Winding Down Sanctum

Good Morning Friends! I think I might be in the process of winding down my focus on Path of Exile and the Forbidden Sanctum league. Going into this league I had a few goals in front of me. Some of them have been accomplished and others I decided not to really worry with. This is not exactly a comprehensive list but here are essentially the things I had in my head that I wanted to accomplish this go-round.

  • Finish Atlas Objective passives for all 115 Maps
  • Get my 4 Void Stones
  • Complete Enough Challenges to Get a Totem
  • Level a Character to 100

Last night I finished my 19th Challenge of the league and unlocked my very first totem for the hideout. Admittedly it is a short and sad totem but it is my very first period. Last league, I unlocked enough challenges to get one full set of armor, and this go around I got two sets of armor appearances as well as the totem so I consider that progress. I finished the Atlas last league and did so faster this time around and set my sights on getting the four void stones that are required to make it so that every map that drop is Tier 16.

The first two void stones came extremely quickly and made me think that this was going to be a reasonable challenge. However the amount of time or currency that is required to get them… just doesn’t feel worth it to me on a personal level. I could go on the forbidden trove and buy a carry for the remaining two void stones, but that seems silly and since I don’t REALLY love chain running maps I am not sure what it would get me. The last goal that I had in my sights is getting my Juggernaut to level 100, which is still doable given that I get great enjoyment out of fucking around in Delve for hours. the problem is that XP gain vs XP loss is a massive struggle at that level and it takes days of grinding to gain a level, and literal seconds to lose all of that progress. While I think I am winding down my focus, it doesn’t mean I won’t keep playing so I am hoping that maybe I go ahead and knock this one out.

As far as Delve goes I am pretty comfortable at the 200-250ish level which seems a solid place to go city hunting. I should do a push-down to see how far I can sustain without increasing the risk greatly. I figure the lower I go the better the experience farming will get. There have been a few deaths that I have taken in delve that snuck up on me and overwhelmed my defenses, but they are few and far between. I moused over my Darkness Resistance and my raw score is currently sitting at 1050% with a similar Light Radius value. I’ve tried to keep those at roughly the same upgrade level as I moved further down. In theory, I could have been buying small resonators all this time with excess azurite because I have way more resists than I need for the level range that I have been exploring.

Every league it feels like I learn a ton of lessons. In this league more than anything I became significantly more adept at trading. Here is another stash tab snapshot, but on 1/12 I had 1695 raw chaos and 7 raw divines, and now I am sitting at 4916 raw chaos and 15 raw divines. I think the key thing that has changed is that I have gotten better at using the price-checking functionality of Awakened POE Trade but more than that I’ve gotten better at eyeballing value. I’ve started to develop a mental map of what makes something valuable to the state of the league as it stands. This sorta requires you to get a vague understanding of which builds are actively in the meta and what sorts of gear they want. For example, in this league Poison Summon Raging Spirits became a massive flavor of the week’s build, and almost overnight anything with poison and minion stats boomed.

Here are some general things that I look for:

  • Jewelry with at least three good resistance hits, specifically a solid chaos roll plus at least two other resists.
  • Good Corrupted Implicits on a good base with good stats. The prevalence of tainted currency makes minor crafting on corrupted items that I would have long ignored a much more feasible option.
  • Anything that has damage multipliers plus damage bonuses. This is really subjective but I’ve moved a lot of items in this category.
  • Unique Items with a good Corruption. This is a weird category because it is going to be hard to find comps, but still worth trying.
  • Ventor’s Gamble rings… legitimately can be sold at 5 Chaos a pop all day long because for whatever reason people seem to love gambling on these to vendor swap for the possibility of that one perfect ring with max positive hits to everything.

Then there are some things that I have started doing to improve otherwise disappointing items that I have.

  • Corrupt Every Rare Gem Period… If you have a fluid source of Vaal Orbs. In Delve you get a ton of these and way more than I could ever possibly use. I’ve seen so many gems go from being something I could get 5 Chaos out of to something I can get 50-100 Chaos just from a “yolo corrupt”.
  • Corrupt Amethyst Rings. This one is a bit more of a stretch, but Amethyst rings tend to be how people fix resists more than anything else and there is a chance that an otherwise shitty ring turns into something phenomenal, and again… it is worth the Vaal orb.
  • If you have an item that is middling… and does not have max sockets on it throw a few Jewelers Orbs at it until you hit max sockets. Jewelers orbs are extremely plentiful, and it is amazing what a difference it makes in moving an item with max sockets versus moving one that is going to require some crafting before use. Most players want ZERO engagement with the crafting system and you can profit from this.

As far as traders go I am a very very small fish in a very large pond. I am not dealing with mirrors worth of value (aka something like 84,000 Chaos with wild fluctuation in prices) but I feel like I am doing well enough to buy most anything I might want. I’ve also brokered items for various members of my guild that wanted zero engagement with the economy, but I’ve kept that stuff separate and excluded from Exilence when I have it crawl through my tabs and look for anything that I have missed. I feel like if I had the knowledge that I have now, I would be in a much better position at this point in the league than I was when I started. Essentially I started trading a bit too late, and there is a lot of value in bread-and-butter items early in the league. Even now over a month into the league, I am still getting a constant flow of 5-50 chaos trades.

I’ve also reached a point of maturity when it comes to builds in the game in general. I am okay with realizing that it is unrealistic that one build is ever going to feel great doing all of the content in the game. Over time I standardized on Righteous Fire Juggernaut as my main character to do things like Delve and Heist on, and Fire Variant Summon Raging Spirits Necromancer as my bossing and mapping character. The RF Jugg can map just fine but I put a heavy investment in Metamorph on my maps which means I can chew through those so much faster on the SRS Necro which is designed to take out boss characters. The state of my SRS Necro however is not exactly “Uber Boss” capable, which is why I stalled out on finishing unlocking my Atlas Void Stones. I could have pivoted into the Poison build, but decided that I just did not care enough to spend the currency required to do that.

As far as league mechanics go, I tried a number of different things this time around. I started off with a bit of a mess as far as Atlas passives but quickly coalesced into a “Wandering Path” design, which is a notable that doubles the effect of every small node on the tree, but makes it so that you do not gain any benefit from the medium-sized nodes. This was amazing for raw map generation which in turn helped me rapidly unlock the Atlas tree without needing to buy any maps or go fishing for Kirac missions too much. Ultimately I came down to buying 3 Unique Maps in the end, but that was well worth it to finish out the tree.

After that, I focused on Ritual Alters for a bit with Harvest as a secondary goal. This was fine but Ritual feels like it has been nerfed from my past experience because I did not get much in the way of big-ticket currency items. In Kalandra league I got several Divines through Ritual even without investing Atlas nodes in it, and I thought maybe if I did go hard into Ritual it would pay off. Harvest seemed like a good bet and it was “fine” but its money gains are really through bulk trading the three colors of crafting resources that you get from running it, and I decided early on that I had no interest in that.

My next strategy was to focus on lockboxes and essence farming, which again was fine… but never really had much luck with that and I was still very much trying to focus my attention on mapping as my primary game mode. It was only through happenstance that I really decided to dive as deeply into Delve as I did, and once I realized how much I enjoyed it… and how reliably profitable selling resonators was that I reshaped my tree to work around getting as much Sulfite as quickly as I could. I had noticed how good items could drop pretty reliably from Metamorph, and with my SRS Necro those encounters were extremely easy so I shifted around points to focus on Delve and Metamorph.

It was very very late in the league that I made a tiny bit of a twist to my strategy and included a bare minimum of Harbinger, dropping the last of the Essences that I had in my tree. My Atlas tree now guarantees at least one Harbinger per map and while that isn’t a ton, it has made a noticeable bump in the raw number of Annulment Orbs and Ancient Orbs that I end up getting as well as a not insignificant amount of Chaos Shards that eventually add up to my raw chaos total. The real chase item however is the Fracturing Shard, because these puppies sell for 50 Chaos each and move almost instantly. So sure it isn’t a dramatic amount of currency but because you are running several maps in order to fill back up your Sulfite, the Metamorph and Harbinger nodes sort of just passively add to your bottom line in a way that doesn’t really add that much complexity or time to the maps.

While I think I am starting to wind down, all of this has me looking forward to the next league start. I’ve learned so much more about the game as a whole this time around. I know significantly more about what makes a build viable and how to fix problems. I think going forward I am going to look for some sort of engine to fuel further explorations. The Righteous Fire Juggernaut served as an excellent stable character to farm resources for other more volatile characters. I guess I have fully committed to the concept of the Trade League and as a result, I am getting better at amassing a “warchest” that I can then use to buy my way out of frustrating situations.

Path of Exile is a very different game experience than any that I have played before, and it is the first time I have really willfully engaged in active trading. It sorta makes me reassess how I have interacted with trade in other games, and how in large part I have done it completely wrong. It isn’t that I think I will ever become an Auction House Baron… but in theory, if I can apply some of the things I have learned to other games I might at least not be broke all the time.

Forever Shifting Focus

Good Morning Friends! Sometimes in my life, I fall into a virtuous pattern in life that makes me immensely happy. I am still deeply engaged in Path of Exile, but it is more than just that. Since coming back from the holiday break I have been spending my evenings futzing around in Delve while listening to an Audiobook. So many of the games that I play are mechanically enjoyable but not necessarily narratively engaging. So it has long been my habit to be doing two things at the same time. Often this is listening to a YouTube video, specifically a long-form pseudo-documentary but more recently it has been consuming books. I talked awhile back about the Libby App, and granting me easy access to digital books and in my specific case a trove of audiobooks.

Since starting this new trend I’ve consumed three books and am nearing the end of the fourth. So much of me wants to say “read” because that is normally how you talk about a book. I don’t have a great vernacular for audiobooks because “listening” to a book seems not quite right for the process. Essentially my focus is entirely on the book that is playing out in a wonderful radio play style audio drama, and the game itself is just something I am also doing with my time. Not listed above is Skin Game also in the Harry Dresden series, which I had purchased when it came out and had laying around. I never got around to catching up and am doing so now. I’ve got holds in place for the next Dresden novel Battleground as well as one for Nona the Ninth the next book in the Locked Tomb series. I am uncertain which one of those will land first but whatever the case I think I am enjoying this process I am engaged in.

I was talking about this last night over on Mastodon/Fediverse and my friend Victor chimed in that he did not understand how I could do this. I don’t necessarily understand either to be truthful. I’ve never really been able to do just one thing at a time. If I am watching television I am also playing a game on my laptop. If I am reading, I am also listening to music or something of the sort. Part of why I hate going to the theater is that I feel like I need to be doing something else while watching the Movie. It is like I need to be doing one thing that has my focus, and another thing that is consuming all of my fidgety energies. Even if it is just running around in circles, that second activity is almost always going to be a game. As a result the games that I play the most, tend to be the games that are most mechanically focused and less focused on narrative and story. Sure I will go on a kick of playing a bunch of narrative games in a row, but my more common happy place is to be playing a game that I have shifted to muscle memory while doing something else with my greater focus.

My happy place of late has been Delve, which is a game mode within Path of Exile where you go diving down tunnels looking for treasure as you move from node to node on an underground map. Last night I found this amazing cluster of cities including three boss nodes, two of which I completed before running out of sulfite. Instead of shifting over to my mapping/bossing character, I opted to start working on a Toxic Rain Raider which is intended to be the eventual replacement for the Trickster variant that I started a while back. In both cases though, these are things that I know extremely well and understand the patterns that I need to follow, and as such, I can shift my attention to something else like the book I was “reading”. This is unfortunately just how my brain processes data best. Growing up I used to doodle incessantly to the chagrin of my teachers… who did not understand that doodling was actually allowing me to consume the content more completely.

For me, if I am “only” listening or “only” watching… I tend to zone out and lose track of what I am doing. I get bored because I am not as engaged as I want to be. There are some activities that I can’t do at the same time. For example, if I am writing I can’t listen to anything with words… because my “word center” is having its attention split between actively writing and trying to understand the words. As a result for times when I need to focus on something that is text-based… I have a stock of orchestral soundtracks to listen to. Admittedly all of this as a side note, is why I greatly prefer “dubbed” Anime because I can’t read television at the same time I am playing a video game. I am not sure if anyone else is regularly doing two or three things at the same time, but it is the thing that works for me.

Aul the Crystal King

The Forbidden Sanctum league has apparently had the highest player retention of any league in the last three years. One of the things that concern me a bit is I am afraid that maybe Grinding Gear Games assumes this is because of the Sanctum mechanic itself. I hate Sanctum, but the “sandbox” state of the game to borrow a term from the Destiny community is the best it has been since I started reliably playing Path of Exile. Granted you have to have lucked into a successful build, but once you have… every bit of content feels good. I’m mostly spending my time doing Delve and Heist with enough mapping in between to fill up the Sulfite for another journey into the depths. I am pretty safely doing T16 maps on my Summon Raging Spirits Necromancer and largely unkillable at this point in Delve or Heist on my Righteous Fire Juggernaut. You would think I would run out of enjoyment in the game, but for whatever reason, I am in this super zen place and enjoying myself greatly.

A good deal of my focus has been on trying to find Aul the Crystal King. This is a boss node shown above that appears in the Primeval Ruins biome within Delve. The encounter has a chance of dropping a really sought-after necklace that can roll with a mod that effectively gives you no mana reservation costs on one of the auras in the game. If you are lucky, this would allow you to add an additional aura… and with it a significant amount of power or survivability without the worry of trying to maintain your mana. While I would love to have a big beefy reservation for free, I mostly wanted to find Aul because I had not seen him yet. Over the weekend I found it, and in the previous screenshot, I am fighting the encounter, but all fights are largely unintelligible when you have a righteous fire aura around you..

I did not get the prized necklace, and the fight is just as tanky as I had heard… but I made it through and have now cleared all of the possible bosses encounters for Delve. I’ve also capped my sulfite capacity which stops at I believe 65,000. Essentially my jam right now is to fill up my sulfite as fast as I can and then spend the evening listening to an audiobook while chilling out in delve and farming up as many nodes as I can before running out of juice again. I’ve been farming Primordial Blocks maps in the faint hope of trying to get the hideout which seems to be an extremely rare spawn. If I need to buy maps, I’ve noticed that it isn’t an extremely sought-after map either. I like it because it has a good number of spawns, and at this point, I can pretty much do the boss fight in my sleep.

The other mechanic I am spending a lot of time engaging with is Metamorph, and most maps that I run on the Atlas end up having either a Rogue Metamorph or allowing me to collect parts and spawn Two Metamorphs at the end. This means that I am gathering up a significant number of body parts, that I let stack up and feed into the metamorph mechanic for tasty loot. It is not unusual at all that I end up walking away with several divines when I have collected enough bits to spawn several monsters. I’ve also put a lot of use into the various catalysts that allow me to add variant degrees of quality to my jewelry and belt slots.

I have no clue when Path of Exile will end up playing out for me, but for now, I am enjoying myself greatly still. I am sure you all are tired of reading about it, but as I have said before… the heart wants what the heart wants.

Voidborn Reliquary Key

Good Morning Friends! Prepare for yet another post of me doing some stupid nonsense in Path of Exile. I figure at this point all that is left reading these daily posts are the truly diehard folks, and the actual Path of Exile enjoyers… or I guess those who potentially hate read these? I am an “MTX Enjoyer” and I find that looking cool in a game helps my enjoyment greatly. In this league, one of the supporter packs went all in on the fire theme, and since I was playing Righteous Fire on Juggernaut it seemed like something I definitely needed in my life. What was truly fortuitous was this season when you pick up Kirac’s Vault pass you end up with a bunch of random loot boxes. One of these produced the weird cosmic flaming wolf pet that you see beside me called that apparently came from the Twilight Mystery Box. The cosmic aspect is even more perfect given that I tend to run the celestial MTX for my Righteous Fire aura.

I get that all of this is a colossal waste of money, but they end up making me happy and have no real in-game benefits. There are two things that I really spend money on in games are the first are things that add quality of life benefits, like the various stash tabs in Path of Exile, or the endless crafting storage in Elder Scrolls Online. The second is cool outfits, and I am more than happy to spend some real-world monies to look cool. It isn’t even that I care about the “flexing” aspect of wearing something, because it gives me zero real-world cred to have swiped a credit card. It just makes me happy to have a character that I think looks slick. Transmogrification/Wardrobe systems are among the most important parts of an MMORPG and if you are designing a new one… please put in a system that allows for nigh-endless customization. Do not be FFXIV and artificially limit the number of items you can keep, and instead be like the various systems that give you credit when you pick up an item for its appearance. I wish Path of Exile did this, because there are actually a lot of cool items that drop in the game already.

Last night was a night for exploring Delve, looking for bosses, and listening to Skin Game by Jim Butcher. I’m now somewhere around chapter 30 in the novel and managed to spend my 55k Sulfite and find I think four Abyssal and Vaal cities in the process. In all of those nodes, I managed to fight another Vaal boss and another Abyssal Lich. While yesterday was apparently the day of raw Divine Orbs dropping, I did not have anywhere near that level of luck but I did pick up a few rare items that are going to enable some specific brands of nonsense. While delving I also sold a few high ticket items or at least high tickets for me in the 100s of Chaos range. Thankfully people seem to be pretty good-natured about waiting for you to finish whatever you are doing in order to make the sale. Generally speaking, if I am in the middle of something… the price point of the item that someone wants determines if it is worth my time to respond. If I am just starting a heist run, and you are pinging me about something in my 1 Chaos tab, then I am probably going to ignore it unless you ask nicely. I had someone who specifically needed an amulet and they were fine with waiting for me to finish the activity I was on.

Last night I got the rare piece of the Ultimatum Aspect to drop in delve. Essentially this is a way to access a league mechanic that I did not even know existed. Apparently back in April of 2021 during the 3.14 Ultimatum League, there was a build-your-own-boss-fight encounter called the Tower of Ordeals, that dropped a number of interesting Vaal items. A little-known feature of 3.19 Lake of Kalandra was apparently adding these back into the game through 4 items that drop in different modes of gameplay.

If combined in your inventory in a specific pattern, as shown above, they combine to create a custom map that grants access to the Trialmaster from Ultimatum with a number of random affixes determining what sorts of things happen during the fight. For example, Choking Miasma is a cloud that deals Chaos Damage Over Time, and it means in order to do the fight I am probably going to want to spec my Pantheon into Arakaali which gives me extra resistance to that. For now, I am close to dinging another level on the Juggernaut and as such, I am going to file this away until I am in that post-ding “safe period” to try dumb things.

Another cool thing that happened last night is that I got a Voidborn Reliquary Key to drop while doing delve. Sadly I have no screenshot of when it dropped because I was in the middle of a darkness-filled abyssal city and hurriedly shoveling loot into my inventory as the darkness timer ticked down. It was very shiny and rainbow-colored on the loot filter, so it will likely be extremely hard to miss. They seem to be going for around 2 Divine Orbs for one of these keys, if not considerably lower than that. There is someone who priced one at 20 Chaos but I think they are just trolling. I figured it was worth 2 Divines or the loss of that in order to have the experience of opening one. When placed in the map device it teleports you to a map featuring a loot box that can be opened once. Inside it is an item dictated by the players who purchased the extremely expensive Voidborn Supporter Pack for around $500.

Purchasing the pack allows players access to a hidden interface on the Grinding Gear Games website allowing them to choose any unique in the game, assign a foil color, and then write a message to players when they open the item. For example, I pulled Ngamahu’s Flame in the Verdant Foil color scheme, and when I opened the item this line of text scrolled across my chat box.

A weapon from olden times, when Cyclone moved in straight lines.  Two birds in one with links undone.  This axe may finally shine.

I’ve never used this weapon but I am extremely happy that I managed to pull an item with a “real” message. There are apparently a number of items thrown into the mix as clear trolls like “this could have been a headhunter” on one of the other heavy belts. I have to admit this almost makes me want to create a build around this weapon since for some sort of flame-based juggernaut melee build, it seems like it could be rather good. I guess there is a Fire Cyclone Chieftan build that currently exists that utilizes this weapon or at least it did as of 3.19. If I got another key to drop though, I would probably just sell it. I’ve had the experience and it was good enough for me.

I think I have decided that I am going to stop engaging with the Sanctum league mechanic. I do not enjoy it, and while I can often get pretty far with my Summon Raging Spirits Necromancer… I just sort of hate the way the mechanic works. Sure you can save an entire floor’s worth of progress while doing other things… but there just never seems to be a time when I actually want to sit down and engage with it. I like playing tanky characters and have no interest in dodging all of the mechanics, and as such I will never really grok the way this game mode wants to work. As much effort as GGG has devoted to it, I fully expect this to land in standard and be something that we are dealing with going forward. My hope is that they modify it so that it works well for other styles of play because right now if you are going to engage with it, you really want something that can clear entire screens at a time. My hope is you can eventually collect an entire run and then interact with Divinia in your hideout to embark upon the Sanctum experience.

I think a better version of this would be to merge the Lake of Kalandra mechanic with Sanctum and take away the whole resolve mechanic. Have it so that each map you run builds the layout of rooms in your sanctum, and then once you have finished laying out a floor you save it as a map and run that. I really enjoyed the tile placing mechanic of the Lake, and were it not for ArchNemesis that would have been an extremely fun mechanic. Sanctum only works for people who are not building tanks that benefit from things hitting them. For example on my Righteous Fire Juggernaut, a large part of my defensive layer is from building six endurance stacks by getting hit. I just think between Sanctum and Lake there is one really great game mode that could be cobbled together. For the time being, however, I am mostly going to bail from engaging with the current league mechanic because there are so many older mechanics that I would rather spend my time doing.

I think more than anything, that the key to really enjoying Path of Exile long-term is deciding that it is okay that there are parts of the game you will never engage with. Each league mechanic is almost a game in itself, and I am more than happy picking and choosing the ones that I want to play. I don’t force myself into open-world PVP experiences, because I have learned that I don’t enjoy them. Similarly, I should be perfectly fine knowing that I don’t like Tower Defense games and as such, I should probably block Blight from my Atlas tree. Occasionally there is a game mode like Incursion that I did not like at first but have come to enjoy, and that is awesome as well. However, for me… this is the league of Heist and Delve and I am okay with that.