Spoopy Ice Chests

Last night I spent the entire night playing Destiny 2, and I am now starting to feel a little guilty about not logging into World of Warcraft Classic at all. So much so that right now my plan is to play tonight and see just how far behind I am in the curve. There were a few players pulling ahead of me and I feel like I am probably going to be several levels behind the pack. Unfortunately… I have been having a blast in Destiny 2 and just have wanted to spend my entire evening playing that. It would be easier were I sitting at the level cap in WoW to alternate back and forth between the games.

The Chest Mini Game

Yesterday I posted a picture of these ominous Hive themed Yeti coolers on the moon with Symbols on the front. When I encountered them they appeared to be locked, and when Deej made some post yesterday about our moon findings… I replied with a picture of the chest as a joke. However I got some very serious replies, including what exactly we are supposed to do with them. I apologize for the crappy quality picture but I am trying to illustrate something badly. You notice there are symbols on the front in a specific order I personally refer to them as E A and 0 because the first looks like an E without the back and the last looks like when you draw a zero with a slash through it to differentiate between it and an O.

This is going to require some squinting maybe, but if you look in the upper left corner of the image you will see the E symbol and if you look in the middle of the right hand side you see the A symbol. How spread out they are is the reason why you got a rather crappy image to illustrate this point. Behind where my camera is currently is a column with the 0 symbol. Essentially to open the chest you shoot the symbols in the order shown on the box. If you are doing it right the symbol will begin to glow with that ominous shadowy hive energy. When you have shot them all you end up with a normal chest that you can open and usually a piece of gear.

Another thing that I spent my evening doing is punching things. Like I normally punch a lot of things already, but what I mean is that I used finishers to punch them into oblivion. I had not quite figured out the finisher system the night before last, but I have it on lock now. Essentially when an enemy gets low you will see a glowing orb over their head and they will start to shimmer a little bit. This is the indication that they are primed and ready for your finisher, much in the same way as it works in the 2016 Doom game. My finisher was set to the G key but I rebound it to 7 which is the key that I use on my mouse as my combo point dump in MMORPGs.

The interesting side benefit of using a finisher is that apparently it counts as the damage type of whatever sub class you have equipped, but also doesn’t consume a melee charge. This meant that when I landed on Titan and got a Destination Bounty of kill 30 things with Void damage… and I had no Void weapons on me… I was able to punch things to death for fun and profit. Normally speaking I would have just logged into Destiny Item Manager on my second monitor and swapped over a void weapon. However while that appears to be fixed now, for awhile that was not updated to work against the new user interface. I would imagine that it will also count for those “Void Class Abilities” bounty objectives as well, since your damage is being dealt by the class, but I am not 100% certain on that.

The highlight of the night however is that I found out that you can in fact get back into the Cosmodrome without deleting a character. When you log into the game a bunch of stuff happens, especially if you had the Solstice of Heroes armor waiting on you. Banshee gives you several objectives so I completely missed that you also gave me an exotic quest called “Pain and Gain”. This involves going into the Cosmodrome and in the area is a Fallen Walker that you can defeat over and over. Doing so drops one of the items that you pick up from the New Light experience.

So you can essentially farm the walker until you have gotten all of the items that you would have gotten had you deleted your character. The first time I took down the walker the chest that spawned gave me the Arcadia-Class Jumpship from Destiny 1. The second time I got the item I was hunting for… the Khvostov 7G-02 or the weapon you start the game with. This is still among the best feeling guns in the game and I am really hoping we get the exotic quest at some point during this expansion cycle to go get the version of it from Destiny 1 that had swappable perks. I loved that weapon so much. The other item I could have gotten was the white “Generalist Shell” but honestly I didn’t care enough about it to stick around and kill the walker a third time. Supposedly it is capable of showing up on the Heroic Mission playlist as well.

If you keep going with the mission you end up discovering a completely new area of the Cosmodrome which involves a really nonsense jumping quest. Thankfully I was forged in the fires of the Dreadnaught and managed to do the entire sequence on the first try. In the grand scheme of things none of the jumps are terribly difficult. The hardest bit is trying to figure out where you should jump to next especially in the last set of jumps before arriving at the treasure room. You are rewarded a copy of the Risk Runner exotic which I had and if you keep moving you end up fighting a boss that awards you its catalyst which I did not have. Risk Runner has become one of my favorite weapons in Destiny 2 and more or less takes the place of a shotgun as one of my secondary weapons of choice.

All in all I am having a blast in Shadowkeep, and I feel like I have really not even scratched the surface. I need to do a strike which I have not done to progress the storyline. Instead I wound up doing a Nightfall… which thanks to the new mode allows you to matchmake and queue for them. There are things I miss… like all of the different ways to get powerful gear. I feel like this is going to turn into a rant at a later point when I am sitting at 900 light and have no real way to get higher. However for the moment I am having a blast. I really want to get the 100 levels of the seasonal pass thingy as well, so we will see how the grinding goes.

Tonight however… I plan on likely being back in WoW Classic to try and catch up with what has been going on over there.

2 thoughts on “Spoopy Ice Chests”

  1. With my noob character in the Cosmodrome it ended after the Fallen Walker. Well more accurately, you got a waypoint to go into that room where you get (got) your first ship back in Destiny 1. Maybe I could’ve ignored the waypoint and gone farther into the cosmodrome, or maybe I’ll need to go back sometime.

    Oh and I also saw someone had a bounty that was about killing things with your Finishing move.

  2. Picked up Shadowkeep for my son and I, however we haven’t had a chance to bounce in yet and give it a shot. Time permitting, maybe tonight.

    I wouldn’t worry about your Classic levelling. Think of being a guild leader like being a parent. Lead by example. Do you want us as guild members to feel that we have to put in our time every day and level? Or do you want us to be able to bound between games without guilt? Then do the same.

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