Immortality Ends – HSR 1.2

This week a new content patch dropped for Honkai Star Rail that finishes and I believe more or less concludes the main storyline on the Xianzhou Luofu aka “Space China”. This patch specifically adds two big new overworld areas and a new boss fight. The story content itself was enjoyable but felt a bit on the short side. I guess I was not sure what to expect, but I thought I remembered story patches in Genshin Impact being a little bit beefier. I mostly wrapped this up in a few hours on a single evening, and largely involved a few short quests leading up to the big boss encounter.

The new boss was pretty fun, but what I was really hoping for was a great new theme. It is good… but nowhere near as memorable or epic as Wildfire. In fact, while the fight was going on… I caught precisely zero percent of the theme really and it was only when I came back later that I was able to give it a proper listen. While doing the fight it mostly felt like background noise, instead of Wildfire or even the Doomsday Beast fight where the theme itself felt like a strong part of the experience. Maybe this one just isn’t my jam. It is well orchestrated but won’t likely be something I ever play on the Astral Express, whereas I generally have Wildfire on a constant loop.

The underwater zone specifically is gorgeous. This also gives me a new area to farm Luofu zone currency so I can maybe buy the remaining Eidolon upgrades for Fire Main Character. Actually, now that I think about it… this does make me wonder a bit if we are actually done with this area. If you follow the Genshin model, when you finish with an area you often end up unlocking a new elemental power. Then again maybe those are going to happen here every two planets since Physical form spanned the first two areas, and the Luofu sells up Eidolon tokens for Fire mode. Mostly I think I am mentally done with Space China and am ready to move on to more planetary shenanigans.

The banner this time around is for Blade… which is a character I have zero interest in. I already have Dan Heng that I use as my heavy melee character and I am fine with that. I am in currency hoarding mode for when the Kafka banner starts which I am guessing will be the tail end of August. The only sad thing about this banner is that I like the 4 stars… and would not mind picking more Eidolons up for them. I also do not have Arlan and he is a pretty solid character overall for lightning. I also really like Arlan personality-wise.

One of the really nice things that was added in with the patch is trials for all of the 5-star characters that are on the normal banner. I believe these are also all of the ones that can be chosen from on the 300 pull choose-a-5-star reward. If nothing else… they are a pretty easy way to get 140 free pull currency. It always seems like it is worth taking the time to do trials when they are available because it is essentially free currency and materials.

All told I think it has been a pretty solid patch, but I am looking forward to some of the events starting. Right now the only event available is the login reward bonus that essentially gives you a 10 pull on the Blade banner. There is a new mini-game that was introduced that involves flying around a Cycrane and identifying targets. It isn’t exactly my jam, but it also isn’t annoying. I am hoping we get at least one event during this patch cycle that is even vaguely close to as good as the Museum event was in Belebog.

What are your thoughts so far? Have you finished the story content? Drop me a line below.