Boisterous Bear Buds

Yesterday was a rather rough day, and I never actually got around to writing a blog post. So this morning you get a bit of what I would have written about yesterday and a bit about what I would have normally written about today. So on Monday, I spent a lot of that post talking about how I was largely done with my alts in Path of Exile… then proceeded to spend a bunch of time leveling my Widowhail Deadeye and liking it quite a bit better. The heart wants what the heart wants I guess. Basically, I did some super chill yellow maps… got a bunch of levels… which started to fix some of the issues with the character. I still have awful defenses… and I wasted a ton of regret orbs trying to flip to a more crit-based version… but I am back and happy with precise technique and trying to keep my life totals below my accuracy.

I currently have the weirdest passive tree I have ever had for a bow character. I’m getting a lot of mileage from an Unnatural Instinct jewel currently, which is in part what has prompted some of the weird pathing. My hope is to respec things a bit, gain some more levels, and add in another elemental cluster jewel down in the lower quadrant, freeing up one of my other jewel sockets to maybe add in a Light of Meaning Jewel wherever it will have the most benefit either going for Life, Evasion, or Fire Damage. This build is a bit like trying to make “Fetch Happen” but I am having fun doing my own thing here that again… far as I know no one is actually trying. My life and defenses are still awful but it is softcore and I am mostly okay with dying occasionally on my alts.

In other news, I am creeping ever closer to my shiny pvp mount in Final Fantasy XIV. I have not been doing the daily roulette as religiously as I should, and I might spend some time this coming weekend just grinding it out the rest of the way to victory. I have to be honest… as often as I have run PVP Roulette for leveling… I really wish I had been cognisant of this rewards track before now. There is no telling how many things I just failed to collect and missed out on along the way. I am looking forward to raiding again this weekend because last Sunday we had the original four of Ashgar, Grace, Thalen, and me but then picked up Solaria who was piloted by Ammo because world travel was disabled. In theory maybe this weekend we can get Ammo on her off-server character giving us six of eight total players.

In Guild Wars 2 news, I am largely resigned to not making it through Secrets of the Obscure for the time being. I am basically at the end of the 5th chapter and then had a whole other chapter in Nayos on top of that to finish before moving on. This was such a weird content drop because some of it I liked quite a bit… and other bits I was not feeling at all. I feel like we were supposed to care about the Kryptis, but it reminded me entirely too much of the whole Vampire Courts thing from Dresden Files. In those books, Harry ends up aligned to the White Court at times for reasons that are deeply spoilery, but also in part because they are only sexually and emotionally abusive… as opposed to just straight-up murdering, devouring, and/or potentially wearing victims like fashion accessories. Guild Wars was trying to do something with this story of having a redemption arc for monsters… that just never really landed for me.

Janthir Wilds on the other hand so far seems amazing. I am all about hanging out with a delightful group of furries… err I mean Bearkin. I have a type when it comes to favorite zones… and this is absolutely playing directly into those interests. Grizzly Hills for example in World of Warcraft was such a pure joy to quest through, and I would go so far as to state that maybe Lowland Shore is one of the best zones Guild Wars 2 has at the moment. I’ve not gotten terribly far into it because I spent way too much time being a short-order cook last night for a bunch of hungry bears. I was hoping to get far enough to unlock player housing… but I did not even get far enough to unlock spears.

That is honestly probably my only complaint thus far is that the main story quest chain hits a brick wall when it asks you to level up the mastery that unlocks spears in order to continue. I was already working on the mastery that allows you to do more things with your bouncy kitty mount. So I closed out the evening hopping around the zone doing events, and hunting down a few of these mini-boss tundra beast encounters. I have no clue what the zone meta looks like if it exists, but I have heard it was pretty “spicy”. I am in no massive rush, but I would really like to get player housing as an upgrade to my home instance. I had enough Astral currency to pick up the next Legendary Weapon box… which has Twilight in it… which is probably the next one that I will craft because pretty much every character that can use a Greatsword is currently using one. I am building up a backlog of these because I never crafted the Juggernaut. There is also a weapon quest up on the Astral store, that I will probably devote the next 1000 points towards because from what I understand there is a really cool interaction between the weapon and the gloves that it comes with.

All told though, I am already feeling way more positive about Janthir Wilds than I did about Secrets of the Obscure. The zone design so far is just better. I get what they were trying to go for with SOTO, but flight-required maps are a bit frustrating given that it was not like they just handed you the Skyscale. It still took a lot of effort to unlock it, whereas from what I can tell here… you are pretty much just handed a Warclaw in a similar manner in which you were just handed the Raptor in Path of Fire. I already had my Warclaw from the WVW Track so this mostly amounted to me just getting a new skin to play with. It was cool that I got some cosmetics given to me for having already completed that before Janthir dropped. I will probably be back playing quite a bit of Guild Wars 2 in the coming weeks.

Wrong Porridge Weekend

Last Epoch – Fire Warpath Auto-Smite Paladin

Friends… I had a weekend where nothing was quite right. It was one of those weekends akin to wandering into your kitchen and knowing you want something… but you cannot figure out what it is. I was all over the freaking place. For example, I played some Last Epoch and got to Empowered Monoliths on my Fire Warpath Auto-Smite Paladin, and even took down my very first Harbinger. However, shortly after that I just lacked the will to keep pushing forward. Not that there is anything wrong with Last Epoch, but after playing a lot of Path of Exile during this league it just felt lacking. I wasn’t sure why I was trying to push forward, because I wasn’t sure what I actually wanted to accomplish. The moment-to-moment gameplay is fun enough, and there are brief chucks of excitement when you find a nemesis device on your map, but that is quickly over once you realize that you are killing monsters to fill bars so that you can fill other bars. Don’t get me wrong I love Last Epoch, but I think Path of Exile has just spoiled me.

Path of Exile – Widowhail Deadeye and Bleed Gladiator

Then there was Path of Exile, which has its own problems. I have my Righteous Fire Chieftain main that I have largely taken as far as I really can save for completely redoing my entire tree and diving further into the madness of cluster jewels. I have two alts my Widowhail Deadeye and Tanky Bleed Gladiator that are both fine, but both have their own problems that will need to be solved. The problem is, I am just not sure if I am willing to stick around and solve them. Widowhail Deadeye has NO defenses which means if anything looks slightly in their direction they fall over. Bleed Gladiator feels like a worse version of Righteous Fire in that I am plenty tanky… but also have to hit a bajillion buttons to make anything that feels like optimal progression. I was having more fun when it was just a Two-Handed Sunder build… but that had significant survival problems. Both of these characters can be fixed with an investment of time and gear and levels… but I am just not sure I am willing to go through the motions.

Path of Exile – Settlers of Kalguur Shipments

The League Mechanic has also become a bit stale. I loved it while leveling and gearing because so much of the gear that I am especially wearing on my alts and to a lesser extent my RF main… came directly off a boat. The problem is we were given a bit of a bait and switch when it came to the shipping mechanic because the reveal trailer promised three screens full of loot… and even when folks are shipping over 50 million in value they just end up with a single screen. I’ve not maxed out my workers but I am not sure I am willing to spend the gold prices that it would cost… or farm enough content in order to get said gold. Right now I am sending shipments to Riben Fell for 100k to 120k value and getting a reasonable amount of stuff back… but it is nowhere near as interesting as the giant loot pinatas we were promised. Acquiring stuff just seems to take more time than I am currently willing to put into it.

Diablo IV – Season 5 – Level 55 Barbarian

My friend Ace had been having a really good time with Diablo IV so I figured… what the hell since I seem to be floundering anyways I might as well give it a shot. I started off another Barbarian because of course I did… and I was originally going to go Whirlwind and I still might… but it felt MISERABLE to level as that. I fell back on good ole reliable and comfy Upheaval and as of last night was sitting at level 55. The leveling went extremely quickly, and in theory, I could probably even limp through the dungeon to convert over to World Tier 4 at this point. The problem is… I find the loot uninteresting in this game, and the tempering system is a bit miserable. So I am not sure what I am grinding towards save for completing seasonal achievements and progressing the Battle Pass.

Diablo IV – Tier 1 Infernal Hordes

Infernal Hordes is rather enjoyable. I am glad they are making this an evergreen part of the game going forward because it adds yet another thing that players can focus on. So far it doesn’t feel terribly rewarding given the amount of time it takes to complete one. The final boss phase can also be pretty miserable depending upon which negative affixes you choose along the way. That is probably my biggest problem… you only ever get to choose negatives. It reminds me of a worse version of the Red/Blue Atlars in t14+ maps in Path of Exile. With those you get some negative thing that is going to happen but also some massive bonus… either in the form of specific items dropping or the ability to duplicate loot or increase the quantity and rarity of drops. The carrot to this particular stick is just more aether… which lets you open more chests… which themselves feel rather anemic when it comes to rewards. Maybe these get better as I move into World Tier IV, but for now, mechanically they are a lot of fun up until the boss wave and seem to reward a lot of experience so just for fun’s sake they are worth doing.

Since coming back to Final Fantasy XIV, I have been entering the housing lottery again in the hopes of maybe winning back a plot after losing mine due to my own negligence. I realize it is kind of silly for me to do this given that I have already had a home and lost it, because I got distracted and busy around Christmas time. However this past period the same plot that I used to own was up for grabs, and I thought maybe just maybe fate would smile upon me and let me have it back. I did not in fact have the lucky number for the plot and yesterday I got back my deposit once again. I will once again try in a few days to find another housing plot, because what else am I going to do with the money that I have saved up? It is a bit frustrating, but I am largely resigned to doing this song and dance and never being the lucky winning number.

The thing that probably shocked me the most this weekend is that I actually booted up Warframe and played through a few missions. Of all of the games I have played over the years… Warframe is the one that I really wish that I could get into. It has such an amazing community and really some significant support from Digital Extremes. It is essentially Path of Exile levels of complicated but for a genre more akin to Destiny… and I would love to get into it, but I still find it largely obtuse and incomprehensible. I wish I could reset the progress and play through the game with the updated new player experience, but given that my account is 11 years old and I have all manner of legacy items… that is not going to happen. I might try and find some sort of new player experience guide to see if I can limp my way through unlocking whatever I have not unlocked.

What I should have been playing this past weekend was Guild Wars 2, because tomorrow the new expansion drops, and with it comes a glow-up for the Warclaw and what appears to be an amazing housing system. I’m about five quests away from completing Secrets of the Obscure and probably if I really set my mind to it tonight I could push through it. The biggest problem I have is that I essentially ground to a halt when I hit Inner Nayos. That zone is miserable, full stop. I was playing through it the night I had my little retina detach freak out and all of the shit floating in the air… really seems to aggravate me being able to see the floaters shifting around in my left eye. It does not help that at times it has Heart of Thorns levels of aggro and density just making it extremely unfun to play through. Secrets of the Obscure did some interesting things, but across the board, it is probably my least favorite expansion content from Guild Wars 2. I will be happy to move past it.

So basically where I stand currently… is that I have zero clue what I will be focusing on this week. Hell, it might be something that I have not even mentioned here. I’ve had a rough few weeks and continue to struggle with insomnia issues, so right now I just want something comfortable that can alleviate my frustrations. I am not sure such a thing exists. Hopefully, things chill out so I can get back to normal, but for the moment… I am not even really paying attention to everything going on with Blaugust. I am extremely thankful for the mentors who are largely keeping things running in my absence.

Jack Attack

Hey Folks! I am running very low on spoons this week but wanted to get a post out this morning since I already missed one on Tuesday. Basically last night I kept my head down and pushed through the campaign on my Bleed Gladiator. Right before taking out Kitava for the second time, I made the tree swap over to drop all of the two-handed damage nodes and pick up all of the block nodes. While it is not as fast as Bleed Cleave was while leveling… it sure feels immortal on what is effectively some pretty scuffed gear. It feels weird to be this strong, this early, without really doing much other than fixing my resistances.

The biggest portion of the swap required me to be at least level 65, so I could throw on Jack, the Axe. This is not the most optimal weapon for this build, but everyone is using it because it is “good enough” and does not require much thought. I picked up one that was really well rolled and has the 11% increased Physical Damage corruption which helps out a bit. The shield is also really important but this is a hand-me-down from my Righteous Fire Chieftain. A lot of builds are going with spell suppression and as such using an evasion base shaper shield, but I already had this one lying around and did not want to shell out additional currency right now. I figure if I run into issues I might shift over to a suppression-based setup but like I said yesterday… I am not that sold on suppression as a required layer.

I dumped a POB this morning just so you could see the state of the build if you wanted to. Largely for the next little bit I will be keeping my head down and pushing through levels to build out more of my tree. The gear that I am wearing is not amazing, but save for my necklace and the abyssal jewel this is all stuff that I had sitting in my vault that I made do with. I had to do a few harvest resistance swaps to get everything balanced out and I have a much better six-link chest for 78… but I have to get there in order to swap to it. Random pet peeve… I really wish that GGG would make it so that Pride had a buff icon indicating it was turned on because I keep finding myself checking that constantly.

The playstyle is a little weird right now in that I am mostly using Bladestorm for clear and then when I encounter something that does not get one-shot I will stop and Lacerate. Just charging around honestly does a pretty decent job of triggering bleeding… which triggers explosions… and takes out normal mobs effectively. It feels slower than Righteous Fire does because I am not dealing massive amounts of passive damage all the time. Essentially my playstyle right now is to charge around dropping bladestorms and then when I charge into a large pack cursing and lacerating the hardest target. I jumped straight into yellow maps upon completing the campaign, and tonight I will likely try a T16 just to see how far from the goals on the build I actually am. I don’t have ailments fixed at all… nor do I really have a plan for that. For the moment I am leaning on Brine King and Abberoth to take care of two of the three… then will have to figure something else out for shock.

This build feels insanely powerful, and honestly… I get why everyone seems to be playing some variant of it. It also seems to be super effective at taking down bosses so I might try some guardians and see how it does on those before moving up to Shaper/Elder. I want to do a bit more research into POE.Ninja builds because I can’t say I am super sold on Lacerate.

Belghast Bleed Bro

Good Morning Everyone! Yesterday I was off from work, and wound up starting a character that I had been meaning to start. During the Settlers of Kalguur league, they completely reworked the Gladiator Ascendency along with a number of changes that improved melee. As a result, Bleed Gladiator is really freaking good and I’ve been wanting to create one with maxed block chance and recovery on block for a while. I upgraded the shaper shield I had been using on my Righteous Fire Juggernaut and plan on using that hand-me-down on this character paired for the time being with a maxrolled Jack, The Axe. If I really love the build I might look at picking up a better itemized Rare weapon but for now the Unique slots in nicely and does not require much in the way of thought.

I’m level 51 and just a little bit of the way into Act 6. I’ve already completed my second Lab, which means that I have a 100% chance to inflict bleeding on hit, all of my bleeds are treated as aggravated damage, and when something dies that has been bleeding it causes a nice explosion. While I am a bit on the squishy side for now, at least until I go block-based… I am dealing stupid amounts of damage. Pretty much everything gets one shot. For now, I am largely a Bleed Sunder build following the tree from Zizaran’s league starter video, but at some point, I am going to pivot into something more along the lines of this. Zizaran is really focused on right-side builds and right-side defenses, and I am personally way more comfortable on the left side of the tree and as such I plan on pivoting in that direction. I will likely wear a lot of Armor/Evasion gear but plan on taking Iron Reflexes to convert all of that to Armor. I’ve personally never found Spell Suppression to be that amazing of a defensive layer but I know Ziz loves it and as such his build goes for 100%.

In other news, I have now maxed out my town and have upgraded everything that can be upgraded. This means I will no longer be draining large chunks of gold at once for upgrade purposes. I did another one of my Photoshop jobs showing everything sitting at rank 11. The only thing that is not ranked to 11 is the recombinator but it caps out at a much lower level. The big thing that I need to do still is go shopping for workers and upgrade some of the options I currently have available to me. I also need stupid amounts of ore, and I kind of wish there was some atlas support to increase the amount of ore you get from mapping. I am growing crops at a good rate, but I always feel like I am out of ore.

They released a patch on the 13th and it has been a bit on the controversial side. Namely this specific block:

Reworked how shipping Thaumaturgic Dust affects Shipping Risk and Rewards. Previously, it was multiplying the shipment value and having a disproportionately high impact on risk compared to rewards. Now, it simply adds to Shipment Value and scales the amount of rewards based on the other goods being shipped. This means the way Thaumaturgic Dust affects Shipment Value/Risk now directly correlates with the amount of rewards you will receive, and in almost all cases this is a buff from before.

In my experience, this has been true. Folks who had previously worked out some system other than what I have been doing… it is apparently not true. This seems to negatively impact folks who were shipping massive shipments. For the most part, I have shipped some items that were requested… maybe 1000 of each, then 55 of each other crop, and 8300 Thaumaturgic Dust. So far this seems to bring reasonable rewards and over the last few days, I have pulled four Divine Orbs doing this. It is very much not an every shipment sort of thing, but maybe one in three or one in four shipments. I might simply have hit a lucky streak of “Bel Luck” as my friends call it, but whatever the case it seems to be good.

The thing that I have noticed however is a massive increase in interdictions. During the entirety of this league until the patch, I had only seen a single instance where the Pirate Admiral waylayed my crews. Since the patch, I have fought him five more times. Don’t get me wrong I largely consider this to be a huge net positive because it is a fairly easy fight, and worth a huge chunk of gold. However, there are a lot of folks who are not terribly amused by this. The biggest problem is that if for some reason you disconnect in the middle of one of these interdiction fights, you lose your entire crew. You only get a single portal and when you disconnect it counts the encounter as failing and the fail condition is always that it is 100% wipe of the team that was abducted. This is especially tragic for folks who have a maxed-out crew of map runners. For me… none of my workers are terribly min-maxed so it would suck but not that much.

A lot of my focus right now is knocking out the low-hanging fruit when it comes to League Challenges. At the moment I am sitting at 21 of 40, and there are a number that would not be terribly awful to complete. Just mapping will eventually finish Overwhelming Opposition and Peddler’s Produce requires me to either craft a Grasping Mail or a Loreweave… both of which I have a tab full of rings for and it is only a matter of time before I complete one or the other. I am still missing a Doryani’s Machinarium map, but when one drops I can finish off Remarkable Realms. Sublime Starlight is doable but requires me to craft a bunch of enchants that are largely going to be throwaways, the hardest being Power Runes which are currently going for almost 4 Divine Orbs each. The cheapest enchants take at least three of them as well as a bunch of other runes. So for shipping purposes, I am probably going to focus on running things back and forth between Kalguurian ports for the chance at getting runes.

All told I am still having a lot of fun with the league, but I definitely feel like I am in the mindset of trying to wrap things up and get as far as I can before I lose steam. I want to push up the Gladiator today and see how fun of a build it ends up being. I am looking forward to the shift over to Lacerate of Haemoragging, which honestly I should chuck into a spare gear slot to start leveling now.