AggroChat #486 – Sheep for Divines

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, and Thalen

Good Morning Folks!  I am going to give you fair warning…  this is a very Path of Exile episode.  We pushed that topic to the very end of the show but once you hit it… it is pretty much an hour of talk about the upcoming Settlers of Kalguur League.  We start off the show with some discussion about Last Epoch and the most recent market crash that banned exploiters…  but left all the gold in the bloated market economy.  From there we dive into Final Fantasy XIV Dawntrail and talk about the new Arcadion Raid.  We then talk a bit more about Bel and Grace’s adventures in alting as they finish ARR and start into Heavensward.  Finally, we do a dive into the massive meta-breaking changes coming with the Settlers of Kalgurr league in Path of Exile which drops on the 26th.

Topics Discussed:

  • Last Epoch
    • Market Crash
  • Final Fantasy XIV
    • Arcadion Raid
    • Further Alt Adventures 
    • Starting Heavensward Again
  • Path of Exile
    • Settlers of Kalguur
    • The Patch Notes

The Arcadion Is Fun

Hey Folks! Last night I did something… that I have not done since Heavensward. Yesterday was the opening day of the very first raid of Dawntrail, and Ace and I threw ourselves at the content. Sure we watched a few quick videos… for reference, I highly suggest the content from SamsonGrey because they are short and to the point. However, there is a big difference between watching a recap video of strategies and actually doing the fights. However more important was this is the first time I have thrown myself at the grist mill that was raiding with random people… as a Tank also potentially since Heavensward. I love to Tank but I have had this weird hang-up against tanking for strangers and while I have gotten over that for dungeons… effectively going into day-one raids when no one really understands the fights was a whole new pinnacle of experience.

Across the board the fights were phenomenal and I had a lot of fun learning them. The first encounter made me especially nervous because I hate “break the platform” mechanics in fights, but time and time again I wound up as the defacto main tank and managed to navigate us through all of the encounters. Unfortunately, that does not show in the comm department because I did not get a single one all night long. I am hoping they were tipping their healers and not just being jackasses and not throwing out comms period. Like it is okay not to commend someone if they just fucked up massively… I’ve done this before, but this nonsense of not throwing out any commendations is just a jerk move.

We one-shot the first encounter which felt really freaking great. Honey B. Lovely however the second encounter was easily the most difficult. I think we managed to get it on our third attempt. The third and fourth encounters both took two attempts. There was an asshole in the second encounter that was throwing out shade… but honestly… don’t do that shit on the first day a raid is released. Of course, it was a damned reaper and in my experience, they are the edgelords of the party so it isn’t like I was super shocked. Even with needing to take a few attempts per fight on average, the mechanics were super fun to play around with. I am not sure if we will ever find a static of chill folks to run with again, but I think it would be a lot of fun to tackle this content on savage.

My biggest goal for the entire night was to try and snag one of the accessory slot items. I had a level 99 ring because I had not managed to get one to drop from any of the level 100 dungeons. It was bugging me immensely that I had a single slot that was that low item level. For the entire evening, I managed to snag a 710 ring, two of the items that added up to a pair of 710 gloves. Then for my last piece of loot, I rolled on pretty much everything and got one of four items needed to get the 710 chestpiece. The highlight of the night loot-wise though is that I managed to pull the Black Cat Minion which is super adorable. It randomly runs off and pounces things when you are idle. You can see it beside me in the first screenshot of this blog post.

The highlight of the raid however is the addition of an announcer. I have to be honest, I was not sure how I would feel about the Arcadion as a whole. It is very much WWF/WWE-inspired and there is a running commentary as the fight is going on. There is some really cool tech where the commentary is based on actions that are happening in the fight. If you as the tank happen to soak a really big hit, the commentator will say something along the lines of “Oooo that was hard-hitting” or if one or more players die they will comment on that as well. There is another line about holding things together when you manage to stand everyone back up with rezzes. It makes the entire experience feel so dynamic and fun.

All in all, I am very much looking forward to throwing ourselves at this every week. Since I posted a picture of our alternate dare versions over on Kraken, I decided we needed to take a screenshot of our mains. I hopped up on these trashcans and Ace joined me… at which point we noticed there was a corpse sticking out of the open one. Man, it’s a shame when folks throwing away a perfectly good white boy. I’m having a blast still between doing more serious content on Cactuar and our bonanza of nonsense over on Kraken. After not really being wired for MMORPGs for a few years, it feels like I am having a massive resurgence.

Did you do the raid last night? What were your thoughts? Drop me a line below.

Ishgardians are Still Awful

Morning Folks! Since I spent all day yesterday talking about my Summoner, I figured this morning I would talk a bit about our progress on Kraken characters. Fair warning for this older content I am going to be pretty open with story spoilers as I talk through it. This is ten-year-old content so you had your chance to play through it. When last I talked about our adventures, we had finished Brayflox and were hot on the tale of a rumble with Titan. Fighting the giant rockboy was as always a fun experience, and even though it went super smoothly we had plenty of time to bask in the great music. This however led us through the Coerthas phase of the MSQ… which is a heck of a lot longer than I remembered it being. The next major destination was Stone Vigil and we mostly kept our heads down until we were able to get there.

I thought that maybe after returning to the game I would find the Ishgardians less insufferable given that I understand the people and their motivations a bit more now. This was not the case. Haurchefant is a great boy as always, but the rest of them can largely die in a big fire. Now that I have actually met Halone… I have so much less patience for their bullshit. The whole paranoia in dealing with the Dravinian threat is equally tiresome, especially after having spent much time hanging with Dragons at this point. Ishgard is so very in the wrong on most of these matters, and it only feels more obvious on a second play-through. The whole business with the Inquisitor and not being able to get into Stone Vigil was a pain in the ass and made me just want to murder everyone until they stopped annoying me.

Last night we pushed through and fought Garuda, and it is hilarious doing that fight in the four-player version. So many muscle memories came flying back to me, at which point I realized just how many times over the years I have done that fight. I remember feeling like it was a real challenge back in the day, but now she mostly just falls over. We wrapped this up by starting on our course to Castrum Centi in Mor Dhona and an attempt at saving our magical pals. It seems like the next big thing we are going to do is a raid on Castrum Meridianum…. many many quests from now. We are sort of in that final grind to finish out the original ARR MSQ. I’m honestly looking forward to doing the patch content because really that is the part of the game that sold me properly on Final Fantasy XIV as a story.

It has been wild seeing scenes that I had long forgotten. I can probably regurgitate the cutscenes of Praetorium like a 5th Grade Class drone through the pledge of allegiance, but there are many scenes I have only ever seen once. For example, I did not remember the whole bit where Baelsar indicated that he was going to get down and dirty with Livia when he ordered her to his room in an hour. The Garleans seem so freaking laughable at this point because I have been making them fall over time and time again for years as I leveled my characters through Main Story Roulette. I remember thinking they were freaking cool the first time I experienced all of these cutscenes. Even Darth Vader though would lose his novelty and fear factor if you made him fall over in minutes every single day for years. I still really want Square to release some of these outfits as cosmetics. I would kill entire zones just to get hold of Nero’s hammer as a Warrior weapon transmog.

Back on the other side of the fence over on Cactuar, I pushed my Summoner forward a bit in levels. I dinged level 96 and in theory, should be able to get another two levels tonight. If I grind really hard, I might be able to hit level 99 and equip the artifact set of gear which would be slick. I really need to clean out my Armoury Chest a bit in order to figure out what gear I actually need in there. Right now I have stuff strewn out between that and my inventory and am pretty sure I have broken a few of my gearsets for other jobs in the process. I’m basically living in Shaaloani now doing FATEs between queue pops of roulette. I’ve yet to get any of the bits required for the “Guinea Big” mount, but I want it badly. Its a fun zone to hang out regardless though because of the phenomenal soundtrack.

Anyways! At some point, I need to check out the new Last Epoch cycle, but I have been so focused on FFXIV that I have barely given it the time of day this week. In the coming days, I am going to get a bit more serious with my recruitment of folks to do some raiding in the game. Since Cactuar is sort of hell to travel over to, we might choose a neutral ground in order to meet up and do the content.

Simplifying Summoner

Good Morning Friends! I’m now starting to feel like I am actually rolling on Summoner. Yesterday I pushed it through to level 93 after running beast tribe dailies and then PVP, Main Story, Trial, and Alliance Raid roulettes. I got one of the Nier raids which was pretty awful and takes for freaking ever to clear… but I stuck with it. I do not love having cast times folks. Everything else about being a Summoner I am pretty on board with, but cast times are butts. Like the positive is that Titan and Garuda are all instant cast abilities, so it is really only Ifrit that becomes a problem. Like I said yesterday I can sort of vary my rotation a bit to make up for this fact but still having to stand still at any point feels awful.

I’ve also invoked some dumbassery to simplify my rotation. Summoner is a class that could benefit from having more modal buttons that shift what they do as you use them. So I decided to make my own in the form of a couple of macros. I am sure this is not efficient but I also do not care about being the best summoner on the planet. I only care enough about being decent enough to not get visibly called out for my halfassery. So as such, I made an AOE button and a Single Target button. Granted you will have to turn off error messages to keep from this being an awful experience. The above screenshot shows the three boxes you need to untick first in Character Configuration > Log Settings > General tab… and then by clicking through to the log filters section at the bottom of that same screen and unchecking error messages.

Single Target Spam

/micon gemshine
/ac "ruin IV"
/ac gemshine
/ac "ruin iii"

Multi Target Spam

/micon "Precious Brilliance"
/ac "ruin IV"
/ac "Precious Brilliance"
/ac "Outburst"

If you want to join me in my degeneracy there are the macros I am using. I threw Ruin IV in there just to have a place to put it since I would be spamming that button anyway. The idea is that single-target defaults to Ruin and multi-target defaults to Outburst but will use the elemental flavored version of those attacks if it is available. Since Bahamut and Phoenix already override Ruin/Outburst this still works in those phases as well. I’ve contemplated throwing in painflare as well into the stack to be super lazy, and it would absolutely work similarly to Ruin IV. I am sure I will have someone comment about how I am doing a disservice to the class but honestly… fuck that noise. You can blame this on me playing Guild Wars 2 a lot… but Final Fantasy XIV has way too damned many buttons to push on a regular basis and anything I can do to simplify that seems like a win to me. Side note… you could use any flavor of ruin in the macro and the game is smart enough to know what you mean and will downgrade Ruin III for example for earlier versions when you are running lower-level content.

I’ve gone back to tracking my job progress on my spreadsheet, though I do not give a shit about the trending I used to do where I kept track of where I was with every job every day. That was something I was doing in the lead-up to Endwalker, mostly to try and see if I could in theory realistically get everything to level 80 before the expansion. Now that I have all of the time in the world… I can just focus on where I am with each job. At this point I have Warrior and Machinist at 100 and am rapidly catching Summoner/Scholar up which gives me the double whammy of a caster and a healer. After that, I will probably level Samurai next because out of the melee jobs, it is probably my favorite. Then I will probably focus down family groups of classes that all use the same gear. So with Samurai I will also level up Monk. Then I will probably level Dancer and Bard to finish out my physical ranged. No clue when I will tackle the other things, but probably the easiest to level will be my other tank classes.

I think after today my Summoner should be at least level 95, which is ideal level for hanging out in the zone I keep referring to as Texaco. There is a rare FATE in that zone which gives you currency to get the Capybara mount which I really want. As a result of this mount being there, there tends to be a crowd always rolling around through the FATE trains. In theory if I get a decent chunk of time I can probably easily push through additional levels each day hanging out in the zone. Adding this into my rotation I will easily hit 100 on Summoner and Scholar probably sometime around Friday. That gives me the weekend to push through the role quests and by next week you will probably have me as a newly minted Mentor. May heaven have mercy on your souls.

Anyways! Still having a blast in Dawntrail and very much looking forward to the opening of the raid next week. My raid main is ready, and I am going to throw out a broader net to see if anyone wants to do some nonsense on Tuesday. I would love to go in with a full group, but even if I don’t have those folks I will probably PUG it with Ace.