Beardly Dedication

Press NDA Lifted

There has been a lot of confusion in the last 24 hours as Zenimax has lifted the NDA just far enough to allow a bunch of press outlets to post stories.  Massively crafted a really poorly worded tweet stating that the ESO NDA Had lifted.  Even though they followed up almost immediately with a correction stating that it only applies to the press and media beta…  it has caused massive amounts of confusion.  As a result there are so many video leaks going on right now, a good number of them seem to have an axe to grind with the game in general.  I am still very firmly under a gag order but I feel that is a bit of a disservice to the game as a whole.

Most of the albeit scathing reviews of the game seem to be missing the general point.  I feel like right now a lot of people are going into this game with the expectation of it being something that it is not.  This is the problem of a broad game like The Elder Scrolls.  Every player has a certain way that they want to play the game, and if their chosen game play isn’t supported then obviously it is a horrible game.  Apparently there are players out there who legitimately do nothing but steal stuff from stores, or players who do nothing but kill quest giver NPCs.  These are just a few of the fringe game play styles that I have seen mentioned on the more public forums that certain fragments of the population are up in arms over.

Thing is… the game seems to be selling extremely well.  The game has firmly been on the top 10 best sellers list on Amazon.com since releasing.  So lots of people still have interest in the game despite the sour grapes reviews that are coming out.  At this point I feel like Zenimax needs to open the flood gates and let the actual fans who have been sticking by the title speak for it.  This is not an insignificant number of players mind you, but each of us is bound by the same NDA gag order, and unable to say a single thing in defense of the title.  Keeping the NDA in place, and stating that there will not be a fully open beta before release… only serves to give the public the impression that the game has something to hide.  The game has absolutely nothing to hide, and I look forward to the day when I can talk about it without hedging everything I say in grand generalizations.  The video I linked above is my favorite of the batch of “reviews” and Dan Bull seems to “get it”.

Forest Temple that Isn’t

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I have still been plugging away on building my “Forest Temple” and posted some photos the other day yesterday on the EQ Next Reddit.  Turns out my name is a bit controversial.  I am building a temple in a deeply forested region of the Pingo island, so to me that is a Forest Temple.  But apparently to a lot of people that has a specific meaning, which is the Forest Temple from Legend of Zelda Ocarina of Time.  I am just too old for this to have a significant meaning  to me I guess.  Ocarina of Time came out when I was in college, and while I played it and enjoyed it… it really didn’t imprint on me as being anything more than a fun game.  A Link to the Past is my Zelda game and the one I hold up as the pinnacle above all others.  For me the Zelda franchise is best in its 2D form.

EverQuestNextLandmark64 2014-02-07 01-16-57-89 So to clariify… I will try and come up with a better name for my place, because I don’t want to give the impression that I am trying to build “The Forest Temple”.  At this point I have massive amounts of resource farming to complete the temple.  I want to do one more floor and a ramparts area at the top, as well as build out the undercroft more fully.  Right now I am planning on moving the craft machines from the porch area to the undercroft.  I hope I can unlock the paint tool because I think with that I can help to age the temple with little bits of mossy grass on the stone.  I also want to do some work to make things more intricate, but i figure over time I can work out the fine details. I posted an album of pictures of my most recent progress.

Beardly Dedication

This is one that my wife suggested so I am running with it.  Early my Sophomore year in High School I started growing a beard, and unlike my friends who were cursed with the inability to do so… I was able to grow one rather successfully.  From that point until today I have only been clean shaven twice… and both of those times were horrible mistakes.  Granted I vacillate back and forth between a full beard and a moustache/goatee combination… but for the majority of 22 years I have been proudly dedicated to beardom.  Basically my beard started as a way to make me look older, because I suffer from a baby face.  If I were to shave right now at age 37… I would look like I was about fourteen.  Well maybe that is a bit of an exaggeration, but it is not a good thing to say the least.

The first time I shaved my beard was during my Junior year.  I was completely smitten with a girl who barely knew I existed.  I asked her out to the prom and she accepted, but she really pressured me to shave off my goatee at the time.  I should have stuck to my guns, because quite honestly nothing about that night was worth the pricetag of shaving my beard.  I did not realize I was mired quite so deeply in the friend zone as I actually was, and at least if I had my beard I could have stroked it while pondering the situation as she danced with someone else the majority of the night.  Beard stroking apparently is a legitimate thing, and it actually spurs on mental activity.

The second time I shaved it… I did it mostly by accident.  I took off a little too much from one side while trying to even out my beard.  Rather than shaving down to a goatee, I decided that my wife had never actually seen me clean shaven.  At that point we had been together five or six years, and she was polite about it… but told me to grow it back as soon as I could and to never do it again.  Apparently the beard suits me, either that or she couldn’t handle the fact that she looked like she was married to a teenager.  I figure at some point when I do actually want to look younger I can instantly loose 20 years by shaving, or at least this is my planned exit strategy.  The actual secret to my beard is more akin to the fact that I simply hate shaving and will do whatever I can to avoid doing so.  At one point this year I was sporting a beard that would make the guys of duck dynasty take notice…  but that was more a test of just how long I could let it go than anything else.

Free To Play Budget

The Arrival

Well yesterday was the day that The Elder Scrolls online officially announced its pricing and opened up the preorders.  This honestly has been a day I have waiting for anxiously for some time.  I realize that lately there has been a lot of hostility towards the Elder Scrolls because it is trying to be a traditional subscription model game in a market gone completely gaga over the “free” in free to play.  I personally do not mind paying for a box and then later paying a subscription fee for a game, especially not this one.  Unfortunately my NDA is firmly in place so there is not a whole lot more I can say about the reasons why I am so into this game.  I am anxious for it to fall so I can properly gush over it.  Honestly at this point I am shocked that it is still in place, considering the April launch date.  Hopefully the coming weeks will see that change.

I love the preorder launch trailer above, because it takes place seconds after the original cinematic launch trailer.  Whereas the first trailer focused on the player versus player conflicts being set up in the world, this one is more focused on the other conflict.  You know the one where a giant Daedric Prince is trying to take over Tamriel.  Since I am not PVP centric, this is the conflict I am most interested in and the cinematic like always does not miss a detail of showing this tension.  If you have not already seen the original cinematic… you should really watch it first to get the full effect.  I would love to see them release one that edits the two together into one seamless sequence.

The Pricing

ESO_ImperialEdition The above image is the shot across the bow that started the madness.  It seems that ahead of time Amazon staged the image and it got leaked.  From that point it was off to the races with speculation and complaint about the benefits or lack thereof.  Honestly when I look for a Collector’s Edition all I care about is access to in-game goodies, a soundtrack and the traditional head start weekend.  As far as in game stuff, I generally expect some form of an in game boost item that becomes meaningless by about level 10, and some sort of an in-game mount…  since having a mount becomes so insanely important in these games.  So by those criteria this CE is lacking the soundtrack, but instead making up with an additional playable race… The Imperial.  More than likely Belghast will be an Imperial, because that is fitting his character.

The real benefit however is not even mentioned here in the image that started it all.  Apparently if you preorder before launch you get an additional set of bonuses called the “Explorers Pack”, that will allow you to create a character of any race in any faction.  That right there is pretty huge.  Imagine if you could have an Alliance Tauren, or a Horde Dwarf?  I would have totally done that many times in my time playing various faction centric games.  So far only Rift has really allowed me to create faction bending characters, and even then it is only through the use of race swaps.  You also get an additional pet, but next to the rest of that pack it seems meaningless.  All of this comes for the relatively reasonable prices of $50 for digital, $60 for physical, $70 for digital CE, and $100 for physical CE with the statue and book and all the miscellany that you see above.

Yesterday we were absolutely shocked at how reasonable the box was to be truthful.  Based on recent examples a collectors edition I was honestly expecting this to be another one of those $150 Star Wars: The Old Republic style boxed sets.  So while I find it pretty reasonable… there are a lot of folks who are chafing under the pricing.  To be truthful were I outside of the United States I would too.  For starters it seems like Zenimax simply changed the currency symbol rather than setting a realistic price point.  That means for all my British friends, these prices end up being $80, $96, $112, and $160 respectively.  Eighty bucks is a bit too much to ask someone to pay for a brand new non-super happy magical edition of a game.  Granted by the time I post this, those prices will likely change as I just did them based on a quick google of converting dollars to pounds…  but still they are more than a little out of whack.  The end result is a lot of my euro friends simply saying “nope”, and quite honestly if I had to pay those prices… even as much as I love the game I might also be in that boat.

Free to Play Budget

ESO_Aldcroft  Remember the other day me talking about how our perspective matters.  This is yet another case of this happening.  Had the free to play explosion not degraded what we are willing to pay for an MMO… then this is another launch that would have gone off without a question as to the price to value.  At this point however so many MMOs are either outright free, or some sort of a “buy the box” model.  Elder Scrolls Online, Wildstar and World of Warcraft remain the last bastions of the “pay for the software and pay for the game” era.  So we can quickly rush to bashing them for this decision… but the problem is they were built for a era that may or may not be over.  These games were started in a time when the reality was that players would happily plunk down their $60 for the client software and just as happily plunk down $15 a month for the maintenance fee.  I mean this model works in the IT world, since damned near every big money software package comes chained to a maintenance agreement.

What has changed is that players now have an option.  Similar to the open source movement, folks can now say “Nope” and opt to avoid playing the new and shiny games and instead retrench in games like Rift that have a much lower barrier of entry.  As much as I want to play Elder Scrolls, I can’t necessarily say that they are wrong.  I am pretty intimately connected to the success of this title, so I was going to play it long before they announced the pricing.  I knew from the moment it was announced that I would be leading a branch of House Stalwart in this game, and having a lot of fun along the way.  For me buying Elder Scrolls Online was a foregone conclusion, but I can completely see especially with the really poor currency conversion skills… why folks would opt not to buy into this franchise.  Granted this games success really doesn’t lay within the MMO community…  frankly I don’t think they “need” us.  This game will be a test of whether or not the console player has an appetite for a large scale multiplayer version of a game they have bought tens of millions of copies already.

Stalwart Ebonheart

Small World After All

Yesterday I had a pretty interesting chain of events happen, that have left me all warm and fuzzy.  At some point yesterday I tweeted a general complaint about how steam seems to be incapable of flagging on a machine level that we have already installed the various pre-requisites like DirectX.  This tweet seemed to develop a life of it’s own as it got re-tweeted around a bit and favorited.  Most of the people were extremely familiar to me, but one of the folks retweeting was completely new.  In my current mode of trying to reach out more to help foster the community I followed Maevrim.

It turns out the two of us have been running in the same circles for years spanning two different games and two different servers.  For the bulk of her time playing World of Warcraft, it seems as though she was in the guild Gnomes Will Eat You on Argent Dawn… a guild House Stalwart folk are very familiar with.  During the old days our two guilds did quite a bit together, and these days my raid has the very amazing Frosti… that has a sort of dual citizenship with characters in both House Stalwart and Gnomes Will Eat You.  Turns out she also plays on Faeblight where the House Stalwart Rift branch is located.

To make things even more awesome, she is looking for a new guild home.  Of course my guildmasterly ninja instincts started kicking in and I have been trying to welcome her into the Stalwart fold.  Its true… we are kind of like a cult but I promise that our koolaid isn’t poisoned much.  Scan a few hours later, turns out she was on a podcast and I somehow got mentioned.  Now I seem to have missed the reference or it was said before or after the started recording.  But all of this makes me realize just how small and relatively tight knit a community we have.  Like I said the other day, it is all a matter of perspective.  We might think we are alone in the void, but then something happens to make us realize just how connected we are as a whole.

Stalwart Ebonheart

SkyrimESO Since April 4th 2014 will be here before we know it, I figure it is time to start planning for the House Stalwart Ebonheart Pact branch in Elder Scrolls Online.  For some time I have known that I would be playing this game at release, and my hope is to successfully weave in time of both it and World of Warcraft.  The goal is to play a few nights a week, because really I am a sucker for anything Elder Scrolls…  and you would have to cause a real cataclysm to keep me away from it.  For a long time I have also known I would be aligning with the Ebonheart Pact, in part because my three favorite races are the Nord, Dunmer and Argonians.  After an impromptu poll of the folks who signed up on the brief Tamriel Foundry site we had… it seems like that is the case for most of the guild.

Since House Stalwart has always been a social guild… and more family than anything else… I thought I would open things up this time to my blogger family as well.  I know Maric and some of the Mercy Corps folks will be joining Stalwart in this endeavor, and my hope is to gather up as many good people as I can before the launch.  I am sure a good chunk of the current and former Stalwart members will be joining us as well.  Basically all sociable folks are welcome spending they are agreeable to the standard House Stalwart Three Tenets.   While I founded House Stalwart in World of Warcraft, the ethos that I helped foster has spanned so many games and will likely move into even more in the future.  My hope is that we will keep creating a connection that transcends the games we happen to be playing at the time.

If this type of environment sounds like a good fit for you, then please follow this link to our forums.  I created a brand new forum thread this morning, trying to gauge how many people we will have at launch.  If you have any issues setting up a forum account either drop me a line here, or ping me over twitter and I will see what I can do to assist you.  Also of note, we are primarily a Eastern Standard/Central Standard time zone guild, but have members with a pretty wide variety of playtimes.

Nightblade Finishing School

rift 2014-01-27 06-40-08-54 This weekend I also dipped my feet back into Rift spending a bit of time Saturday and Sunday working on my Nightblade.  I am not sure if I will ever make a third level 60, but I really do want to finish my rogue off who is currently sitting and 70% through 58.  While I enjoy the Storm Legion content on one level, on another it feels extremely grindy.  As such during the course of leveling Belghast to 60 I stalled out no less than four times.  Similarly Belgrave has stalled out quite a few in the process of getting this far along.  Maybe I am just spoiled by the brisk pace of leveling in games like World of Warcraft or even Final Fantasty XIV… but getting through Storm Legion feels like an absolute chore.  I do however really want to spend some time pushing through it.

This weekend I spent quite a bit of time doing Instant Adventures and they made the process feel a little less painful.  At some point I also want to spend some time in dungeons… but for whatever reason I seem to always get Stormbreaker Protocol… which for those not familiar with it is the Rift version of Oculus.  Essentially it is that one dungeon that makes almost the entire party disappear.  I feel like I really need to get adjusted to the Rift controls a bit more before stepping foot into a dungeon, though honestly I was killing things in Argent Domain last night as efficiently as I ever was.  More than anything with the impending release of 2.6, I want to dust off my Rift account and finally push the Nightblade across the finish line.

What About Wildstar?

4.4.14

 

It as been roughly ten days since Zenimax announced the official PC/Mac release date of Elder Scrolls Online.  In doing so they either knowingly or unknowingly threw down the gauntlet to the other developers with their own tentative release dates.  The success and fail of an MMO has become so much more than whether or not it is a good game, but instead how distracted the gaming populous is at any given moment.  I remember a time in the not too distant past where major PC releases were truly few and far between.  However it currently seems like there is always something bigger looming on the near horizon.  Like it or not every single one of these releases is competing for the same relatively small pool of players, subscribers, and even money in general.

Yesterday Massively voted The Elder Scrolls Online… the MMO most likely to flop in the coming year.  While I personally think this is deeply cynical and maybe even more than a tiny bit inflammatory, I think more than anything it is short sighted.  Quite frankly the success and failure of Elder Scrolls Online has nothing to do with the PC gamer, and that is more than a tiny bit humbling.  We will no longer be the king makers for these online games.  With ESO and games like it, that torch is being passed from PC Gaming to the much larger pool of console gamers.  I have to say the console market is rabidly waiting for a new Elder Scrolls Experience, and especially a multiplayer one at that .  I think it might be a bitter pill to swallow to realize that the success and failure of these titles may very well be out of the hands of the “PC Gaming Master Race”.

3.25.14

 

Being the master tacticians that they are, yesterday Blizzard announced the release date for the Diablo 3 Reaper of Souls expansion.  With this they are releasing roughly four weeks ahead of Elder Scrolls Online, and as a result giving themselves plenty of time with the sole attention of the PC Gaming market.  Similarly however they are also hungrily eyeing the console market, and you can bet that they will be timing the release of the PS3/PS4/Xbox360/XBone release against the June release of Elder Scrolls Online to the next gen consoles.  I feel like a four week buffer is more than safe and should play well to the gamers that may not have the ability to purchase every title they want.  I know I am personally amped about this version of the game, because it fixes a lot of the loot problems I had with the initial release.  Additionally I am holding out hope beyond hope that they manage to roll in the console “controller” features as well.

There is no way to look at this release date as anything other than business strategy.  Elder Scrolls started this ball in motion, and now each game company will have to decide when the most opportune time is to deploy their own “forces” on the game board.  While the Diablo 3 demographic is not exactly the same as the Elder Scrolls demographic… there is more than enough overlap to have caused issues for either game.  As a result two major juggernauts have been placed on the “game board” and as a result the new year is less open than it was.  Now the launches of so many titles will have be strategized to figure out when the most opportune time to release will be.

Warlords of Draenor

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Since the title Blizzard announced was the release of Diablo 3 for the tail end of the first quarter, my assumption is that Warlord of Draenor was simply not close enough to ready to be able to launch against Elder Scrolls Online.  As a result I am guessing this means that WoD will be another last quarter of 2014 release much like a few other World of Warcraft expansion launches.  If this is the case that bookends the year up pretty nicely.  Diablo 3 first quarter, Elder Scrolls Online second quarter and Warlords of Draenor closing out the year.  You can already see the 2014 release calendar starting to tighten a bit and this will make it increasingly difficult for game companies to find a “clear window” to release against.  I personally thought I had written off the WoW franchise completely, but nostalgic can be a pain sometimes.

As a result I imagine there will be a lot of players that either intentionally or un-intentionally come back for the release of Warlords.  The lifespan of a WoW expansion rush seems to be roughly three months, so an end of the year release will also make the 2015 schedule some what slippery as well.  The problem is there are lots more pieces to be placed on the board.  Games like Titanfall and Destiny will also be chipping away at the pool of players that would h

ave normally played an MMO.  Additionally we still have EQ Landmark and EQ Next that have not committed to any release schedule and will likely be just as large of a force on the Calendar as the games that have already been confirmed.

What About Wildstar?

Wildstar_thumb

I will be the first to admit… I am actually not that excited about Wildstar at all.  By all rights I should be, but for whatever reason there I have not followed it.  I do however have a lot of friends who have, and as a result I want it to be a success for their sake as much as anything else.  Up until this point we have heard a tentative “spring 2014” release.  As I have just outlined however the “spring” timeframe is extremely packed as it is.  Wildstar is in a really precarious place right now, and I do not envy them.  They are launching a new MMO, with a subscription model into a world that seems to have fallen out of love with subscriptions.  Additionally it is an unproven IP, and there are additional issues on selling a new player on “the vision” for this world.  Finally it is releasing against some really powerful forces.

The safe bet will be to release Wildstar in the July/August timeframe.  As much as I myself hate it, the players who are likely to leave a game will have done so by the time three months have passed.  July would be the beginning of a window where generally the “locusts”, a group I have been a member of so many times in the past… will have consumed what there is to consume with ESO and be looking for a new target to move to.  Plotting a course for this opening in the schedule seems like the safe choice for them.  However all it would take to make this more treacherous, is for the other pieces that are unplaced to fall into this window.  Releasing against EQ Landmark would be enough to make the fate of Wildstar uncertain, and we have yet to even discuss the potential for the upcoming and as of yet unnamed Rift expansion. 

My money is still on Wildstar penciling in a July release date, and EQ Next as a game being a spring of 2015 release.  I just don’t see Carbine being confident enough to release Wildstar without a good opening in the schedule.  They are in a much more tentative position than Zenimax, since the entirety of their fate rests upon the shoulders of the PC Gaming market.  Elder Scrolls Online could realistically release against another big game, since they will be gaining a bunch of “new to genre” players coming in from the console market.  Additionally they have a well established and well loved IP… and even if folks are not completely sold on the game… they are likely to at least dip their toes in the water for awhile.  I find myself caring far more about the people at the companies… than the companies and games themselves.  With several friends in the “industry” I honestly hope that they can stack the schedule in a way so that all of these titles fine at least limited success.  If we see another crop of relative failures, I think this year might be the last hurrah of the triple A MMO market.