Sky Pirates of Tyria

Good Morning Friends! I find myself being forcefully cheery this morning because I have no clue what is up with me… but Wednesdays are hard. I am not exactly certain what is going on with me, but I have the hardest time getting started and actually blogging on hump day. We are starting off this post with this image that I found hilarious because I never noticed that the statue of Balthazar had a bucket over its head with two eyes drawn on it. This is an expert rebellion right here, because when a god goes amok… you don’t just remove a perfectly good statue… you make it look silly. I guess those are some spoilers right there but minor ones. Suffice to say that I have noticed the Guild Wars 2 maps are all loaded with similar attention to detail, and it is pretty cool.

Yesterday dropped the second part of Living World Season 1, and I was super excited about this. So far this content has not aged nearly as well, because there is a whole mystery aspect to it… and knowing what I know having finished End of Dragons… there are certain characters that are named that give these events away completely. I get that this is revising history here… but were it me I would have had that character be operating under an Alias given that we have seen and heard a lot about them over the years. Otherwise, I was exceptionally happy to finally see the official introduction to Kas and Jory, characters that I initially did not like in Season 2… but have come to love greatly over the subsequent content.

I thought I would end up playing through all of this new content last night but ultimately stalled out. they did it again with this content drop where they added a “do events” section in Bloodtide Coast. However, it seems like maybe not ALL events count evenly because it seemed like I was getting more credit when doing the events connected to pirates. There are also now a number of event areas around the zone without really clear objectives on how to progress them. Instead of bashing my face against this last night I proceeded with my usual nightly routine of a little WvW and a little PVP and figured I would regroup today in trying to get past the “help some people out” time gate. I am not sure if this factored into the actual events or if this is just a way of padding out the content. Whatever the case I don’t love it given that there was been one of these seemingly disconnected sections in both Living World parts so far.

Earlier in the evening though I participated in my nightly reset Tequatl kill, and it was one of the weirdest groups I have experienced. The entire zone felt like a bowl of fruity pebbles because seemingly EVERYONE had a commander tag up. Specifically, look at my minimap and if my count is correct, there were eighteen tags of one form or another active last night. Granted a few of those were mentor tags which don’t really count, but the vast majority were bonafide commanders. I mean it was a good meta and maybe went more smoothly than I am used to, but I fear my one map starved the rest of the server of commanders for a time. There is a part of me that wants a commander tag, but another part of me that doesn’t really want to spend the 300 gold on it.

Today I hope to sort out what I am supposed to do in those few situations that did not seem to have clear objectives. The story is great so far, and ultimately that is really what I am after when it comes to this content. It is weird having finished all of the other content in the game and then filling in key bits of information that would have been nice to know all those years ago.

2 thoughts on “Sky Pirates of Tyria”

  1. I have been hesitant to get a commander tag myself, partly due to cost and partly due the fact that I don’t want to be in charge of anything. >__<

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