This weekend was an odd one. After a string of relatively nice weekends, we ended up getting one that was either cold and windy… or cold and rainy, both of which drove my instinct to stay inside and hibernate. The only problem is… with all this play time I largely squandered it and spent more time staring without purpose at games… than actually playing them. It feels like I am starting to go through another one of my “funks” because nothing seemed to fit “just right” as far as games go. I flitted between lots of different titles, playing them for a bit before shifting to something else… often times ending right back up in the game I started in. For a good chunk of the weekend I had the desire to play Destiny… but wanted to instead be hanging out downstairs which only left me the unofficial remote play app as a solution. Then there were games that I felt like I needed to make progress in like Division where I am still not at the level cap. Friday was largely devoted to Undertale, and I think after forcing myself to play that game… it maybe soured the rest of my weekend. So this morning I thought I would run down some of the progress I made in various games.
I wrote about this at length but after hanging up my controller as it were… I opted to instead watch several of the different endings. I still feel fine in my decision to just abandon this game in an undefeated state. I guess I don’t have a primal urge to finish games, and more often than not I get to the ending and just don’t finish. I reach this point where I have gotten out of the game what I wanted, and I don’t see the point in expending that effort to push it across the finish line. In the case of Undertale the thing that was driving me forward was to understand the story, and now between the podcast and the various youtube ending videos… I feel like I do. Once that carrot was gone, the game play itself doesn’t make me want to ever touch this game again. On the podcast folks talked about ways to lower the impact of the mechanics, like the Temmie armor… but that isn’t even really an interesting option to me.
I really did not do much in Destiny other than a little bit of Crucible. I am constantly amazed at how much I actually enjoy player versus player content in this game, when traditionally that is just not my thing. I think a lot of it is that in this game it feels like there is zero negative impact on the rest of the game. It is just another option I have to play, and gives me the same sort of PVE rewards that I expect to receive elsewhere. Other than specialty modes like Trials of Osiris it feels like I am rewarded equally for just doing whatever I happen to want to do at the time. I started down the path of the crucible simply as a way to get more Legendary marks, and then recently when I was grinding out sword kills I came to realize… I was actually legitimately enjoying myself. What is great about the crucible is that I get the central game play loop that I enjoy of shooting awesome weapons and charging around… without zero downtime. It seems like it is easier to get Three of Coins to proc on Crucible than it is while doing strikes… or it might simply be that Crucible itself is just about the perfect amount of time per coin use. While I have not actually gotten any of the really cool PVP drops… I do get a fair amount of strange coins, motes and random pieces of armor that end up getting deconstructed. Tonight I will hopefully be finishing up the rest of the Kings Fall raid that we had to abandon on Oryx last Tuesday, and beforehand it is my goal to hang out upstairs and run some more Crucible.
This weekend I managed to push Division a little harder than the rest of the games and caught up with my friend Tamrielo at least. At the start of the weekend I was sitting at roughly level 20, and as of this morning I am just about a third into 22. While I absolutely could play this and only give it partial attention at lower levels, as I have gotten into the twenties this is not really the case. As a result this weekend I managed to die probably more than I actually managed to accomplish anything. There are two missions that I know I attempted at least a half dozen times before finally giving it my full attention and pushing through. My standard operating procedure while hanging out with my wife downstairs is that I essentially have one eye on the game and one eye on whatever we happen to be watching… not literally but you know what I mean. The problem with this is that in doing so I am not exactly paying attention to the best possible tactical spot that I could be in while shooting incoming mobs. The addition of snipers really changed how the game works, and now that I have guys that rush me with shotguns as well.. I am having to be way more careful about how I take on content. That said I feel like I made some decent progress, but most of it was in short bursts of me playing for thirty minutes to an hour… and then logging out and doing something else. Thankfully much like Destiny… short batches of play time feel just as rewarding to me as multiple hour long sessions.
World of Warcraft
The other major happening of the weekend was me poking around on my Forsaken Hunter in World of Warcraft. Recently Blizzard added an achievement that you could unlock by leveling a character in WoW to 20, aka the free mode level cap. For doing this you end up getting Lady Liadrin as an alternate Paladin hero in Hearthstone. Not that I really play Hearthstone… and even more so… not that I really like playing Paladins in Hearthstone… I have this drive to get the achievement and unlock the extra shiny bits. The negative of this achievement is that it only counts if you have recently leveled to twenty after the launch of the achievement, that means my army of level 100s are doing me zero good for this goal. As a result I opted to level something on The Scryers Horde side since that is where the bulk of my lower leveled characters are these days. I largely played during the podcast on Saturday night, and as a result managed to get to I believe 18 before giving it up for the night. The goal is to spend some time this week pushing it over the line, so that I at least can feel like I got this out of the way. I honestly think this whole promotion is a brilliant idea to try and cross pollinate some of the players actively playing Hearthstone and get them to try World of Warcraft. I know Hearthstone is a major nostalgia bomb for me… but I wonder if it is the same for a player who has ONLY played Hearthstone, now being able to see where those cards they love are actually from.