Necros and Pyre Golems

Good Morning Friends. This past weekend was the Open Beta for Diablo IV and since my friend Ace was going to give it a spin, I thought I would try out the Necromancer. That gameplay is something that I have enjoyed greatly in other games, so I figured it was worth a shot here as well. At this point, I have leveled Barbarian and Necromancer both to 25, and they were wildly different experiences. Necromancer felt pretty solid and honestly a bit on the grossly overpowered side, and Barbarian felt like I had made a mistake at the character selection screen. You would think that the Necromancer would have improved my opinions of Diablo IV, but in truth, it didn’t because there is something intangibly wrong with this game and it is almost impossible to put my finger on it.

I thought it was just me honestly. I thought maybe I was struggling to grasp the brilliance of this game. Then Ace played it and had some of the exact same comments. There was a side thread going on over slack about how they felt like the game just was wrong, that there was something not right with the combat, and that they could not put their finger on it either. I’ve tried to give you a close approximation over my several posts about Diablo IV… but none of them really explain the totality of the experience. The thing is… the game that is there seems to be what a lot of players wanted. I’m seeing quite a few comments showing up in my threads about how much they enjoyed the experience. I did not. I stopped playing a little way into Saturday because after hitting 25… I just felt like I didn’t care enough to keep playing. I had accomplished the ephemeral goal I had for the weekend which was maxing out the Necromancer and was largely done with the game after that.

I contemplated trying out the Druid, because that is another class I have liked quite a bit in the past and wished that Diablo 3 got. However, after watching this video from Wudijo… I decided against it. All signs point to the Druid feeling even worse than the Barbarian did. I think maybe my general takeaway is that much like Path of Exile… playing melee is arguably the wrong choice. The players that opted to play the Sorceror or the Necromancer had pretty good experiences. Playing a ranged rogue was fine, but was not really doing it for me in the way that the Demon Hunter did in Diablo III. Though honestly, it seems like a lot of people liked the sluggish gameplay because to them it felt more weighty and meaningful. For me, it just felt like a game from a different genre than the one I was wanting to play. I said this on the podcast but had I not been gifted a copy of Diablo IV, I would have absolutely made the decision to just pass this game up until a year or so after launch. I feel like there are more issues with the game than three months can solve.

Really stupid thing that pissed me off. This screen. When you exit the tutorial you are given a prompt to buy the game. When you finish the campaign… you are yet again given a prompt to buy the game. I own a copy of the game. In fact, I own the granddaddy super mega package for the game, because my benefactor was overly generous. I feel sort of awful not liking the game knowing how much they spent on it. Doesn’t Blizzard have the tech to be able to detect if someone owns a valid license to the game or not? Because that seems like a relatively trivial check. If I already own the game… stop showing me a billboard in the game.

Honestly, I think the problem really is me and my expectations. I am too ingrained in the culture of the ARPG game to accept this MMORPG as the next Diablo game. Had I been someone who played through Diablo III once, and then showed up to play this game… I probably would have been extremely happy with what I saw. It would have been a better-looking game that has the window dressing of a franchise that I remember fondly. However, I have expectations of what it should be based on what I have experienced from games that have moved on past Diablo and created honestly better experiences. So a key example of expectations biting me in the ass is with the World Boss. When you say that, I picture the deep mechanical feasts that are the world bosses and meta bosses of Guild Wars 2 that feature 50 players. What we got instead was a 10-player limited instance featuring a bag of hit points with three mechanics that all one-shot you if you failed any of them. It felt awful and was so much less than what I was expecting as the bare minimum.

So instead of playing any more of Diablo IV after I finished up with Ace on Saturday afternoon… I went back to Last Epoch a game that is making me extremely happy. I’ve since moved on to the level 80 monolith after fighting my way through the annoying revamp of Lagon at the end of the level 75 monolith. Ace is far enough ahead of me to now be on empowered monoliths, so I am trying to catch up. Slowly bit by bit I am replacing gear that I had held onto for far too long, and that is making me feel more powerful as a result.

When I got to the level 75 Monolith I started saving all of my level 75 chest pieces and then using the stockpile of runes that turn an item into a random unique for that slot. There is a new unique chest that went in with the 0.9 patches called Aaron’s Will, named after the content creator behind the Action RPG channel on youtube. Essentially it makes it so you can no longer summon Skeletal Warriors/Archers and instead for every 4 warriors you can summon, it gives you an additional full sized full strength Bone Golem.

So now I am running around with two giant Pyre Bone Golems, that do stupid amounts of AOE fire damage… and the game feels amazing. Like it felt good before now, but after swapping things out it feels dumb in the best of ways. It also meant that I dropped Skeletons since that didn’t really do me much good and let me pick back up Dread Shade again. I had a blast last night chipping away at the level 80 monolith. I ended up killing the Shade of Orobyss without realizing what I was doing… and now have +5% corruption on all of my maps. I think I am stepping away from Diablo IV and the rhetoric surrounding it because clearly, it was not making me happy. Instead, I am focusing on the things that are making me happy and just moving on with life. If you enjoyed Diablo IV, then awesome. I hope it has a very smooth launch. I hope the next few months turn it into exactly the game you want it to be. For me, I think it is too far off the mark to really salvage.