Lord of the Storms

Region Limited Items

FFXIV_China_Pet One of the things that game companies continue to do that drives be absolutely insane is to treat game regions differently.  I realize there are functional reasons why certain areas of the world have to be a walled garden, but stop placing exclusive items in those walled gardens.  World of Warcraft did this with a number of limited edition pets and mounts only available in the China region and it seems as though Square Enix seems to have done the same.  For I assume political reasons the Heavensturn new years event did not appear on the Chinese servers.  Instead it was replaced with a lunar new year event featuring awesome red lantern decorations throughout the world.  If you want to see a full folio of pictures you can check out this link over on the lodestone.

FFXIV_China_Mount The culmination of this event is a battle with Xi the New Years beast… which appears to be an insanely remodeled Behemoth.  At first I thought this was a new mount but apparently that is not the case.  Through completing this event you get the extremely adorable remodeled Nana Bear minion that looks like a panda with a little sprig of bamboo.  I really hope that Yoshi P and crew decide to bring this same event to the global servers.  I realize that for extremely idiotic reasons the Chinese servers are going to miss content that is politically unpalatable to their government, but it sucks when they get nifty exclusive content to replace it.  I really hope they choose to do the right thing and make it available, even if only through the Mog Station store.  I would absolutely pony up the traditional $5 price for a panda nana bear.

Ifriting with Jae

ffxiv 2015-02-18 18-07-25-19 Last night and this morning too for that matter… I have been feeling absolutely horrible.  As such I made last night some what of an early one going to bed around 9pm.  Before that however I offered my services to the free company to help a bunch of players catch up on content that had been gating them.  The above picture is of me and Jaedia doing some Ifrit, though admittedly she is stuck in a cut scene I believe when I took this picture.  Yesterday there was an excellent post by Liore talking about how good the community is.  There are times however when the community is not amazing, but even then it is rarely as bad as it can be in World of Warcraft.  When we ran Ifrit, we had to random in a single dps to make it happen.  Upon zoning in we did our normal greetings and the ninja named Justin’s only the comment was “kik me”.  We ignored the first one, but he kept repeating it.

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To which I responded the above… and he started doing the /angry emote.  Not sure what he thought that would do, but he eventually piped up again saying to “kik me”, this time Ash chimed in with “We Said No”.  Ultimately he huffed and puffed a bit more with his angry emote, and then resigned himself to do the fight.  Now there are probably ways he could have trolled us, but I give him credit in that he eventually straightened up and did the content as intended.  I mean I feel sorry for the guy to some extent, it sucks to be sitting through the 40 minute queue as a ninja… only to find out that you got randomed into a primal encounter…  something that notoriously yields little to no experience for completing it.  So in the end, even though he was a bit of a jerk about it… I still gave him a player commendation as a consolation for him having to sit in another 40 minute long queue.  That right there is the WORST encounter I have had with another player in Final Fantasy XIV in months.  All in all not too bad at least based on the encounters I have on a near nightly basis with someone in garrison chat.

Lord of the Storms

ffxiv 2015-02-18 19-32-53-00 Continuing with the theme of helping free company members catch up, we had a player working on his relic quest.  For some reason the queue time for the Dhorme Chimera is exceptionally long, so we have been trying to pull together a quick group when someone needs this.  Through begging and cajoling I was able to get seven players on at once which meant we were either going to random a player or ask for help.  The preference is to ask for help because the fight only really needs a single tank, especially if the tank is as geared as I am.  However if you queue into it randomly you have to start the fight with two tanks and two healers in a standard eight man configuration.  So while we have an example this morning of the worst of the community, I can give you an example of the best of the community as well.  Several of us are members of a linkshell called “We Stand as One” and at this point I am not 100% sure how we ended up in it.  I asked in LS chat if anyone was up for helping, and I had no less than eight responses saying to invite them.  We killed the Chimera fast enough that we didn’t even get a level one limit break.

After that we did Ramuh Hard mode…. which in essence is the “normal” mode since that is the lowest version of the fight.  Solaria needed the fight for her story quest, but unfortunately Nyahn had not quite unlocked it.  As such we dropped him, and picked up a few more willing volunteers from  the linkshell and proceeded to wreck the Ramuh encounter.  I remember being so massively stressed the first time I did this in a random group.  There are two phases where you have to burn down some adds or everyone in the raid dies.  We did not even get close to the timer easily sailing past both obstacles.  The best part about Final Fantasy XIV is the fact that these primal fights are really enjoyable encounters.  Generally speaking folks will line up to volunteer to experience them, because it is the sort of thing you only do once in awhile when a player needs it.  The raid encounters in general seem to be the same way.  They are enjoyable experiences and no one much minds when a group is learning and wipes quite a bit.  All in all it was a pretty great night in game, and while I didn’t really accomplish any of my goals… it was great to see others accomplish theirs.

Playing Catch Up

Battle Bards Episode 45 – Rock On!

This segment is going to be a little bit odd, because at the time of me writing it the episode has not officially gone live.  However I only post once daily, and as such I really would like to get a plug out there for the show.  In saying this, the links I am about to post will not go live until 9 am so I will be embargoing my post this morning which is an odd experience for me.  On February 7th I had the privilege of sitting in as a guest host on the Battle Bards podcast with the illustrious Syp and Syl.  To make things even kookier, they told me that I needed to pick a topic.  I went back and forth on a few topics and finally landed upon rock themes in MMO games.  Traditionally MMOs seem to have the same auditory palate of instruments and themes.  Every now and then however there is a soundtrack that abandons the traditional and brings in some rock guitar.  Over the course of the show we focused on these tracks, and I believe it was Syp that finally gave the show its title of “Rock On!”.

I had an absolute blast recording the show, and would be more than willing to step in again if they ever had need of me.  Now onwards with the show information.

Episode 45 show notes

  • Intro (featuring “Blue Turns to Greyfrom Tabula Rasa, “Battle on the Big Bridge Reborn” from FFXIV, and “Prologue” from Castlevania SOTN)
  • “Titan Battle Theme” from FFXIV
  • “Alonewolf” from Rusty Hearts
  • “Toko” from Granado Espada
  • “Character Select/Map Load” from Heroes of the Storm
  • “New Conglomerate Main Theme” from PlanetSide 2
  • “Malicia’s Finale” from DDO
  • “Lucid Dreaming” from Aion
  • What track did we like the best?
  • Mail from Akiranon
  • Outro

Listen to episode 45 now!

Giving Levels Away

gw036 Last night I managed to hit level 71 in Guild Wars 2 and absolutely thought I would never actually get there.  In truth I would not have gotten there were it not for the fact that the game seems to be giving away levels every time I turn around.  At some point they added the Tome of Knowledge into the game, and double clicking them item grants you one instant level.  I am not sure if I am exceptionally lucky, but I seem to be pulling these left and right out of various bags and containers.  Last night from my daily login reward chest I pulled two of them for example.  I think my meteoric rise in levels is really two fold.  First they keep giving me levels, but secondly it seems like everything is quite simply worth a lot more experience.  I did a level and a half over the last few days dinking around and completing a level 5 starter zone.  I still have about half of the objectives in that zone to go, so I am enjoying the fact that it doesn’t actually seem to matter what I am out in the world doing…  just that I am doing something.

At this point I can honestly picture getting up a few more characters, because right now this game seems to be the ideal winding down practice for me.  We finished our Final Fantasy XIV raid around 9:30 pm, and I played Guild Wars 2 for another thirty minutes or so after that.  At which point I felt relaxed and ready to go to sleep, which has always been a problem for me after any raid experience.  When you have been doing exciting things, you have this surplus supply of adrenaline flowing through you, and for me at least I need something much more relaxing to work through all of that.  While Guild Wars 2 may never be destined to be my primary game, I am really appreciating its worth in the role it is playing.  I am curious to see what life at 80 is going to be like, but I have a feeling that ultimately I will just end up switching to an alt so I can continue the slow paced progression.  If nothing else I think it would be pretty awesome to 100% the map.

Playing Catch Up

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Monday night is traditionally our more serious raiding night in Final Fantasy XIV with Saturday being a sort of anything goes experience.  However since last night we had a number of players hung up on key steps to the main story and other things… we opted to do a grand “catch up” night.  We started the evening by knocking out the Battle of Big Bridge for Neph, which is always an extremely fun experience.  That is one of those fights that I happily do every single time anyone needs it because getting to play with Gilgamesh is always a treat.  From there we knocked out the Dhrome Chimera fight because that was the step Neph happened to be hung up on for her Relic.  I remember the first time we did this fight, it took the full raid timer, because quite honestly back then it was a massive challenge.  However since then a method of pulling the Chimera out of the cave has become popular and this makes the fight immensely easier.  Also the fact that I am insanely over geared helps as well.  In any case we got the fight completed quickly and Neph moved on to the next step in her relic chain.

ffxiv 2015-02-16 21-18-32-87 The bulk of the evening was spent working on the Chrysalis trial.  This is the road block placed in the path of completing the 2.5 main story arc addition.  I don’t want to go into too much detail about the fight, namely because I don’t want to provide any spoilers.  There are a couple of places in the fight there where things shift drastically, and you have to begin dealing with a new mechanic.  In truth the fight felt like a bit of a remix of some of the raid encounters.  There were elements of several fights from the Crystal Tower series especially.  I think it took us about five tries to get through the encounter, but I have to say the whole experience was extremely fun.  That is one of the best things about Final Fantasy XIV is that their boss encounters are extremely solid.  After defeating it, and each of us making it through the cut scene we had around twenty minutes left to do something.  As a result we grabbed Solaria and opted to help her get through the Leviathan primal encounter.  It was a night of lots of objectives being checked off, and a night of many fun battles.

Doubling Down

Still Frustrated

EQ2_000006 Yesterday I broke my self appointed rules and made two posts because I felt the news warranted it.  I said my peace but the problem is… I am still frustrated this morning.  At the time of posting yesterdays blog piece I really only knew about a few of the people who were let go.  As last night wound its way onwards, more names trickled out and at this point I am absolutely shocked by the scope.  While I am not sure about the numbers, it feels like roughly half of the folks I was aware of over there were let go.  Granted the actual numbers could be anywhere, but I am basing it simply on the faces that have shown up on twitter saying they were no longer Daybreak employees, versus the ones that have said they still are.  In any case this will be a massive blow to Everquest, Everquest II, Everquest Landmark and whether or not we will ever actually get Everquest Next.  For awhile on Aggrochat we have joked about Next being vaporware, and that we would only ever get Landmark…  but now I am starting to really wonder if that is closer to the truth.

Everquest will always hold a special place in my heart because it was my first footsteps into the MMO world.  Similarly I am drawn to Everquest II in ways that I cannot quite understand, and while I go for large swaths of time without playing, I often return to it was the gaming equivalent of “comfort food”.  It is this strange mix of a world that I am absolutely in love with, and a combat system that I hate beyond words.  If I had to create a list of “favorite games that I am not playing” I would put Everquest II at the top of that list…  so I guess I ultimately am part of the problem.  I love this world but I am not inhabiting it on a nightly basis, and as such not giving it money to grow.  I’ve bought into Landmark and H1Z1 but I am not really playing those either.  I remember feeling the same way when City of Heroes closed its doors, that I had so many fond memories… but that I had also ultimately moved past that game as well.  I guess we want the things we once loved and enjoyed to stay protected in a bubble forever, never to change…  but when we move on are we not also ultimately to blame?

Doubling Down

Gw2 2015-02-05 19-08-06-25 Before the events of yesterday I had a topic kicking around in my head about the worlds that we play.  I am not sure how the events of yesterday feed into the narrative, but I am going with it in any case.  I feel as though the era of the “new mmorpg” is all but over.  There will of course be new games that identify with the “mmo” ideals, but they won’t be quite the same as the worlds we have had had in the past.  I feel like we are going to see a lot more games like Destiny, that is “mmo-lite” or another genre with mmo features.  I feel like the worlds that were crafted during the golden age of massively multiplayer online role-playing game launches, are the worlds we will have to live with for better or worse.  When Blizzard cancelled Project Titan, we can look at that in so many different ways.  We could say that it was a sign that MMOs were dying, and that they no longer believed in the genre.  We could however take that as a sign that they believed that the worlds we had already were worth saving.

So many of the games that we love are not broken toys, at least not yet.  Each of them if given the devotion and the development resources could be transformed into a truly magical place.  I am looking at the transformation of Final Fantasy XIV from 1.0 awkwardness to 2.0 and beyond splendor as proof that a game can change for the better.  I’ve played each of the major MMOs for some length of time, and have experienced that each have exactly the same problem.  How do they keep the player engaged on a daily basis, rather than in bursts of activity each time new content is released?  I feel the problem is that games right now are mired in the construct of expansion releases, pooling up major features until they can sell another box of the game.  This means the best features tend to either get bottled up for years time, or never actually make it into the game at all.

The episodic construct is a bit better, but you have to be careful that you are not adding “expiring” content into your game, making players feel rushed to somehow grind through it all before the next patch hits.  The problem I had with the Living Story in Guild Wars 2 was that when I fell behind, I didn’t feel like there was a point to actually try and catch up… since I had missed so much already.  The fact that the content was expiring made it feel less “real” to me… that they weren’t permanently improving the game, but instead running a series of limited time events.  I feel like the shift needs to be moved away from both of these constructs and instead the focus placed on fleshing out the world.  Do you know how frustrating it is to me in World of Warcraft that there are five portals below Wyrmrest Temple but only two of them go anywhere?  Each world we play is littered with these forgotten expansion ideas, and all I really want is for a game world to quit teasing us and start living up to its full potential.  Now is the time for these companies to double down on the content they have, fix the issues with their game systems… and try and make their games worth our copious time and devotion.

A Simple Night

ffxiv 2015-02-11 19-54-39-33 Because of the news yesterday, and because of other events leading me to question myself and my connection to other people… I was not in the best of places emotionally last night when I got home.  I have to say my mood was improved by hanging out with my extremely awesome free company in Final Fantasy XIV.  For a few nights I had promised to help my friend Solaria work on knocking out some stuff, since she was fairly new to 50 and in doing so also spent a good deal of time running dungeons with Thalen and Asha.  I have not had a night where we tore through multiple dungeons in a night, and I have to say it was good for the soul.  Granted I felt a bit wobbly, since I have not really tanked much of anything other than our raids, and dungeon tanking ends up so drastically different.  That said we managed to unlock a few dungeons for both Thalen and Solaria, and in the process get some Tomestones of Soldiery and Poetics.

I’ve missed logging in, getting pulled into a group and then spending the rest of the night tromping through dungeons.  It is like connecting with my most basic instincts of trying to make sure everything in the dungeon hates me equally.  I really enjoy the pace of Final Fantasy XIV, and its particular brand of tanking.  The Warrior just “feels” right, and I am hoping I will be equally at home with the Dark Knight.  If nothing else I will always have the Warrior to fall back on if the Dark Knight ends up not being the class I have wanted all along.  I know Thalen has several more dungeons yet to unlock to qualify for high level roulette, so I am going to try and force myself to build groups more often.  I get stuck in my own little world, and spend most of my time soloing… but I know when I do group content I feel so much better at the end of the night.  While last night did not cure me completely… it did make me feel significantly better.

Rough Raid Night

An Innocent Start

goodmorningbel Most strange happenings on the internet begin with a rather innocuous start.  I was discussing handwriting with @tsundereikemen and I decided to create a hand written note to show off my rather messy all caps writing.  Then I happened to go directly into a meeting for roughly an hour.  When I got out..  my twitter feed had completely blown up with people returning my greeting in their own hand written style.  Yesterday I joked about Sigtric coining the hashtag “BelEffect” so he was immediate to point out that it was happening again.  Of course I had to share this sudden madness with the world, because folks had no idea what I was talking about.  I lost a few followers in my flurry of re-tweets, but screw it this was worth it.  The “happening” was enough happiness to buffer any frustrations for the rest of the day.

everyoneisawesome The awesome thing is… I posted a second note some time later to adequately explain my feelings about the whole event…  and it started up again adding several more notes to the mix.  This silly thing is the reason why my twitter feed is so damned great.  You guys can somehow manage to take a boring work day and turn it into a magical experience by tweeting a bunch of hand written notes.  I always love seeing someone’s handwriting no matter how unkempt it might be… because embedded in those strokes and swooshes are a persons personality.  So thank you all for participating in this little experiment… it was neither original nor that unique, but it was most definitely not something I expected to start yesterday.  If you want to check out all of the images, I will be attempting to insert a gallery below.


Rough Raid Night

Wow-64 2015-02-03 19-47-02-84 Not all raid nights can be amazing… in fact every now and then you can have a down right shitty one.  Last night was one of these nights, and that is just something that is going to happen now and then.  It seems like half of the world is sick with something right now, and last night it claimed two of our primary healers.  This put us going into the night at a pretty big handicap, one that we never quite made up for.  Ithato is freaking awesome for stepping in and trying to hold things together, and he fought valiantly.  The problem is it just wasn’t quite enough.  He was not quite as geared as the healers we lost, and had not been raiding with us all this time…  so was having to learn the boss strategies on the fly.  On top of these, the raid itself was just not quite what it should have been.  I feel like the evidence was the fact that Teamspeak was deathly silent, which is not a usual thing.  When we are doing well we are chatty and happy and picking on Rylacus, but last night…  no one was talking at all.

We started off trying Gruul but after a half dozen wipes realized we didn’t quite have what it took last night to down it.  From there we moved back to Highmaul Heroic, and managed to down Kargath and Butcher before hitting a similar wall on Brakenspore.  We finally called the night, hoping to regroup on Thursday and see what we can do.  If the gods bless us, we will have back the two healers that were absent and hopefully be back in fighting form.  If not…  it isn’t the end of the world if we can’t quite progress for a  week.  We are not exactly the most cutting edge and serious of group, and I think every now and then it is a good thing for us to be reminded of that.  The health and well being of our players is worth more than our forward momentum, and I am thankful we have a raid leader that sees that…  instead of angrily grinding us into the ground.  I love my raid, even when we “wipe like nubs”.

Hunting Pearls

ffxiv 2015-02-10 23-50-34-75 Since the raid was a wash, I opted to log into Final Fantasy XIV and work on my weekly Crystal Tower quest.  With this last patch and the entrance of the World of Darkness casual raid, they introduced a quest to do all three dungeons and collect pearls and turn them back in at a quest giver in Mor Dhona.  Since I had a bit of time I queued up for Labyrinth of the Ancients and was pleasantly surprised at just how smoothly it went.  Normally there are wipes around every corner, but I guess at this point folks are trying to complete the quest, and as such are far over geared for the place.  I lost every roll on any of the cosmetic gear, but was in and out of the raid quickly enough for me to contemplate running Syrcus Tower as well.  Unfortunately it did not go quite as smoothly as Labyrinth, and we suffered some pretty massive wipe fests.  That said folks silently struggled through and we managed to clear it still within thirty minutes of starting.

ffxiv 2015-02-10 23-49-54-59 Fortunately or unfortunately depending on your take… I had completely World of Darkness collecting its pearl on Monday night, but not running the other other two.  As a result I was able to turn in the quest and get my Carboncoat.  This allows you to “un-weather” any of the Poetics accessories turning them into ilvl 130 items.  Unfortunately I am not sure how to get Carbontwine the item needed to do the same for the Ironworks armor pieces, other than the extremely grindy method of turning in 6 Unstained Mark Logs.  I think I will likely wait for 2.55 since it is more than likely that they will let World of Darkness start dropping both Carboncoat and Carbontwine just like Syrcus Tower drops Oil of Time and Sands of Time.  It is unlikely that we will be raiding anything bleeding edge enough for me to need to be level 130 geared.  In any case my running around in Final Fantasy XIV while chatting with the Free Company made the evening seem a tad bit less dismal, which I guess is what ultimately mattered.  Hopefully we will regroup on Thursday and kick some ass to make up for the rather crummy Tuesday.