Cruel Grey Button

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I honestly don’t have a whole hell of a lot to talk about this morning.  The world has been crazy between me and my work and juggling managing four different initiatives…  and my wife and her normal back to school frantic rush.  In theory at least in my world I am hoping that in the near future one of those initiatives wraps up and I can at least drop one team from my radar temporarily.  On the school front tomorrow is the first day back with kids, but my wife has been in “back to normal” mode since Monday.  The new normal however is extra stressful this year because there were some fairly severe last minute changes.  I know I have talked in the deep past on this blog about the forensics class she tag team teaches with a science teacher.  On Monday, the first day teachers reported back… that other teacher that she relies on…  decided to quit.  This of course throws everything into a state of immediate turmoil because moment now is about preparing to have a completely different teacher doing the co-teach thing with her.  Thankfully someone she is pretty close with ended up getting the position, but yesterday abruptly turned into a full day of helping this other teacher move classrooms and set up.  Today in theory is going to be about trying to discuss what the hell they are going to do…  when the kids arrive tomorrow.

The only thing I really have to talk about is the fact that yesterday I fired up the Battle.net launcher… and got super excited when I noticed that they have added a new Activision section to the side bar of games.  This is starting to feel super real at this point and I now have a greyed out install button that should in theory become available at some point before the August 29th beta date.  It has been a really long time since I longed for access to a beta… but holy shit do I wish I could play Destiny 2 right now.  I mean don’t get me wrong I am loving my rediscovery of Guild Wars 2…  but I need some Destiny in my life.  The problem that I keep running into each time I boot up Destiny 1 is the fact that it feels like I am playing a game that is ultimately going away.  I mean I fully expect that the game will remain active for a period of time after the launch of Destiny 2…  but it feels like I am not really devoting time to anything meaningful.  I have a hard time getting excited about the concept of completing the achievement books.  The fact that they tied gear and rewards to them this time made it a little bit better, but it still feels like I am spending my limited time playing what is ultimately a disposable experience.  I admit this is a little ironic considering that I wish I could be playing Destiny 2 beta which is in itself a completely 100% disposable experience.

I am really excited about the prospects of playing the game on the PC and having access to my battle.net friends list.  I am really hoping that cross chat with other blizzard games is a thing that exists and that I can keep tabs on my WoW playing friends while I am off shooting Cabal for shiny loots.  I do however need to have a bit of a “come to jesus” with my friends list and prune it in preparation of the launch.  Not saying that there are people from my past that I really am happy that are in my past…  but also not saying that.  I am sure there are a handful of those people still hanging out somewhere in the bowels of my battle.net friends list.  I am also really hoping that with the launch of Destiny they introduce some sort of appear offline mode that they have been talking about.  There are nights when I just cannot deal with other human beings.  Counter intuitively the feature that I want the most from BNet is cross server chat channels.  My social connections have evolved to this state where I sort of have a guild without actually having a game.  What I mean by that is I have this stable group of people that I interact with on a daily basis… and slacks and discords that have become the new “guild chat” as it were…  but that it isn’t necessarily completely encompassed by a single game.  Having a social channel that spanned World of Warcraft, Diablo 3, Starcraft 2, Hearthstone, Heroes of the Storm, Overwatch, Starcraft Remake and now Destiny 2…  would be pretty great.  Sure one on one conversation is a thing that exists across game but it would be cool to have that extended guild chat feel to it.

Active World

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As you know from the last several posts I have made on the subject…  I have been playing a shocking amount of Guild Wars 2.  I am still a little surprised myself considering how many years I just did not like this game at all.  Something clicked in my brain and I am honestly happy that I stuck around long enough for that moment to happen.  It’s weird just how much of what we like and dislike happens is related to the experiences we are ultimately comparing it to, and our present frame of mind.  One of the things that I am finding shocking right now is just how damned active the game actually is.  My frame of reference there has been mostly World of Warcraft, where not too long ago I spent some time on low level characters namely in the Ashenvale area.  When pushing up my Orc Warrior I could go the entire night without seeing another single player.  It legitimately felt like I was the only person in zone most of the time, and even if I made a trip to the Crossroads…  it was a bit of a rarity that I actually encountered anyone there either.  The weird part about this is the fact that I play on Argent Dawn and for the most part have every other role-playing server blended together…  including the extremely high horde population Emerald Dawn server thanks to Alea Iacta Est and their presence.

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Conversely while running around in Guild Wars 2 there is rarely a moment when I don’t have another player on screen.  Last night I spent a good deal of time in Snowden Drifts which is a third tier zone in the Norn area, so not exactly a hub of the game.  However each and every time I started to engage with an event or a hero challenge… moments after starting there were a slew of other players hanging out and doing the content as well.  Now I gave the WoW reference not to somehow prove that game is dead…  but just to highlight how vastly different the two games feel right now.  Admittedly with World of Warcraft…  the vast majority of the players are simply not leveling characters because if they are like me they have a stable full of post 100 characters in various states of completion.  Guild Wars 2 has something else going for it though in that it serves to make every bit of content relevant by allowing the world to scale.  Why this becomes interesting is the fact that if you do any major event…  you have droves of players that show up to participate.  The above event screenshot is from a random Ley-Line Anomaly from Gendarran Fields a level 25-35 area.  By the time I saw the server message… and ported over there were already hundreds of players fighting the Anomaly.  What makes this encounter so interesting is the fact that every so often it straight up kills a handful of players, and like clockwork there is always a chunk of players that stick around and rez the fallen before catching up.  Thankfully in the case of this fight the mob drops these beacons that will allow you to leap ahead significant distances to try and keep from penalizing those community minded players.

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One of the cool parts about Guild Wars 2 as well is the fact that at some point in the recent past they decided to open up the base game to everyone.  Now you can pick up the “Standard Collection” for $49.99 which includes the base game, Heart of Thorns expansion and the as yet to be released Path of Fire expansion as well as 2 level 80 character boosts.  That is pretty cool but if you are just wanting to dip your toes in to test the water, you can play the game for free with this registration link.  In truth I suggest that option first given that it has legitimately taken me five years to reach a point where I am finding that I really truly do love this game.  Now that free account has a bunch of restrictions on it, which thankfully they outline in a support article.  Namely it seems like this is the standard protecting the environment MMO fare of limiting communication options.  However there are a couple that are going to be annoying…  namely the limit of 2 character slots and only 3 bag slots given that the game I feel has too small of bags in the first place.  You are also limited to only the starter zones until level 10…  but given you were probably going to stay there regardless that is not a big deal.  Unlocking of Lion’s Arch around 35 is I believe about when you would normally go there through the story quests.  Regardless if you decide you like the game you are probably going to at least pay the $50 to unlock the two expansions.  The biggest annoyance to me would be Living Story Season 2 and 3 which are treated as separate purchases if you were not around to unlock the content when it was initially available.  Now they go on sale periodically, however to purchase them outright would be around $16 per season.  That said I have yet to complete Season 2 or in truth really get started in earnest on it, so that isn’t that big of a deal.  The seasonal content helps you understand the lore of the world and the events that are going on around you.  If you just want to smash things in the face with a hammer like I often do…  this becomes optional content.

Regularly Playing: August Edition

It has been most of the summer since I last updated my sidebar, and a lot of things have changed.  I figured it was high time that I true things up since we are just about to go into the school year, and starting to enter a pretty tightly packed release schedule for the rest of the year.  For those unfamiliar with this feature, I functionally talk about the things that I have added… the things that are remaining… and the things that I am ultimately removing from regular rotation.  I play a lot of games at any given time… and generally speaking the moment I update my sidebar…  I have a wild mood swing game wise that leads me somewhere completely differently.  So here goes nothing!

To Those Remaining

Final Fantasy XIV

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Since I last posted there has been a lot of movement in this game, namely the release of a new expansion called Stormblood.  As a result I swapped my Heavensward icon out for a Stormblood one.  As far as my time in the game…  I’ve reached 70 and 310+ gear on both my Warrior and my Samurai and have fallen off significantly in the amount of time I am actually playing.  There is still plenty to be done, and I want to get back in the swing of playing on a regular basis, however lately I am deep within my own turtle session which means I tend to be favoring games where I don’t have much of a crowd.  Still well within the realm of active games, just only logging in once or twice a day instead of devoting all of my time to it.

To The Returning and New

Guild Wars 2

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This is the first time since picking up the game at launch that I can legitimately say that I am really enjoying myself while playing this game.  For whatever reason it took five years to actually click with me, and now it is like discovering hidden treasure.  I am attempting to do all the things and it is fitting the bill really well because I don’t have much infrastructure in the game currently.  My current goal is reaching 100% in all of the old world zones, which I believe is one of the requirements for starting down the Legendary weapon rabbit hole.  Another huge boon for my enjoyment of the game is the fact that there are now proper beards for non-norn characters.

Rift

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To be honest since its release in 2011 it has never really been far off my radar.  Crawling back into Rift is like wrapping myself in a warm blanket, because it is so familiar.  In the past six years I’ve had highs and lows with the game, but I know that regardless I will always return and always be interested in whatever happens to be going on.  Recently during my turtle mode game play in general, I have been spending a bit of time trying to catch up and hit the Prophecy of Ahnket level cap.  I am also digging the tweaks I made to my default outfit.  Rift in many ways feels like this snapshot of what everyone wanted in a game around its release, and in some ways it is still ahead of its time.  In other ways though it feels like a time capsule to a time when MMO games were slower paced and more methodical.  I still find it enjoyable and am always proud to feature it on my sidebar when I am playing.

Diablo 3

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Another game that is never far off my radar is Diablo 3, and with us currently being in the thrall of another season…  it is obviously occupying some sidebar territory.  This is the first season to feature Necromancers and it has been hilarious to see literally bone spikes for days.  I really don’t have a whole lot to talk about the game because if by now you don’t get my attraction you probably never will.

World of Warcraft

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I have honestly all but stopped playing World of Warcraft, but I am keeping a space on my sidebar for it because of the RoboSquid Armada.  This is effectively our weird brain chain of trying to run every dungeon and raid in World of Warcraft at level in minimal gear.  Prior to the launch of Stormblood we had left off at Blackfathom Deeps and it seems like everyone is coalescing towards starting this up again.  I am more than happy to do some madness with my baby monk.

To Those Departing

Star Wars the Old Republic

If I am being completely honest… I have to say I love what this game has become.  I had this awesome time playing through the Shadows of Revan, Ziost and Fallen Empire content and then I sort of needed a break from deeply story driven gaming.  It was also around about this time that we were ramping up for the release of Stormblood.  At some point in the future when I need to completely dive into something wholly immersive… I will pick this back up and run through the Eternal Throne story line.  I still poke my head in from time to time, but not enough to keep it on the sidebar.

Horizon Zero Dawn

This is one of those games that I really need to finish, but I have a feeling by the time I ultimately get back around to it…  I will functionally need to restart the experience.  This game is a casualty of too many other games coming out at the same time… and ultimately its playtime got eaten up by Mass Effect Andromeda that for whatever reason clicked way harder with me than Horizon did.  I really enjoyed the game but I feel like I am going to have to be in the right frame of mind to actually return to it.

Legend of Zelda Breath of the Wild

Another game that has fallen off the radar that I want to start back up at some point is Breath of the Wild.  Two things happened to harm this experience… firstly a bunch of other stuff got released.  Secondly… I picked up the switch and decided to restart the game.  I still play this occasionally but not enough to really keep it hanging out on the right side of the screen.

Finally Invested

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Sometimes I do not understand my own gaming whims.  In theory I should be logging into Final Fantasy XIV every single night and working on collecting the last bits of stuff I need from Omega, or at the very least trying to cap the latest limited tier of bookrocks.  However instead I am finding myself wandering around in a bunch of different games where I have little to no online gaming community.  I’ve been in pretty deep turtle mode, and as a result I have been dodging other human beings left and right.  I’ve talked about the “spoons” concept in the past, but right now it feels like every last spoon I have is getting used up before I hit the house in the evening.  So what this means is a much higher percentage of passive activities like watching stuff from netflix, and a lower percentage of things like gaming that requires active participation.  Effectively at this very moment I am managing two different teams at work…  one of which my normal crew of developers and the second being a sort of response team to an issue that has been going on.  This is eating up every last drop of my time and attention.  There was one day last week where out of what turned into a 10 hour work day… I had 7 hours worth of meetings…  followed by furious periods of attempting to get anything done.  The glorious lie of being salaried is that in theory you get the same amount of money if you work 4 hours as if you work 40 hours…  but what that means in reality is I have never worked less than 40 hours anywhere I have ever been.  Most weeks I work significantly over because I wind up working through lunch.  Needless to say all of this sustained madness leaves me pretty drained when it comes to interactions with other human beings.  To make matters worse in a short amount of time we will be going through the upheaval that comes when my wife starts back to school for a new semester, and having to double down on my support infrastructure as she adjusts to having to leave the house every day.

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I am not sure if it is due to my current state of mind… or if I have just slowly warmed to the game over time…  but at some point I decided that Guild Wars 2 was apparently something awesome to be playing.  I have a really tenuous past with this game that I won’t go into now because I have talked about it at length in the past on this blog.  At some point however it started to feel decent to run around in this world and have all of these little micro objectives that I could be doing…  without feeling like I was terribly tied to completing any of them.  This week however I for some reason started working on the main story quest yet again… and almost five years after the launch of the game I managed to beat it and have officially entered the “living story” content proper.  I cannot tell you how initially turned off I was on the concept of living story being this limited time thing.  The fact that all I can see from Season 1 is a short montage of the events that happened in it still frustrates the shit out of me.  However the fact that Season 2 and Season 3 are sitting there waiting on me actually gives me some reason to keep moving forward in the game.  There is just a deluge of content available spread across a whole ton of games that I enjoy playing…  and in order for me to keep being interested in a game it needs to sit there waiting on me.  In truth I juggle a bunch of games at once, flipping to whatever game happens to feel good at that very moment.  Recently I have been playing a sizable amount of Rift as well because it similarly is devoid of a social community that I have to worry about interacting with.  I have a feeling that if this turtle keeps up…  I will be revisiting SWTOR and Elder Scrolls Online as well… and in all of those cases I know there will be fresh content patiently waiting on me to return and enjoy it.

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What has kept me engaged thus far in Guild Wars 2 was that the story picked up.  For a long time I thought the main arc was a little nonsense, and it involved a lot of characters that I was not that deeply endeared to largely because they were all dicks to each other.  However at some point the tide turned and I got engaged in the race to discover Orr and uncover its mysteries.  This process kept pushing me into zones I had never seen before, which lead to me wandering around and exploring…  which lead to me doing little side missions and objectives.  What used to feel like an unsatisfying loop…  suddenly felt extremely sticky as I slowly became invested in the game world.  Now I legitimately can say I love this game, and it took a really long time to get there.  For years I didn’t understand why people enjoyed it.  There was a point last year where the AggroChat crew and I did some Fractals… at which point I thought I had understood where the core fun of the game was.  However after spending some more time wandering around it feels like the core fun of the game…  is that there is just so damned much stuff to be doing at any given time.  All of it feels equally rewarding and equally likely to give you something that might be useful.  The difference here is that I am effectively in the same gear I have been wearing for the last few years…  but that the game has given me all sorts of horizontal leveling paths that do everything from increase my mobility…  to simply increasing my luck chance.  The best part of all of this is that a good deal is unlocked at an account level so regardless of which alt I decide to be playing…  I am getting a good deal of the benefit.  How I got around the old world without gliding is beyond me… and I have a feeling with the upcoming expansion once I get the ability to ride mounts I will have a similar feeling.  Another major change is the fact that with the expansion character models…  I can now have a proper beard as you can see me sporting in the first image…  as well as a nifty eye scar.  I am not exactly sure when the turtle will end, but in the meantime I am finding interesting ways to enjoy new worlds.