Games of the Year 2020

Good Morning Friends! Seeing as this is the first non-aggrochat-syndication post of 2021 for this blog, I though it was a good time to look back on the previous year of gaming. More specifically MY previous year of gaming and talk about some of my favorite experiences. This isn’t a strict top X list, but the order is more or less sorted in a good to phenomenal manner. Lets get started!

The Touryst

This is a curious little game that originally released on the Nintendo Switch, which is sort of a puzzle platformer for lack of a better category. You are a tourist and you have come to visit this island get away, but it turns out there are mysteries to be solved along the way. You end up travelling across multiple islands and unlocking the secret of the temple contained on each. There really isn’t true combat in the game, apart from occasionally hopping on the top of things to stun them. Extremely charming game and also a really interesting technology supporting it. The load times and rendering prowess is a good show piece for the Switch.

Atom RPG

This game plays like you remember the original Fallout playing. Like going back and playing those first two Fallout games is a bit of a challenge at this point, because they end up feeling more than a little kludgy. Atom RPG is Fallout… but if you had set the game in post-apocalyptic Soviet era Russia. There are so many things interesting about this game, namely it gives you a window into the world that was the USSR before the break up and the alternate reality of what might have happened in the event of nuclear war. There is a sequel out that I have yet to play, but eventually I am sure I will.

Streets of Rage 4

I’ve always been a big fan of beat-em-ups and while I was originally super partial to Final Fight, the Sega competitor Streets of Rage left it in the dust with the release of the second outing in that series. Streets of Rage 4 is a project that lovingly recreates the feel of playing a 90s era fighting game, but with modern era graphical design. The artwork is gorgeous, but if you so choose you can downgrade everything into a pixel based equivalent of the original art style. Exceptionally good game, and also plays extremely well on the Nintendo Switch.

Animal Crossing: New Horizon

I had never really played an Animal Crossing game prior to the release of New Horizon, and this game dominated my headspace in a time when I was desperately needing some pleasant escape. This landed right as the pandemic was ramping up, and I even named my island Pandemia because it was my plan to get through the worst of it. Sadly at that point we had no clue how “worst” things were going to get, and as a result I eventually stopped playing the game and have not returned when it reached a point of being a little too “daily quest” for my tastes. I greatly appreciate it filling a role that I desperately needed at a specific time.

Phantasy Star Online 2

While I had gone through some complete nonsense that allowed me to create a Japanese account, I never really spent a lot of time playing it. So when PSO2 released in earnest for North America this year, I grabbed hold with both hands and enjoyed the hell out of it for about a month. I have no clue why exactly I faded away from the game, but I hope to return at some point because it is a fun mix of mindless shooting and loot collection. Additionally it has one of the best gacha systems out there which releases cosmetics at a pretty regular cadence, all of which are also capable of being resold by players. RoboBel probably misses me.

Horizon Zero Dawn

I love Horizon Zero Dawn. It was my game of the year in 2017 when it was originally released, however this year we finally got the PC port and it was so enjoyable for me to revisit this game. Playing HZD with a Mouse and Keyboard is so much better than playing with a clunky old controller. The game finally can be played in the way I hoped it would someday, and it looked amazing with glorious PC 4k graphics. I have written so much over the years about this title and all of those words still stand. One of the best gaming experiences I have ever had and the added precision of the mouse just makes everything better.

Jedi Fallen Order

I realize I just talked quite a bit about this game last week, so probably not much new to say. I played this originally when it first released at the tail end of 2019, but bounced pretty hard when I realized a point where I was uncertain what the game was asking of them. Throughout the entirety of 2020 I had it in the back of my head that I wanted to restart this game and play it instead with a mouse and keyboard. That finally happened over the Christmas break and I sailed through the experience smoothly and this is probably the finest Star Wars game out there. I mean I would even put it up there with KOTOR in the amount that I enjoyed the world building contained within. Very different type of game mind you, but still extremely enjoyable.

Hades

I am not certain that Supergiant can create a bad game. Like… they created a sportsball game and managed to even make me interested enough to play it and enjoy if nothing else the story. Hades is Supergiant taking on the Rogue-Lite genre and crushing it. Not only does the game feel fluid and responsive but it weaves an interesting tale being told a tiny bit at a time as you repeatedly die and start all over again in your attempt to escape the underworld. The interactions you have with the cast of characters aligned to help you in your journey is what makes the entire experience so enjoyable. You don’t mind the deaths because you know it is likely going to unlock at least one interesting tidbit of story along the way.

Death Stranding

If Animal Crossing was the game I thought would get me through the pandemic… Death Stranding was the game that actually helped me come to terms with it. First off you have to understand this is the first Kojima game I have ever played, so I was not quite certain what to expect going into it. I had tried playing Metal Gear games, but my hatred of Stealth Mechanics ended up causing me to bounce almost instantly from them. Death Stranding is set in a world where the eponymous event made it extremely dangerous to live around other human beings. As a result the society is fractured and your mission is to travel across the entirety of the United States (or a very condensed version of it) and link up these disparate islands of humanity so that they can all communicate freely again. It hit home the way we are all isolated in our own homes and leaning super hard on the internet and technologies like Zoom to stay connected in this time when it is similarly dangerous to be around other human beings. The emotional conclusions of the game hit me in the gut like a sledgehammer and I still feel the impact of it today.

Genshin Impact

Every so often a game comes along that transcends the normal gaming experiences and almost becomes a phenomena over night. This happened with Pokemon Go, and to a slightly lesser extent it happened with Genshin Impact. For awhile this game was the thing that everyone was playing and talking about and it all happened for good reason. Genshin has some of the best action roleplaying gameplay out there, but it also comes with a lot of negatives given that this is firmly a Gacha game. You hit some pretty hard walls that can only be solved by time or money spent. While the game gives you serious opportunity to win free character pulls… it also has lead some folks to spend literal tens of thousands of dollars on this game chasing specific characters. If you find yourself susceptible to gambling mechanics… maybe check out Immortals Fenyx Rising instead because it ends up being a very similar experience.

Ghost of Tsushima

While I am seemingly nowhere near beating this game, it has been something I have chewed on for the better part of this year. If I were to create a simple description of this game it would be “exquisitely crafted”. This is a game that lives up to the highest forms of development and everything is polished to a mirror shine. The interactions with combat and the world both feel fluid and interesting, and the story that is being told ducks in and out of the main story and side quests effortlessly adding up to one of the more interesting open world designs I have experienced. My favorite thing about the game is the stand off system, allowing me to stroll into an enemy camp and challenge them to send out their strongest to fight me in a duel. What I like the least are the few missions that force you to play the game from a stealth perspective, which are thankfully only really associated with a single NPC. Now that I have my PS5 I have been back playing the game in earnest and loving every moment of it.

Cyberpunk 2077

If I were going to pick a game of the year for this blog, it would ultimately be Cyberpunk 2077. I realize that this is a deeply controversial game for so many different reasons, but it was also the most fun I have had playing a game all year long. The level of intricacy in world building and storytelling… is unfortunately matched at times by things simply being unfinished. This game likely needed another year to cook before release in order to finish out the systems that were very obviously only stubbed in in order to make the every shifting release window. I’m technically on my second play through now as I am approaching the game from a different origin and already seeing quite a few changes. I hope they keep releasing updates to where this game can at some point be the absolute masterpiece that is The Witcher 3. There is just so much going on here that I worry will be missed for all of the major issues the game has going on. This is a game deserving of your time… if you can play it on a platform where it runs well like the PC. Until that is true for all platforms… maybe give it a pass and pick it up once the discounts start happening.

Games I Missed

I know there are a bunch of games that I for whatever reason never got around to playing. Spiderman and Miles Morales for example… did not play yet but hope to in 2021. You might notice that Shadowlands expansion for World of Warcraft is missing from the list, and while I enjoyed my initial play through I don’t like it enough to hold it up there as one of the best experiences of the year. There are other games that I wanted to talk about like New World, but have not been officially released so it seemed weird putting an Alpha on the list.

What were some of your games of the year? Drop me a line below or of course feel free to contest my opinions.

3 thoughts on “Games of the Year 2020”

  1. I feel a bit uneasy about the title of “game of the year”… I mean, if you go for hype, it’s probably Cyberpunk 2077 even though that was a disappointment for most players… If you go for most-played, I’m sure that Fall Guys and/or Among Us would be right up there, although Among Us wouldn’t qualify since it came out two years ago. If you go for the most-polished game, it’s probably Supergiant Games’ “Hades” but there’s probably some people out there that have never evev heard of that game before.

    Alas, I like your loose ranking there mentioning a few titles that come to your mind and basically not saying that one of the experiences was a lot worse than the other but rather saying that the Tourist, for instance, was a good experience while some other titles may have been a lot better for you.

    Either way, I agree that Supergiant Games doesn’t really know how bad games work. I loved Transistor and Bastion to bits. I haven’t played Pyre yet but I really want to try it… as far as Hades goes, I love that they went for the Early Access approach although the updates resulted in me having to rewrite my review countless of times. I loved some early builds and have been really enjoying it lately again. Looking forward to playing some more titles by Supergiant Games once they release something new.

    • Yeah please note, when I say something is the game of the year I am just saying it is my personal game of the year. Like Cyberpunk 2077 gave me the most memorable experience of all of the games that I played this year so that is why I gave it that title. I could care less about larger rankings as far as what is the universal game of the year, because really every player is going to have their own game of the year. That was mine and I don’t expect anyone necessarily to come to that same conclusion. This entire blog is basically one long editorial.

      • Oh, no no no, don’t get me wrong. I just meant to mention Cyberpunk as an example among other examples. It’s just the idea of “GOTY” in general that makes me feel a bit “eh”, y’know? Didn’t meant to say anything along the lines of “your choice is wrong bla bla bla only my opinion matters bla bla bla” 😀

        Thanks for the reply as it made it possible for me to clarify that I completely agree with you that everyone has their own game of the year. It’s just that my wording there was implying that Cyberpunk wouldn’t be fitting. I’m sure it would be fitting for a nomination or even the price if it was more polished. The six titles that were nominated for GOTY didn’t include it (probably) because of that – but if it had had less issues for a lot of different people, then it probably would have won it this year and I would have been fine with that as I don’t really care about the winner anyways. The nominees are much more interesting. 🙂

        So, uh, to sum it all up: I agree with you and I like your format there and your choice of games. I was meaning to comment on the actual GOTY award being a bit of a pickle.

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