Fractals with Friends

Good Morning Folks. Last night I finished getting the wizard chore currency to buy the last of the three pieces available of the Ward Knight’s Armor set. One of the things I dig about this set is that the appearance works regardless of the armor class, which means I can be running around in leather armor but looking like I am wearing plate. This of course required me to dye several pieces of my set, which led to me changing up a bunch of things about the outfit while still keeping to my traditional red, green, and black color palette. Unfortunately the infusion I am using kind of muddies the waters when it comes to appearance, and everything is a bit more hazy than I want it to be. I could remove the infusion… but then I would just end up needing ANOTHER one that grants some buffs.

Last night was the second outing of what I am currently referring to as Fractals with Friends. I am sure we will vary that activity at some point… but we made it through five fractals before running out of time. Technically in a few weeks when the Street Fighter 2 collaboration happens in Monster Hunter Wilds we will be spending the evening doing that content and taking a break from Guild Wars 2. Additionally there are a bunch of dungeons that I think we want to run as well, so we will probably be weaving those in from time to time. However Fractals with Friends just has the magical power of alliteration so it is what I am using. This whole thing reminds me of how much more enjoyable it is to fail with friends, than execute perfectly with strangers.

I’ve taken a bit of a break from the whole Vision questline and started working on filling every Janthir region renown heart each day. At some point I would like to finish the Janthir Mastery quests, which I believe are a prerequisite for the Legendary Spear. It does not hurt that Janthir is quite possibly my favorite area of the map currently. The Janthir Syntri meta is still butts… and a bit too tight on timing. I was with a team that executed pretty much perfectly and we still only managed to down the encounter with roughly a minute to spare. I am hoping that when the next expansion goes in, that they water down this bit of content at least for the open world variant. I think the tryhard players are probably mostly doing this as a convergence instead of joining in the open world shenanigans. I only do it if I happen to be in zone at the time it is firing off… and only then if we have decent support on both bosses. Last night just happened to be a perfect storm and we got it finished.

The best of the Renown Hearts is the Journeykin Outpost, which is what the Bearfolk call the Warclaws. Sure there is a World of Warcraft poop quest where you gather the scat and take it to the composter… but most of your time is spent petting the big cats and feeding them. The whole thing is delightful, and I would happily take care of my big kitty friends every single day. Janthir is so fucking charming. It has Grizzly Hills vibes and even the later maps are pretty nice. Guild Wars 2 usually has this problem where the early maps are a lot of fun… but some of the later maps are pure hell. I am looking at you Nayos, Desolation, etc. So far all of the Janthir maps feel fairly charming, even though you start dealing with my absolutely least favorite mob type… Bloodstone Elementals.

I did the reset Taco as usual, and there was a point where I was hanging out on voice but cracking up at the fight. Someone decided to take their fishing boat and ram it repeatedly into Tequatl. The above screenshot was taken right before they decided to desummon it and start fighting legitimately. There is just something balancing about doing the server reset Tequatl fight, and folks are generally the most chill you have ever seen. The other night we had something totally dumb where someone asked every one that could tag up to do so… and we had like 20+ commander and catmander tags running on a single map. It is dumb stuff like this that really make me enjoy this fight.

I did encounter what appears to be some sort of a bug. There is a dumb crafting mini game involving fractals where you use one miniature to craft another miniature… over and over until you have created all of the named cat golems. I had three of the Mini Professor Mews sitting in my bank and from a fractal loot box I pulled the very rare Amber Quantic Dipole. So immediately I thought I would try and craft the next Golem in sequence: Mini Mister Mittens. However for whatever reason… the Mystic Toilet is not letting me add the last two ingredients… which I have plenty of: Obsidian Shards, and Crystalline Dust. I have no clue what is going on and have checked the wiki multiple times to make sure I am not missing anything. I am guessing it is just bugged. If anyone out there has an idea of what I might be doing wrong… please let me know.

In other news… I did in fact do the dumb thing. I created a purely free to play character named Belgratis. I might buy the base version of the game at some point for the account, but mostly the idea behind this character is to have something stripped down that I can use for the purpose of writing guides. I have a very basic guide in the works that I took a ton of screenshots for yesterday and will likely massage into something that makes sense over the extended holiday weekend. Not that it will be of any value to a seasoned player… but sometimes the Guild Wars 2 interface is a bit much for players who have come from more Wow-like MMORPGs.

Voxel Crafting and Headpats

Good Morning Folks. I’ve been intermittently blogging for the last few weeks, mostly because it just does not feel like I have a full compliment of stuff to talk about right now. I am still mostly mainlining Guild Wars 2, and chipping away at various achievements. I’ve stalled out a bit on the whole Vision track thing, but have pushed Tailoring up to 500 on the Necromancer, and Leatherworking to 470 on my Ranger largely so that I could consume down the various ascended materials that just sort of clog your inventory. At some point I should work on pushing Armorsmithing up to at least 450 so that I can craft ascended gear for every weight. I’ve made a decent amount of gold selling some Celestial gear that I made for leveling purposes, because the market still seems to be hungry for that. It makes sense given that there are so many do “everything with this build” guides that focus on the Celestial stat package.

My friend Zarly starting the game… has made me realize how much of the early experience from the standpoint of a brand new account… I just do not understand. I was going to start a series of getting started posts, but quite frankly… I have so much quality of life stuff on my account that I am not even sure if it would make sense. I’ve been kicking around the idea of registering a second Guild Wars 2 account from the standpoint of keeping it ENTIRELY free to play, just so that I can grasp what that later experience looks like. From that standpoint I could do a much better job of writing up guides, knowing exactly the limitations of what someone who has not dumped a bunch of money into the game has access to. Little things like explaining what the hell the parts of the UI are… would probably be valuable for someone just getting started. It seems like a heck of a lot of work, so I am not sure if I am going to go down that path or not… but it could be a valuable resource like some of my other getting started posts.

I think another part of my reluctance to blog is the fact that it is backyard time, which means I am spending at least a little bit of time each evening hanging out there. Greybie one of our outdoor feral cats has come to expect me to go out there pretty much every day. I will walk out the door and he will come running over expecting me to sit down so that I can pet him for awhile. I’ve charged up my Steamdeck and loaded it full of bite sized games with the eventual purpose of spending evenings out there with our retinue of ferals while my wife reads. This has not quite happened yet but probably will soonish. I need to find the battery pack that I have that connects up to the the steamdeck case so that I have a bit more longevity given that the device is a battery hog.

Over in Enshrouded, I have completed the obsessive building phase of my base and created floors all the way down as far as my current building limit will allow me. Towards the end I had the whole process of hollowing out the spawned earth down to a science. When I raise my base size limits again I will keep going down and I am just barely above this little plateau that I am likely going to build out to be a farming area. I built a temporary plank of stone so that I could take a single screenshot that encompassed the entire stack. So I will not start back up with an adventure phase next as I attempt to improve my base and rescue more of the craftspeople. Right now I have the Smith, Hunter, and Alchemist and am slowly working on getting all of their machines up and running. I need to craft some better gear, so that is likely going to involve some trips out to bandit towns to clean them out in order to get metal scraps that I can then convert into plates.

I did stub out my staircase upwards to the vertical limit and at some point when I want to go back into another building phase I will probably continue my stacks upwards. I legitimately have no use for most of the space that I am creating… but I just like having it anyways. My original thought was to take an entire floor and devote it to a single crafter, and that probably will be the direction I eventually go. Start building out the floors so that they have a little apartment area for the crafter and then a large open bay full of the crafting machines that they control, as well as rows of the conversion machines like the kiln to bulk generate a bunch of resources. Mostly this overbuild is in part because some of my previous builds just needed more space in order to operate at the level I wanted them to. Essentially I am viewing this world as my new forever world, that I will keep incrementing over time.

Lastly I have been poking around a bit with Lay of the Land, a new voxel crafting/building game that is in very early access. I had wishlisted it on steam some time ago, and recently watched a video from LevelCapGaming talking about their experiences with it. Right now you can gain access to the game through the $5 per month tier on the developer’s patreon which gets you access to various builds that they post. It is pretty robust but also… not exactly easy mode either. This game has a physics engine, which means you are almost certainly going to die the first time you attempt to fell a tree as it is very likely going to fall over on top of you. The crafting system works a little differently than Minecraft, but is also easy enough to grasp once you figure it out.

The game uses much finer resolution of voxels and as a result it can generate really interesting rounded prefab buildings. This however complicates the process of building a bit, but the game has functionality similar to some of the Minecraft modes that allow you to set a start point and and end point and will fill the space between with the same material. Crafting is also a bit different in that you throw items onto the ground and then hit R to pop up a menu of items that can be crafted with those items. It feels a bit odd but in practice it actually goes much faster than crafting the same type of object in Minecraft.

The only gotcha right now is that so far Lay of the Land is a single player only game… with a single map that gets generated and does not expand infinitely in any direction. I have no clue what the long term plan is for the game, but for now it is mostly just a neat single player experience. Just like I got in early with Minecraft, I figured I would go ahead and support this game and see how it develops. I am not sure I will keep the Patreon rolling indefinitely, but for the current moment it seems interesting enough to check out and see what I can do with it. The biggest difference between this game and Minecraft is that combat is actually pretty interesting. Mobs have attack patterns and do crazy stuff like throw bombs at you… which also means you are probably going to die a lot. I will of course talk about this game periodically to give you updates on my thoughts as it progresses.

AggroChat #523 – Get That Slorm

Featuring: AmmosArt, Ashgar, Belghast, Grace, and Kodra

Hey Folks! We are down a few folks, but we had a lot to talk about.  Bel and Grace have been watching Eurovision for several years at this point… and talk about some nonsense that went on during the Saturday show that was amazing. From there, Ash shares his broadening love of Taiko Drum games and tries to figure out a way to play them at home. Bel talks a bit about recent Last Epoch updates that have added quite a bit of quality of life to the game. Enshrouded got the Thralls of Twilight update that has massively improved some of the game visuals as well as added quite a bit more gameplay.  Dwarven Realms is going through Chaos Week right now, and Grace has been playing the brand new Necromancer. Several of us have spent time playing Slormancer, and it is a phenomenal and easy to get into ARPG with a pretty delightful art style.  Right now, Steam is doing Creature Collector Fest, and Ash talks about trying out several demos. Finally, Bel has returned to Guild Wars 2 and drug Ammo along for the nonsense.  He talks about finishing up his fifth Legendary Weapon and setting his sights on the way more daunting Vision Legendary journey.

Topics Discussed:

  • Real Winner of Eurovision
  • Taiko Drum Games
  • Last Epoch Quality of Life Patches
  • Enshrouded – Thralls of Twilight 
  • Dwarven Realms Necromancer
  • Slormancer
  • Creature Collection Demos
    • Voiding Bound
    • Synth Beasts
    • Yaoling Mythical Journey
    • Aethermancer
  • Guild Wars 2
    • Fifth Legendary What Now?

Rampant Growth

Good Morning Folks! Yesterday I completed my third World Completion since playing Guild Wars 2 and with it came two shiny new Gift of Exploration. This meant that when combined with my Gift of Battle that I farmed up earlier in the week, I could pull together all of the elements and craft a Gift of Mastery, one fourth of the total components needed for Kudzu, the weapon that I have been working towards. That left me with a choice… do I be patient and wait a few weeks buying 10 Mystic Clovers at a time… or do I spend some gold and buy resources to try and craft them and finish out my shiny new weapon right then. Ultimately I had acquired everything else that i needed… but was short by just under half of the clovers needed to craft my Gift of Fortune.

Essentially for those who have never gone down this road… there is a recipe for the Mystic Forge that can produce Mystic Clovers. However 66% of the time on average… it will create something else. Now these other things that get created are generally really useful as well. For example I believe it can generate all of the items required to create a Gift of Magic and a Gift of Might in small quantities, so even if you fail to get a Mystic Clover you usually end up with something of value. Two of the components can be bought from the market, but are not exactly cheap so this is a great way to burn through your gold without achieving your end results. I needed to craft 31 Mystic Clovers… and I decided to go for it instead of waiting the 3 weeks it would take to purchase those in a more reliable fashion. Essentially I was this close to finishing and got impatient… which in Guild Wars 2 is always a costly situation.

So last night I was able to craft my fifth legendary weapon, and added it to my vault. So right now I have a Greatsword, Sword, Axe, Hammer, and Longbow. I have some of the materials to craft the harpoon gun, but it is extremely low on my priority list. I think maybe next up I would like to potentially target a Staff, since that is another weapon type that I find useful on a few different characters. I would also really like to have a spear and I believe there is one that you can get through through Janthir… but I don’t really know all of the details behind it. The easiest staff is probably Bifrost, but I don’t really like the look of it. I would far rather have Nevermore, but it is a Heart of Thorns legendary weapon and seems like it requires roughly twice the materials of a Gen1 Legendary. I should also really work on some of the Legendary armor and accessory slots as well, and figure out what is required to get those.

I admit… I had just planned on transmogging the appearance of my bow because I am generally not really one for the whole Rhok’delar-like appearance. However after playing around with it and seeing it in action… it is growing on me. I especially like the graphical effect when I draw the bow and have a burst of vines and such springing up around me. I wish it had more wood on it… rather than the impossible appearance of just flowers floating out in the air. I will use it until I get tired of using it… and then change it over to whatever other bow looks cool for the moment. Since I am playing my Ranger 99.9% of the time… this is honestly the first Legendary I have immediately swapped over to. I had a few upgrade extractors and swapped out the stuff that was on my ascended longbow and placed them into Kudzu. While I was dealing with it I did the same for my Greatsword and swapped them into Twilight so I had that at the ready as well.

More important than ALL of this… we actually got a group up and running last night in a time-frame that I could participate in. One of the biggest challenges that I have had over the last decades, is that a lot of my regularly party members moved to the west coast and as such… now can only really do things when it is way too late for me to be involved. However apparently there was a team ready to go… that I just never realized. I credit my friend Sita for planting this idea in my head, but it quickly blossomed into us having a group and doing a dungeon. Last night we pulled together a group compatible with central time consisting of myself, Ammosart, Sita, and our “guild mom” Solaria who also just happens to be Ammo’s real Mom. This is a group that I have do so many things in the past, and honestly… makes up a good chunk of our sometimes reoccurring treasure map group from FFXIV… but it just sort of never dawned on me that this was a ready group to go do nonsense with more often than that.

At the end of the night I even snapped a pretty solid group picture of us all. Now if I can just convince Ace to join in these particular reindeer games… we would have a full five player party to do nonsense. I know not everyone plays Guild Wars 2, but apparently Sita and Ammo have also been playing quite a bit of Monster Hunter Wilds so in theory I can probably convince Ace to join in some of that. After running a dungeon we popped in and did a single fractal before I needed to bail and call my father. In theory we only have a few hours to play with, but especially if you do fractals you can make a lot of progress in that time. I would like to run all of the dungeons however so we can unlock exploration mode and try some of that. Additionally there is the possibility that at some point we might even try some strikes.

All told it was a pretty great night, and now I need to figure out my next objective because I have found that at least in Guild Wars 2… when I don’t have some larger goal that I am focused on I tend to fade away. In theory we are also probably about to get the next expansion announced pretty soon, so that will be interesting.