Bel Luck

Good Morning Friends. There is a concept among my inner circle of friends called “Bel Luck” where I am known for having an unnatural amount of luck when it comes to succeeding against the random number generators built within games. My personal theory is that I just play an excessive amount of one game at a time and as a result am just more likely to see better drops. My friends however will swear that it is something other than that. For the most part, I don’t believe them… but I have been party to a long line of exceedingly rare drops over the years. In Guild Wars 2 for example I pulled a Permanent Auction House from one of the random Black Lion Chest keys while leveling my Necromancer and have pulled four Ascended chests from Tequatl. In World of Warcraft, I pulled not one but two Spectral Tiger mounts from the card game and won the roll the one time the mount from Attumen dropped in OG Karazhan.

Last night in Honkai Star Rail… I got something so seemingly rare that I am maybe starting to believe them. I had a good deal of currency saved up waiting on the Silver Wolf banner to start, and while I did not get one night before last when the banner opened… I had gathered up enough 10 pull worth last night from doing various activities and raiding the limited purchases from the currency shop. When I saw Gold behind Pom-Pom I went through a rollercoaster of emotions… first being extremely happy hoping that I got Silver Wolf. Then being sad when I saw the banner image for Bronya instead… then happy again when immediately after clicking off Bronya I saw the banner image for Silver Wolf. The cherry on the top is that I pulled a four-star Light Cone at the same time so essentially 3 rare pulls in the same ten pull. I feel like I have spent down my luck for a while, but that said… I also managed to pick up the 5 Star from the last banner.

I am not necessarily playing the to the maximum right now in Honkai Star Rail because my brain is being dumb and seemingly hung up on Diablo IV. I am at least playing a little bit each night and have made it a bit into the new story content. Essentially where I left off last night this new character Screwllum was asking me to run a Simulated Universe. I knew this would take a bit and my brain was not necessarily in the mood to go through a thirty-minute-long Simulated Universe so I logged in for the evening. My goal is to pop in an do a few of these today given that I need to hit the weekly cap of progress there anyway. This is sort of where I struggle with Genshin or Star Rail, is that if I am not playing it as my primary game… and a new content pack is released… I am just not playing enough to catch up fully and feel like I am floundering a bit.

I legitimately thought that I would be winding down my time in Diablo IV. I am still not entirely certain I am enjoying myself but also seem to be hung up on it. This seems to be a case of “the heart wants what the heart wants” even though I am not sure if it is wise. Essentially I am doing some of the busy work that involves running around and doing various things. I am slowly working my way towards an eventual respec to Whirlwind. I stayed away from that ability because it seemed bugged… but also even after several rounds of nerfs seems to be strong. Upheaval is something that I enjoyed in testing but seems to not really be viable at the moment. I struggle to kill/survive anything in higher world tiers so there is no way I am going to complete the capstone dungeon in my current state. I think as my last attempt at making this game feel good, I am prepping to respec by unlocking the aspects that I need.

Last night I finished up the overwhelming mission of collecting all of the Altars of Lilith spread throughout the five regions of the game. Each region has around 35 of these altars so I spent a lot of time checking a map on my second monitor and attempting to guess where that location related to on the in-game map and putting a pin there. From what I understand, after having done this on my main character… I will never have to get another Altar of Lilith on my alternate characters. My hope is that this progress will carry forward into seasons… because this is part of my hang-up with what a new seasonal experience will look like. There is no way I can see collecting all of these altars every three months. Doing it once was painful enough.

I’ve also launched the beginnings of a Diablo IV Tools section for the website under my Game Tools menu. Right now I am collecting resources that I am using as I stumble across them. I have a few build sites that I regularly reference, a nicely interactive and searchable game map, and then the numbered lists of altars that I followed while collecting the statues over the last few days. As more tools come available I will be adding them to the list, and as I stabilize my builds I will probably start doing what I do with Path of Exile and use this section as a way to catalog what I am playing. I am legitimately not sure if anyone actually uses these pages, but for me, they serve as an external bookmark system for the resources that I regularly consume.

Diablo Spectator Sport

Good Morning Friends! Yesterday I reached the point of realization that I am just not enjoying Diablo IV. On one level this should not shock me… given how much I have talked about this game not being the game I was wanting it to be. However yesterday over lunch I was playing for a bit and it hit me that I was really not enjoying myself. I think so long as I had the clear objective of “finishing the campaign” I was able to find some joy in the experience. Now that I am turned loose in the world post paragon… and realizing I have a fairly scuffed build that I am uncertain how to fix other than grinding for legendaries or respeccing to whirlwind… I am just not certain the struggle is worth it. I am not necessarily saying I am “done” with Diablo IV, but I am saying that I sincerely doubt I will make it super far running the grinding and gearing treadmill with this game because the moment-to-moment gameplay just doesn’t feel great to me.

I’ve said this in my own fifteen-minute-long video complaining about Diablo IV, but the core problem I have with this game is the way that the world scales as compared to how your power scales. Yesterday Action RPG released a video essentially underlining the same points. Diablo is a game about feeling powerful and smashing demons to jangly chords, and while after the second act, the jangly chords come into play… the cost of entry of the feeling powerful bit seems like it is a bit much. Every level I put on in this game makes the game feel worse until I get a drop… which patches over the problem until I ding again. There is just something about the moment-to-moment gameplay that feels off and maybe it is that the cooldowns are longer than I would expect or that the resource generation isn’t high enough… or that the resource spenders don’t deal enough damage. Whatever the case… I just can’t seem to get to a point where the game feels good.

I still have a lot of maps to see out there, and a ton of dungeons to complete in order to unlock the patterns contained within them. I’ve also not really made a concerted effort to go after the Lilith Statues, so in theory that is probably what I am going to be devoting my time to in the coming weeks as I continue to poke at this game’s carcass. There is a whole lot of map that I have not uncovered, especially in the last few acts of the game where I focused entirely on the yellow quests. Additionally, the Tree of Whispers is not an awful way to progress, and I’ve done a bit of that though really do not enjoy the short timers on all of those missions. I did not realize that your progress expired because I had completed 8 grim favors before logging out when the servers went to shit last night, and logging in this morning all of that progress is gone.

I will say that I had more fun than I would have expected watching the World’s First Hardcore race and I got to see several of the streamers that I follow hit level 100 over the last several days. I find it pretty awesome that a team of Path of Exile streamers ultimately got the first four spots on the unofficial Hardcore Leaderboard. Carn was technically the first to level 100, but Zizarin, Steelmage, and Nugiyen followed a few hours after. Then several hours after that I watched Raxxanterax who is probably the D3 player that I have consumed the most content from hit 100, and a few hours after that seeing Wudijo become the first SSF Hardcore 100 player. I normally do not watch streamers and largely consume content from them when it makes its way over to YouTube, but this time around I was curious how the race was going given that I am familiar with a lot of these people from other ARPGs.

Other than Diablo IV, I spent some time last night screwing around in Last Epoch. I am still working on my wannabe squirrel build and attempting to get the stupid helm to drop. I’ve also contemplated respeccing my Necromancer over to a necrotic/life leech build that I saw yesterday but I do not know how much work that would end up being to relevel my skills after the swaps. The current state of Endgame in Last Epoch feels a little lacking. I feel like I need an overarching goal that I am working towards to disguise the fact that I am grinding. Since there is no real targeted way of farming the exact items that I need, I find it hard to stay focused. In Diablo III, sure I farmed the same greater rifts over and over but often times there were goals that I was working towards like pushing up my GR level higher or leveling Legendary gems. Those took the focus away from the repetitive behavior. In Path of Exile I am doing maps to gain Sulphite and then doing Delve while hunting for City or Boss nodes. The hunt gives me focus and takes me out of the mindset that I am repeating the same loop over and over.

Speaking of Path of Exile… I need to spend some more time in that game soon. I know with Exilecon in July will represent the launch of a new league and I need at least ONE MORE challenge in order to get the pitiful little 19 challenge totem pole. There are three that seem like they are the most likely to finish up so I guess over the coming weeks I will spend some time working on knocking one or more of these out. After that, I am not sure what my focus is going to be. I had hopes that Diablo IV would coalesce into something that I wanted to be playing on the regular but unfortunately, that is not really the case. To be truthful… I didn’t really enjoy Diablo III until the first expansion dropped and changed a number of systems, so maybe there is hope on the horizon. Talking with a few friends, I seem to not be the only one for which the game is losing its mirth. Even then though… I might try leveling something else and see if it is more my speed.

Anyways I hope you are having a great week, and if you are playing Diablo IV that it is giving you what you want from it.

Rethinking Diablo IV

Good Morning Friends! Yesterday was the launch of Diablo IV and I did in fact play the game as the servers came up. There was a bit of weirdness with battle.net as things launched but it had resolved itself within the first fifteen minutes. After that for the most part it felt like logging in and playing any game that had been active for months. I feel like whatever work Blizzard did ahead of the launch was deeply beneficial to the stability of the servers, because while we have yet to see what a difference the “standard copy” players make on the 6th… for the most part every was solid. In fact, I would say that the game itself performed far better than I had experienced in any of the closed or public testing phases that I had participated in. The entire game just felt snappier than I remember from the last public test and I am not sure if this was engine optimization on the side of Blizzard or the fact that Nvidia released brand-new drivers for the game launch. Whatever the case it felt pretty great, which I guess is making me question some of my early opinions of the game.

I made a Barbarian, and effectively the same one I have made a half dozen times in various testing phases which allowed me to breeze through the character creation boss. As far as a skill set I decided to give Maxroll a shot and follow their Upheaval guide since of all of the fury spenders that one felt the best to me in previous phases. Now I am uncertain which is the case, but either Blizzard significantly buffed the Barbarian to make it feel better at the early stages of the game… or the entire game has been nerfed a bit. Whereas before combat felt sluggish and plodding… it now feels snappy and fluid. I gotta say… I don’t hate this game. It still isn’t really an ARPG in my book… at least not one in the traditional sense but for an Isometric MMORPG it feels pretty solid. Maybe I have just had enough time to get over my initial disappointment, or maybe it is the fact that I have largely finished with the current Path of Exile League and have mentally put that game to bed for a while. Whatever the case I had quite a bit of fun last night. Not so much fun that I did not have a pause mid-evening to go out and play with the outdoor cats.

When I say… something significant has changed what I mean is that I am level 15 and have mainlined the story through the first zone and have not taken a single death yet. This is very much NOT the case in previous testing phases. Barbarians had to basically spam potions to survive the early phases of combat and it feels like I have barely had to pay attention to my health other than during boss fights. Someone from the team had announced that this was pretty much the same build as the most recent stress test, but I do not believe them at all. It does make me want to fire up a Necromancer to see what the state of minions looks like and determine if that is also fixed. Whatever the case… my opinion of Diablo IV as a whole would be massively different had I experienced THIS build in any of my testing phases. I’m not sure what last-minute balance changes were made but they certainly feel significant.

The cash shop is now available in the game, and it is in fact a cash shop. Some of the cosmetics are pretty good looking, like this crusader-esc outfit for the Barbarian. However, most of the cosmetics are kinda fugly. Like maybe I am just not as big of an equestrian person, but it feels like a lot of effort went into the horses in this game and they are all sorta awful looking. I am hoping there will be mounts OTHER than horses… because really… I almost NEVER ride a horse in an MMO. Give me a big bear mount or something like that, and you might pry some money from my hands. Maybe it is a side effect of growing up around horses my entire life… but they are sorta boring. Essentially there is a single outfit for the Necromancer and a single outfit for the Barbarian that I consider worthy of a purchase, but the rest of the dross is kinda “mid” at best. Essentially the conversion rate of Platnium to dollars is $1 to 100, so the big fancy cosmetic armor packages are $24.

All I really did last night was make a beeline through the story bits that I have seen multiple times for this first zone. I’ve not even unlocked most of the map, so in theory tonight I will be spending my time branching out and exploring things… and now I feel like I have the motivation to actually complete all the dungeons to get the imprint unlocks. Mostly I wanted to finish up the story while I was still relatively low level in case they had not resolved the problem of leveling up and making you feel weaker. So far that has not really been the case, which I am hoping means that is the side effect of more balance changes. I am sure I will be focused on this game for most of the weekend and will likely give you a more formal review on Monday.

I created a Clan last night if any of the usual suspects want a home. However, I am rapidly realizing how long I have been away from Blizzard games and how pretty much everyone has a new guild family that they play with. I will admit it was a little weird to see that <House Stalwart> had been created and that I had nothing to do with it. Granted I have been “Not-The-Guild-Leader” of the guild that I founded far longer than I was actually the leader, and it has always been in great hands with Kylana. I figure <GREY> will be pretty small in Diablo IV given that I am not sure if any of the AggroChat regulars intend to play the game. That said if you need a chill home feel free to apply in the game or hit me up while I am playing for an invite. I left it public so folks could sign up while I was offline.

I’m still not entirely sure what I think of Diablo IV. I think better of it now after having played this latest version… but it is still not necessarily what I was hoping it would be. I think this is going to be a great game for most of the players who decide to pick it up because the vast majority of Diablo players as a whole… get in… play through the campaign once or twice… and then uninstall the game feeling satisfied maybe to revisit it at some point in the future when they get the itch. I do wonder what the endgame and seasonal cadence is going to look like going forward. I’m not entirely certain this is going to be a game for the players who have adapted to the ways of Last Epoch and Path of Exile. In fact, I think there are probably going to be some players who were waiting around to see what Diablo IV was… before finally committing to those games. I do have to give Blizzard credit for starting to change my opinion though with some last-minute tweaks and balance changes… and an incredibly stable launch night.

Luofu Caught Up

So when I wrote yesterday morning, I was lamenting whether or not I would actually be able to catch up in the story for Honkai Star Rail by the time the next content drop happens on June 6th. Then last night… I apparently caught up. The conflict on the Xianzhou Luofu has not completely resolved itself, but I did manage to get a massive story drop that ultimately concludes with the game telling me it is time for an intermission. I am certain there are still a number of side quests that I have to catch up on, and I need to do more daily content on the Luofu to be able to gain enough of the shop currency to purchase the rest of the Eidolons for the Fire form of your main character. This is probably a good thing honestly because it means I can likely rip through the content remaining in an hour or so… rather than needing to mainline the game.

What I did not expect was to care so much about some of the characters. There are some storylines that just hit you right in the feels. That is something that I did not really remember from Genshin… actually caring about any of the characters. There were a bunch of storylines that were “cute” or “entertaining” but I never really felt like I had any actual emotional connection with those characters. Most of my choices were because I liked the way certain abilities felt or the way specific characters looked. I love how side missions are presented in this game, through text messages from the characters because as you meet new people you are teaching them how to join this global network that all of the planets are connected to. It is allowing extended stories to roll out slowly over time and fill in the details that took place after the main conflict involving those characters was resolved.

The other thing that I am deeply enjoying about this game is how Hoyoverse seems to be making some very specific statements about things. Like yesterday I talked about their characterization of “Space China” as a large inefficient bureaucracy. The more I think about this, the more certain I am that this was very purposeful. For example above is an example of them making comments about ChatGPT, and there are other places where they have thrown digs at the “Metaverse” as a concept. One of my favorite tropes is the fact that March 7th… keeps pointing out every time we are walking into a situation that seems like the beginning of a horror movie. At first, I thought this was a single throwaway line… but she has pointed something like this out like three times so far. The characters in Honkai Star Rail feel so much more vibrant than what I remember from Genshin Impact, and I think in part that is what is making this game so enticing for me.

In other news… since I own Diablo IV and it was given to me as a gift… I figure I am going to go in for this madness and see if the game has improved or gets better as it approaches the end game. I have the game installed and ready for the launch this evening. Blizzard can play the game by saying the launch date is the 6th, but really it is launching today and this early access nonsense is really just penalizing players who would not pony up the extra bucks to play it. Anyways I am not overly positive about this game but I am also a sucker for anything actively in the zeitgeist so… shocking to no one I will be joining the madness. Of my immediate circle of AggroChat friends, I fully expect I will be the only one save for maybe Eliyon who is way more of a “Blizzard gamer” than the rest of us. I know my friend Cylladora is really excited for it, so if nothing else I hope to spend some time hanging out with her.

I am a glutton for punishment and plan on rolling another Barbarian, because at the end of the day… that is really my class of choice in most Diablo games. If the Crusader existed, I would probably play that but for the moment I am loosely planning on leveling as Upheaval since I enjoyed that fairly well during the last test period and it also gave me some ranged gameplay options for fights when I could not stand in melee. I fully expect to recreate something close to this beefcake murder hobo from the last testing round. I’m hoping there have been some significant changes since the last round of testing, but I am not banking on it. My personal preference would be to bip around the map doing all the side content and leveling myself up… to over level the content and then steamrolling the story. However, Diablo IV doesn’t exactly work that way and all that seems to do is serve to make story fights more annoying. So I will likely mainline the story at least until I have consumed everything in the first area… then spend some time catching my level up doing side content.

If we are mutuals on any social platform, feel free to add me to your friend list. My Battle Tag information is over in the sidebar of this blog under the Diablo III graphic, or you can go to my one size fits all rarely updated list of game account information here. If you use a name that I don’t recognize however you might expect a “new phone who dis” message from me.