Bunny Samurai Returns

Half Undressed

I am back on the wagon as far as cutting out caffeine during the evening.  During my post PAX illness without really intending to, I quit drinking pop.  Any time I attempted to it hurt my already ungodly sore throat so I switched to mostly drinking water, juice or fake koolaid.  As a result my intake of Caffeine seriously plummeted, causing a few side effects.  Firstly my operating range… was greatly stunted, and by that I mean that I am able to stay awake until 10 pm max instead of my normal Midnight to 1 am sleep times.  Additionally I noticed that I actually slept better and fell asleep easier…  so after all of these years of thinking caffeine had little to no effect on me…  I am guessing I was completely wrong.  Monday night I was being lazy and ended up drinking Mountain Dew, instead of making something else to drink and when I finally tried to go to bed around 11 pm I found it significantly harder to actually get to sleep.  As a result last night I opted to drink mostly water, and once again returned to being able to fall asleep easily.  This however has some strange side effects…  like my body is still used to getting 4 to 6 hours of sleep a night, and for some reason when I go to bed at 9 pm I end up waking up again sometime around midnight.

So last night I ended up waking up around 11:30 pm and my body apparently thought I had slept a full night.  The television was blaring because it seems that I crashed hard and forgot to turn it off.  In my brain I am guessing that I equated the television to the alarm clock, and I started going through the routine of grabbing underwear and taking off my night clothes and heading for the bathroom to take a shower…. only to realize that it was not in fact 5:30 am part of the way through that process.  It is one of those moments when I was glad my wife was still completely conked out… because I am sure I looked like an idiot… half undressed, holding my underwear stumbling for the door.  The point at which I realized was when I went to turn off the alarm clock only for it to finally dawn on me that it was the television.  Now I am not saying I am giving up caffeine completely… because I just finished a tasty cup of coffee.  I am however trying really hard to not drink anything with caffeine once I get home from work, and I have absolutely cut energy drinks out of my life completely.  I am still very much going through  the phase where every time I pass a cooler in a store that is loaded with them…  I get that desire to purchase one.  The positive however is that for the most part I don’t “need” one, and other than yesterday after not sleeping terribly well the night before… I haven’t had any real moments during the day where I was fighting drowsiness.

New Machine Thing

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For the next few days I will likely be installing games on the new laptop, playing them once or twice and then moving on to installing another game.  This seems to be my tradition when it comes to getting a new machine, because ultimately I am wanting to see how much better everything seems to perform.  Last night the first game on the menu was Dragon Age Inquistion, which I finished installing Monday night.  It ran beautifully and using the Geforce Experience settings it picked reasonably high settings, or at least high enough to NOT have playdough hair.   After that I played some Fallout 4 and once again… it ran beautifully on reasonably high settings.  The thing I am noticing is that there seems not to be nearly the gap in performance between the gtx 960m and the gtx 960 as there has been in previous generations.  For the most part I am able to run things in the same sort of fashion I have come to expect on my desktop machine upstairs…  which honestly makes me even happier.  I was fully expecting the 960m to perform something akin to the 760/860 which had always been the case before… where a mobile card was roughly a full generation behind the desktop equivalent.  Maybe Nvidia realized that this felt shitty and was also deeply confusing to the customers?  The next game on tap will be to install the Witcher 3, which was another in the long list of games that my laptop simply would not play.  At some point I will settle down and actually begin to play some of these games… rather than just launch them to see how pretty they look.

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Towards the end of the night however I did manage to settle into a single game… that is at least until sleep claimed me.  Yesterday was the release of the 3.2 patch in Final Fantasy XIV and I have honestly been fairly scarce in the game since well before the launch of 3.1.  I always said at some point I would get drawn back in, and I guess last night in installing the client that started to happen.  I am not sure yet if I will stick around for a long period of time… or if this will simply be another one of my “content locust” passes where I gobble up all of the new stuff and move on to something else.  I do however want to see the new story content in 3.2 before someone online spoils any of the key plot points, which considering that is already happening to folks…  I need to move fast.  Last night I didn’t get much more accomplished than the first few steps of the continuation of the main story quest.  I did however see several other quests that I am guessing are the new Hildebrand and new dungeon starter, that I will at some point have to pick up.  The thing is… there hasn’t been a moment where I didn’t care about this game…  I just wanted to play other things instead.  I have a feeling that it will be up to the MSQ to determine if I really want to stick around after finishing the content.  It seems like they also made some significant changes to the game, that I will have to sort through and determine how they effect me.  One of my guildies last night told me to respec out of Strength because apparently Vitality is now literally the only stat that applies for tanking, so thankfully I had enough company marks to do that.  This makes me wonder just how deep the rabbit hole of changes actually goes.

Unexpected Change

Strange Transition

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I entered this weekend very much favoring the Playstation 4 version of The Division, because quite simply “it just worked”.  Friday and Saturday both I had all manner of problems with the PC version of the game, but it seems like most of those issues were server side.  Sometime during the day on Saturday they either ramped up new servers, or did sometime to improve the processing… because when booted up the game Sunday morning, everything seemed to magically “just work”.  It is funny just how much network and loading lag can destroy your game experience, because a lot of the problems I had associated with the game client itself…  simply went away.  Before I thought the console interface felt more smooth, but in truth the PC one works just as well once you are no longer fighting with input processing delays.  Additionally I was shocked and amazed at just how well I managed to get this working on my elder laptop.  It isn’t perfect and it isn’t nearly as pretty as it looks on my upstairs desktop….  but it works, and enough for me to get in and run missions or explore the world while watching some television.  Last night I even managed to do more than that, as I took down several bosses that I apparently forgot to pick up from the Hudson river camp.  I had no problem whittling down significantly higher level mobs, and it feels like the longer I play this game… the more I get used to the third person tactical style.

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The other big takeaway I have is how much I am now seeming to not only enjoy the PC client… but lean towards it.  One of the big reasons for me is Teamspeak and to a lesser extent Discord.  Both of which are simple voice solutions that sound so much better than Playstation party chat.  Also it allows me to hang out with people who are not necessarily playing the same game I happen to be playing.  Since I am part of a very social gaming community, this was a huge problem I had when it came to Destiny, because the entire time I was playing that game I felt walled off from my friends.  Another problem I am finding starting to disappear was the whole lack of “space guns” issue I talked about.  This game seems to have a really wide variety of weapon options, that cover more than just the AR/AK realm of assault rifles.  I’ve picked up no less than four different flavors of shogtun, each of which felt completely different in the way it handled.  I also managed to find what seems to be my “Ideal” weapon which is the Enfield L86 LSW rifle that you can see me firing in the above image.  It has pretty great single round accuracy and also fires some really tight bursts that while they travel up… seem to do so in a more predictable manner.   I guess this isn’t super shocking because in World War II games back in the day I used to love firing the Enfield MK1.

Remaining Challenge

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Now the challenge that remains is where exactly to pre-order the game from.  Everyone seems to be offering pretty much the exact same stuff for digital copies of the game…  with Gamestop being the only retail difference offering the Hazmat Suit seemingly in addition to the National Guard outfit that comes with the gold version.  For years I was absolutely opposed to darkening the door of a Gamestop, however at Pax South I met someone that made me start to re-evaluate that line of thinking.  Any company smart enough to make @JetPackHattie a manager… and give her free reign to create awesome events for her store seems like a place that cannot be all bad.  I also went int the other day when I was tracking down a Hori Fight Commander 4 controller, and no one tried to up sell me on anything….  which was always the problem I had with going in the first place.  Problem being at this point… I am not sure if I can pre-order in enough time to guarantee that I get the special bonus stuff.  I also hate physical copies of games, but it seems like GameStop now has a download only option for UbiSoft games at least.  The problem being…  part of me kinda wants this game tracking through Steam even though I still have to launch a horrible horrible secondary UPlay client.  So I begin to ask myself…. will I ever actually wear the Hazmat suit?  The answer is probably not… whereas I can absolutely see myself wearing the National Guard uniform… or at least parts of it.

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In any case I will need to decide something since the game launches in roughly two weeks.  Of note…  just for the sake of anyone wondering how this game will look on their own aging hardware.  Every screenshot I posted this morning is pulled from my laptop which is essentially running 720p and the lowest possible graphical settings.  The game still looks really decent, or at least better than a lot of the previous generation of shooters.  As far as frames per second… at the high end I could hit 50 and at the low end I was hitting around 35… both of which I consider very playable especially given that I was playing the game on a three year old laptop.  Focusing in on targets that are a significant distance away is not the easiest thing in the world.  However with the Enfield I was able to headshot enemies that were on a rooftop from the safety of my hidey hole behind a planter box.  Sure I was targeting a blurry mess, but it was easy enough to determine where the “head” was in said blurry mess.  Essentially at least until the official PS4 Remote Play app releases…. the PC version seems to give me the most options given that I can play upstairs on my desktop, where my PS4 is sitting… or I can play downstairs on my laptop… and in both cases I can play with or without a controller.  The PC version also makes it significantly easier to take screenshots given that with the PS4 I have to constantly be swapping a thumb drive back and forth to copy the files off.  So yeah… over the course of the weekend I shifted allegiance and am now leaning heavily towards picking it up the PC.

 

Division PC Impressions

The Hard Data

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This weekend is another beta test of The Division, and from the sounds of it… this is a much larger pool of testers than the weekend of Pax South.  That Sunday and Monday after Pax South I managed to play quite a bit of Division on the PS4, so this time around I decided ahead of time that I would be trying it out on the PC just to get the broad feel of how the game performs on multiple platforms.  When it comes to PC gaming… a lot of your experience rides upon your hardware.  For the purpose of this test I decided to try playing it on both my gaming desktop upstairs, and my older gaming laptop.  I knew pretty much that the laptop would not perform well at all, but I was still curious to see if the game could reach a playable state on it.  So as a result I thought it was probably best to start by listing the important stats of my two gaming systems… so you can use that hopefully as a judge of how the game will perform on your own systems.  Since this is also an online game… I opted to take a quick speed test this morning just to use that for reference as well.

Gaming Desktop

  • AMD FX-6300 3.5 ghz 6 cores
  • 16 GB Ram
  • MSI GTX 960 4G Gaming Edition Video

Gaming Laptop

  • Intel i7-3630QM 2.4 ghz 8 cores
  • 16 GB Ram
  • 2X Nvidia Geforce GT 650M in SLI Video

Internet Speed

Division_InternetTest

The Gaming Desktop

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Gaming Desktop – 1080P Medium Resolution

When I first booted up this game, I have to say I had an inordinate amount of difficulty getting it to run.  The problem is the fact that you cannot get to the video and graphics quality settings until you wade through the character creation step.  This is unfortunate, since as an MMO gamer primarily… the character creation process is super important to me.  Initially the game launched in such a way that I thought it was trying to split the image between my two monitors.  I did the Alt+Enter trick to drop it to windowed mode, and then Alt+Enter again to attempt to fix the resolution.  However this time I had no mouse input, and could not really touch anything on the screen.  After exiting the game and reloading I was finally able to get in and through the character creation process, which is locked down and pretty minimal at the moment.  However if you hit randomize enough times you can get a character that you can live with at least for the purpose of this test.  Upon entering the video settings…. I realized that for some godawful reason the game was trying to by default run in 4K.  I simply do not have a machine capable for 4K gaming, and I think it was just freaking the hell out on my machine and monitors.  After dialing back the game to 1080p I started getting a fairly reliable 50-60 fps with dips into the high 40s as you can see in the first screenshot of this post.  At least on paper that seems like a really playable framerate, and I give them credit for making the game look gorgeous even on the Medium settings I was running.

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Gaming Desktop – 1080P Medium Resolution

The problem being that the game was not really playable even though I was getting roughly 60 fps.  It suffered horribly from some bad hitching anytime I moved into a new area, or often times in the middle of combat.  I can’t really call it rubber-banding, because there was no time rollback component but it felt quite a bit like rubber banding in MMOs where you hit this hard wall of lag… and things lock up before the world unfreezes and catches up.  This is not too horrible when you are simply running around the city and you enter what I can only assume is a new “zone”, but this is deadly when it comes to combat and encountering mobs that are causing your screen to freeze.  Now my friend Jabberant said that he played all last test on the PC and did not experience any of this… so it makes me wonder if this is simply a case of network congestion or some sort of bottle-necking happening on the server farm.  In any case it does not bode well for the enjoy-ability and stability of this game at launch.  Another friend suggested that I turn off VSync and this to some extent lessened the severity of the freezes…. but they were still very much there anytime I moved into a new area, or encountered hostiles on screen.

The Gaming Laptop

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Gaming Laptop – 720P Low Resolution

Now just a bit of a foreword… I did not expect this game to be playable on my laptop.  My laptop is a Lenovo y500 and at this point that model range is over three years old.  At the time it was hot shit, featuring one of the only laptops I knew with available SLI.  Instead of an optical drive, it features a second hot swappable video card that fits in the multi-bay, and as a result I can still run a lot of games that I should not theoretically be able to run on a GT 650M video card.  I have had decent luck by ratcheting games down to 720p instead of the native 1080p resolution, and I can play things like Dragon Age Inquisition that way… that otherwise choke on this machine.  As a result I thought this would be a good test of just how well this game might run on an aging system.  Firstly I was not shocked that initially I was getting 10-15 fps at 1080p but upon dropping the graphical settings to low and the resolution to 720p I was able to achieve fairly reliable 25-40 fps even in combat.  The problem being that at 6:30 am on a Saturday morning…  the servers should be under as little load as they will ever be during this weekend test…. and I was still seeing significant stalling and freezing anytime I moved into a new area of town… or entered combat.  So this seems to be a general problem with the game, and not necessarily limited to my desktop upstairs.  All of which tells me… the PC client needs some serious tuning before it is ready for prime time.  Given that “prime time” in this case is Seventeen days away on March 8th… this is a little worrisome.

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Gaming Laptop – 720P Low Resolution

All of this said… the game was shockingly playable on this old hardware.  It felt pretty much like playing Destiny on an XBox 360.  Sure the world looks like a blurry mess, but the core gameplay itself was pretty solid…  apart from the whole freezing thing.  I could in theory see myself playing this on the laptop without much issue, and even games like Warframe cause me to make resolution concessions to be able to run them downstairs from the comfort of my couch.  I also have to say that as far as controlling the game… I am MUCH better at playing it with a mouse and keyboard, largely because even after all the time spent with Destiny… I am MUCH more accurate with a mouse than I will probably ever be with a controller.  So given that Laptop graphics cards generally run an entire generation behind as far as performance goes… that would mean my laptop is the equivalent of an SLI GTX 550 setup….  so a 660/670/680 range video card in a desktop should be able to give equivalent performance.  Basically meaning that if you have an old machine, it won’t look pretty but the game should at least still be playable.

PC versus PS4

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Gaming Desktop – 1080p Medium Resolution

There are positives and negatives about both systems.  You can read my original thoughts about last beta test, where I talk more about the game-play than the nuts and bolts.  A lot of those statements still apply for either version.  Largely where I stand at the moment is…  the concept of being able to play from my laptop is really nice…  but even then I was consistently plagued by problems.  The Division on PC will be a viable game at some point, but my fear is it will be months after release and a couple of patches later, which is honestly what I have  come to expect from the MMO gaming launch cycle.  These sort of games are rarely if ever 100% on the PC at day one, and I fear that The Division is going to be another case of that.  The Playstation client however just worked flawlessly.  I didn’t need to get in and fiddle with resolutions or slowly and painstakingly ratchet things down until they reached a level of performance I was happy with.  Instead I just booted up the client and played the damn game.  As someone who has always favored PC as the platform of choice… I have to say it sounds really damned odd to hear myself saying that.  Sure there are problems with PSN and such, and I fully expect it to be flaky a bit around launch day to.  However once you get into the game it just works, and works well.  Sure there are issues with some muddy textures on the PS4, but the game runs without hitching in combat or movement or anything of the sort.  So right now I am still very much up in the air about purchasing this game, however if I do… I will more than likely be picking it up on the Playstation 4.  The ability to simply turn it on and play without having to worry about framerates and resolutions…  is extremely appealing.  Additionally there is the problem of this being a heavily PVP game… and at least on a console I know all of us players are on even footing.  With the PC… this is absolutely going to be a game where your system will control how well you can play.  On low settings….  aiming on encounters is really difficult because the further away from you the mob is… the more it just sort of blends into the background.  Running on high resolution and sharp textures is going to give an advantage to anyone who can afford the system to run it.  So largely for my impressions… I am a bit disappointed in The Division as PC gaming experience…. but I know that I can always fall back on the PS4 and still be happy as a clam.

 

 

Hellfire and Gronnlings

Enter the Ramparts

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Some things changed between yesterdays post and last nights festivities.  Firstly I largely abandoned the notion of playing a Monk tank, because I got to thinking about what my actual “goal” was.  That goal being helping Grace get a foothold on my server of choice, and prepping her for eventual raid shenanigans.  My general theory was that still the fastest way to do that… would be to push hard on running the outland instances as a duo…  with me largely just wrecking thinks with thunderclap.  We however lacked the finesse to realize that it seems like the absolute best choice here is to hang out at Hellfire Ramparts until the person you are pulling is around level 65 and thus qualified to run all of the various Outland dungeon quests.  Without a doubt, after having done all of the lower level Outland dungeons….  Hellfire is the fastest and in theory you could run it fast enough to push up another character extremely quickly.  Sure it slowed down significantly after she reached sixty one, but I think the completion bonus would have been enough to keep pushing forward.  Granted we probably would have hit the instance lockout of I believe 10 instances per hour… and had to take a brief break here or there.  Still I firmly believe that had we actually stuck to this plan…  Grace would have been in Wrath of the Lich King already instead of just on the cusp of it.

All told for the evening we managed to push her from 57 to 67 before I simply lost steam.  With the recent illness, I have also largely weaned myself off of caffeine other than my morning coffee.  This also seems to mean that my ability to stay awake and keep doing the same thing without getting drowsy… has also been adversely effected.  I want to say we started up the dungeon train around 6pm and finished up around 8:30 so I guess 10 levels in that time is not that shabby.  Essentially we ran normal and heroic versions of Hellfire Ramparts, Blood Furnace, Slave Pens, Underbogs, Mana Tombs, Auchenai Crypts, Sethek Halls, and finally Shadow Labyrinth.  There was a period of time where we had to chain run Slave Pens for a bit…  which is pretty much the point we realize that we should have been doing that with Hellfire Ramparts instead.  Now we simply need to push a little harder to get out of Outland and into Northrend…  though if WoWHead is correct we might not be able to do Utgarde Keep until 69.  That is the big thing we are realizing through doing this is the strange quirks as to when you can zone into a specific dungeon.  They don’t seem to make much sense, and it feels like at some point they just decided to pick random numbers that don’t actually relate to the quests you are receiving.  Basically I am realizing that the older content has suffered greatly for all of the redistribution of crap that happened in Pandaria and Warlords.

Gronnback Riding

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In other news I finally managed to get the Garrison mission that rewards the Coalfist Gronnling mount.  I am honestly just not sure what I think about it… I mean ANY mount is a positive because it increases the total number of mounts I have and moves me closer to all of those achievements…  but riding this thing…. it is ridiculously big.  Warlords of Draenor has been the expansion of humongous mounts… from the Corehound mount from the 40 man Molten Core, to the Grinch Yeti…  this is very much an expansion of irrational land yacht style mounts.  As cool as I might think this mount is… I just cannot foresee myself ever riding it.  When you ride around on it, the animation is in such a way as it feels like you are just about to fall off of the back… which strangely causes all sorts of anxiety in me.  Regardless I am happy to knock another mount off the long list of mounts that I do not have.  At some point I would love to get a group together and camp the various world mounts from Draenor, because as of right now I have ZERO of them.