Learning from Destiny: Loot Scaling

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Last night I was a bad human being.  It was a pretty rough day at work because of reasons that I can’t really go into.  So when I got home I decided to boot up Destiny and check out the newest running of the Iron Banner event.  Quite literally the next thing I know it, it was almost 11 pm and I had spent the entire evening playing the game.  This would have been no big deal were it not for the fact that Tuesday nights are a night set aside generally for Final Fantasy XIV and raiding there.  I will have to send out my apologies later, but this is a testament to just how fun this “looter shooter” still is.  For those who are uninitiated… the Iron Banner is a PVP event, and one that I participate in freely and actually look forward to.  The reason behind this is that there is exclusive loot each time it runs from an awesome set of Iron Wolves themed gear and weapons.  During year two this was an amazing way to get increases in your overall light levels, and with year three the gear that is available is completely new and fresh.  Generally speaking each month the event brings two pieces of armor and two weapons, and this time around we have arms, class items, shotgun and auto rifle.  These items can be gained through rewards at the end of the match, or by ranking up with the Iron Banner faction and purchasing specific rolls of each off the new leader of the Iron Banner…  Lady Efrideet.  This time around the daily quests reward loot instead of just getting packages at rank 3 and rank 5, and I managed to complete two armor packages and two weapons packages.  I also managed to get to almost rank 4 in faction in the first night, which tells me that they are trying really hard to make this event feel like less of a grind.  As far as drops… I got one awful roll on the Auto Rifle, and four pairs of the gauntlets… most of which are going to be used as infusion fuel for my Hunter and Warlock whenever I get around to playing them.

Distant Cousins

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For lack of a better term, Bungie and Blizzard are cousins because they exist as part of the same larger company of Activision Blizzard.  In fact it is rumored that during the planning for Taken King, Bungie had a sit down with the developers from Diablo 3 to talk about the lessons learned in crafting the “Loot 2.0” patch.  Now it took a lot of tweaking but I feel like Bungie finally landed on a version of that formula that works for them.  There are similar references in World of Warcraft Legion that draw ties back to Destiny, the most obvious is the above NPC in Dalaran that is named after the weekly NPC that shows up bringing awesome things and trading them for strange coins.  However it feels like there are still a lot of lessons that the World of Warcraft team could learn from the things that Destiny is doing right.  The games are designed very differently, but Destiny seems to have accomplished the holy grail of modern MMOs…  being able to create static content that players will be willing to repeat over and over.  The majority of the strike and crucible playlists are all pretty well worn at this point, but the way rewards are handed out makes a huge difference in the willingness of players to keep pushing forward and attacking the content.

Predictable Upgrades

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Warcraft Legion is an expansion full of variable loot tables that shift and change through the use of the Warforging and Titanforging systems.  This was a definite good step forward, because it gives a slightly glimmer of hope that something interesting might come from the forty ninth time you are running Eye of Azshara to help a guildie through it.  The problem however is that it still feels like that glimmer of hope is an extremely tiny one.  Lets take the Looking For Raid system for example to throw some numbers at.  The baseline for all loot in that “raid” is 835, and more than likely if you defeat the personal loot boss…  the item you are going to walk away with is that low item level.  The zone as a whole has a maximum possible light level of 870, meaning that there is an extremely slim chance of still getting something useful from there if you run it on your main.  Right now in Belghast I am sitting at 854 item level, and that means that most of the content that I run in the game other than normal or high mode raids, is not going to produce me any upgrades.  However in the back of my head I know that it is theoretically possible, and I am having a hard time reconciling what is likely to happen with what might possibly happen.  I mean I did manage to get a SECOND legendary last night off of an emissary chest… so I have more luck than I should have at times.

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In World of Warcraft we have “Item Levels” but Destiny has essentially the same concept called “Light Levels”.  Getting higher light means you perform better, just like getting higher item levels in theory means you have the potential to perform better.  How Bungie handled this problem of potential for drop versus actual level dropping is that they started creating items based on the players current stats.  So if I get a weapon in the game to drop from a package or decoding from an engram…  its light level is set based on my current converted light level.  Right now I am sitting at 351 light in Destiny, and I have a handful of items that are over that level but that is my average.  When I get a new item it means that item will be 351 light or better, generally within a range of 5 light, so up to 356 in this case.  Legendary engrams and item drops currently seem to have a cap around 385 in game, so I will continue to be able to keep leap frogging my way through light levels by consistently receiving upgrades each time something new drops.  World of Warcraft loot should work like this, meaning that each time I do a quest out in the world…. the item of the level rewarded should be based on what my current item level is.  I’ve had friends who have received up to 870 items from World Quests, so it does not seem unreasonable that any loot I get from doing them… should be at a minimum whatever my current average item level is.

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In order to really make this feel right, I think World of Warcraft would also have to move away from the current tiered system of item levels.  Right now if we go back to the example of LFR, an item when it drops can be 835, 840, 845, 850, 855, 860, 865, or 870.  Each time some combination of stats and “forged” suffix changes and tweaks up the stats and item level.  It just feels like it would simply be cleaner for the purpose of giving players a constant but incremental flow of new gear… for each item to just have a variable level.  So you could then get an item that was 844 or 858 depending upon what your current item level happened to be.  The items we know are simply mathematical equations, with this or that stat scaling based on the item level.  So in theory it should be just as easy to show you an item that was 862 as one that is 860, but the constant progression of slow bites of the apple as you keep improving your stats for me at least would feel better than running a bunch of content and seeing nothing but disenchant fodder as a result.  This hit home especially hard as I have been trying to run mythic and heroics with friends to get them geared up… and so often when the personal loot boss finally submits… the end product is not an upgrade at all.  As a result we have started trying to stack armor types, so that in theory at least SOMEONE in the party could benefit from the item.  There are honestly a lot more lessons that I feel like Blizzard and the WoW team could learn from the way Destiny works, and I might elaborate on them in additional posts… but this loot post was a good starting place.

Regularly Playing: June Edition

Back in May I decided to make a monthly ritual of “truing up” my “Regularly Playing” widget on the sidebar to more closely represent the games I quite literally was playing on regular rotation.  Given that it is that time again… here is the list of things for June.  I added a few new games into the mix and also removed a few more… even if one is really only temporary.  Doing the thing where I write a blurb about what I happened to be doing in each of them.

Rift

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In a weird bit of nostalgia, I decided to come back to Rift and give it another push.  There has never really been a period of time when I have not actually at least dabbled in this game, but so many times I failed to gain traction.  This time around I somehow managed to push from 61 to 65 and have started on  this mad mission to raise all of my tradeskills.  Now having almost accomplished that I will be pushing into the Planetouched Wilds and giving it a real amount of effort.  On top of this I am focused heavily on my crafting dailies, which often times means I need to venture out into the world in search of Sarleaf and Thalasite.  With the shift of WoW to the Garrison for most of your farming needs… I had forgotten just how much I really did love going off and ore farming.  There is just something relaxing about wandering around a zone with a purpose, looking for the next ore pop and trying to get to it before anyone else notices.  It is this weird game within a game that actually seems to work well for me.  I spent many an hour flying circles around Icecrown or Sholazar Basin in Wrath… and now am loving doing the same thing for Gelboro Reef.  Largely I am focused on that zone since, firstly I know it pretty well… and secondly the mobs are low enough level that I can go afk as needed and make it back to the keyboard before something actually kills me.  I am certain that I could be farming ore while wandering around the Planetouched Wilds, but the mobs out there are truly brutal.  Whatever the reason… I am deeply invested in Rift and its community once more and loving it.

Destiny: The Taken King

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While I have slowed down considerably in this game, there are still regularly sessions of it… namely because I have been trying to get fellow AggroChat member and good friend  of mine Grace settled in game.  Monday night we managed to get her to level 40, and pushed through the Taken King quest content… which means that there is an entirely new world waiting for her of endgame stuff.  With Iron Banner going on this weekend, I highly expect that the two of us will be working on that or at least attempting to show her the ropes of the event.  We also have several more steps in the recruit a friend process, but as we get her gear level up there it should get easier to do cooler stuff.  Other than that other games have taken priority over the last few weeks, namely with my return to active duty in FFXIV and running stuff in Rift.  Hopefully the Iron Banner will be a good event to get me back into focus and moving forward in Destiny once more.  I feel pretty disconnected, and I miss the Thursday night Challenge of Elders stuff horribly, I just had a few crazy weeks with the St Louis trip, and Kansas City trip… and a bunch of other random occurrences that knocked me out of my schedule.  Hopefully I can start to rebuild said schedule and get moving forward once more.

ArcheAge

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In a similar fashion to Rift, I have suddenly become involved and attached to the ArcheAge community as well.  Right now I am largely focused on leveling, but at some point I plan on doing all the tradeskilly things in this game as well.  Last year the AggroChat crew made a serious push into this game, and while we faded into the background… I still found it extremely enjoyable.  Additionally like I said yesterday, many of the early toxic aspects of the community as a whole seem to be gone.  Right now I am trying to get back in tune with the game and try and remember how the hell to do half of the things.  On the positive as I grind away at questing I seem to keep getting really nice drops for weapons and armor…  however I remember that most of the best stuff I had was crafted.  I just happened to time my return to coincide with some welcome back campaign, and I keep accruing rewards into my inventory that at some point I will figure out how to use.  Mostly I would like to hit the level cap before worrying too much with them, but I believe some of them are xp bonuses that I might as well use now.  If you are actively playing I am Belglaive on the Tahyang server, but I am not sure what all it requires to actually friend someone in game.  I am not sure if cross server friends lists are a thing there like they are in Rift.

Final Fantasy XIV: Heavensward

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I spent most of the month deeply frustrated with this game, namely because I was sitting at what felt like an artificial gear cap and being prevented from progressing in the story.  Since then however I managed to get a Void Ark run with some friends and got over whatever anxiety I happened to have about tanking it.  As a result I am now sitting at 205 gear score, and bumping up against the Nidhogg trial in the story.  It is my hope that at some point this week I can get a few friends together and run this and hopefully complete the 3.3 patch story.  I am still enjoying the game, but I lack the drive to play it… that I have in say Rift or ArcheAge right now.  For at least the foreseeable future my activity in game is probably going to be limited to our Tuesday night activities, or the occasional expert or other event that I organize with friends.  I love playing this game… but right now I only seem to love playing it with a group of friends logged in at the same time.  It is still an amazing game, but it has shifted into the sort of role that World of Warcraft has been in the past… that game that I only played when there was an organized activity.

World of Warcraft

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This one admittedly is barely making the list, and keeping its space on my sidebar.  Right now I am occasionally logging in to run Garrisons and get my free gold, but not doing much more other than that.  There has been talk of myself, grace and a few others doing random old world content for transmoggy bits and honestly…  that right now is about all I am interesting in World of Warcraft as a whole.  I feel like I am in a “desperately waiting for the Legion pre-patch” mode.  Largely because I am tired of not having any bank space, and removing any of my outfits is simply not an option.  I am not joking when I say that right now the only important thing to me in this game… is looking cool with my collection of old raid gear littering my bank vault.  If the new transmog system were actually patched in… I would more than likely go through a flurry of activity as I once again do awesome old world content for cool threads.  However I quite literally have hit a point where I maybe have 15 bag slots total between inventory, bank and void storage…. so I simply cannot play Belghast anymore without risking removing something.  So instead… I run the occasional garrison mission as I alternate through my army of alts… and then log out once again.

Things Removed From List

Overwatch

Zero clue why on this one… but the game released and I just have had no desire to really play it.  I am amped about just how excited everyone else seems to be about this game, but honestly it feels like I am more interested in talking about the world and the characters… than actually playing it.  If the player versus bots game were more compelling I would likely play it more often, but right now it feels like to enjoy it I need a group of friend to play it.  Ironically I have a huge group of friends playing it… but I think I am going through a “quiet time” phase where I just want to piddle around on my own in games rather than do a lot of organized play.  The few nights I rode along with people… I lasted 3 to 4 games before feeling the need to run and hide again.  I am certain at some point I will once again get the Overwatch bug, but the truth is I am just not that into competitive games.

Diablo 3

Removing this one again temporarily because well…. the season is over.  I have accomplished everything I could ever hope to accomplish, and now is the quiet time until the next patch.  This will be returning once again as another season starts and we all go through the crazy happy madness that is a season launch.  For a bit I was still farming for pets and such, but with the addition of several games this got removed from the docket.  I still very much love this game and look forward to adding it back to the list, but for the moment we are in the off season and the game for me at least is dormant.

 

Tiny Featherballs

Babby Birbs

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Right now the highlight of our backyard adventures is the fact that my wife found a nest full of babies.  I am guessing these are “Babby” Robins, largely because anytime I got near the nest a Robin would make a horrible racket I assume trying to drive me away.  The cute little things have been trained well because they went from happily playing around with each other to being completely still the moment I got anywhere near them.  I am guessing that is a defense mechanism to freeze up completely as to keep motion from attracting a predator.  They are freaking adorable and they are in a location where we can pretty easily watch them as they do their stuff.  There is a leaf in the way so I had to get pretty close to get this clear of a shot, but as far as seeing their general well being we can track that from the comfort of our patio.  I am absolutely certain there are more babies out there, but I am guessing this might be the only group that is actually inhabiting one of our bushes…  that they probably mistook for a tree considering how overgrown they were.  It makes me wonder if there have been Robins nesting in it all this time.  I know last hear there was a group of Robins that nested in a gap in the stonework on the side of our house near the garage.  Unfortunately a huge windstorm came up and the next morning I found that nest on the ground with both eggs cracked open.  I am kinda worried about how precarious this nest looks, but I guess since they have already hatched and are already fat little feather balls…  hopefully they could function if something happened to the nest.

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I talked yesterday about the batch of flowers that I thought were the first fatality of the backyard.  Sure enough all of the red flowers died out, and the white ones looked pretty sickly for a bit.  However yesterday after finally getting some solid sun, the white ones seem to be pulling out just fine.  It is my hope that now that we have freed up most of the space from the dead plant, that the white flower will go ahead and fill that space in.  I snapped this photo largely because of the droplets of water on the pedal.  All of the other flowers seem to be thriving which is awesome, especially after getting some tasty sunlight.  Honestly I wonder if the red one struggled not because of the watering situation but due to the fact that we went several days without much direct sunlight.  In any case the backyard is just as peaceful and relaxing as ever…  with the slight problem of it being insanely muggy.  The pool however seems to have finally warmed up so I am looking forward to using it in the near future.  I had stuff to do last night or I would have potentially taken a dip.

Challenge of Thursday

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On Thursday nights I have a standing date with Jex and Squirrel to do some Challenge of Elders, and often times a Nightfall.  Now the entire idea behind this is just to make sure that no matter what we get at least one set of characters through the Challenge of Elders that week.  Often times folks start running these like mad on Tuesday nights, a night where I already have a commitment in the form of the FFXIV Pony Farm/Raid night.  So that means I miss out on a bunch of the easy clan pick up group action.  Now most weeks I slide into another Clan group without problem, but  we simply set aside this night as a way of making sure that we get at least one set of drops from the challenge.  I look forward to the night because I greatly enjoy hanging out with Squirrel and Jex, because the two of them are the folks that revitalized Destiny for me and introduced me to the amazing Axioma clan.  Last night we got started a little earlier which means we also had time to squeeze in a Nightfall afterwards.  This weeks Challenge included a score bonus for super abilities, so a couple of us were rocking the Bad Juju as a way of feeding our super/orb generation machine.  One of the rounds we managed to score around 50,000 points which I am pretty damned proud of.  Unfortunately we still were just shy of the 90,000 armor score, which allowed us to have one match where we broke out our Sleeper Stimulants and just tore down the bosses.

As far as drops worth mentioning… I picked up a 330 Aegis of the Reef, which is the Taken themed Pulse rifle.  So far I have to say I am in love with this thing and it dropped with a solid set of perks.  In the first slot it came with Send It and Reinforced Barrel… which since the gun already has decent stock stability I have chosen Send It.  In the second tier it came with Full Auto, which is an interesting perk to get on an already stable pulse rifle, but unfortunately you can really burn through your ammo reserves quickly.  In the last slot it has a very interesting situational case of Third Eye and Life Support, letting me swap between the two based on what I need worse.  For the time being I am rocking Third Eye because I love having radar up all of the time.  When we got around to running the Nightfall I managed to pick up a second Darkblade Helm, this one sitting at 335 with almost exactly the same stat package as my original one that was only sitting at 305.  It was a straight upgrade and I guess I will wear it for awhile to get it nice and upgraded as an option.  I had forgotten how much I enjoyed running around with this helmet just because it looks cool.  All in all it was a pretty great night, and through all of our shenanigans I managed to gain rank from Variks, Vanguard, Future War Cult and the Cryptarch netting me a bunch of random infusables and legendary marks.

Farewell Flower

First Casualty

One of my big concerns about our trip last weekend was not so much the long lag in blog posts…  but the lack of ability to take care of my “flower babies”.  I have become oddly emotionally invested in the lives of our flowers, and while our animals are super hardy and resilient…  flowers seem to constantly teeter on the brink of death.  Some of our more thirsty flowers I had been watering morning and evening just to make sure they were nice and happy, and unfortunately it is an insane request to ask someone else to do that.  So we left Friday hoping everything would be fine, and my flowers would survive until I got back.  For the most part things are fine but we have a few of these “c word I cannot pronounce” plants… I think it is something like Catharanthus.  We got them as hanging plants… and the purple/pink mixture and yellow/orange mixtures are still thriving.  However over our disappearance the red/white mixture started to struggle.  In fact the entire red plant withered and died, and in truth given how happy the others seem to be I don’t feel like I can really blame it on the care.

The plant probably would have struggled even if I was there babying it along.  However it still is a little sad to see it… and while we removed as much of the dead plant as we could…  and by dead I mean spaghetti brittle stems…  the white half of the planting seems to be struggling as well.  My hope was that by removing the dead plant it would give the thriving plant more room to spread out.  The other awkward problem we are having is… it is raining constantly and it is hard striking a balance of when we should and should not water ourselves….  and when the rain water is good enough.  I realize the plantings that we have currently are annuals and at some point they will all die out, but I am not looking forward to seeing it.  Of the two of us… I am definitely the nurturer, and I just want to take care of the flowers so that they live forever.  Even thought I know that is not something that is actually going to happen.  The other flowers are lovely however, and if the white half of the planting does die as well we will likely replace it with something else in that planter.

Senor Sabotender

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As far as gaming goes, last night I split time between Destiny and Final Fantasy XIV.  I feel like I am still getting into the swing of things after returning from our trip, and as a result I have wound up getting super tired significantly earlier than normal.  I am sure the extra sleep isn’t hurting me either, so I am largely indulging in the earlier bedtime.  As far as Destiny goes I spent a bit of time piddling around on my Hunter and running strikes to knock out some quests.  On both the Warlock and Hunter I have really done very little of the post level cap missions that the game throws at you, and as a result I don’t have legendary artifacts on either of them.  This is the single slot that is dragging down my gear score the most, so I attempted to solo some Court of Oryx.  Unfortunately I kept getting the twins, which for whatever reason is very hard for me to solo as a hunter.  I initially summoned thinking that folks were actively running court, however as soon as I popped the coin I saw the familiar animation of them going to orbit.  I did however knock out several strikes towards the “run 5 strikes” quest.

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As far as FFXIV goes I decided I should probably spend my evening working on the current event that is going on in the Gold Saucer.  There is a murder mystery that ends up rewarding you an /eureka emote that makes you look like the stereotypical MMO quest giver with an exclamation mark over your head.  Instead of showing you this emote however I am showing a picture of Memusu Tsuuma who I happened to log into the game the other night standing right beside.  I love seeing orange names while I am out running around, though so many of them I cannot remember exactly where I knew them from.  That was not the cause with Memu however, how I have absolutely abducted into all of my regular multi-game shenanigans.  Something I noticed about hanging out in gold saucer…. random people come up to me and give me a hug.  I am guessing it is the Bunny Samurai thing, which has become sort of my trademark look.  As far as the questing went, it took a long time to gather up all of the evidence needed for the mystery… but thankfully the game will tell you when you have found all ten of the items with a little message saying that you cannot find anything else of use.  Now I just need to devote some time to finishing out the 3.2 story line to be ready for when 3.3 lands on supposedly the 7th.