The Game Awards 2022

I spent my night like so many gamers did while trying to maintain a connection to the Game Awards stream on both Steam.tv and Twitch.tv so I could earn potential rewards in both locations. I think everyone was out chasing the possibility of winning a Steam Deck, and it seems as though maybe Valve had some technical difficulties with this giveaway because about 20 minutes into the show they finally seemed to start announcing the winners. I did not win a Steam Deck which is probably a good thing because I already have one… but I promise it would have gone to a good home if I did end up with a second one. Here is hoping someone out there that I know actually managed to snag one.

We all know we tune into “The Game Awards” for the cavalcade of trailers because the rewards themselves are largely inconsequential. They will feature some esports people you have never heard of and a bunch of games that you didn’t play… with a single AAA game winning almost every single award. This year I thought it was going to be all about Elden Ring but it seems that God of War Ragnarok was the main character of the evening. What was significantly different this year however is how I commented about what I was seeing. Normally speaking on a game show like this I would have Twitter open and keep a running sequence of commentary going along with all of my other friends doing the same thing. Since I am no longer on Twitter however a few of us opted for something different.

I spent a delightful evening hanging out with Arkenor, Scopique, and Tipa as we attempted to all stay in synch while hanging out on voice chat while watching the show. It did not work as planned. The original goal was to have everyone tune in to discord which would in theory rebroadcast the same stream at the same time to all of us so we would be able to comment on the same things. What ended up happening instead is that the rebroadcast was wigging out for a few people, which lead some of us to be watching YouTube, others on Twitch, and myself trying to keep tabs on the Steam version of the broadcast. This caused some hilariously out-of-sequence comment moments, but in spite of all of that, it was a heck of a lot of fun. This is definitely the most enjoyable way to watch a big corporate games presentation.

There were way too many things covered to talk about in a blog post, so here are some of my rapid-fire comments about the things that really stood out to me on a personal level.

Dead Cells Return to Castlevania

You had me at Castlevania. I enjoy Dead Cells but have not played it anywhere near as much as I should. Once this DLC drops I will do my best to remedy this failure. I have so many fond memories of the Belmonts, and Alucard, and count Symphony of the Night as my one true favorite game of all time. There was no way I was not going t o play this.

Banishers: Ghosts of New Eden

This looks really interesting. It gives me deep Witcher vibes as maybe a more spiritualist/druidic take on that franchise. The trailer definitely piqued my interest enough to wishlist this. My hope is it feels like the big open-world witcher nonsense that I love so much. It definitely seems like the sort of game I would go in for.

Hellboy: Web of Wyrd

Scopique and I were talking about this during the show, but we did not realize that we had apparently not gotten a Hellboy game before now. This is apparently not true and that there were two games previously… one in 2000 and one in 2004 but I remember the existence of neither. What impressed me about this game particularly is how closely it seemed to replicate the unique art stylings of Mike Mignola. I love Hellboy and more particularly I love the Hellboy comics. I will be watching this game closely.

Star Wars Jedi Survivor

I don’t have this problem when I am playing the game but in person… I cannot see Cameron Monaghan as anything other than his character from Shameless which is a hilarious show if you have never watched it. I loved Jedi Fallen Order so this is absolutely going to be a “day one drop everything else” type game for me. I will be picking it up on the PC and I will be ignoring again the warnings against playing with a keyboard and mouse because that control scheme greatly improved my enjoyment of the first title. I will also be playing this on a low difficulty because at that point it no longer feels like a “soulslike”.

Judas

Bioshock in Outer Space? Yes please, sign me the fuck up. Like if you had told me nothing else about this game but that elevator pitch you would have had me on board with it. I loved the Bioshock games and played the first two multiple times. There was something about Infinite that made me less interested in the replay. Regardless I am extremely interested in this game.

Dune Awakening

Okay, I love the Dune franchise and have been wanting to have a Dune-based MMORPG since I first started playing these games in the 2000s. There were a few rumored projects that went nowhere and now we have Funcom carrying this banner forward. Funcom is both the company behind Secret World that I loved and Conan that I had no interest in. I am hoping this does not end up being a forced PVP murder box and has a way in which I can play it in a purely PVE-focused nature. I am not super optimistic however because I am almost certain that faction lines will be drawn crossed the Great Houses of the Landsraad.

Hades II

I have to be honest, this reveals somewhat shocked me. When I saw Supergiant scroll across the screen I remember commenting to my friends that I wondered what genre they would be tackling this time. Basically, up until this point, each time Supergiant released a game it would dive into a new style of gameplay. Bastion was mostly a Zelda-like beat-em-up, Transistor was a strategic dungeon crawler, Pyre was a story-driven “sportsball” game, and Hades was maybe the purest version of the rogue-lite I had seen in a while. I guess Hades was just too popular not to warrant a direct sequel. I am on board for more Hades world from a different perspective, but also I am kinda hoping that the studio has gotten big enough to have folks also be working on another quirky venture into a new genre.

Death Stranding 2

This was my highlight of the evening without a doubt. I loved Death Stranding and I played it at a very specific moment in life, during the lockdowns of the pandemic… and as a result, the storyline felt deeply poignant. I want to know more about this world and it seems like we are going to get that. I became way the heck too attached to BB, which I know is a bit weird. I am just hoping we get a simultaneous release on PC and Console because I have no interest in trying to play this with a controller. It was excellent with a mouse and keyboard and I want more of that.

Reformed Orthodox Rabbi Bill Clinton

The highlight of the night however was at the very end of the show, when a kid seemingly snuck up on stage along with the confused developers of FROM Software. This gave The Game Awards their “Soy Bomb” moment, so I guess they have officially arrived on the world’s stage. Essentially after the devs gave their comments, the kid sneaks up to the microphone and in a faux broken English accent he dedicates the award to his “reformed orthodox rabbi Bill Clinton”. According to Geoff Keighley, he was arrested… which I guess is a bit sad because it added a moment of true levity to an otherwise stuffy occasion. There is another twitter thread indicating he did something similar on Info Wars with a Free Taiwan message, but I have not been able to find a clip of whatever that was. The same thread also indicates that he had planned this ahead of time.

Did you watch The Game Awards? What were your highlights? Drop me a line below.

2 thoughts on “The Game Awards 2022”

  1. Highlights were absolutely Death Stranding 2 and, of course, Final Fantasy XVI. That new Bioshock-but-not-Bioshock looks incredible! Obviously looking forward to Jedi Survivor (though it seems EA has caught on to the EGS regional price loophole) and Hades 2. Plenty great stuff.

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