
Good Morning Folks. I failed entirely to write a blog post yesterday because I guess other things were going on. I am still playing Last Epoch and still having quite a blast… but there was a brief period of time where I was having less of one. The problem with yolo-ing your way through an ARPG is that occasionally you run into problems and you have to pivot. One of the best parts about Last Epoch is just how easy that pivot ends up being. Essentially I was steamrolling over the top of everything with great impunity… then got to empowered monoliths and started taking oneshots left and right. The difficulty curve of Last Epoch can be exceptionally steep at times and essentially I had to re-evaluate my build and figure out how to fix the problems.

So the first problem that I knew was when I hit Empowered Monoliths I had just shy of 2000 life… which was simply not enough because these mobs were taking ALL of my life at once. Another problem is that I was not crit immune, and when one of these things would hit me… it was hitting me for like 4000 health at once… and there would never be a way for me to fix that. Essentially there are two paths to remove critical strikes… one is to stack Reduced Bonus Damage Taken from Critical Strikes to 100% and the other is to stack Critical Strike Avoidance to 100%. I went the first route… but one of the items that I have also happens to have some of the second stat. I also tried to grab as much health as I could while still maintaining 75% in all resistances… which means I am using a belt with a champion stat that I do not care about just to get hybrid health and cold resistance.

The other problem that I was dealing with was that I was just straight up getting swarmed constantly, and when I had multiple champions and weavers mobs on me at once… all doing big AOE attacks that I needed to avoid… the visual clarity went out the window. So I started trying to evaluate what was happening with my character to determine why I was having this problem. Ultimately I went all in on Divine Bolts which meant that every time I encountered a new mob I was firing off like five fireballs that went in random directions… that could often pull things off screen… causing smite to occasionally proc and do more AOE damage… leading to the end result of everything in the damned zone seeking me out to murder me. Its really great if you can just tank all the damage in the universe because your build is pulling for you… its less cool when you are a bit on the squishy side. So I dropped 3 points in one trait and 4 points in the other trait… and redistributed those points in other areas that gave me pure survival.

My updated tree looks a little bit like this. Essentially I poured more points into Holy Icon and Reverence of Duality and the end result is that I am now level 92 and have a little over 2800 health with full crit immunity which is a marked improvement. You can check out my build profile here if you are curious about more fine details than that. All told, the game once again became a pretty chill grinding experience and as of last night I started actually trying to increase corruption so that I could take out more Harbingers and progress that faction tree. I’ve never really felt much of a need or desire to push corruption before now, so we will see how this goes. I am just not a very bossing focused person in these games, and instead prefer to just keep grinding maps indefinitely.

As far as my Weavers Tree goes aka the Atlas Passive Tree for POE vets, I have gone all in on Loot Lizards. Essentially they really are the thing that makes mapping feel so damned good in this game, because they are tiny explosions of loot… and now that I have all of my points allocated into making more of them spawn it all feels so much better. I need to sort out where I am going to spend my points next however, because as my corruption levels increase I will gain access to a few more maps that require specific corruption levels to run. I think at this point I have unlocked everything that I currently have access to at least until I push to rank 8 in the Weavers Faction.

Another significant change that I made is to swap out Lunge for Healing Hands converted into a movement skill. Lunge is my favorite of the Sentinel movement abilities… it is fast and zooms to a specific target which is ultimately the behavior that I usually want in this game. However it doesn’t really have a ton of utility. Whereas Healing Hands is a pretty potent healing/regeneration ability that moves to a target location instead of a target mob… allowing you to use it as a way of speeding up moving through the gaps in mob density and also just firing it off as a point blank attack if you are stacked on top of a boss or to get out of the range of an attack quickly. Largely I did all of this to gain the extra healing from it…. and at first I thought I would be proccing it constantly, but Warpath only counts as hitting for the purpose of this ability when you first start channeling meaning that I either needed to keep pulsing the attack or just give up on the auto procs. As a result I just removed a few points and will buff the total regeneration amount once I have finished leveling back up the ability.
I will admit however that there is part of me that really wants to try out the shenanigans that Pohx is doing. Essentially Judgment can be turned into a Righteous Fire like aura ability, and you gain damage for it by stacking Healing Effectiveness… which means you are healing yourself for stupid amounts of health. Combine this with block and heal on block, you end up with a near indestructible character that can push high corruption. Now that I have started stabilizing my gear… I might start adding in some of the items for this build to my loot filter so I can farm them up while grinding monoliths to potentially run up a second Paladin entirely for the purpose of creating this build. I could of course respec my Warpath character, but I think I would rather preserve the current state of it and play up something else for the purpose of this build instead.
Mostly this morning I wanted to talk through the process of how I am fixing my build, to largely go through some of the logic behind my madness. I am hoping to push more corruption tonight and do another harbinger before moving on to a new timeline to do it all over again.













