The Good Grind

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Over the last few days I have been thinking about where Monster Hunter World has succeeded and Destiny 2 has failed.  I know this is probably a strange way to start off a post, but I am playing MHW the way that I fully expected to still be playing Destiny 2.  If you add up the total time I have spent with the Destiny franchise across different platforms you wind up with 741 hours.  Given that sort of track record I fully expected to be playing that game currently.  That said I have missed two faction rallies, two iron banners and have not really even logged in during the current crimson doubles event.  Sure I could be getting all manner of cosmetic gear from them…  but the weapon and gear system just feels hollow given that I have collected most everything I am interested in using.

While I love the token loot system, Destiny 2 has a problem with not giving us a meaningful grind to be focused on.  Doing event after event hoping to get a Masterwork Weapon or Piece of armor doesn’t really count.  When I say meaningful grind I mean something that I can do on a nightly basis that is fun, but also feels like I am making progress towards some larger objective.  In many ways the fickle nature of loot in Destiny 1 and the existence of things like the Court of Oryx and Archon’s Forge gave me something I could do… that felt like I was potentially moving in the direction of something that I wanted from the game.  As it stands there are too few interesting weapon options and the watered down version of exotics no longer really make them worth chasing in the way we used to before.

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It may simply be because I am playing on the PS4 with friends that I am drawing the conclusion…  but as I play Monster Hunter World I think about the ways that it has given me this path to madness paved with little incremental rewards.  When you kill or trap a Monster you are hunting you are showered with a bunch of monster parts…  some of which are useful and some of which are not as useful.  The thing is, regardless if I have 50 of an item… I am still sorta excited to see them because I know that eventually I might need to use them to craft some new weapon that I then have to upgrade up to the final version.  I might suddenly decide that Hammer is awesome and then have to start building up my collection of weapons much the same as I do for my beloved Longsword.

I know that every thing I kill, and every object in the world that I loot is taking me towards some bigger goal.  The number of times that I have had to go out lately and farm herbs…  one of literally the first items you encounter in the game…  is shocking given that I am dealing with a completely different set of monsters than I did back then.  However it doesn’t seem like tedium because they have placed value on almost everything you can encounter out in the wilds and while you may not need it today… there is likely going to be a time at some point in the future where you will be wishing you had more of it.  While literally every moment I am not hunting a big epic monster is busywork…  none of it feels like it because it feels valuable to the larger mission of the game.

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While Destiny has never really had something close to this grind, I am thinking maybe it should.  The central focus of all of this for me personally is the Smithy, which is a menu driven crafting system that allows me to turn all of these bits and pieces of critters I have taken down…  and meld them into usable gear with interesting stat combinations.  I’ve spent a good deal of time farming up Odogoron, which is a giant hairless blind hell hound looking thing.  I personally really like its armor set and I want to be able to wield the full thing a a potential replacement for my mishmash of gear I am currently wearing.  This gives me a goal, and the grind itself is slow enough that each kill feels like meaningful progress without ever giving me that landfall moment of getting everything I possibly need in a single round.

Imagine for a second if you had gear and weapons in Destiny based on a similar concept.  Each time you took down the Fallen example, there was a chance of getting an item that could be used in the crafting of Fallen themed weapons or armor.  The common items would drop from Dregs, medium rarity items from Vandals and the rare bits from Servitors and Walkers.  Then say you wanted to craft the Vex Mythoclast you would need to maybe take down a Gate Lord to get the focusing lens, and a bunch of Minotaurs to get the armored housing.  All of this is more meaningful than collect 40 of token Z and hope the RNG gods smile upon your en devour as you may or may not get the item you want from a relatively deep loot table.  It also turns Banshee-44 into more than the Gachapon machine that he currently is, by giving him the actual ability to craft specific items for you.

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What Monster Hunter World does better than almost anything is that it gives me a target for my nightly nonsense.  Granted right now I cannot craft the Chrome Slicer I because I lack the zenny to do so….  but I know where every single piece that it requires drops from.  I know that I can run loops around High Rank Wildspire Wastes for most if it, but to get the Fucium Ore I am going to have to make my way down into the Elder’s Recess.  If I notice a weapon requires parts off of a specific monster I am given a bunch of different ways to target that one specific encounter and run it over and over if I so choose.  In my case what I personally tend to do is answer SOS beacons for that specific encounter, feeling like I am actually helping out someone else in the community take down that critter for fun and profit as well.

More than anything what I think Monster Hunter World does so well is that it eases you into all of this.  You quickly learn the value of the items you can grab out in the world as new patterns start showing up that you can craft.  You notice that items have ??? beside some of the materials and it drives you to go out and explore until you find them.  All of this creates a feedback loop of take down epic feeling monsters, get items, craft interesting gear…  so you can take down even bigger monsters.  Sure a lot of the gear is not strictly required…  but for someone who is very gear focused it certainly makes the journey feel a lot more meaningful.  The monster battle portion being fun enough that while I am actively engaged in fighting…  I am not even thinking about what might drop which is not the case in most MMORPGs.

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When they first started talking about Destiny 2 being a much more open world and quest driven game…  this is honestly the sort of experience I had been envisioning.  What if you could fight a Destiny boss the same way you do a Monster in Monster Hunter World?  What if getting every player to focus on taking out a Gatelord’s weapon arm caused it to no longer be able to fire that weapon… and instead forced it to change up tactics and start engaging in melee attacks.  What if the way you fought a boss mattered just as much as the weapons you took into the fight?  When we got Destiny 2 and it was a stripped down version of what we had in Destiny 1…  I was disappointed, but the mechanical loop of the game kept me engaged for way longer than the game itself probably deserved.  I had enough hype built up to carry me through the console launch and restarting with the PC launch…  but now I just don’t ever feel like even logging in.

What I want is a good grind.  That doesn’t necessarily mean running Omnigul hundreds of times hoping that maybe just maybe you will get that one in a million perfectly stated Grasp of Malok.  What that means for me personally is something that I can do on a nightly basis that feels like I am eventually heading towards some goal down the road.  Maybe at some point in the near future I will feel like I am out of grinds in Monster Hunter World, but I can at least see a road map in front of me that seems like it is going to be an interesting ride.  Right now I am almost overwhelmed by the sheer number of objectives that I could be chasing, and as I move up… it feels like the world keeps expanding out rather than narrowing down to a pin point like the raid cycle does in an MMORPG.  Monster Hunter World is a really great grind, that is attached to a really fun experience of taking down giant monsters that fight in a fluid and believably organic manner.  Maybe Bungie will find its footing at some point, but for the moment I am enjoying discovering the Monster Hunter franchise.

Delightful Nonsense

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Last night didn’t exactly go as I had originally planned but what actually happened was probably better.  There were a couple of things that I knew I had on my list for the evening, one of which was to run to target and attempt to find clearance valentines candy for my wife’s classroom.  There are several candies that she uses in lab exercises like kisses, m&m’s and skittles.  The scene in that candy aisle was just insane with random display boxes strewn everywhere and essentially everything mostly gone.  We did manage to scavenge some plain old fashioned Hershey’s Kisses in valentines packaging for the 50% off discount.

Prior to going into the store I called in a take out order across the street at Baja Jack’s Burrito Shack, so we picked up our orders…  for me a steak fajita quesadilla and for my wife steak fajita nacho platter.  I flipped over to Twitch to see if anyone was streaming, and I appeared to be auto hosting Sushi so I tuned in to say hi.  I finishing “nomming my tasty noms” and fired up the PS4 when almost instantly I had a party invite waiting on me.  Pizza Maid was also just about to fire up her stream and was looking for people to hang out while doing so.  So I joined her, SitaDulip, Misiek, and a very drunk Welsh Fox and Wolfy in chat and prepared for an evening of delightful nonsense.

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One of the main reasons why Monster Hunter World has been scratching my MMO itch is for nights like last night.  While we lost Fox and Wolfy pretty early because they decided they were a little too sauced to be on a stream…  we had this great night of just wandering around and doing random stuff.  Sure I wasn’t necessarily moving my quest chain forward, but I was still having a lot of fun knocking out random stuff… some of it low rank and some of it high rank.  It was this furious blend of investigations, optional quests, and arena missions and a heck of a lot of fun.

I think the only high rank monster we actually took down was a Pukei Pukei at the very end of the night when the stream had whittled down to just me and Pizza hanging out.  The best moment of the stream however was when Pizza runs off to use the restroom only to find out that Aria her adorable asshole cat has rolled all the toilet paper off the roll.  Props to stealthy for clipping this because it is an amazing conversation happening off screen…  but I am chuckling along in my recognition that I have also had this thing happen.  Basically it was a really fun night and if you so care to… the entire VOD of our random adventures is available.

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Tonight however… I would actually like to make some progress.  If that means catching Pizza up to this point in the storyline and then taking down an asshole pink Rathian together then so be it.  Last night was all about hanging out with friends and tonight would be lovely if I could hang out with friends and also kill this horrible creature.   The other thing I am contemplating is doing a dueling banjos stream of sorts where I am also streaming while Pizza is streaming and then posting one of those links that allows you to see the stream side by side.  I will of course have to talk to her about this concept, also also I will have to figure out what PSN chat does to my streaming set up.  I am not sure if it is going to be a horribly echoy experience for my viewers.

Regardless if we take down a Pink Rathian or not I would love to engage in some high rank hunt nonsense.  Right now I have a handful of pools of people that I have been actively playing with and only time will tell tonight who I end up grouped up with.  Regardless though Monster Hunter is feeling like and MMORPG to me in spite of it not really being one.  It feels like I am doing all of these epic boss fights with friends and I guess at the end of the day… that was my most important requirement for MMO grouping.  I had wished Destiny 2 would feel like this, but for whatever reason the magic sauce just wasn’t there as strongly this time.  With Monster Hunter it is all brand new to me having never really gained traction in the series, and with Destiny 2…  I just kept thinking about all of the awesome things we had to give up from the first game.

A Social Weekend

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It was a pretty great weekend as far as hunting monsters goes.  I got to hang out with so many different groups of people and do so many varied things.  On Friday night it was all about hanging out with Tam, Ash and Kodra as I was finally up late enough to allow our schedules to align.  On Saturday it was all about hanging out with Pizza Maid, Wolfy and Rakuno… and then in a little pre-podcast gaming some more with Tam, Ash and Kodra.  Then Sunday I streamed for a bit in the morning between editing two podcasts.  Then in the evening I spent quite a bit of time in the evening running around with Sushi Geisha and Smashy doing some high rank egg birb killing among other things.  The variety and quality of my company was absolutely the best.

The other thing that really happened this weekend is that I spent a ton of time hanging out with various groups of folks on twitch.  I’ve never really acclimatized to that community but right now I am spending a significant amount of time with folks connected to the very awesome casual/positive Moogle’s Pom Tavern.  They have all accepted me as one of their own and call me a streamer even though I barely qualify as one.  Just to give some shout outs… some of the folks I spent time lurking or actively hanging out in are…

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Right now my jam seems to be playing Monster Hunter on the 43 inch 4k monitor while trying to cram a bunch of windows on one of the 23 inch monitors.  As a result a lot of the time I have spent soloing, has been hanging out in a twitch stream and occasionally throwing random comments.  During the shenanigans of Saturday and Sunday I actually wound up on voice chat and as a result “on stream” with Pizza and Sushi.  The world got many opportunities to watch me fail at longswording and miss attacks as monsters shifted on me in combat.  It was a lot of fun and I need to sort out a time when I can stream for myself more regularly.  I had a lot of fun with the little bit that I did this weekend and the whole Sunday morning is starting to turn into a routine.

As far as Monster Hunter itself…  I have now progressed into High Rank hunts but have not done a whole lot of them.  I’ve taken down Pukei Pukei which is the gatekeeper of sorts to unlock High Rank, and then taken down Kulu-Ya-Ku a bunch of times to farm bits so I could upgrade to this crazy two handed scimitar of sorts called Last Dance I.  I am wearing a mishmash of gear because I basically went to the workshop and crafted whatever the hell I could as soon as I hit high rank.  As a result I have 1 piece of Zorah Magdaros gear, 2 pieces of High Rank Bone and 2 pieces of High Rank Alloy gear.  This shockingly has wound up being a fairly reasonable set of gear to run around and do stuff with, and the added defense helped a lot as compared to the amount of damage I was taking during the Pukei Pukei fight.

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I could go into a bunch of detail about the various hunts I did, but for this morning I am not.  The weekend as a whole was all about hanging out with various groups of people for me.  That is always the problem I have when it comes to online gaming.  There are so many different groups that I want to be hanging out with.  I spent a lot of the weekend as a sort of fill in, but still had a blast in doing so.  Right now the timing for me is just weird in actually hanging with the AggroChat crew given that the majority are now on the west coast.  On most nights they are starting to get active around 9 pm…  as I am starting to wind down and prep to head to bed.  This has made organizing anything in a time other than the weekend a pretty fraught experience.

The whole grouping experience in Monster Hunter does not make this easier, given that for much of the weekend folks were having trouble joining specific sessions.  I know last night we kept trying to get a 4th in to help them with some quests…  but the sessions kept timing out.  What I crave the most for Monster Hunter World is some form of a viable friends list, with the ability to invite to parties from it…  and even more importantly have a Diablo 3 style “request to be invited” system.  I hope as time passes that the whole cludge that is grouping in this game improves.  That said… the core experience is compelling enough that I can look past all of that nonsense as I obsess about getting monster bits to make awesome weapons and outfits.

Flame Broiled Defeat

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Last night I met my first real defeat in Monster Hunter World and completely failed a quest.  That quest was me attempting to beat Anjanath in the Ancient Forest, which admittedly I am super happy I did the tracking work I already did for this mob in spite of what everyone has told me.  I managed to find it super fast and now we get into the part of the show where I talk about my horrible ideas.  I have thought this thing was serious business since the first moment I saw it… and as a result I went ahead and threw up a flare to see if anyone wanted to join me.  Within moments I had a full party of people tasking on this monster and in the grand scheme I thought it was going pretty well…  then I started noticing other players fainting.  It was around or about this point that I remembered that you get four faints per party…  not per person.  So when I finally fainted myself…  it happened to be the fourth one our party had gotten and the quest immediately failed out.  In theory I should have just tried this on my own because I was managing to land some significant hits in on the big guy but I guess the truth is I just sorta like running with party tactics going on.  I have been joining other folks quests and enjoying trying to learn how to play off of the strengths and weaknesses of the other weapons.  Mostly I am wanting to learn how not to trip up other players with the Longsword which has been a problem that other people have reported with the weapon.  As far as I could tell this was not actually happening because I tend to favor surgical strikes rather than just flailing away with R2 sweeping attacks.  My goal for tonight is to seek revenge and down a flame breathing dinosaur.

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My enjoyment of this series is way more focused on playing with my Palico than probably any other element.  So much so that the first thing I do whenever I drop down on a map is find where the free roaming tailrider Palicos are and go get one.  I love the sequence of events that happens when your Palico meets one out in the wild.  They get together and then high five and cheer…  and moments later you have a new friend following you around and helping you.  This is literally the best part of monster hunter and the most purest joy I feel in the game.  Last night I found a Palico wearing the Horizon Zero Dawn Watcher suit and I just about lost my mind.  It too had the Pukei-Pukei bow equipped so it was an interesting combination of two mostly ranged characters helping me out.  My weapon development is sort of stalled out at the moment because I am not exactly sure what I need to get the next ranks as I have been using the Bone Shotel III for a few nights now.  I can in theory make an elemental version… but its base attack is slightly lower so for the moment I am sticking with what I have.

I will close out this mornings post with a video of one of the varied Monster Hunter World cooking sequences.  I just cannot explain how happy the Palicos and the Felyne chefs make me.  I find myself getting a meal cooked even when I am just going to go wandering around in the wastes doing nonsense for an hour completing bounties.  There are a lot of people who lament the change in the cooking song, but I never knew the previous one so its not like I am missing anything particular.  What I love is the completely over the top cooking sequence…  which admittedly was also one of the things I loved about Final Fantasy XV so maybe I just like digitally rendered food?  I’ve tried to play Generations again but find it particularly hard to control the game with my existing 3DS XL…  which is still way too small for my tastes.  As I have talked about in the past… I have large hands and a lot of controllers just feel awkward in them.  I play PS4 with the Hori FPS Plus which itself is a way larger controller than the default PS4.  It really makes me wish that Generations existed for the Switch because I think I could get into the game there knowing I had the option of playing docked if I want to…  which admittedly I play switch docked 90% of the time.  Side note…  I consider the default Xbox One controller a little small as well and similarly have found an aftermarket alternative that I love in the form of the  no longer made Power A Fusion Pro.  Thankfully I have managed to pick up a couple of those… one for PC and one for Xbox One off Ebay for way cheaper than that Amazon listing.