Getting Lucky with Kafka

Good Morning Friends! I figured I would break things up a bit and talk about Honkai Star Rail. This is very much a game in my current rotation and I am spending at least a little bit of time every day working on assorted objectives. Yesterday we had the rate-up banner go live for Kafka, the next in the series of Stellaron Hunters. I missed Blade entirely because I didn’t really try for him. I knew Kafka was following up shortly thereafter and wanted to save all of my pulls. After struggling to get Luocha, I fully expected to be spending the next month desperately making a pull every time I got the currency gathered up and hoping.

I had something in the neighborhood of 100 pulls worth saved up, and luckily I didn’t really need it. My very first ten-pull I happened into Kafka along with Serval and a Light Cone. Actually, Serval is now sitting at six Eidolons thanks to this banner. I made three ten-pulls in total and picked up the other unique character on that third pull. That means I am more or less back in currency-gaining mode until the next banner. I had a Light Cone that I picked up somewhere along the way for Kafka, so there isn’t even the temptation to go after the Light Cone banner. Now I just need to get her leveled up so that I can start mixing her into my rotation of characters.

As far as Luka goes… he is probably going to sit there in my graveyard of characters that I have never leveled. He looks cool enough but I don’t feel like I need another bruiser character to do physical damage. If I need that… I am going to level up Sushang as I have her at six eidolons. Though I figure there are going to be some folks out there that go for Luka just because they think the robotic arm looks cool. Maybe I will change my mind if we ever get a character mission for him. Speaking of that I completed the Kafka mission and was somewhat shocked that she won’t visit the Astral Express. I guess technically we are at odds with the Stellaron Hunters, but heck… I really like Kafka. There is a sadness and weariness in her that is relatable.

Another great thing about yesterday’s update is that we got a new event. While this might not be as cool as the Museum Sim was, this is probably my second favorite so far. Essentially we are hunting treasure, in a weird roguelike dungeon crawler minesweeper game. The storybook event was not necessarily my jam, but I kinda love that this one plays out like an alternate reality version of Simulated World, where you can rescue characters while crawling and swap them out to make a few of the fights a bit easier.

Essentially you are trying to find the key to the next floor, and every tile you uncover eats some of your stamina pool. Sometimes you find power-ups or stamina refills in the process, so you are essentially trying to see how far down you can dig and if you can complete all eight floors. There will be monsters that block your path, that require you to do battle… or blow them up with a bomb. So far it seems that more often than not… the door key is in the opposite corner of the grid. This is not necessarily 100% the case but I tend to work my way in that direction by default.

There are a ton of rewards tied to this event, and the various ruins are time-gated. This morning for example the second ruin opened up and there will be completion bonuses tied to getting to certain depths with every ruin. All told I am rather fond of the mini-games that they have been rolling out with Honkai Star Rail and more importantly the fact that you can do them even if you missed their initial rollout. That is one of the problems with Genshin or at least when I last played, was that if you miss an event you are just out of luck.

All told I am exceptionally happy that my luck carried me forward in this banner. It does however make me a little sad that I did not even really try for Blade. It would have been cool at some point to have an entire team of Stellaron Hunters. If I didn’t struggle so much to get Luocha I might have made an attempt, but I could absolutely see that playing out again with Kafka and she was a character I cared way more about getting. Blade is basically just a slightly better Dan Heng, and I could live without him.

Has luck been on your side? Are you pulling for Kafka? Drop me a line below.

Immortality Ends – HSR 1.2

This week a new content patch dropped for Honkai Star Rail that finishes and I believe more or less concludes the main storyline on the Xianzhou Luofu aka “Space China”. This patch specifically adds two big new overworld areas and a new boss fight. The story content itself was enjoyable but felt a bit on the short side. I guess I was not sure what to expect, but I thought I remembered story patches in Genshin Impact being a little bit beefier. I mostly wrapped this up in a few hours on a single evening, and largely involved a few short quests leading up to the big boss encounter.

The new boss was pretty fun, but what I was really hoping for was a great new theme. It is good… but nowhere near as memorable or epic as Wildfire. In fact, while the fight was going on… I caught precisely zero percent of the theme really and it was only when I came back later that I was able to give it a proper listen. While doing the fight it mostly felt like background noise, instead of Wildfire or even the Doomsday Beast fight where the theme itself felt like a strong part of the experience. Maybe this one just isn’t my jam. It is well orchestrated but won’t likely be something I ever play on the Astral Express, whereas I generally have Wildfire on a constant loop.

The underwater zone specifically is gorgeous. This also gives me a new area to farm Luofu zone currency so I can maybe buy the remaining Eidolon upgrades for Fire Main Character. Actually, now that I think about it… this does make me wonder a bit if we are actually done with this area. If you follow the Genshin model, when you finish with an area you often end up unlocking a new elemental power. Then again maybe those are going to happen here every two planets since Physical form spanned the first two areas, and the Luofu sells up Eidolon tokens for Fire mode. Mostly I think I am mentally done with Space China and am ready to move on to more planetary shenanigans.

The banner this time around is for Blade… which is a character I have zero interest in. I already have Dan Heng that I use as my heavy melee character and I am fine with that. I am in currency hoarding mode for when the Kafka banner starts which I am guessing will be the tail end of August. The only sad thing about this banner is that I like the 4 stars… and would not mind picking more Eidolons up for them. I also do not have Arlan and he is a pretty solid character overall for lightning. I also really like Arlan personality-wise.

One of the really nice things that was added in with the patch is trials for all of the 5-star characters that are on the normal banner. I believe these are also all of the ones that can be chosen from on the 300 pull choose-a-5-star reward. If nothing else… they are a pretty easy way to get 140 free pull currency. It always seems like it is worth taking the time to do trials when they are available because it is essentially free currency and materials.

All told I think it has been a pretty solid patch, but I am looking forward to some of the events starting. Right now the only event available is the login reward bonus that essentially gives you a 10 pull on the Blade banner. There is a new mini-game that was introduced that involves flying around a Cycrane and identifying targets. It isn’t exactly my jam, but it also isn’t annoying. I am hoping we get at least one event during this patch cycle that is even vaguely close to as good as the Museum event was in Belebog.

What are your thoughts so far? Have you finished the story content? Drop me a line below.

Pom-Pom Is Sadcore

Good Morning Friends! I figured I would talk a bit this morning about Honkai Star Rail. I’ve continued to play it in the background but have not really talked about it in a while. I’m still finding this an extremely fun game even though I am mostly playing for however long it takes to complete the daily activities and spend down my activity currency. I wish there was a bit more meat on the bones here, but we are in somewhat of a holding pattern for the next major story drop to land. I’ve contemplated picking back up Genshin Impact as my friend Ace has done, but I find just the concept of trying to ease back into that game overwhelming. There is so much content that I missed and it feels weird trying to find a place to even start.

I pulled Silver Wolf off the current banner and immediately adapted my default team to include her. The whole mechanic of being able to make encounters weak to abilities that they were not already weak to seems extremely strong. Natasha though is doing the heavy lifting of this team. Right now I only have one healer and really wish I had a second. Right now that would be Bailu… which is a five-star and not on a banner yet. The next banner is for Luocha, which is a character that I have no thematic interest in at all… but might still try and get just to have a second reliable healer. I’ve reached the point where I need to attempt to maintain two teams in order to keep pushing some of the content and whichever team does not have Natasha on it… struggles quite a bit. As far as my lineup of spare 60s goes… I have Bronya, March, Asta, Gepard, and Serval. Essentially I tend to make a super shield team and then give the healer to the other team and it MOSTLY works.

Right now in lieu of story content, we are getting several events happening in the game. The best of these is a sim game where you take over management of the Everwinter City Museum. It took me 71 turns to complete all of the activities which is probably a bit long, but there were several turns where I let my current actions ride just to build up the resource used to fund renovations. Essentially someone looted the museum and you are helping out Pela track down the culprits and replace the items. You also spend some time tracking down volunteers and convincing them to help be docents at the museum. All in all, it was a really fun event and I am sort of sad that I am done with it.

Another game that is cycling off in just a few days is the Starhunt Game which is associated with Silver Wolf. You are essentially tracking down graffiti that she tagged the space station with, and decoding it. This involves going through some mini-dungeons and completing very specific objectives. There is this cool mechanic where the boss of the encounter is too powerful to be defeated, so you have to find a specific tag somewhere in the zone that will reduce its level significantly so you can take it down. The biggest thing gained from this event though is a Light Cone that is themed for Silver Wolf and the ability to power it up significantly. It was fun, but nothing really to write home about.

The event that started this week is a “research” event where you just supply the researcher with some basic materials. So far nothing they have asked for has been a challenge and are items I have hundreds of sitting in my vault. These sorts of events tend to be a way of removing some resources from the economy, and if you have played for any length of time you tend to have plenty of whatever the resources are. The rewards are nice even though the event itself is rather boring. I can always use more blue materials to either synthesize into purple materials or to power up characters.

Honkai Star Rail, while largely in maintenance mode for me… is still something that I enjoy doing each day. It maybe takes thirty minutes to complete everything for the day, and then move on to whatever my gaming main course for the evening. This is just enough time to feel like I accomplished something, without the game really overstaying its welcome. I do however look forward to the next batch of story content dropping, and I am enjoying the little daily interludes that take place over the in-game text system. I should probably spend some time trying to farm the Space-China currency so I can pick up the remaining Eidolons for Fire Traveller. I’ve almost completed the battle pass for the month as well, so it still feels like I am making constant progress. Honkai Star Rail is one of those games where it was really fun to mainline it until I caught up with the content… and then still fun playing it in daily maintenance mode.

Bel Luck

Good Morning Friends. There is a concept among my inner circle of friends called “Bel Luck” where I am known for having an unnatural amount of luck when it comes to succeeding against the random number generators built within games. My personal theory is that I just play an excessive amount of one game at a time and as a result am just more likely to see better drops. My friends however will swear that it is something other than that. For the most part, I don’t believe them… but I have been party to a long line of exceedingly rare drops over the years. In Guild Wars 2 for example I pulled a Permanent Auction House from one of the random Black Lion Chest keys while leveling my Necromancer and have pulled four Ascended chests from Tequatl. In World of Warcraft, I pulled not one but two Spectral Tiger mounts from the card game and won the roll the one time the mount from Attumen dropped in OG Karazhan.

Last night in Honkai Star Rail… I got something so seemingly rare that I am maybe starting to believe them. I had a good deal of currency saved up waiting on the Silver Wolf banner to start, and while I did not get one night before last when the banner opened… I had gathered up enough 10 pull worth last night from doing various activities and raiding the limited purchases from the currency shop. When I saw Gold behind Pom-Pom I went through a rollercoaster of emotions… first being extremely happy hoping that I got Silver Wolf. Then being sad when I saw the banner image for Bronya instead… then happy again when immediately after clicking off Bronya I saw the banner image for Silver Wolf. The cherry on the top is that I pulled a four-star Light Cone at the same time so essentially 3 rare pulls in the same ten pull. I feel like I have spent down my luck for a while, but that said… I also managed to pick up the 5 Star from the last banner.

I am not necessarily playing the to the maximum right now in Honkai Star Rail because my brain is being dumb and seemingly hung up on Diablo IV. I am at least playing a little bit each night and have made it a bit into the new story content. Essentially where I left off last night this new character Screwllum was asking me to run a Simulated Universe. I knew this would take a bit and my brain was not necessarily in the mood to go through a thirty-minute-long Simulated Universe so I logged in for the evening. My goal is to pop in an do a few of these today given that I need to hit the weekly cap of progress there anyway. This is sort of where I struggle with Genshin or Star Rail, is that if I am not playing it as my primary game… and a new content pack is released… I am just not playing enough to catch up fully and feel like I am floundering a bit.

I legitimately thought that I would be winding down my time in Diablo IV. I am still not entirely certain I am enjoying myself but also seem to be hung up on it. This seems to be a case of “the heart wants what the heart wants” even though I am not sure if it is wise. Essentially I am doing some of the busy work that involves running around and doing various things. I am slowly working my way towards an eventual respec to Whirlwind. I stayed away from that ability because it seemed bugged… but also even after several rounds of nerfs seems to be strong. Upheaval is something that I enjoyed in testing but seems to not really be viable at the moment. I struggle to kill/survive anything in higher world tiers so there is no way I am going to complete the capstone dungeon in my current state. I think as my last attempt at making this game feel good, I am prepping to respec by unlocking the aspects that I need.

Last night I finished up the overwhelming mission of collecting all of the Altars of Lilith spread throughout the five regions of the game. Each region has around 35 of these altars so I spent a lot of time checking a map on my second monitor and attempting to guess where that location related to on the in-game map and putting a pin there. From what I understand, after having done this on my main character… I will never have to get another Altar of Lilith on my alternate characters. My hope is that this progress will carry forward into seasons… because this is part of my hang-up with what a new seasonal experience will look like. There is no way I can see collecting all of these altars every three months. Doing it once was painful enough.

I’ve also launched the beginnings of a Diablo IV Tools section for the website under my Game Tools menu. Right now I am collecting resources that I am using as I stumble across them. I have a few build sites that I regularly reference, a nicely interactive and searchable game map, and then the numbered lists of altars that I followed while collecting the statues over the last few days. As more tools come available I will be adding them to the list, and as I stabilize my builds I will probably start doing what I do with Path of Exile and use this section as a way to catalog what I am playing. I am legitimately not sure if anyone actually uses these pages, but for me, they serve as an external bookmark system for the resources that I regularly consume.