Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
We start off this week discussing a bit about Project Tahiti, which is a fairly professional emulator server that is helping to keep Marvel Heroes Omega alive. We’ve talked a bit in the past about missing this game, but it now functions again and is really easy to get up and running, especially if you ever played it on Steam. Bel talks a bit about some drama happening in Path of Exile with the account banning of Jenebu, the originator of The Forbidden Trove and what this means for the Mirror Economy. Last Epoch dropped a new expansion, Shattered Omens, and we talk a bit about playing that and the changes that have gone into the game as a result. Finally, Ash shares some rapid-fire updates on Coromon, Sunderfolk, and Peglin.
Good Morning Folks. Last night I stayed up way the hell too late, because I got focused on working on seasonal challenges in the Mirage League. I’ve reached the point in the league where my main build is extremely fleshed out, my second build of the league is pretty solid as well, and I have turned my attention to trying to complete as many challenges as I can before I wander off and play the Last Epoch Season that starts tomorrow. I usually come back later and finish things up, because ultimately my goal is to get 34 Challenges so that I can keep the streak of the same size totem pole in my hideout for each of the recent leagues. I’ve already placed the one for Mirage, and you can see it is a bit lacking so far, but hopefully time and focus will fix that.
Yesterday, I finished up three challenges to knock off the list. Deadly Deeds is one that involves running a bunch of juiced league content, and I completed my final one by running three legion five-ways. This was a big part of why I respecced my third Atlas passive tree over to Legion, so that I could collect a bunch of emblems and finish this one out pretty easily. Seized Strength focuses on completing endgame content that is associated with various leagues, knocking that one out by finishing a fifteen-wave simulacrum. Leathal Leaders I did not end up screenshotting, but I wrapped that up by clearing an Alva Temple and completing a Vox Twin encounter. Finally, I took a few of the gems that I had been leveling and sacrificed them to the Vaal gods so that I could get a corrupted outcome and finish up Glorious Gemcraft.
At this point, I am sitting at 26 of 40 challenges, and have a handful that are pretty close to wrapping up. Coveted Currency mostly just requires that I spend some currency buying coins to imbue things with in order to complete my last objective there. Remarkable Realms, unfortunately, is going to have to wait until I can farm up a Doryani’s Machinarium in Delve because they are going for 16 Divines at the moment… and I refuse to pay that when I run as much Delve as I do. I could, in theory, reroll Kirac until it eventually shows up, which is an option because I seem to be generating a bunch of gold at the moment. Magnificent Memories is honestly pretty close as well, and I have stacks of Originator-influenced maps that I could be running. I need to get in the habit of using Exalted Orbs on maps so that I can get them up to 8 mods before running them for maximum impact.
Last night I also dinged 99, which feels like it is faster than I usually do in leagues like this. It could just be all of the times that I took the Mirage wish that gave me bonus experience. I should probably queue up a bunch of maps that I have with full Mirages, while burning through some of the challenges related to running map content with scarabs, and hope for the experience bonus. In theory, a FULL map with that bonus would be really nice and a decent boost. If I really want to push through experience, though, I should probably either spec one of my trees to an Alva strategy or a Betrayal strategy because both reward a ton of experience for completing them. I think the Alva scarabs are pretty expensive right now, because it seems like Alva maps sell for quite a bit of currency at the moment. Delve is also a pretty great source of experience, and it tends to be relatively safe for me. Tonight is pretty much my last push for getting to 100, though, before I lose focus and play a bunch of Last Epoch for a while.
In other moves, I shuffled some gear around and picked up a new shield and helm, so that I could, in theory, run Malevolence in addition to the auras that I have already been running. Due to socket pressure, I had to drop the arrogance vitality setup, but I still have 2000 life per second regen, so that is fine. I lost a bit of regen with my new Archdemon Crown setup, but gained quite a bit of single-target damage, so I think it shakes out. Mostly, I wanted to buff my damage before I tried the Legion 5-Way and Simulacrum. I have another double influence shield that I have been crafting on, but I doubt I will actually hit anything better than the one I am using. I played pass down the gear to my friend Carthuun, who is a bit behind me in Righteous Fire progression. Sure, I could have sold it for some divines, but generally speaking, I would rather pass gear down to a friend than profit from it.
I feel like I am in pretty good shape for the launch of Last Epoch Shattered Omens tomorrow. I know I will cycle back around to Path of Exile after Last Epoch, but I am hoping I get a good few weeks to a month out of Season 4. I think a lot of the changes are going to be really good, and I am mostly trying to figure out what I want to do for a build. I know I will probably make a Minion Necro at some point, but I don’t think I want to start that. I am contemplating going with Forge Guard and doing the summoned weapons nonsense since I have never actually done that. I will probably talk tomorrow about some of the builds that I am contemplating. For this morning, however, I am pretty happy with the progress I made in Path of Exile last night.
Good Morning Folks. The other day I talked about the build that I had been cooking up centered around the new unique staff called The Broken Elegy. When I wrote about it, I was still leveling, but having a great time doing so. Ultimately I went with Guardian, not necessarily because I thought it would be the best option, but more because it would be the most enjoyable leveling path. Essentially, once you get your Sentinel of Radiance online, aka Butter Boy, you can face roll the campaign from that point forward, and you can pick him up in the first lab. It ends up playing like a slightly delayed version of Righteous Fire, because you charge into a pack of mobs, convocate him into the middle, and his burning aura pretty much obliterates everything instantly. Technically, The Broken Elegy would probably have been better served by a Necromancer, and most definitely would be better served by the Servant of Arakaali. However, Guardian puts me in the right corner of the tree for Staff defenses, and also has its own benefits, so I rolled with it.
As is the tradition when I do something dumb… I record one of my dumb little videos. I am not doing anything terribly challenging, but essentially, as soon as I exited the campaign, I rolled straight into t16 maps. Technically, I ran a single T10 just to see how it was going, and after stomping all over that, I ripped the band-aid off. The biggest challenge that I think I am running into is simply having too many minions for any of them to be doing effective damage. You already run into this problem with just Raging Spirits sometimes, but in total, I have 43 minions… and that is before I take into account the Greater Skeletal Shrine belt that I am running. Look… I completely understand that this is a dumb idea, but I am having fun… and quite frankly, that is the most important part of any build. I have noticed that things die faster if I stop summoning Raging Spirits, but when it comes to clearing maps… having so many aggressive minions means that they just sort of spread out and lay waste to everything.
I’ve been using them to farm Legion, because I have been trying to get a bunch of the new honoured incubators so I can stockpile some of the imbuement coins. This is not really working out as I had hoped, but I am still enjoying running something like six legions per map. I have a ton of emblems, and those will ultimately come in handy when it comes to doing some of the league challenges. Maps take way too long right now with the Mirages for me to efficiently do any sort of targeted farm, because I cannot seem to bring myself to ignore mechanics. Effectively, I am sort of this worse version of SSF, where I play in trade… but still feel like I want to farm almost everything myself. I would be so much better off if I just focused on a single mechanic and then used it to make currency, which I then spent on other things. However, that does not bring me joy. Sure, I like being able to buy the items that I cannot be bothered to farm, but if I can farm it… I want to farm it.
Speaking of buying things… I am using name-brand corpses for the very first time. In the past, these have always been super freaking expensive, but for some reason this league, they are all cheap. Perfect Turtles are only around 20 Chaos right now, and in theory, I should probably buy a bunch of them to stockpile for when I eventually kill one of these and cannot get it back somehow. Perfect Forest Warriors were less than 10c, and I am running a 5c Perfect Hulking Miscreation because apparently Raging Spirits count as constructs, and it buffs those nicely. Running the Forest Warrior provides Onslaught, which is going to allow me to rework my tree a bit at some point… because I no longer need the node that gives my minions Onslaught. I might end up rolling a cluster jewel and switching over to that, because there is an entire upper branch of my tree layout that is progressively becoming less optimal.
Speaking of less than optimal, I did zero planning for this build and sort of just winged it as I went. Mostly, I typed “Minion|Life|Block” into the search bar and routed around as many of those nodes as I could make happen easily. At the suggestion of Kodra, I just now pathed down to pick up Divine Shield, and that seems to help out considerably and makes my 2000 energy shield a bit more useful. With the Guardian Turtle, I have around 9000 armor, and around 4500 without it, so I am still going to never run into problems with regenerating my entire energy shield if needed. I realistically probably have more than enough survival… but I have considered doing the terribly dumb thing of going six life masteries for the 10% life boost. I feel like I have plenty of damage for what I want to do with this build. I could stack more minion damage, and probably should… but I am not as motivated by “number goes up” as I am doing dumb things that I find enjoyable.
I have zero doubt that proper minion players will be turning their noses up at what I am doing, and that is okay. I do think at some point, someone terribly more clever than I am… will build around The Broken Elegy and make it really strong. It seems like a crazy item, especially if you could figure out a way to make the minions that it spawns a little more reliable. I believe they are inheriting everything that I am currently doing to buff my Raging Spirits, which should mean they are pretty potent already. I should probably actually drop the whole imbue thing that I am trying and just go with a 21/20 Raging Spirits gem instead. I am not that certain that Imbues have turned out to be as much power as I was hoping they would be. They are also really freaking painful to try and land something useful on, because I am building this graveyard of bricked gems that makes me more than a little sad inside. I know I will be taking a break this week to play the new Last Epoch season, but at some point, once that has run its cours,e I will be returning to grind out more challenges here and having fun doing so.
Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! This week, we start off with a discussion about Dragonkin, a new ARPG that launched this past week, and how it has improved since early access. Last Epoch has a new season dropping this coming week, and we talk a bit about the patch notes and all of the major changes that are coming to various classes and abilities. The Pokémon cartoon has traditionally had little to do with the actual video game, but we talk a bit about the Pokémon Horizons cartoon and how it is actually teaching valid tactics now. Tam talks about playing through As Long as You’re Here, a game about dealing with Alzheimer’s. Bel talks a bit about his own yolo build centered around The Broken Elegy staff in Path of Exile, and Kodra updates us on the current progress of his side project there. Finally, we get into a bit of a discussion about what makes a character versus what is just your build, and how it changes your perspectives on a game.