patch, and roughly once a month they release a minor patch… that is not just bug fixes but serious new system improvements.  For example… these are the 2.35 patch notes…  that are several pages long full of new systems and usability improvements.  When they add content they add it not just for the highest end players, but they trickle it through all play styles.  There are new max level dungeons, new raids, new crafting recipes and materials to go find, as well as a continuation of the really awesome storyline that is woven through the game.  They seem to care about all of the different playstyles that make up their community, and are wanting to give each of them a reason to keep logging in and playing.  Quite frankly…  free to play and having to worry about getting enough money to survive would absolutely tarnish the spirit of this game and its community.

Cactuar Server Community

I figured this was a good bookend to the post I made above.  Today I am going to talk about something probably strange to be thankful for, but I am going to anyways.  I am extremely Thankful for the existence of the Cactuar Server community and how awesome the people there are.  Once upon a time I was deeply connected to most of the server communities I was part of when I played games.  I was a huge supporter of Gaheris in Dark Age of Camelot and Xegony in Everquest…  so it was not strange when I landed in World of Warcraft to get involved with the Argent Dawn community as well.  The problem is that Argent Dawn broke my heart, the longer I played on it.  During those heady days after release we had a vibrant and thriving community, full of lots of interesting groups of people more than willing to work together towards larger goals.  Argent Dawn was a hotbed of non-guild based raiding and it was awesome.  Over time, especially with the release of Cataclysm…  this all changed and the old guard of players that were community focused slowly drifted off into the nether.

It was hard to watch the Argent Dawn community fall apart, so as I played other games I really never took the time to dip my toes into the larger server.  I stayed fairly insular and only really cared about my own guild and its well being.  This changed this summer when I came back to Final Fantasy XIV.  I think in part it is because when I first renewed my account, I was the only one to do so for a few weeks.  This meant I no longer had my life support system of known good players to run dungeons with, and was forced to get out and meet people in the community.  I am so thankful that I did because I have met some amazing people on this server and found it to be a throwback to a simpler time when people generally were nice to each other.  I’ve embraced our community whole heartedly and while it is not terribly well used yet… I’ve built a nook for the community and will be trying to get folks using it over the coming weeks.  So today I am thankful for finding the Cactuar community, because it has revitalized my faith that servers are a thing that can be super important to my game playing experience.

#FFXIV #Cactuar #MonthOfThankfulness

Slow and Steady

Longevity

ffxiv 2014-10-31 19-51-45-680 There was a point yesterday when I realized something that somewhat shocked me.  I have been back in Final Fantasy XIV for longer than the combined time my guild was active in both The Elder Scrolls Online and Wildstar.  There has been a trend over the last few years where when we move into something new we last around two months and then move on again.  Elder Scrolls lasted roughly two months, and Wildstar in truth less than a month before folks petered out.  For Final Fantasy XIV I have been going strong since July so this will be going on four months.  In truth this is the longest I have played any game in awhile without pause.  I am not sure if Rift counts since I tend to always be playing that game off and on, and the period of large amounts of activity last year only lasted a few months at most before it was back to me and a skeletal crew logging in periodically.  Another thing I have noticed is that I tend to turn the lights off when I finally go, meaning that I am one of the last people to leave.

In Elder Scrolls Online this was maybe a bit different, since Sig and PK were both active considerably longer after I stopped logging in on a regular basis.  I however only recently actually went through the process of cancelling my account there.  Wildstar on the other hand I was all too willing to cancel my account, but sadly by the time I did the entire guild was completely toast.  I guess I wonder what has made us grazers of MMOs rather than large scale consumers.  For awhile I thought it was just the ramifications of coming from a multi-year game like World of Warcraft, and being unfettered and experiencing some kind of options overload.  I still feel like there are so many good games out that to be played, and just not enough time to really experience them.  I wish I could realistically play FFXIV, Rift, EQ2, LoTRO, TSW and Landmark all at the same time.  The problem is when I rampantly multigame like that I get absolutely nothing accomplished in any of them.

Slow and Steady

ffxiv 2014-11-01 20-20-57-256 Right now I am enjoying making slow and steady progress in all of my endeavors in Final Fantasy XIV.  Last night I managed to hit 108 ilevel on my main job which is the warrior, and in part that is because of the 2.4 patch.  There is a big of a paradox going on after the Dreams of Ice patch.  Unlocking the loot in Syrcus Tower means that it has gotten significantly easier to farm the ilvl 100 gear drops and the Sands and Oils of Time needed to upgrade level 100 soldiery gear to level 110.  The problem is that it feels like it is significantly slower to grind out Tomestones of Soldiery than it was to get Tomestones of Mythology.  So as a result I am sitting on several unused Sands of Time and a couple of unused Unitentified Allagan Tomestones because I lack the Soldiery “bookrocks” to purchase either a weapon or another slot of gear to use the sands on.  At this point I am closing in on the 1300 Tomestones of Soldiery needed to purchase a level 100 weapon, which I will then turn into a 110 weapon with one of the sands, finally giving my Dragoon something decent to poke things with.  Before this patch I never would have spent soldiery on an alternate job, so it makes me happy to finally start progressing my Dragoon again.

The other side effect of the patch is that it seems to have become significantly harder to gear your very first character.  Previously you could hop on the “hunt train” and farm up enough Allied Seals to purchase a full set of ilevel 90 gear within a few hours.  For 270 Allied seals you could purchase an entire set of gear for a new job, which in the grand scheme of things even if you didn’t do the insane hunt process was only about a week of doing the daily hunt quests.  This was a huge benefit to getting new players into the game quickly.  This has slowed down considerably because all of the level 90 gear is gone from the hunt vendor and replaced with the level 100 Soldiery equivalents.  Unfortunately this also means that the items themselves have gone up massively in price.  The pieces can be purchased for 660, 400, and 300 for the various slots adding up to a grand total of 4020 allied seals for an entire set of gear.  Right now this just seems absolutely insane to me.  I feel like a later patch is probably going to reduce this price but that for the time being they are trying to make it easier to get soldiery gear… but not so easy that we can cap out over night and run out of things to progress.

Active Free Company

ffxiv 2014-11-02 11-28-35-404 Another awesome thing about the 2.4 patch is that it has seemed to revitalize our server as a whole.  Cactuar has sprung to life as so many players I think had taken breaks before the launch of this latest patch and all of its goodness.  Granted a flurry of the activity has been leveling rogues, but that seems to be slowly tapering off.  Similarly there has been a resurgence of activity in our guild as folks have joined up to start working on characters on our server, or returned from their own pre-patch absences.  At several points yesterday we had around a dozen players online, and that still is not including some of our more active members that were curiously missing from the fray this weekend.  I know Rae was off doing work related stuff, and Kodra was sick most of the weekend… and Ashgar busy packing for his move.  With all of those things factored in it seems even more impressive that we were able to field the numbers that we did.  I ran several of the new dungeons with groups of friends, and have yet to actually make my way into the expert duty roulette without a premade group.

Granted I am fully expecting that the upcoming launch of Warlords of Draenor will pull a few players away here and there, but I think the majority of our group is well insulated against the effects of WoW at this point.  I am generally the one who returns, and right now as it stands I have no plans of playing at launch.  In fact were it not for the level 90 boost that we got from preordering so far ahead of time…  I doubt I would have even purchased the expansion this time around.  I kinda wish I could claw back that purchase to be honest, but I guess that is the problem with preordering going roughly a year before the release date.  That seems so long ago at this point, especially considering the short periods of waiting for new content I am getting used to in Final Fantasy XIV.  This game is rolling out a new major patch each quarter, and a minor content patch on a semi-monthly schedule and I hate to say it… but you get spoiled.  I don’t think I could return to a game with a year between content patches again after this.

Fuzzy Children

As I said yesterday this month I am trying to come up with something each morning that I am thankful for, turning it entire an entire month of “Thanksgiving”.  This morning I am thankful for my “Fuzzy Children”, aka my pets.  My wife and I have no intent of ever having human children, so our babies are as close as we will get to having kids.  Presently we have three cats, one kitten, and two ferrets and they are all awesome.  Each of them have their own personalities, and each of them their own routines that I would not change even if I could.  Animals have a way of enriching your life for just existing, and while I might complain about this or that I wouldn’t trade it for the world.  I wouldn’t know what to do without one animal at my feet and another on my lap…  and another wandering around my office knocking stuff over.  I am thankful for my fuzzy warm bundles of happy, and the joy they bring.