Should We Care About the Awards?

Yesterday Keza MacDonald wrote a piece for her Pushing Buttons column in The Guardian posing the question if there should be more of a focus on The Awards portion of the Video Game awards rather than the extreme focus on trailers. Last week I wrote about how much fun I had watching the show with a few friends while hanging out on Discord and I can tell you… it wasn’t the oppressively long Christopher Judge speech that excited us, it was all of the shiny new trailers. Granted at the time it felt like that speech lasted about twenty minutes, but it seems like in truth it was somewhere in the neighborhood of nine, but it did absolutely destroy the momentum of an otherwise delightful evening. So when posed the question if the show should focus more on the awards I have to tell you a very clear and resounding no.

Award shows are generally awful. The viewership has been in a freefall for decades, and I think more than anything this is due to the impact of the internet. When you can just find out the winners the day after the show… why watch the show? I remember as a kid watching these not necessarily because I wanted to… but because there was a significant lack of other things to watch at the same time when confronted with my rural existence and having only three channels. As an adult, however, I cannot tell you the last time I watched part of one of these award shows. That said I make a point of setting aside time every year to watch The Game Awards live broadcast, because it effectively sets the tone for the next year’s game announcements.

The other problem with Awards shows is that they are generally lagging behind the trends, yet still trying desperately to act like cool kids and pander to them. I remember the exact moment I stopped caring about Awards shows… the year was 1989 and the Grammy’s added a new category for “Best Hard Rock/Metal Performance”. I tuned in largely to watch Metallica who was going to be doing a live performance of One. We all assumed they would win because the And Justice for All album was such a powerhouse. They even managed to get good presenters, Lita Ford and Alice Cooper. Then I remember my jaw hitting the floor when the award went to Jethro Tull… some fucked up jazz fusion holdout from the 70s. I’ve since as an adult listened to Tull and it is “fine” but not really my jam, but I remember holding a grudge against the band and the Grammys for years as a result of this.

I think it is telling that the highlight of the Oscars is generally the live musical performances of songs from films. For years they have leaned hard on trying to make the entire proceedings more entertaining and not just a sequence of reading cards and playing brief clips of films. Whether or not the Oscars are a success is generally entirely dependent upon whoever they got to run the show, which is generally speaking a comedian. Basically, I think there is a disconnect between being a serious awards show and also being something that is fun for the audience to watch at home. As much as we might appreciate the effort that goes into creating the things we love… it is so much better to consume the Monday after by reading a quick synopsis rather than listening to yet another “trying to thank everyone” speech.

So while I love Christopher Judge as Kratos… and loved the hell out of him as Teal’c before that… I have no interest in listening to him ponder the success of his role when I could be watching trailers instead. That probably sounds harsh but it is the truth. I want him to be recognized for the effort that he has done, but also my spending $70 on a video game is already doing that. I think the harsh truth is that the Awards are for the Industry, but the broadcast is for the people. Give the people what they want, and at least in the case of the Game Awards… it is more video game trailers. We have long joked about how the entire show is just a bunch of trailers with occasional brief intermissions to hand out some awards, and that is honestly a good thing. In a world without E3 as a cogent thing… The Game Awards have sprung forth to fill that gap and give us our Christmas Wishbook experience of pondering the shiny things that are just beyond the horizon.

At least that is my take on this. I am sure there will be many others. If you have a particular stance, feel free to drop me a line below.

The Game Awards 2022

I spent my night like so many gamers did while trying to maintain a connection to the Game Awards stream on both Steam.tv and Twitch.tv so I could earn potential rewards in both locations. I think everyone was out chasing the possibility of winning a Steam Deck, and it seems as though maybe Valve had some technical difficulties with this giveaway because about 20 minutes into the show they finally seemed to start announcing the winners. I did not win a Steam Deck which is probably a good thing because I already have one… but I promise it would have gone to a good home if I did end up with a second one. Here is hoping someone out there that I know actually managed to snag one.

We all know we tune into “The Game Awards” for the cavalcade of trailers because the rewards themselves are largely inconsequential. They will feature some esports people you have never heard of and a bunch of games that you didn’t play… with a single AAA game winning almost every single award. This year I thought it was going to be all about Elden Ring but it seems that God of War Ragnarok was the main character of the evening. What was significantly different this year however is how I commented about what I was seeing. Normally speaking on a game show like this I would have Twitter open and keep a running sequence of commentary going along with all of my other friends doing the same thing. Since I am no longer on Twitter however a few of us opted for something different.

I spent a delightful evening hanging out with Arkenor, Scopique, and Tipa as we attempted to all stay in synch while hanging out on voice chat while watching the show. It did not work as planned. The original goal was to have everyone tune in to discord which would in theory rebroadcast the same stream at the same time to all of us so we would be able to comment on the same things. What ended up happening instead is that the rebroadcast was wigging out for a few people, which lead some of us to be watching YouTube, others on Twitch, and myself trying to keep tabs on the Steam version of the broadcast. This caused some hilariously out-of-sequence comment moments, but in spite of all of that, it was a heck of a lot of fun. This is definitely the most enjoyable way to watch a big corporate games presentation.

There were way too many things covered to talk about in a blog post, so here are some of my rapid-fire comments about the things that really stood out to me on a personal level.

Dead Cells Return to Castlevania

You had me at Castlevania. I enjoy Dead Cells but have not played it anywhere near as much as I should. Once this DLC drops I will do my best to remedy this failure. I have so many fond memories of the Belmonts, and Alucard, and count Symphony of the Night as my one true favorite game of all time. There was no way I was not going t o play this.

Banishers: Ghosts of New Eden

This looks really interesting. It gives me deep Witcher vibes as maybe a more spiritualist/druidic take on that franchise. The trailer definitely piqued my interest enough to wishlist this. My hope is it feels like the big open-world witcher nonsense that I love so much. It definitely seems like the sort of game I would go in for.

Hellboy: Web of Wyrd

Scopique and I were talking about this during the show, but we did not realize that we had apparently not gotten a Hellboy game before now. This is apparently not true and that there were two games previously… one in 2000 and one in 2004 but I remember the existence of neither. What impressed me about this game particularly is how closely it seemed to replicate the unique art stylings of Mike Mignola. I love Hellboy and more particularly I love the Hellboy comics. I will be watching this game closely.

Star Wars Jedi Survivor

I don’t have this problem when I am playing the game but in person… I cannot see Cameron Monaghan as anything other than his character from Shameless which is a hilarious show if you have never watched it. I loved Jedi Fallen Order so this is absolutely going to be a “day one drop everything else” type game for me. I will be picking it up on the PC and I will be ignoring again the warnings against playing with a keyboard and mouse because that control scheme greatly improved my enjoyment of the first title. I will also be playing this on a low difficulty because at that point it no longer feels like a “soulslike”.

Judas

Bioshock in Outer Space? Yes please, sign me the fuck up. Like if you had told me nothing else about this game but that elevator pitch you would have had me on board with it. I loved the Bioshock games and played the first two multiple times. There was something about Infinite that made me less interested in the replay. Regardless I am extremely interested in this game.

Dune Awakening

Okay, I love the Dune franchise and have been wanting to have a Dune-based MMORPG since I first started playing these games in the 2000s. There were a few rumored projects that went nowhere and now we have Funcom carrying this banner forward. Funcom is both the company behind Secret World that I loved and Conan that I had no interest in. I am hoping this does not end up being a forced PVP murder box and has a way in which I can play it in a purely PVE-focused nature. I am not super optimistic however because I am almost certain that faction lines will be drawn crossed the Great Houses of the Landsraad.

Hades II

I have to be honest, this reveals somewhat shocked me. When I saw Supergiant scroll across the screen I remember commenting to my friends that I wondered what genre they would be tackling this time. Basically, up until this point, each time Supergiant released a game it would dive into a new style of gameplay. Bastion was mostly a Zelda-like beat-em-up, Transistor was a strategic dungeon crawler, Pyre was a story-driven “sportsball” game, and Hades was maybe the purest version of the rogue-lite I had seen in a while. I guess Hades was just too popular not to warrant a direct sequel. I am on board for more Hades world from a different perspective, but also I am kinda hoping that the studio has gotten big enough to have folks also be working on another quirky venture into a new genre.

Death Stranding 2

This was my highlight of the evening without a doubt. I loved Death Stranding and I played it at a very specific moment in life, during the lockdowns of the pandemic… and as a result, the storyline felt deeply poignant. I want to know more about this world and it seems like we are going to get that. I became way the heck too attached to BB, which I know is a bit weird. I am just hoping we get a simultaneous release on PC and Console because I have no interest in trying to play this with a controller. It was excellent with a mouse and keyboard and I want more of that.

Reformed Orthodox Rabbi Bill Clinton

The highlight of the night however was at the very end of the show, when a kid seemingly snuck up on stage along with the confused developers of FROM Software. This gave The Game Awards their “Soy Bomb” moment, so I guess they have officially arrived on the world’s stage. Essentially after the devs gave their comments, the kid sneaks up to the microphone and in a faux broken English accent he dedicates the award to his “reformed orthodox rabbi Bill Clinton”. According to Geoff Keighley, he was arrested… which I guess is a bit sad because it added a moment of true levity to an otherwise stuffy occasion. There is another twitter thread indicating he did something similar on Info Wars with a Free Taiwan message, but I have not been able to find a clip of whatever that was. The same thread also indicates that he had planned this ahead of time.

Did you watch The Game Awards? What were your highlights? Drop me a line below.

ReedPOP and E3

Good Morning Folks! Last week we got some news that E3 would be returning fully in 2023 and that it would be handed off to ReedPOP. If you are not familiar with that name, then you have likely never been to a PAX show. Essentially this is the management company that brings you all of the various PAX shows, New York Comic-Con, MCM Comic-Con, and the Star Wars Celebration among others. They do an extremely good job of running these shows and as a result, I think this is probably a great call to add E3 to the bounty of their responsibility. As a company, they have a unique understanding of how to navigate the communities of pop culture fandom.

Pax South 2015 – Heart of Thorns Announcement

The only problem that I see with this, is that ReedPOP is extremely focused on Fan experiences, and E3 has traditionally not been a fan-based show. Sure over the years, they have flirted with having fan-specific events happening around the show with public access hours to the floor. However, the crux of what E3 was designed to be… was to be a business event where game companies could mingle with both gaming press and distributors to show off what was coming in the next calendar year. E3 came into existence when the video game industry effectively outgrew the Consumer Electronics Show and needed its own vehicle. As such this became the show to announce anything, but most specifically new hardware generations.

As fans what this also gave us was a single week where an entire year’s worth of news coalesced into major presentations by large games companies. If there is anything that I miss from E3… it is this aspect where during a single week I would have back-to-back shows to watch and write about. Some of these were phenomenal and others like the ill-fated 2013 Xbox presentation linked in supercut form above, were not so great. Regardless you knew that over the course of a few extremely condensed days, you would reap the whirlwind of gaming news and have new things to daydream about. Sure most E3 demos were utter fabrications rushed to market to have something shiny to show off, but it represented a fulcrum on which games media turned and as a result something that the fans could bank on.

The first blocks to fall from the E3 fort, came when major publishers broke away from the core convention and started hosting their own elaborate pre-E3 reveal shows. These were still in person and still at venues surrounding the main E3 event, so it seemed “fine”. However, it was a sign that publishers were all too happy to abandon E3 as a concept and do their own thing if it seemed to be a better deal for them in the long run. Then came the digital-only shows like Nintendo Direct, which effectively replaced the pomp of the larger venue-driven events. They were not something that people who were already attending E3 could walk over to, but instead something that was more focused on the fanbase.

This trend was already starting when we all had to shift and deal with a global pandemic, which ultimately canceled pretty much every in-person show. The thing is… life finds a way and effectively EVERY game publisher shifted to doing their own version of Nintendo Direct. Geoff Keighly did what he does and organized a replacement for E3 in the form of the Summer Games Fest, and I legitimately assumed that E3 as we knew it was a figment of the past. The thing that I mourned the most however is how spaced out the entire process has become. Essentially the “Not-E3” shows started sometime in late May and are continuing still with upcoming events still planned to take place in July. The end result is… that I personally just don’t have the focus to follow a long schedule of events that spans the course of three months. I could tune in and be focused for four or five days max… and this year I think I watched TWO of the dozens of shows that were available.

Don’t get me wrong I think that ReedPOP is going to do a phenomenal job with organizing this show and making it run smoothly. However, E3 only has any gravitas if it can somehow convince the major publishers to play along. PAX already exists and does a much better job of supporting the smaller publishers and indie developers that get lost in the mix of a large show. Without PlayStation, Microsoft, EA, Ubisoft, Square, and Nintendo on board with the notion of a return to “in-person” shows and events… then E3 is just a brand that serves no purpose anymore. The problem there is I am not sure if the math adds up to E3 making sense for them to make a large deal about. During the time of the pandemic, they have all built their own direct marketing brands and with them their own shows. The eyeballs that used to be on E3 have how shifted to being focused on publisher-specific shows and whatever amalgam Keighly happens to be promoting at the time.

I have to admit that Microsoft did a phenomenal job this year with its Xbox, Bethesda, and soon-to-be Blizzard showcase. This is the only show this past year that I watched in real-time because it summoned forth enough interest to make me anxious over what I might see. As much as I might want to return to a time when we had a tight block of news updates all landing within the same week… I think that era is gone. We will continue to see the shows spread out more so that they are not in direct competition with other publishers. The way the E3 system worked the shows all happened within mere hours of each other, and as a result, it encouraged direct comparison. Fans talked about who “Won E3” and presented the best showcase… hint… it was never EA. Now in the post-E3 reality that we have been living in for the last two years, the individual publishers can give their shows a bit of breathing room… and plausible deniability.

Like I said before E3 was always a working convention, and one centered around the business of making, selling, and writing about games. I do have to wonder if the addition of ReedPOP to the mix signals a shift in the show to being more fan-focused. I do not think that E3 is likely going to get the major publishers back in the fold, and the best they can possibly hope for is some E3 adjacent events. Instead, the show itself is going to have to change into something different. Essentially I think going forward E3 is going to be PAX Anaheim for lack of a better term. The Keighly machine will keep rolling and keep courting publishers into his larger-reaching digital productions.

The above chart is from The Video Game Awards website and shows the significant growth that little venture has seen. In 2021 not listed on the chart there were a reported 85 Million viewers across the various global live streams. No matter what you think about E3… it never reached those sorts of heights. I think publishers have realized that they do not need a physical presence in order to reach fans and that the money spent on the small number of people who can actually physically go to a venue is better spent on digital outreach. I think the zombie of E3 will continue to linger for a few more years, but ultimately at some point, the decision will have to be made if it just ends… or pivots into becoming another PAX-style show. I think the last few years have shown that fans care way less about bespoke venues and instead just want some cool video game trailers.

Microsoft Bethesda Show 2022

Good Morning Folks! I’ve found myself weirdly checked out most of the time during this “Not E3” period. Normally this is my Christmas catalog as I drool over all of the trailers of games to come. However as the various shows have gone whizzing by, I am having trouble even catching up on the news. One thing that is not this way however was the Microsoft and Bethesda show that took place on Sunday afternoon. This show I absolutely watched live and with much anticipation. Microsoft has uniquely placed itself through acquisitions as being the arbiter of good stuff for the coming years. There is part of me that is deeply troubled that a single company owns all of these franchises. Then there is another part of me that loves that I can start a game on my Xbox Series X and then continue it on my PC… and maybe even get in some playtime from bed on my phone via XCloud all without missing a beat.

Another thing that I love is the GamePass ecosystem because it gives me easy access to a large list of titles that I might have missed otherwise. This is really where XCloud shines for me because it gives me fast streaming access to games with a very low time commitment. While I am laying in bed at night, trying to figure out something to do until sleep claims me… this is often when I hook up my controller and try something out on the phone. It will take a lot of effort to really dislodge me from the Steam ecosystem, but just having games available and ready for me to play… as part of my existing GamePass subscription is a good start. I really dig that they are supporting smaller games in addition to all of the big titles because it means that there is a regular flow of new titles coming into the system. What I do wish is that they would include things like ESO Plus into GamePass to expand the player base of Elder Scrolls Online, or a World of Warcraft sub when the Blizzard purchase completes.

There were a massive number of titles that interested me, so here is a quick run down with some discussion about each.

Free Riot Game Champions

I have to admit this one blew my freaking mind. I don’t play League of Legends all that much anymore, but when I did… I regularly liked trying out new champions. Essentially if you have GamePass you are getting every champion in every Riot game unlocked as part of that subscription. This legitimately makes me very interested in diving back into the game and checking out all of those champions that were released since 2015ish when I last gave the game any attention. Granted I hated playing solo queue, and mostly only really enjoyed bot games… but still had a certain measure of enjoyment doing that. I wonder if Wild Rift supports a controller.

Persona Games

This was another massive mic drop because fans have been begging for a PC release of Persona 5 Royal since the game was released. As part of GamePass you are getting access to Persona 3 Portable, Persona 4 Golden, and Persona 5 Royal on both Xbox consoles and PC. I’ve yet to really beat any of these games and I know that I should really attempt to get into P5R. There is just something about the daily chores section of the game that always kills my interest. I want to experience the story, but don’t want to have to shuffle through the dross.

The Last Case of Benedict Fox

I am extremely interested in this game. It pretty much looked like what you would get if you took Castlevania and took away the vampires and skeletons and instead swapped in elder horrors and void creatures. I love Symphony of the Night and this is giving me DEEP vibes. This is a perfect example of a game that is probably going to fall between the cracks, but absolutely will have new life because folks are going to play it as part of GamePass.

High On Life

Okay, I still unironically love Rick and Morty. This game basically seems like you take the weird as fuck space stuff from that cartoon and make an entire shooter-based video game out of it. The catch is you have talking sentient weapons. This legitimately makes me wonder if someone played Cyberpunk 2077… got Skippy and then thought… let’s make an entire damned game around this. I am absolutely at least going to give it a spin and check out whether or not I personally find this mess enjoyable or not.

Scorn

I like HR Geiger and I like Body Horror, so I think I am probably uniquely in line with the goals of Scorn. This has been appearing periodically at shows for quite some time now, and it just seems to keep getting higher resolution. I am mostly intrigued by the game at this point and want to see it in action. Do I think this is going to be a good shooter? No, not really, but I also don’t think that is the point of the game. It seems like avoiding combat is going to be the name of the game more than anything. Do I think this is going to be one of my favorite games? Nope! However again because it is on GamePass I am absolutely going to check it out.

Forza Horizon Hotwheels

So they spent way more time during the show on the version of Forza for people who get horny over cars, but I was happy to see we are getting a Hotwheels expansion for Horizon. If you have never played a Horizon game you really should. They are this weird fun arcadey car MMORPG for lack of a better explanation. They are just fun as hell to drive around in and unlock new cars, and I am super on board with taking my cars and now racing them on literal Hotwheels tracks.

Redfall

I am deeply interested in this game, but also probably deeply out of the core demographic. My hope is that this is going to be a game that is solo-player-friendly. My expectations are that it is going to be all groups all the time, and expecting you to bring your ready-made group of exactly four friends into the game with you. I already struggle at matching up with people to play games with, and I doubt Redfall is going to be the game that changes that. Between timezone constraints and my own anxiety over player expectations of me… yeah no this is going to be a fraught mess for me personally. I still think it looks cool as hell though, so I guess I will watch this evolve over time.

Ravenlok

I am getting deep Legend of Zelda meets Harry Potter vibes from this game and I am on board with that. Again this looks like it is going to be one of those many smaller titles that come out and the fact that it is on GamePass gives me the freedom to just check it out guilt free. The only thing that is really tweaking me a bit is the mix of voxel models and traditional models that seems to be going on. Like I enjoy voxel graphics, but I prefer if games completely commit to them like something along the lines of The Touryst. I just hope that the actual game while playing it does not seem jarring as the two model styles clash.

Hollow Knight Silksong

I would likely be disowned by several of my friends if I did not at least talk a bit about Silksong. This is a game that so many of the AggroChat folks have been anxiously waiting for. I am not sure what it is about Hollow Knight but it never really clicked with me. I think partially it is that the game requires so much more technical prowess than Symphony of the Night, and by reference Bloodstained Ritual of the Night. That is pretty much my perfect form of the Metroidvania. Ash and Kodra, however, love the skill-based games, and more specifically they both seem to enjoy the randomization mods for Hollow Knight. I am hoping this is the game that they have been anxiously waiting for. Me… I’ve not decided to devote the amount of time needed to actually get good at Hollow Knight so I could decide if I enjoy it or not.

Flintlock The Siege of Dawn

This is another game that I am cautiously interested in. I say cautiously because I am getting deep Dark Souls vibes from this game. Everything about the setting and lore makes me interested, but generally speaking, don’t want to work as hard at combat as a Dark Souls game wants me to work. I play games to relax, not cause more anxiety. Jedi Fallen Order bridged this gap because I just played the game on a lower difficulty setting and it stopped feeling like a Dark Souls game. So I guess I have hope that maybe just maybe this game will work for me as well. Again the low investment of it being on GamePass means I can boot it up… check it out for a bit and then decide if I like it or not.

Diablo IV

Oof do I have some feelings about Diablo IV. Of all of the Blizzard games, Diablo is the franchise that I have cared about the most over the years. First, it was weird as hell to see Blizzard games now just being included as part of the Microsoft conference. Second, I have been on this emotional rollercoaster lately thanks to the collosol fuckup that is Diablo Immortal. The team working on Diablo IV has come out trying to stem the bleeding and guarantee that this game will not be an egregiously monetized pay-to-win mess… but I am not sure if I am willing to trust them yet. What I saw in this trailer and the other trailers at the show excited me, but also made me think that maybe this game is going to be a direct competitor for Guild Wars 2. A lot of the big open-world multiplayer stuff felt a lot like events and zone metas in GW2. I am sad that there will not be a Crusader at launch, but generally speaking, I can be happy with a Barbarian for the time being.

Starfield

This was the reveal that I think most of the folks who tuned in were waiting for. I get that “No Mans Skyrim” is a meme, but this felt way more like a Fallout game to me. I have deep concerns for this game, namely that I think maybe Bethesda bit off more than they can chew with the whole “1000 planets” thing, including full space flight and seemingly a whole dogfighting game. That also gives me pause because I like the concept of spaceflight… but I don’t actually like flying ships. I really do not like flight sims, so I am hoping that this is very “starfox” in its interpretation of space flight. Either that or I hope there is an option to just let the computer calculate the space combat because I am not really interested in doing much of that. I would be down with the equivalent of VATs but for ship-to-ship combat. Planetary exploration and the improved gunplay though… I am all on board with that.

A Solid Show

This year’s Microsoft Bethesda show was legitimately one of the better ones I have seen over the years. There were so many things that I was either extremely interested in or tangentially enough to play them with GamePass. I need to spend some time and sift through the other presentations and cherry-pick some of the other gems. I might turn that into a single post covering multiple shows. If you have been more plugged into the “Not E3”, which of the shows should I check out? What games do you think I should watch trailers for? Drop me a line below.

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