Returning to Old Haunts

This is one of the last screenshots that I took from World of Warcraft around the launch of the Shadowlands expansion. It is dated 12/9 of 2020 and represents the last time that I played World of Warcraft in either Retail or Classic varieties. It was shortly after this that I canceled my subscription and started the longest period of time I have ever not played WoW since the launch of the game. While I spent some time helping with the alpha testing of Dragonflight, I’ve been gone from the game for roughly three years and in that time a lot of things have changed. Honestly, I am not sure if it was the Shadowlands expansion, the game as a whole, or my general dissatisfaction with Blizzard as a company. So much came out to tarnish those memories I had built up over the first decade of Warcraft and I was not really certain I could ever get back to the state of joy that I found in the game in those heady days prior to the launch of Cataclysm.

When I tested Dragonflight, I remember saying that the game felt better than it had during Shadowlands and that while I never got to see it start to finish… testing was divided up into little single-zone vertical slices without any music or cutscenes… that I thought it would be a much better World of Warcraft expansion than we had seen since Legion. The thing is… as good as it seemed it just was not enough to get me over the hump of angst that I felt towards Blizzard as a whole. I never would have played Diablo IV had someone not graciously gifted me a copy of that game, and my good friend Ace has still not played the game since its launch. I had said though that if Bobby Kotick finally left the company, I would take that as a sign to lay down my pitchfork and torch and give World of Warcraft a proper revisiting. I had heard enough from friends at the company that the culture did in fact seem to be changing bit by bit… but I wanted the figurehead gone as well before I would feel like maybe things COULD change permanently.

Bobby Kotick’s last day at ActiBlizz was the 29th, and on the 30th I was firing back up World of Warcraft. I took advantage of one of the bundles that purchased The War Within expansion and included a copy of Dragonflight as a result. Since I had been gone so long… I decided to give the game a shot with fresh eyes on my BC/Wrath raid main… the original Belghast, my Human Warrior on Argent Dawn US. This is still the character that I identify with the most in Warcraft and it seemed like the best option for a comeback. I’ve grown to love The Horde, but it never felt as true for me personally as playing the Alliance did. I love my Horde family however, and now that factions really do not matter in the least I figured it didn’t really matter which side of this server I played on… since Argent Dawn and Scryers are connected and all of my Alliance characters are on AD and all of my horde on Scryers.

House Stalwart is a guild in World of Warcraft that I founded with some friends on November 23rd, 2004. I will always regret the fact that our guild charter no longer says that date because I got hacked in the middle of Wrath of the Lich King and said hacker nuked the guild before transferring me off the server. I still think it was a personal attack, to be honest, but I have no clue who it might have been. While my time in Stalwart represented some of the best times I had in this game or in gaming in general… I also suffered quite possibly from the worst depression I have ever had while trying to lead this guild. I feel like I have been running away from it for years, scared to touch it for fear that it brought me back down to those deeply negative lows. While suffering… I made decisions that I am not proud of and struggled with the need for the guild to transform and change without me. The thing is… this group of folks never forgot who I was and even have this dumb note calling me out as “The Real GM”.

I need to forgive myself and realize that my downfall was not caused by the guild or any of the people in it… and that I have grown a lot since that time. I am hoping coming back and commiserating with the same folks will help to close those wounds a bit and maybe let them scab over. I apologize to Elnore, Rylacus, and Kylana for not always supporting them fully… and in the case of Elnore outright attacking her for the decisions she felt needed to be made. I should have fully supported your decisions when I stepped down, and been less of a flake when I picked up the mantle again during Pandaria. So similarly I apologize to Rylacus for unceremoniously dumping this mess in his lap. I apologize to Kylana for never really supporting him fully or telling him how much I appreciate the way he just ran with the guild and tried his best to keep the same sort of spirit. I also apologize to House Stalwart as a whole for never really being there for them even though they have offered me nothing but support through all of the bullshit phases that I have gone through over the years. They’ve always welcomed me back… even though there are I am certain a lot of people now who have zero clue who the hell I even am. I was always so careful to keep one foot out the door so I could run away again… and that was not cool.

This blog post has somewhat developed a life of its own. This happens sometimes when I start writing and is if nothing else proof that I really don’t script these ahead of time. I was going to talk about my adventures and instead, I have devoted this post to dealing with the anxiety and depression of the past. Talking about why I am enjoying Dragonflight and why I still really did not enjoy Shadowlands is a topic for another day. I hope you all had a great holiday break if you managed to get one. Today is my first day back so I need to wrap this up and actually start with some proper work. To any Stalwart folks that might be reading this… thanks for being chill and not overwhelming me as I start trying to figure out how the hell this game works. Huge thanks to Errya and Bleddwen for trying to welcome me back and letting me know that I was more than welcome to join in the activities. I appreciate you both greatly, but I am not quite there yet to where I can even think about doing any sort of activities, I might start joining yall on voice every now and then. I also appreciate Kylana for warning folks that I might be showing up once the deed was done, because that seems to have halted a lot of the “whoa, what the heck” moments.

If you’ve made it this far in the post thanks for reading, and thanks for always being here for me as well no matter what level of nonsense I am getting up to. If you are reading this and from Facepull my Horde home… I still love you all and I am certain my next character with be a Hordie. I just needed to stretch my legs this time on the original Belghast.

BlizzCon 2023 Thoughts

Good Morning Folks! I have to be honest… I had every intention of writing a post on BlizzCon this past Friday as the event was going on but that never quite came to fruition. For those who do not follow such things, this past Friday and Saturday was the first in-person BlizzCon since 2019. I know a ton of friends who were very happy about the return of the event and made plans to travel to Anaheim for it. I’ve always wanted to go, but tend to have a fairly fraught relationship with Blizzard games in general. I feel like it is probably a good idea to get this out of the way, but I have not actively played World of Warcraft since December 2020, though I have followed from afar and did some alpha testing for the latest expansion Dragonflight. I’ve grown apart from the fandom and Diablo was really the last vestige that I clung to.

If you are so inclined, you can watch the full uncut presentation for Blizzcon 2023 here.

All of that said… I am shocked to say that I thought this year’s BlizzCon was almost universally positive. I found it extremely interesting that within 10 minutes of the event starting, we had a speech from Microsoft’s Phil Spencer. He said all of the right things, but I find myself wanting to believe them. As someone who has been a Windows programmer for most of my career… I have a fraught relationship with Microsoft as a whole. That said… I can’t see that Microsoft has done wrong by any of the companies they have acquired. They have most definitely been a steadying force for Mojang and Minecraft. The one strike that I could throw against them was Redfall, but who knows precisely how that mess unfolded because it was a game so far out of the comfort zone of that studio. As compared to the reign of Bobby Kotick… I have to imagine that Microsoft will be a positive force for Blizzard as a whole.

Another thing that I have to admit is that there is a lot of presentation that I just did not care about at all. Overwatch is a setting that seems interesting, but I am not going to engage unless they shift gears and turn it into a looter shooter. Hearthstone is something that I did care about for a while… but now that Magic that Gathering Arena exists and is relatively enjoyable… I have a good representation of the game I actually care about and don’t really need the Blizzard clone. Rumble is outside of my wheelhouse especially now that my aging phone seems to have trouble running any modern games that are not the most simplistic of 2D graphics. So essentially for me… BlizzCon was a show about World of Warcraft and Diablo, both of which got some interesting announcements.

Based on the schedules that came out ahead of the show, I fully expected that we would not get a Diablo IV announcement this year. I am pleasantly surprised that we did and it is going to be set in the area of the world from Diablo 2 Act 3 the Torajon Jungles. This should in theory be southwest of Kehjistan in the current Diablo IV areas. They were pretty limited on their information but did drop that we are going to be seeing a new class that has not existed in the Diablo franchise before. Data mining leaks ahead of the show indicated that this was some sort of nature-based class. More important than all of this however is that they released some information about more endgame content going into Diablo IV starting this week and continuing into Season 3 in January. There is also going to be a winter holiday event which might be interesting for a bit. Unfortunately, the new endgame content starting this week is going to be gated behind the season’s journey, which means it is really only for folks who are languishing at level 100 and doesn’t do much to solve the problem of running out of an interesting reason to grind further after about level 80.

In the realm of “why does this exist” we get to World of Warcraft and more specifically “Classic WoW”. Apparently, the classic servers are updating to Cataclysm… which seems really weird to me given that the sweeping changes to the old world that came with Cataclysm were the impetus for many of the unofficial emulator servers that eventually coalesced into the official “Classic” product. Does anyone actually want this? I am hoping that they maintain some Wrath servers for the folks who did not want to move forward into Cataclysm. Maybe there is someone out there who missed out on the first decade of World of Warcraft and is now interested in reliving it at a rapidly increased pace. It is however spawning a number of memes around this having to happen so that they could launch World of Warcraft Classic Classic. I have specific negative feelings towards Cataclysm as this is when I first broke from the game as a whole.

The other classic project however seemed really interesting. “Season of Discovery” is sort of a re-imagining of World of Warcraft with unique talent trees and class changes designed to make playing it wildly different. They specifically name-dropped Tanking Warlocks and Mage Healers as mutations available during this game mode. The irony here is that we absolutely had a Warlock Tank in Ahn’qiraj, and I myself tanked as a PVP geared Boomkin…. so this might be something that interests me in the long run. One of my favorite eras of World of Warcraft is Gladiator Stance and being able to dps with a sword and shield as a Warrior. If they bring this back… then they probably have me at least for a bit.

The big news however was the announcement of a change in practice towards expansions in World of Warcraft and while they did not elaborate on this… a shorter time frame between them. Not only did they announce The War Within which comes out next year, but also Midnight and The Last Titan as a trilogy of expansions with shared themes. We’ve learned that they always worked on multiple expansions at once from the fallout of Battle for Azeroth and Shadowlands… but I do feel like this would probably improve the narrative experiences of the Warcraft universe. Final Fantasy XIV was only as good as it was because it was a cohesive narrative that evolved over a decade rather than what felt like a serialized villain of the week type gameplay that we have had in Warcraft. My hope is however that they can be nimble with the mechanical side of the game because having the narrative be something that is building over time is good… you need to be able to adjust to changes on the ground when the player base is not reacting well to something like the “borrowed power” systems.

I think this is going to be the World of Warcraft expansion that wins me back. Almost everything about it seems to specifically cater to my interests. I love underground areas and this seems to be an entire expansion where we are diving deeper below the surface. I am very much dwarven-influenced, and I am all about tunneling through the earth to find interesting things. When I plan Minecraft I almost always start by digging a giant shaft to bedrock and see what I find along that path. I am also super interested in the Warband system as I have always wanted to be able to share more benefits from my Alts, given that I tend to be an Altaholic by nature. Almost everything that they announced seemed universally good and I am super interested in the Delve system which seems to be a dungeon-like experience that scales between 1 and 5 players.

I think more than anything… there was just a different energy in the air for this show. Gone was the “we know better ” attitude that surrounded a lot of the discussions from past BlizzCons and it was replaced by what seemed like a genuine unbridled excitement over what they were showing off. The vibe was just better than it has been in probably a decade or maybe even longer. Blizzard felt like a different company, and while we had the return of Metzen… he didn’t necessarily overshadow the other folks who were presenting things to the players. I want to see Blizzard thrive under Microsoft not in small part because I still know more than a handful of folks who work there. I want to play these games without having a bad taste in my mouth and feel like I am betraying my core principles.

This is the first time in a very long time that I have had hope for World of Warcraft as a franchise, and Blizzard as a company. I watched Diablo IV evolve from a complete shit show at launch to being a rather enjoyable if not somewhat temporary game with Season 2. Blizzard seems to be saying the right things and I just hope that they can back up those words with actions over the next few years. In the new year, I am probably even going to poke my head into the Dragonflight expansion and see what it has to offer. This is the best I have felt coming out of BlizzCon weekend in a very long time. Good job all… now keep that momentum going into the next few major launches.

Dragonflight Launch Schedule

Good Morning Friends! I tweet-threaded some thoughts yesterday that I thought I would expand into a proper blog post. As we slide into the launch of the Dragonflight World of Warcraft expansion, I have to admit that I have some complicated thoughts about it. I immensely enjoyed my time spent in both Alpha and Beta testing. More specifically I thought the directed testing that took place prior to the start of Beta was extremely valuable because it set a clear focus for every play session. With those constraints, I set my focus on completing a single zone at a time and each week finished the task on at least one character. As a result at this point, I have largely seen all of the leveling content and enjoyed most of it.

Unfortunately without that direction and drive… when the game effectively turned over control to me, I struggled to find traction. Previously I was playing with a clear mission of testing the content and now that I was left to my own devices, I really didn’t have much forward momentum. I think on some level I just don’t find the World of Warcraft style of gameplay nearly as engaging as I once did. Over the last few years, my personal preferences have shifted more towards action combat and away from more strictly hotbar combat. I think this is also why my whole “level everything to 80” burnt me to a crisp in Final Fantasy XIV and why after finishing the main story there I have not really returned other than the stalk housing properties.

I think this is more a tale of shifts in my own tastes and less a tale of expansion quality. What I was able to experience and play through, makes me feel deeply like Dragonflight is going to go down as one of the better World of Warcraft expansions. I don’t think it will rank up there quite as high as say Legion, which now sits at the pinnacle for me, but I do think it is going to be better than a Shadowlands or Battle for Azeroth. The only thing that still concerns me is that the zones don’t feel anywhere near as intricate. Part of what I liked so much about Legion is that it took everything that Warlords of Draenor attempted and expanded upon them. I like zone events, treasures, and minibosses that all reward good stuff. Maybe there has been a micro objective pass that I have not fully experienced in-game, but last week when I was playing the world still felt very spartan.

I think there are a lot of interesting things happening with the expansion. While everything goes really hard on the whole Dragon thing, and you pretty much have to like Dragons to enjoy that deeply… there are enough fringe world-building things going on that make me wonder about the direction the entire game is going. I’ve never particularly cared about the Dragon Flights, and my interest in them cratered with Cataclysm, and how Alexstraza did not remember us from Wyrmrest temple when we were questing for her in Twilight Highlands. I feel like there are a lot of plot threads once thought resolved… are about to become unresolved again. What World of Warcraft has lacked is a clear story that carries forward from expansion to expansion and I hope this might be the beginning of that.

Mechanically I think the new talent trees are excellent. While they did not give me back my previous gladiator stance, left enough on the table for me to build a really fun protection warrior. I enjoyed Blood Deathknight and Protection Paladin as well, so it was going to be one of those expansions where I had trouble deciding upon a main. I probably would have landed back on the Warrior since it has such a special place in my heart. The bigger challenge would have been to determine if I was going to play the OG Belghast which is a Human, or the more modern Belghast which is an Orc. While I like the general community Horde side quite a bit better, I have to say I will probably always have strong Alliance leanings.

This time around there is this interesting staggered launch, where as of this past Tuesday the pre-patch landed featuring the new talent trees and a precursor questline. On the 15th, in a few weeks the new race/class will be playable. Then the 28th the official launch day happens with the gates opening on the Waking Shores. This all makes me realize that I will not be playing Dragonflight at launch, in spite of largely enjoying myself in testing. I know that with a World of Warcraft expansion there will be a certain measure of FOMO associated with it. My entire social timeline will likely erupt in nothing but Warcraft talk for a few weeks, and honestly, I look forward to seeing everyone geeking out on the game. I also know that it is highly unlikely that I will be joining them.

Even if we push past my complicated feelings about Blizzard, I am just not sure this is the game I want to be playing right now. I have a lot more games that I would rather be devoting my time towards, given that it is very unlikely that I would want to be raiding anyways. I have a long list of things that I would like to accomplish in Guild Wars 2, and I would like to give Final Fantasy XIV a chance to enspell once again with the post-Endwalker story. I am just not really connected to the World and story of Warcraft anymore, and while I have guild families that would accept me back… I also don’t really feel that longing to join them right now. I do know enough people who are wrapped up in the game though that I truly hope this is the good expansion that I think it is going to be for them.

In the short term, I am still deeply engaged with my New World reroll. It features that action-style combat that I seem to be favoring right now, and last night I dinged 60 and started working on gearing. I also ran through a dungeon with the guild which was extremely fun, and I am hoping as folks level we can do some of the interesting outdoor content that is focused on a single team. I think on some level I need to reach a place where it is okay for me to wave from the sidelines as the float goes by. There is a version of me that would absolutely be trying to claw my way up onto the float to keep the excitement rolling… but instead, it is probably way more healthy to set my own interests and my own pace.

So for now as we approach the Dragonflight launch, I will be waving at you all from the sidelines.

Regularly Playing: October 2022 Edition

Good Morning Folks. It was this morning that I had the sudden realization that I seem to have let one of my long-term reoccurring segments just completely die. For years I have done this thing where I update my blog sidebar with the games that I am regularly playing, and then create a semi-monthly post talking about where I am with each game and the games that are cycling out of the mix. However, the last one of these that I have done was from March of 2021. Some pretty significant things took place last year that derailed a lot of events in my life, but it would be nice to get back in some sort of regular cadence with these posts as there are often games that I am playing but not really actively talking about.

Generally speaking, one of these posts is broken down into subsections:

  • To Those Remaining – The games that I am still actively playing or at least expect to be playing within the month.
  • To The New and Returning – The games that I am either dusting off and revisiting or are brand new experiences that I am enjoying.
  • To Those Departing – The games that I am finally removing from the list for one reason or another.
  • Ships Passing in the Night – Games that I don’t expect to regularly play but I spent some time with over the month and enjoyed enough to talk about.

Unfortunately given the length of time that has passed I am not sure if any of these really make sense for this “catch-up” post. Instead this time I am just going to talk about the games that I am poking a stick at periodically.

Cyberpunk 2077 – PC

While waiting on the New World patch drop, I found myself in a bit of a doldrum where nothing much sounded good. When this hits, I tend to dive into some sort of open-world game like Fallout New Vegas, Skyrim, or Witcher 3… and more recently Cyberpunk has been in that “nothing else sounds good” rotation. Generally speaking, I tend to play for a few nights and then nothing much comes of it, but this time around I am precariously close to a second complete playthrough. I am also finding a ton of content that I missed the first time around, and I think I am way more attached to femme Nomad V than I was to my original male Corpo V. Judy is without a doubt the best romance option in the game and it ends up being super sweet.

Diablo III – PC

I got a bit of a late start on Season 27, and because most of the conquests are sorta butts this time around… I have yet to finish things up. Essentially I need 3 Conquests to get Set Dungeon Mastery. I need to do this at some point but other things have just been drawing my attention. It is a bit harder than in past seasons because I am mostly soloing everything and don’t have my partner in crime Ace along with me. I need to buckle down and finish things off, but ultimately what caused me to fade for a bit was the severe performance issues that I was having. Hopefully those have passed now.

Fallout 76 – PC

Another game that I have been poking around for a while now is Fallout 76. I am not playing it super often, but at least once a week I dive down into the world of irradiated West Virginia. Right now the AggroChat folks seem to be going through a bit of a renaissance launched by Thalen’s discovery of the game. I need to figure out a time I can join in, but I am way behind in levels due to a reroll recently. I spent some time fucking around in a custom world and it seemed as though I was gaining levels… but said levels did not carry over to the main game.

New World – PC

If you have been reading my blog lately you will know that I am back in New World and created a brand new character over on Themiscyra to experience the game from level one again. The new player experience is so much better and the leveling and balance are much better than it was at the original launch. I am closing in on level 60 without really trying terribly hard, and my goal is to effectively complete all of the quests in the game. For the moment I am filling all of the various stashes that I have access to with materials and I hope to grind up Armoring and Weaponsmithing to 200 so I will have a good start at the game. At some point, I will need to find the various legendary crafting materials that unlock the 600 item-level weapons and armor, but I have plenty of time.

Path of Exile – PC

I’ve wound down the experience of playing Path of Exile Lake of Kalandra league, and I have to say it was pretty frustrating overall. I feel like I chose a bad league to go all in on. I did manage to knock out a number of the achievements and completely unlocked my altas, so I accomplished the things I had set out the do. I am not sure if I am going to be quite so amped to dive into whatever the 1.20 league ends up being, however. I am just not sure if Chris Wilson’s vision for the game fits the sort of experience I actually want to have. I am still interested to see what mobile Path of Exile ends up being like and the 2.0 experience… but my hopes are being tempered greatly by the frustration we experienced with this past league.

Torchlight Infinite – PC and Android

I have to admit I am not playing a ton of this yet, but slowly easing into it. I would greatly prefer that it supported a controller and whenever that patch lands, I have a feeling that it will become my primary phone game. The touchscreen controls are not amazing, though probably better than most mobile games. The game seems way less greedy with its mtx or at least the things that you can buy with real-world cash don’t seem to matter that much yet. I need to try some of the other classes but so far I am digging the “not-barbarian” character. I am not playing much of the game on PC mostly because if I am sitting at my PC… I have other games I would rather be playing.

Tower of Fantasy – PC

I think I am mostly winding down Tower of Fantasy. While I do enjoy it much more than I did Genshin Impact, I find myself in the old familiar trap of only logging in to collect my freebies and then logging right back out. I am not sure why the experience went flat for me, but I just stopped wanting to play it quite as much. I think maybe around the time I was winding this down is when the Brimstone Sands patch landed on the PTR and re-ignited my love of New World. As one star rises another sets, and as a result, Tower of Fantasy was on the losing end of that equation.

World of Warcraft – Dragonflight Alpha/Beta – PC

I played a ton of this game when I first got into the testing. I really liked the more directed testing phases of giving us a new zone to explore each week. I have to admit I ate that up and completed the quests in each of the new areas. Unfortunately when things opened up more and I was given access to play the entire experience from start to finish… I deflated a bit. I think the biggest frustration is that it seemed every single time I logged in, I had to reset my talent points and the profiles that I saved were getting wiped. There were several times I logged in… stared at the wall of talent points and noped out of choosing them and setting back up my bars again.

As far as Dragonflight itself… the pre-patch has landed and I still do not have a World of Warcraft subscription or own the expansion. While I had a lot of fun playing the test phases, I am not sure if it was enough to really draw me back into the game. I have to be honest… World of Warcraft feels like a really old game at this point. A lot of what I have been focused on of late is more action-oriented games, and Hotbar combat just feels weird. Like I never thought I would get to that point but here we are. I still don’t feel amazing giving Blizzard money either… so I guess time will tell if I get caught up in the expansion launch zeitgeist or not.

NDA Game – PC

Then there are games that are bound by NDA that I can’t talk about other than in the vaguest of terms. One I have access to and is eating up a bit of my time, and another I have created an account but have not received the game client. I am torn on whether or not I like NDAs in general because, on one hand, it keeps the players from getting just completely burnt out and bored with listening to news about the game before launch. On the other hand as a content creator, it sucks having a void that you are afraid to talk about. I get to the point where I am almost afraid to cover even public news of a game for fear that maybe just maybe something that ISN’T public knowledge will slip out.