Dark Portal Closes

Larva and Whales

Last night we recorded our 21st episode of AggroChat, and it was a pretty enjoyable time.  I was joined by the original cast of Ashgar, Rae and Kodra.  This issue was more defined by what we didn’t want to talk about than what we actually wanted to talk about.  A few of us wanted to avoid the gamersgate debacle at all costs, and overall I think we did a fine job of doing just that.  The result was a very organic discussion that started with talking about what we had been playing, and ended with us delving into various items.  Who needs show notes right?

I named the episode larva and whales because Kodra has been playing this super complicated puzzle game called English Country Tune.  So far I have yet to figure out why exactly it is called English Country Tune, because it seems to be mostly about moving blocks around… some of which are called Larva for no apparent reason, and others are called Whales for similar lack of reasons.  When I was listening to the recording, the whole discussion just seemed ridiculous.. and I figured that had to be our title.  Later on we got into a discussion of the Wildstar server mergers and how our opinions might have changed a bit on the mega server concept after getting into Cactuar in Final Fantasy XIV.

Dark Portal Closes

wowcancelledagain It is a rather dramatic subheading for what in truth is not a terribly dramatic act.  Yesterday morning while writing my blog post, I ended up talking myself into cancelling my World of Warcraft account.  In a way I guess it was writing about the Nightmare Tide expansion in Rift, that made me realize just how not interested I am in anything to do with Warlords of Draenor.  There have been a few times over the years when I have cancelled World of Warcraft, and in almost all of them it was the result of some negative reaction to the game.  It wasn’t providing me this or that, or I was frustrated with these changes… or more often than not the lack of changes.  This time around I feel completely apathetic about the future of this game.  I have friends that work on it, and lots of blogger and gamer friends who are still devoted to it, so I hope it does extremely well and provides them a fun environment to run around in.  I think it still provides lots of good things for the faithful, but at this point I have just lost the desire to be in Azeroth.

I think the biggest evidence of my need to just close things down is the fact that I have not played the game since April or maybe even earlier than that.  I have kept my account active for one reason and one reason alone… I was wearing the Guild master title in the guild I started back in 2004.  The only times I would actually log in, were to throw out an invite to someone who was wanting to check out the game.  It felt frustrating to have a game I was not playing at all slowly bleeding money out of my accounts each month.  Similarly I have come to the realization of just how much the game has changed, not in the content or the client… but in the community.  Playing on the Cactuar server in Final Fantasy XIV has made me realize what I missed about Argent Dawn.  The experience in Final Fantasy is much like it was in the early days of that server.  Coming back each time seemed to remind me just how many people that I once cared about were no longer playing the game.

Similarly I came to the realization that I no longer need World of Warcraft as a $15 a month chat client.  The folks that really matter to me I have contact with through social media, instant message, email or even the battle.net client.  So I no longer have to rely on World of Warcraft to help glue together bits and pieces of my world.  I realize the surest way to return to WoW is to claim you are never returning to WoW.  I can’t make such a claim, but it does feel like it is over now.  I am leaving not because I am mad at the game, or that I am disappointed by the game…  I am leaving because I feel no desire to play the game.  After months of having access to the Warlords of Draenor alpha, I find that I have maybe played the game a grand total of six hours.  I hope it will be a rousing success, and they already have my money…  but I won’t be crossing through the dark portal.  At the end of November, my Dark Portal is closing and likely for good.

Fun with Malboros

ffxiv 2014-09-07 00-01-27-499 If you ask a Final Fantasy fan what their most dreaded encounter is, I would imagine that Malboros rank pretty high up the list, more than likely directly below Tonberries.  The constant fear of not being able to move out of the “bad breath” attack makes fighting them super frustrating.  The Final Fantasy XIV version is every bit as terrifying as the worst versions in any of the console games, and in their infinite wisdom the developers of 14 decided to create a dungeon almost entirely devoted to them.  Last night I got to tank Aurum Vale for my good friend Thalen who is slowly creeping up on 50.  This dungeon is needed as part of the promotion system for your grand company, and it unlocks access to the highest rank stuff, so as a result we end up periodically running it for the up and comers.

I actually thought the dungeon was nowhere near as bad as I remembered it.  It might be that we all greatly outgear the dungeon, but in truth that shouldn’t factor too heavily since Aurum Vale is the last of the dungeons that mentors you down.  For the level 50 players this means a frustrating experience of losing all of the stuff you got when you dinged 50, as the dungeon mentors you down to level 49 exactly.  The biggest frustration with this is the fact that I lose Infuriate the ability that gives me a 5 stack of rage on demand.  It is basically my steel cyclone on demand button, as that is one of the best ways to get threat on all of the things quickly.  In spite of these frustrations I had a really good time.  I have to say I actually enjoy tanking the lower level instances for guildies as they need them.

#FFXIV #WoW #AggroChat

Chocobo Madness

AggroChat Episode 20

Last night we recorded our 20th episode of aggrochat.  Quite honestly it doesn’t feel like it has been long enough for us to rack up 20 weekly episodes.  Rae was off traveling to visit some friends for the Labor Day weekend, so that left us with myself, Ashgar, Kodra and Tam.  We started the show by bidding a fond farewell to Blaugust since today is the final day of the month long blogging initiative.  Some pretty awesome content has come out of it, and as of last night we still had 29 people who had posted something each and every day of the month.  That is pretty impressive when you consider just how much content was churned out as a result.  Not everyone has posted daily on the Blaugust nook… myself included but still we have over 700 posts there during the month.  In total I believe we had 52 different participants that in some way joined in the fun, so I a wholeheartedly applaud everyone on the job well done.

After that we started a discussion about trash mobs, or more so why exactly we refer to non-boss encounters as trash.  It hasn’t always been the case there was a point at which we just referred to everything as encounters, and in part I think that is because over the years the care and thought that went into non-boss encounters was lacking.  We reminisce about some of our favorite non-boss encounters and talk at length about how we feel that encounters in general can be improved.  I really enjoyed the discussion last night, so hopefully you all will as well.

Chocobo Madness

With the 2.35 patch Final Fantasy XIV introduced ways to dye your Chocobo unlike quite any other dye system I have encountered.  Generally speaking in other games, you buy a dye or you pick a color from a selector and you end up with your color relatively simply.  It might be cost prohibitive to get the color you want, but there is very little guess work.  Final Fantasy XIV on the other hand introduced a system that is sheer madness.  First you have to purchase seeds for various fruits that can be found on vendors.  The seed is then grown in your garden and over the course of two days ripens.  You can shorten this time by doing various things and the yield can be increased based on the type of soil that you use and the fertilizer.  Where the madness goes into play is that these seeds increase or lighten various color sliders starting from the base yellow.

rgbcymk_chocobo When the system was originally patched in, the forums were of course a buzz with trying to figure out the formulas for each of the colors people might want.  After lots of trial and error it has pretty much been agreed upon that the two types of fruit… the fruit that darkens a color and lightens a color are essentially on two different color mixing systems.  The darken fruits are on RGB and the lighten fruits have the side effect of increasing CMY.  This makes trying to mix a specific color absolute insanity.  The end result are several different guides for mixing colors and others that list supposed recipes for specific combinations.  The problem with all of this is that it doesn’t seem to be an exact science and there is a large random element to just how much a given fruit effects the end plumage.

The Results of Madness

ffxiv 2014-08-30 10-34-22-578

So entering into this I knew I was fairly insane.  My ultimate hope was to arrive at turquoise so I fed my chocobo 15 Doman Plums and 10 Mamook Pears as a start.  Doman Plums being the fruit that lowers the red value and at the same time raises the Cyan value, and Mamook Pears being the fruit that raises the Green value.  The problem with this system is that you have to stable your bird and wait essentially six hours to see what the final result was.  The new color is revealed to you as part of a cut scene.  So before I went to bed Friday night and hoped I had made a good combination of fruits.  Saturday morning I got up fairly early and was excited to log in to see exactly what the end result was.  It turns out that I was pretty close and ended up with Celeste Green (R:144,G:184,B:180) which is really close to the shade of Turquoise I was actually after.

So now I have the hard decision of do I leave well enough alone for the time being, because I am actually rather fond of the color.  Or do I go for broke and try and push Celeste Green to the next step which would be Turquoise the shade I was actually after.  The problem is I have no clue if I just feed doman plums in the hopes of getting there, or do I need to feed O’Ghomoro Berries and Mamook Pears in the hopes of darkening both blue and green at the same time instead.  For the time being, and since fruit is so insanely expensive right now I think I am going to leave things alone and just be happy I got close to the color I wanted.  Now my attention turns to trying to get the Tidal Barding to go with the new color… but that is a whole different rabbit hole for another day.

#FFXIV #Chocobo #Dyes

Adventures with Sound

The Crab Boss

1319862686_realtek-1 Over the last several years every computer I have owned has had one thing in common.  The onboard sound card has been made by Realtek, and with each of them I have experienced various quirks.  Sometimes the mic output is too low, sometimes there is mechanical noise that I can never seem to filter out.  In all cases I have been annoyed to no end with dealing with them, but for the most parts too lazy to really change.  In part this is because I remember days when the only real option for a sound card was a Creative Soundblaster, and I’ve had my own series of issues with them.  Additionally I remember add-on soundcards rivaling at least a low end graphics card in overall expense to pick one up.

About six months ago my on board sound card decided to go flaky.  I made a mistake to decide to update my Realtek drivers when I was doing the same for my LAN drivers.  After installing the reference drivers I lost all use of the soundcard.  No sequence of uninstalling and reinstalling various community drivers, the reference drivers from realtek, or the ones posted on the MSI support page seemed to restore full functionality.  In the past I have used a USB headset before with decent success so I shopped around to find one that I found comfortable.  The end result was picking up the Logitech g430 headset, that comes in a rather fetching blue and black color palette.  The install was easy enough, but early on I noticed a few quirks with it, in that I had to plug it into one of the two USB 3.0 ports on my machine.  Once I figured out that this was what was happening, I resolved the issue and soldiered on.

Adventures With Sound

g430-gaming-headset-images

For the most part these headphones were excellent and the Logitech drivers provided some really nice 7.1 surround sound emulation.  As far as communication went I seemed to be understood well, and transmitting both clearly and with plenty of volume.  It was during this time that we birthed the ideas of our podcast, and it was with this headset that I have been recording all of the episodes.  As I listened back to the recording however I noticed something that bothered me.  All of the other guests came through with much more full sound than my own voice.  My voice sounded very flat and tinny and no matter how much I fiddled with the settings did it seem to actually improve it.

After some research I found that this was pretty much a universal complaint with this particular headset and namely the usb soundcard that accompanies it.  It seems like it does a great job of output, but a pretty poor job of input, only allowing for 16 bit audio.  The result is the “flat” sound that I had noticed and that frustrated me.  The suggestion universally was to hook the headset to onboard audio for the microphone, and the usb for the 7.1 surround output.  This seemed like a hack at best, but no amount of fiddling with the drivers and settings managed to fix the problems I noticed.  This eventually lead me to start looking for other options, and as always that ended up with me searching Amazon.

Xonar Ping

P_500 For years I have had an unnatural love for all things Asus.  As a result I have owned a number of products and when I buy something I always tend to start with seeing what their product offering is.  A search of Amazon lead to what I expected, there to be a lot of Soundblaster options, but mixed in among them was a Asus Xonar sound card that had relatively good reviews.  The best part was it was cheap, currently $26.99.  I ordered one with my Amazon Prime membership, and it arrived on my doorstep Sunday morning.  I was shocked to find that something actually delivered on a Sunday, and it was not like I actually paid for overnight or anything of the sort.  Within a few minutes I had popped it in my case, and booted back up.  I grabbed the latest drivers from the Asus website and popped into a game… and the sound was amazing.  It was every bit as good as the Logitech software was capable of and then some.

Then I hopped on Teamspeak to hang out with my friends and test it there.  Immediately upon speaking I got “Is there a Helicopter in the background?”.  I recorded some test audio and sure enough there was a very noticeable mechanical disturbance in the background of my audio that seemed to get worse the longer I talked.  My heart sunk, and immediately I had flash backs of all of the fiddling I had done with both the Realtek and Logitech sound drivers to see if I could get something better than what I was.  I could get the sound to go away momentarily, but it always returned regardless of the settings.  Once again I took to the internet and found people complaining of this, and leaning towards that I would need to RMA the card and get a new one.

New Drivers New Hope

There in the middle of the stack I found a glimmer of hope.  There was a thread by a poster saying that he had all of the issues I was having, and ditching the Asus drivers fixed his problems.  I guess the Xonar drivers are notoriously bad, and that there is another group that has released a Unified Driver for the Xonar family.  I downloaded the drivers hoping that this would maybe fix my issues as well.  It took a series of reboots to uninstall the current driver and install this new unified driver.  I booted into a game and it sounded amazing just as before, and this time upon firing up Teamspeak, I was greeted with “the helicopter is gone!”.  This is the part of technology that I like the least, the wide variance in which drivers work best for which cards.

I realize that it has become tedious for companies to release a specific driver for a specific revision of a product, but I feel like the age of the universal driver for a “Family” of products has been riddled with this sort of issue.  Right now for example I am currently self locking myself to a specific version of the GeForce drivers, as I had all sorts of hell when I tried to update to the latest version.  In any case, I have recorded a few audio samples and am extremely pleased with the results, so here is hoping with future episodes of AggroChat there will be far less disparity between our voices as there was in previous episodes.  Hopefully the tinny flat audio is a thing of the past.

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A Darker Doctor

AggroChat Episode 19

Last night we recorded the latest episode of AggroChat, and welcomed back Kodra from GenCon.  For the most part the AggroChat crew has had their heads firmly planted in Final Fantasy XIV and that much hasn’t changed.  Kodra regaled us with the tales of what he did with his time at the convention.  LARPs are one of those things I have always been interested in but never really participated in.  I did a little bit of a local World of Darkness LARP in High School, but it wasn’t really my scene.  As Kodra talks about the ones that happen at GenCon it feels far more like improvisational theater than gaming.  In any case it sounds awesome and if I ever make it to GenCon I will totally join in the fun with him.

Additionally we talk a little bit about MMO design and theory and how Final Fantasy XIV has made tweaks to the game in order to support the community aspect.  So far it is working because that is the overwhelming thing that I am enjoying the most from our time playing.  We also talk a bit about Dungeons and Dragons 5th Edition and our upcoming campaign.  There has been some talk about maybe streaming it, but I somehow doubt that is actually going to happen.  Rae talks at length about her awesome character concept, and I talk a bit about the Grudgebearer Cleric I will be playing as well.  This weeks episode had a very non-video gaming feel to it, and it was pretty enjoyable.

A Darker Doctor

mpc-hc 2014-08-24 09-59-28-843 Yesterday was the day the world was introduced to the new Peter Capaldi Doctor Who.  So as the world was enthralled by the BBC airing of the show and subsequent BBC America rebroadcast… where was I?  Well I spent my afternoon shopping with my wife and then my evening recording AggroChat.  With all of the weight loss my wife has gone through, she pretty much is in dire straights on trying to find a new wardrobe for the school year.  I figured it was far more important to help her find that, than to sit at home and catch Doctor Who as it was originally broadcast.  As a result I have just finished watching the show this morning, and I have to say so far I am very pleased.  I don’t want to go into any spoilers really, because hopefully you are going to watch it yourself.

mpc-hc 2014-08-24 09-55-54-107 First off I have to say I am of mixed opinion on the new Doctor Who intro theme.  You can listen to it here as someone has uploaded it to youtube already.  It just feels over produced to me… and extremely “muddy” if that makes sense.  I can tell that they went went back to the fourth doctor theme and sampled it heavily…. and that aspect I like, but all of the modern crap that they seem to have layered on top of it is frustrating.  I would love to see them just make a nice clean Doctor Who opening theme without all of the auditory graffiti.  I am sure over time I will get used to it, but right now it is just grating on my nerves.  As far as the show itself the production quality was impeccable as always.  I always like the episode that happens right after a regeneration because you get to watch the doctor in his most vulnerable state, when he isn’t quite sure of this new body.

With Capaldi it feels like gone is the zany doctor that flails about, and a different form of “Mad Man” has replaced it.  I am liking the darker take on the doctor so far, and I am also liking the fact that the series is distancing itself from “companion as love interest”.  I am sure to some of the more modern fans this will be a point of frustration, but to someone who has watched a lot of Doctor Who over the years, I prefer the days when the companion was just that… a travelling companion for the adventure.  I think the franchise will be in solid hands for awhile now, and I would love to see Capaldi have a run to rival Tom Baker.  I am tired of the Doctor changing quite as often as he has been, especially since we have long retconned the original storyline of a limited number of regenerations.  Overall I enjoyed it, but I look forward to seeing more episodes to really set my opinion of it in stone.

Return of Ultima Weapon

ffxiv 2014-08-23 22-25-22-628 While waiting on the audio to render last night for AggroChat I got pulled into an 8 man raid with the rest of my Final Fantasy XIV guild on Cactuar.  One of the quests that was added to the game post launch in Mor Dhona takes unlocks the Hard Mode version of the Ultima Weapon primal encounter.  I won’t go into any of the details surrounding the Ultima Weapon itself because spoilers… but in theory we had heard that everything about the Hard Mode of the encounter is significantly harder than the first few turns of the Bahamats Coil raid.  After last night I am guessing that was in fact the case.  This fight is absolutely insane, but I am pleased to say after three tries we managed to down it and clear it from all of our quest logs.  I returned to my role as a tank, and since at this point I somehow managed to pass Ashgar in gear I ended up starting off the fight and playing the role of Soak of a lot of the bombs that happen during the fight.

What makes the fight so cool is that it is the first tank swap encounter that I have run into here in Final Fantasy XIV.  This is a common mechanic in World of Warcraft now as a way of keeping both tanks engaged in the fight, and they seem to do it very well here as well.  Now the swaps have to be timed carefully, but since Ash and I have worked together on many occasions this ended up fine.  Essentially you have to hit provoke which raises your threat to 1+the highest targets threat, and then start spamming your highest aggro ability to make sure you gain a decent lead.  Basically during the swap I would hit provoke and then spam butchers block a few times to make sure I had a nice lead.  At this point the target would peel away from Ashgar easily and I would be in control again for another three stacks of the debuff.

Now the coolest aspect of the fight is that we didn’t even realize there were weapons to be gotten.  I feel like this fight is worth more than an ilevel 80 item…  but in any cases it was one hell of a fun encounter to be done with guildies.  As hard as it was, I could totally see myself doing it again because this felt like a true challenge.  It required each of us to do something to add to the fight.  Towards the end of the fight we had to have a few DPS sacrifice themselves to make sure all of the bombs got blocked, and then we slowed dps allowing the healers to catch up and ressurect them.  It was awesome seeing each person fully engaged in what had to be done.  I am so proud of my guildies for accomplishing this, and now I have no doubt at all that we will do fine making progress in the Coil.

#DoctorWho #AggroChat #FFXIV