The Grind is Life

My nights are largely dictated right now by trying to finish doing the grinds associated with the Solstice of Heroes event in Destiny 2. Right now my evenings look a little something like this. I get home and I log into Final Fantasy XIV to queue for Main Story roulette on the Samurai. I either manage to get the long one that amounts for almost a full bars worth of experience, or I get the short one and am out of their quickly. Regardless I am super casually leveling the Samurai who hit 76 last night, without any real need for gearing.

After that I log into Destiny 2 and start chipping away on some objective. There is no way in hell I will be able to complete multiple sets of this armor on multiple characters. However I should be able to wrap up the rest of the requirements before August 27th when the event officially stops. I am off tomorrow and while I have no clue what we are going to do during the day, I should at least get more play time than usual. Then the weekend should also be a significant time for knocking things out as well. My hope is by the end of Sunday to have finished the conversion of the set from Blue to Purple and begin on Masterwork achievements.

The other morning I posted the entire list of things that needed to be completed to get the gear, and this morning I thought I would give an update.

  • Titan Helm
    • 2/10 Gambit Matches
    • 1500/1500 Orbs generated
    • 30/75 Guardians defeated with Arc Weapons
  • Titan Gauntlets
    • 10/10 Heroic Public Events
    • 5/5 Challenges
    • 43/100 EAZ Minibosses
  • Titan Chestpiece
    • 300/300 Matched Orbs generated in Strike Playlist
    • 50/50 EAZ Chests Looted
    • 300/300 Fallen Defeated
  • Titan Greaves
    • 48/50 Bounties
    • 500/500 Void Orbs generated in Strike Playlist
    • 31/200 Solar Melee Final Blows
  • Titan Mark
    • 15/25 Patrols on Io
    • 300/300 EAZ Elemental Orbs generated
    • 300/300 Solar Weapon Final Blows

As you can see in the above lists there is an awful lot of stuff struck through and completed. Last night was largely about getting a two for one. Yesterday was Void singe day and I had two Strike Playlist related orb generation bits that could in theory be knocked out at the same time. Firstly I had to generate 500 void orbs and secondly I had to generate 300 orbs matching the daily singe and my subclass. Seeing as it was void day for everyone… most of the folks in the strikes were generating void orbs and after about 4 I managed to knock out both components.

Without a doubt the worst thing awaiting me is getting the last 57 mini-bosses in the European Aerial Zone. That was just a poorly designed component of this grind, because you only get credit for the bosses that you actually manage to land a hit on. Since there are multiple bosses up at the same time, you are going to inevitably miss about half of the kills pending you are not running around purposefully with a group that you also have on voice. The other challenge for me personally is I struggle hard at finding the mini bosses when they are inside the buildings, since those buildings have an awful lot of blind corners that just end up slowing you down.

The rest of the steps are going to just be me sitting there and dedicating time to doing various activities. For example as bad as I am at Crucible, it is just going to take a sheer block of time to finish getting the 45 Guardian kills to finish that achievement out. In theory I might go ahead and knock out the Gambit matches because there is a likelihood that I might get a handful of invader kills that will count towards the total doing that. Bounties will take care of themselves, and Io patrols is just a block of time spent grinding on a single planet.

Solar Melee kills sounds particularly rough, but I plan on stacking that while I am doing patrols on Io because one of the things that I learned during Destiny 1 is that if you punch someone with the hilt of your sword it counts as a sword kill. Similarly if you punch someone with your elemental sword when it is completely out of ammunition… it counts as an elemental melee kill. So I expect to be punching a lot of Vex and Taken on Io while completing patrols, which is a better option that ruining someones ignition in the forge. Apparently the orbs that you are supposed to dunk also count as solar melee.

There is a way to cheese the EAZ boss kills step, but it would require me gathering up a full team, lucking out on getting the cabal invasion event, and not killing a specific boss forcing a mini boss to keep re-spawning. Since in truth I want to gather up a bunch more packages I am planning on doing it the old fashioned painful way, since seemingly on PC side at least we are not having the mass abandonment issues that the console players are with rotating into matches that players have bailed out of after the mini-boss phase and before the final boss kill.

I still think I should be able to finish things up this weekend.