Witcher 3 Impressions

Losing Time

witcher3 2015-05-20 19-43-32-94 Last night I had these plans of coming home, and hopping into Final Fantasy XIV and working on crafting once again while chatting away with my Free Company folk.  However when I got home absolutely none of that actually happened.  I had left the GOG Galaxy client up on my screen during the day, and when I sat down at my machine it was the first thing I saw.  I had fixed myself a sandwich and chips and I thought to myself…  I will just play Witcher for a bit while I eat dinner, and before my wife gets home.  It seems like moments later she had gotten home and was hollering up at me.  When I say it seems like moments, it quite literally feels like I had just sat down at the screen.  In reality about an hour passed between starting Witcher and taking a quick pause to see my wife off to church before returning to playing again.  Then next thing I know it…  my wife is back home and heading to bed and I have managed to lose another several hours.

To say the game is immersive is a bit of an understatement.  The last game that I can remember losing entire nights to was probably Skyim, and that is a fairly apt comparison at least on a few levels.    The funny thing is I have just now moved to the “second” area of the game.  I say area because while the game has open world aspects it is not exactly completely open world.  The first “zone” is called White Orchard and it is made up of this huge sprawling seamless area with lots of villages and locations to explore.  This gives it a traditional open world Elder Scrolls feel, the problem being that the entire location has a bounding border drawn around it.  While I have not pushed my luck when the game starts telling me to turn around…  I am imagining that there is some sort of “slaughterfish” like mechanic that you encounter.

Gorgeous Environment

witcher3 2015-05-20 19-07-30-38 The real triumph of the game is the environment, and just how real it feels to be roaming through.  What makes the game world so compelling is the fact that everywhere you look there is action going on.  Nothing is static, and the weather patterns effect every last blade of grass it feels.  The only problem with this is at times you feel like you are suffering from a bit of sensory overload.  Like I said yesterday once I started playing I pretty much hopped off the path immediately and this is very easy to do, and at the same time rewarding.  When they were pitching this game I remember them saying that it would take either 20 hours or 200 hours depending on your gameplay style and after finishing White Orchard I can see why this is.  The main storyline in the zone was relatively straight forward and only actually required me to complete a few quests to get through it.  However I spent the next four hours working on various treasure hunts and exploring the world.

The map system works very similar to Skyrim except that you have missions of interest that you have yet to explore marked as question marks.  Now these are not ALL the locations in the world, and there are a number of other “hidden” things that you can find wandering the countryside, however if you explore each question mark it seems like you will get most of the content you would care about.  That is ultimately what I spent my night doing was wandering around completing these question marks.  The game has a waypoint travel system that allows you to pop from road sign to road sign, and I used the hell out of this functionality allowing me to get close to the destination that I was looking for and either taking my horse the rest of the way or just wandering of foot.  Pretty much anytime I saw monsters on my minimap hud I dismounted and took them on.  After some gear and some levels things like the Drowners and packs of Wolves became trivial, but the big monsters were still insane especially anything that spawned near a “guarded treasure”.

The Story Is Good

witcher3 2015-05-20 21-52-48-37 The thing that I find most interesting is that the game manages to make the narrative just as interesting as the free form exploration.  There is some crazy shit going on in the world of the Witcher, and as this game is my first experience of that world I am trying to soak it all in.  The game does an awesome job of giving you just enough of a primer in the setting for things to make sense, but also is unapologetic at times for talking about things that you have NO clue what is going on.  There was a point in the game where I had to answer a series of questions, each of which I think represent choices that were made in earlier games.  Knowing nothing about the setting I made my choices and it was interesting to see just how they played out in that discussion.  I have a feeling that those choices will ultimately color what the final results of the game end up being.

There was talk at one point of them rebooting the earlier Witcher games using the Witcher 3 engine… and I really hope this happens.  The engine itself is extremely robust and I can see the modder community is going to have a ball with this game.  This might dethrone Skyrim in that department, pending the game itself is that extensible.  The best review that I can give the game is the fact that I had to pry myself away from it last night to go to sleep.  I alt tabbed and noticed it was 10:30 and realized that if I did not stop then… I would likely end up playing until after one in the morning.  The funny thing about this game is that it literally came out of left field for me.  I had no intent to purchase it, and am only now playing it because I got a free copy with my video card.  Now I am looking forward to playing through everything the game has to offer and will more than likely purchase the season pass so that I can play the DLC as it releases.  I keep harkening back to this, but I think if the game keeps up at this pace and level of quality that it might very well be that go to game like Skyrim for losing myself in the world.  The only fear I have is that since this is so narrative focused, I am not sure if it will have the same sort of universal replay-ability that the Elder Scrolls games have had for me.

Mistakes Were Made

Thing that Happened

shiny_new_car The last few days have been extremely strange for me, in that I have been processing a sequence of events.  I wrote over the weekend that we had a bit of car trouble and found out there was a recall on our Pontiac Torrent related to it.  In a sequence of events we also found out that an earlier repair was in fact the source of a recall as well, so in theory we should be getting reimbursed for that work also.  Monday we scheduled an appointment with our local GMC dealer to get the new recall taken care of, but in the meantime my wife started looking at vehicles.  Both her Torrent and my Jeep Grand Cherokee had been paid off for well over a year and we were just reaping the benefits of no car payment.  Other than the recent recall however hers was in extremely good condition.  Mine on the other hand had some issues.  All of which were largely minor:  cracked windshield, broken drivers seat, and in desperate need of new tires.

As a result I had been looking for some time and kicked around all sorts of ideas for vehicles.  That said I have always been extremely happy with the Pontiac Torrent and fully intended at some point to get around to looking at the Chevy Equinox the modern cousin.  In my wife’s searches she stumbled across a phenomenal deal,  the kind that you can’t really say no to.  So part of me felt like the time table of events was extremely quick, but by the same token I also felt like we had to jump on the deal while it was available.  As a result I am now the proud owner of a shiny new 2013 Chevy Equinox with a truly silly list of amenities that I never actually expected any vehicle I owned would have.  I mean this has silly things like heated seats and a backup camera that makes driving a car kind feel like an arcade game.  I have yet to even figure out half of the things that are in it because I really have not driven it enough for it to feel “really” mine yet.  Last night I turned over the keys to my Jeep and I admit I was a little sad to do so, mostly because I guess I was more attached to that vehicle than I realized.  I think more than anything I am just trying to wrap my head around the notion that I have a new car.

Crafting to Eleven

ffxiv 2015-05-19 19-04-12-406 Before the World of Warcraft raid I managed to pop into Final Fantasy XIV long enough to push Culinarian to eleven.  This means I now have every craft to that tier, and can start getting rid of my early gear.  In fact it just dawned on me that other than fishing I have started literally every class in the game.  Right now my sights are set on pushing everything past fifteen, which is apparently where the interesting and unique abilities come into play from each crafting profession.  Up until this point they have all seemed to have exactly the same things: a success buff, a durability heal, and an ability to increase quality.  The positive about this setup is that right now all of my hotbars look essentially the same, so through muscle memory I can hit the ability that I need when I need it.  One of the things that I do like about crafting is that your control points seem to regenerate each time you craft an item.  I was half expecting them to work like gathering points and regenerate over time or per harvest.  This makes crafting a much shorter game, which I like significantly better.

While I have joked for some time that crafting in Final Fantasy XIV is a black hole…  I am here to report that this is actually a literal thing that happens apparently.  I cannot tell you the last time I ran an expert dungeon for poetics, nor can I really tell you the last time I was in non-crafting gear.  Because of the whole automobile thing, I ended up at a car dealership Monday night instead of attending our raid.  So quite literally for the last several times I have played the game I have done nothing but crafting.  The thing that shocks me is just how surprisingly “okay” I am about this thing that is happening.  I am finding that I really do enjoy the crafting system, and there is something oddly gratifying about it.  I expect by the time I hit 50 in every profession I will have a serious hatred for some aspects of it, but other than the fact that it is a constant gil sink…  I am completely fine with turning money into crafting ability.  I keep thinking about the final destination being an amazing place where I can craft anything I need on a whim.

Mistakes Were Made

witcher3 2015-05-20 06-00-32-71 I did a thing last night that I knew better than to do…  but ultimately did it anyways.  First off I feel like I need to get some baggage out of the way.  The Witcher franchise and I have a very checkered past, namely I have been told by friends that I trust that it is this amazing experience…  then I attempt to play it and it feels like shit.  The first Witcher game without a doubt has the most cludgy controls I have ever experienced, and I quite literally have not made it out of the tutorial fight even though I have tried to play it multiple times.  So I thought I would just skip the first one and start with the second…  the problem being for whatever reason I cannot get Witcher 2  to load on my machine at all.  It will boot up, but never actually starts and apparently this is a known issue with Windows 8 and that game.  So I had planned to completely write the series off and skip the third one, given my lack of success with the previous two.  Then several weeks back I ordered a new video card, and low and behold it came with a free copy of Witcher 3 delivered through the GOG Galaxy client.  Of note I have to say I am a big fan of the Galaxy client so far, it is extremely clean.

Last night after the raid I decided to fire up the game, expecting to play for only a few minutes.  The end result is that I played for an hour and a half without pause, and also without realizing it.  The game is really good, like Skyrim good and runs beautifully on my system.  There is a certain amount of narrative faffing that happens in the first few minutes of the game, but quickly you are dumped into a living world setting with only some vague suggestions on what you should be doing.  From there you can choose to follow the directions on the map, or just wander off on your own finding interesting things in the countryside.  Given my history with Elder Scrolls Games, I immediately hopped off the beaten path and started wandering around.  I found a Wraith guarding a place of power, defeated it… claimed the power of the location and apparently earned my very first ability point.  The entire sequence of events felt extremely natural and engaging.  Additionally I completed a handful of quests that involved using my “Witcher powers” to find clues.  Again it felt extremely nice, and I am finding myself getting enamored with the game without actually meaning to.  I’ve been switch hitting between 360 controller and mouse and keyboard, and honestly I think I like the 360 controller the best so far.  Looking forward to playing a good deal more of this over the coming nights.

NBI Talkback 3 – What Made You A Gamer?

Early Beginnings

searstelegames I had an extremely strange couple of days, so instead of talking about that I thought I would tackle the third talkback challenge.  For this one my good friend Jaedia posted a prompt on the Newbie Blogger Initiative website asking “What Made You A Gamer?”.  This is one of those topics that I have thought long about for years, and I am not really sure what the answer is.  I am not sure if there is any one thing that makes someone a gamer.  I think you are either born with the natural proclivities in that direction or you are not.  My earliest memories of gaming are pretty clear however.  My parents had a Sears and Roebuck version of the Atari Tele-Games console system…  aka Pong.  I remember being completely enamored with being able to move the bar on screen to intercept the square bouncing around the screen.  I don’t necessarily remember playing this all that often because well… it was my parents toy and not mine, but I remember the desire being real.

A few years later thought my parents purchased an Atari 2600, and that is the system I remember being “mine”.  My mom was a teacher and I guess one of her students was selling theirs used.  This is important because it sets up a long tradition of me buying console systems second hand that I continue today with my Craigslist finds.  The console came with the base system, several well worn controllers and a dozen or so games for the big price of $50… which actually was quite a bit of money back then.  I was enthralled by the games and while they really had no story to tell on their own, it didn’t stop me from making up stories.  Even the most generic game could be a vehicle for me to tell tales of valor and bravery.  I remember for whatever reason that Sea Quest was one of my favorite games at the time, which was this simple game about going down in a sub marine to save divers.  In my head I was this crack submarine pilot fighting off sharks to rescue my troops.

Discovering Role-playing Games

DaveTrampierPlayersHandbook At this point we are going to take a bit of a detour, because I was happily an Atari kid for years making up stories to fill in the gaps that the games were not providing for me.  Then an event happened that literally changed my trajectory permanently.  As I have said before I grew up the child of a teacher, and that means a bunch of things.  Not the least of which is that you end up spending a lot of time up at school waiting for your teacher parent to “wrap things up”.  I knew all of the janitorial staff by name and they were a kind of family that I hung out with as they did their things, and I waited on my mother.  At the end of the school year there was a tradition, the great locker cleanout.  On the last day of school, anything that was left in the student lockers at 4 pm was going to get dumped in the ground and thrown out, to clear the lockers to be cleaned for the next school year.  I learned my scavenging instincts at a young age, and this was pretty much a magical time for me as I wandered around through the piles of debris picking up gems.

Most of the treasures I found were in the realm of nifty “stationary” items like binders or notebooks, but I remember during second grade I stumbled upon a book that quite literally changed my life from that point onwards.  That seems like a fairly bold statement but finding a dusty well worn copy of Advanced Dungeons and Dragons Players Handbook was like opening a whole other world to me.  To say I was obsessed with this was a bit of an understatement.  I poured over the pages of the tome soaking in everything I could from it.  While I didn’t understand anything about the game itself, it provided for me a structure of types of heroes, types of weapons, types of magic that imprinted upon me.  I loved the artwork and the next year at school it dominated the recess games I played with my friends.  We were a band of warriors, and the fact that the Dungeons and Dragons cartoon started around this same time only served to fuel the fire.  The only problem being that we lived in the bible belt, and “Dungeons and Dragons” was an evil thing.  So instead I got wrapped up in the Marvel Super Heroes game also by TSR.  For some reason my friends parents could stomach them playing a game based on comic book heroes, so long as we never referred to or referenced it as being “like” D&D.  We had to go so far as to hide the dice needed to play it, so as a result I became the game master because my parents were cool with all of this.

The Nintendo Christmas

nintendo-nes-mario-console-boxed The next major event in my game development came with the release of the Nintendo Entertainment System.  Up until this point I had been doing everything I could to squeeze the joy out of a combination of the Atari and my scattered pen and paper role playing games.  Then my cousins came to town with their Super Mario Bros and completely destroyed my world.  Everything about the NES was just better.  There were stories being told through the games, and with characters that you could actually recognize as characters.  I grew up in a pretty small town and the arcade was a less than savory place.  So my exposure to Arcade games to that point was pretty much limited to the occasional lobby of a department store.  While I craved playing them, and begged my parents for a quarter anytime we were near one… it was not something I really got to do all that often.  When the NES came on the scene I was completely blown away by the graphical fidelity and my entire existence became about getting one.  This was the Christmas that the Nintendo was universally sold out around the country.

I had to be the most annoying kid because I kept tabs on which stores had them, which stores were rumored to have them… and which stores were sold out.  I kept my parents up to date on my findings, in hopes that they would rush out and get one.  So as Christmas rushed towards us and there was no Nintendo shaped box under the tree…  I was completely devastated.  Then Christmas morning happened… and I had put on a good face and was prepared to swallow down the disappointment.  There under the tree was sitting a gleaming Control Deck box just like the one above.  This was probably the most joy I had experienced to that moment, and if my parents had a video camera it probably would have looked a lot like the N64 kids.  This was the single best and worst Christmas I had ever experienced.  About two hours after getting my Nintendo…  we lost power due to an Ice Storm that was raging… and we did not get power back for three days.  So while I had the object of my desire…  I had no power with which to actually enjoy it.  The rest is pretty much history, games like Final Fantasy were able to merge my love of RPGs and my love of games, and now I spent most of my time playing MMOs.  I still think however that people either are inherently game lovers or they are not, and there isn’t really much that can “make” a gamer.

Madness Intensifies

No Getting Used to It

ffxiv 2015-05-17 22-31-40-498 By the time yesterday afternoon rolled around I had well passed my stress quota.  If I were a pinball machine the tilt sensors were going off.  The previous week had been one of the more stressful experiences in part because I don’t really handle change as well as I could.  That said my workplace right now is in a constant state of flux as we are going through a fairly massively floor rebuild.  We have folks tearing down one cube only to take the pieces that were used to make it, and use it to build up a brand new cube.  The positive is that I now have a pretty sweet set up with a more private cube that has an entrance hall of sorts, but getting to that process involved moving out of my office before going to lunch one day… and moving back in a few hours later.  When you combine the fact that we had to cram all of the mothers day festivities into this weekend, we had car troubles, and had at least one partially sleepless night due to dodging tornados by the time Sunday afternoon rolled around I had just checked out.

So as I was sitting there on my sofa mindlessly crafting away last night it was pure dumb luck that I happened to look down and notice that the tell I had just received was from an actual person and not another gold spammer.  It turns out that I happened to be sitting there crafting in the Alchemists guild in Ul’dah next to someone who was apparently an avid reader of my blog.  I’ve been lucky enough to experience this a few times now, and each time it is this mixture of pride, awkwardness and confusion.  I have somehow lulled myself into this state where I feel like I don’t actually have any readers, so when I write my post each morning I can be just as open as I want to… because I am ultimately just talking to myself.  So when I am confronted with the fact that this is absolutely not the case I never know quite what to do.  I snapped a photo with my reader and told him that he would have to be less of a stranger in the comment thread, also threw out a friend invite and said to holler if they needed anything.  My friends joke about me being “THE Belghast” but man…  that is not a thing I will ever get used to.  I’m just a guy who does a few different things and tries to squeeze as much enjoyment out of the games I happen to be playing as I can.  The big point of pride however came when my reader said that I was for the most part the reason why they were playing Final Fantasy XIV right now, so if my joy can be infectious then maybe I guess it is okay.

Madness Intensifies

MadnessOfBel_11s The only real concentrated playtime that I had this weekend were either during the podcast on Saturday evening or starting about 4pm on Sunday afternoon until I went to bed.  During that time I focused on getting all of those tradeskills that I managed to get to level 5/6ish the other day up to 11.  At the point of going to sleep last night I had managed to get all of them up there except for Culinarian, which I will hopefully take care of tonight.  I will say that so far I definitely agree with the notion of this being the ideal way to level tradeskills, but man…  it also means that my entire life right now is pushing tradeskills.  There is no way in hell I am going to cap my poetics especially since they have now doubled the cap to 900 per week.  The positive however is that I am actually finding myself really enjoying the black hole known as crafting.  I like the fact that I am for the most part relatively self sufficient.  This was always the big reason why I pushed crafting up in other games is that when I wanted something for an alt… I didn’t want to have to pester someone else to make it for me.

It is going to be so amazingly nice to be able to repair my gear while we are in instances, or knock out random glamour prisms as my whims suit me.  Right now I am taking no small amount of pride in the fact that I have been crafting all of my upgrades WHILE working on crafting.  The cool thing is that each time I hit a plateau I can have a fire sale of everything that I used to get to that point.  So when I finally bring Culinarian up to level 11 I will be shedding all the early level crafting gear that I have laying around.  The other nice thing about doing it this way is that I have been able to select the cash reward item from each of my crafting quests.  The negative is…  that I am struggling to remember which quests I have actually completed.  I am pretty sure there are one or two of the level ten quests that I still need to go back and do.  I am really enjoying the chill nature of crafting, and I am liking that it gives me plenty of time to watch some Orphan Black.  I managed to watch through the first seasons and just started the second season last night before stopping to watch Game of Thrones.  I doubt I will make it to cap before Heavensward but I am hoping to at least get close.

Forced Engagement

ffxiv 2015-04-25 20-53-28-59 The biggest problem with crafting right now is that it is feeding my instincts to check out mentally.  When I am stressed I tend to disengage from the world, and while I am so focused on crafting my way through the levels…  it is all too easy to simply not watch free company chat or anything else for that matter.  One of the things I am going to have to work on this next week is trying to find a happy medium between my super engaging “lets run all the things” side and my “lets just nest and craft” side.  I am hoping that now that my group at work is done with the moves that I can start to chill back out once again.  The fact that every single day my world was changing significantly made me want to cling to something calm and relaxing in my game world.  Tonight will be a return to my raid schedule so that should help significantly.  There is still some stress in the real world around a potential car purchase that might be happening, but hopefully the big stressers are past me.

Mostly I want to apologize to anyone who was looking to run anything this weekend.  I managed to run a Sunken Temple of Qarn with Liore, but past that I pretty much ran nothing at all.  I had all these grand hopes of doing some pony farming, but that fell through when we tried to cram a visit with my folks in Friday night.  Saturday was pretty much an entire lost day other than rushing home to podcast under the threat of severe weather.  Hopefully as the week goes on I can do more fun stuff with the Free Company because I could use the activity to get my mind off other things.  As we talked about on the podcast Saturday night, I really hope we down turn nine tonight… but in the grand scheme of things I think we are still a few weeks away.  We are just now consistently getting to the dive bomb phase, now we just have to figure out what to do with the dive bombs.  On our best attempt I think we  got to around 35% which isn’t too shabby.  I hope you all have a great week, and please if you are an avid reader of the blog…  don’t hesitate to ping me in game sometime and say hi.