First Day of Mapping

Good Morning Folks! We are on day four of the Trial of the Ancestors League. According to the /played command, I have put in 32 hours so far and that got me through the campaign and up to comfortably doing yellow maps. I dawdled a bit during the campaign but enjoyed the ride. I am on such a different trajectory than I am used to because I am playing what is commonly referred to as a “map blaster” character. This means that I am designed to decimate oncoming packs of mobs before they can touch me… but the trade-off is that I have very little in the way of proper defenses. This sort of flies in the face of everything that I know about building a comfortable character, but somehow it is working. I ran with a friend who needed credit for a map I was just about to run yesterday, and he was laughing at how much nonsense is flying around the screen when I get moving.

My big lucky drop of the weekend was picking up a corrupted six-link bow, that was in the right colors… or at least “right enough” colors. This is going to hold me until I get much deeper into my character and pick up something in the range of a 1000 dps bow. This bow would be awful for the more popular Toxic Rain/Explosive Arrow builds, but it works beautifully for my build as realistically I want flat damage against three elements, and this has two. The bleeding bits on the bow are a bit meh as is the accuracy because I am capped without needing it on my bow. I would have rather had some attack speed but in the realm of corrupted gear this is pretty solid. I need to get some beyond mobs and hopefully get some tainted currency to get some quality on it.

I know I had said that I was going to try and craft my own gear… but at this point, I am fully engaged in the trade economy and have made a few smaller sales. On Sunday night I started poking around looking at prices for six link chest pieces and managed to snatch this one up for 25 Chaos Orbs. This spent the largest chunk of my currency that I have gathered up so far but seemed like a good call. It has really good evasion and decent armor and while there are various elements of this that I would change, again it isn’t bad for a corrupted item. I wish it had more resistance on it, but that is sort of my general problem right now… the fact that I am pretty much capped in only one element.

Another really lucky drop was that I picked up a Poised Prism with some decent resistances on it. This is in theory the suggested quiver for this build and I had hoped that I would see one drop. Truth be told… apart from eventually replacing this with a perfect roll I think this is pretty damned good. I’ve seen all of the common quivers at this point, so it seems like they just drop more often than other uniques. I am hoping to see a Prismweave to replace the Wurm’s Molt that I am currently wearing. Unfortunately at the moment, I can’t really afford to get rid of the Molt, because it is helping to fix some of my attribute problems. I am pretty much starving for Strength and Intelligence, and having to use up a handful of significant suffixes to gain more.

The other purchase that I made was a pair of Shadows and Dust gloves. Namely, this is a way of getting rampage on the build, and it seems to really help my clear. I picked these up I believe for 2 Chaos and then threw some jewelers orbs to add some sockets. I need to recolor these in order to set up a cast when damage taken combo with Immortal Call, just to add another smaller layer of defense. I’ve got my auto snipers hit set up in my boots at the moment and all of my auras are in my helm. I am still running clarity because I still have mana problems. My ballista is at least now running off Lifetap which is fine given I have a decent chunk of life leech. Truth be told when I am killing things, I have no real mana problems… it is only when I am setting up for the next run.

I’ve never played a character before that was this much of a glass cannon and was always riding the edge of falling apart completely. At the moment I have 100% spell suppression which is good, and decent enough evasion though I would like to see that MUCH higher. My armor however is complete shit and my resists… are awful. I’ve contemplated trying to create a Taming ring, but so far I have not seen any of the component Berek rings drop. I could farm Heterochromia cards, but one of the problems I am running into as a mapper… is that without buying maps from the market, you can’t really reliably “Farm” anything over and over. I feel like all of the mapping strategies involve either buying specific maps or buying scarabs in order to set up ideal conditions. I would for example love to be trying to farm Legion, but that requires Legion Scarabs. Delve honestly was just more simple… and quite honestly more rewarding. I ran literally any map until I got Sulphite and then Delved until I ran out, and then repeated the virtuous cycle.

I can’t complain though, I am only one day into mapping and I already have 32 maps completed and have done one of the Maven Challenges. I need to find a zone connection diagram that I can reference because I need to be running connected maps in an attempt to get the maps I am missing. I am not super in a rush to get to red maps, because on my test version of this build… that is where things started to fall apart without being resist capped. What I really want to find is an Ancestral Vision, because it would solve my elemental ailments problem completely. I currently have 50% elemental avoidance and Ancestral Vision would get me the rest of the way to 100%.

As far as my Atlas tree goes… I am sorta all over the place at the moment. I rushed to get Shaping the Skies and Mountains to start getting some free map device unlocks. I’ve picked up a little here and a little there on the essences and picked up Stream of Consciousness since I won’t have a steady supply of scarabs for a while. I am slowly working my way up to the Einhar nodes that unlock access to the beasts that sell for quite a bit of currency. I figure at least until I have unlocked everything I will be doing essence/beasts to hopefully make a little currency. Essences mostly because I want to maybe be able to craft some gear at some point. Beasts mostly to hopefully sell some split beasts and mirror beasts.

I’ve done only the smallest amount of Delve, basically running down my Sulphite supply each time I fill it up. I know that this build is very much not designed for the rigors of the deep, but for the most part, so far it has been “fine”. I mostly just have to keep blowing things up in front of me for fear of anything actually touching me. Mostly I am working on the tedium of setting things up and getting some initial darkness resistance and light radius unlocked. I know at some point I will level another character that is more specifically designed for delving and then be running that in the deep. I will say though… the little bit of Delve that I have done… has felt generally more rewarding than most of the mapping I have done. Heist is still the mixed back it always is, but for the most part, the build has done excellently there.

All told though I am pretty happy with the build and pretty happy with where I am after 32 hours of play. I will continue to chip away at the Atlas, and I am hoping by the time I have unlocked all 115 maps, I will have enough currency to do a massive overhaul of my tree to something more enjoyable. I would really like to focus on Legion, and I have to say… Blight, Legion, and Breach are all awesome on this character. That was really my hope that I would be able to do some of the mechanics that I mostly ignored in the past because they were just not drift-compatible with the Righteous Fire lifestyle. I’ve seen my first Exalted Orb pictured above, but I have yet to see a Divine Orb drop. When I start getting some of those, and a bit more of a liquid position in the currency market… I will feel better about my decisions.

I realize I have not stayed true to the SSF-lite attempt that I originally planned. Truth be told though… I actually have arrived at a point where I enjoy the trade economy in this game. I’ve made several smaller sales and have already set up the infrastructure to be able to sell more stuff as I get access to better items. I am not sure what happened to the person who used to avoid the auction house like the plague. Right now I just don’t have much value that anyone would care about. I have a friend who will probably be willing to knock out the Void Stones for me because I sorta doubt this character is going to be able to do much more than the first two. I have a lot of mapping and farming though before that is even a real concern.

Anyways! I hope you all have a wonderful week. I will be over here in the corner chipping away at this nonsense and completely happy.

Ancestors League – Day One

Good Morning Friends! I am taking a break from leveling in Path of Exile to bang out a blog post. Yesterday at 3 pm my time the servers launched for the Trial of the Ancestors league, and I did not hop in the queue nearly fast enough apparently. It took me about fifteen minutes to actually get in, but once I did things were fairly smooth. Granted I did not risk logging out to the character screen for a bit just to make sure. I did not manage to get as far as I would have liked, but I did make it to Act 5 before calling it a night. Originally I had headed to bed around halfway through Act 4, but it was hot and I couldn’t sleep so I got back up and punished into Oriath.

Something that I did that is a bit out of the ordinary, is that I streamed Act 1 on Youtube. This was my first time really managing a stream through YouTube and for the most part… I think it went pretty well. When I was setting up the stream I did not really understand some of the options, and I think I could have potentially made the chat delay a bit less had I chosen the lower latency option. I had a handful of folks pop in and hang out, which was really cool. I however am not used to streaming… and after an hour of narrating my actions, I needed a bit of a break for my voice. I might try this again later as I start maps.

I’ve not really had much of an opportunity to play with the league mechanic, but you end up getting a silver coin pretty much in every zone. These work much like the rogue tokens do in that you click on them and they teleport you to the Halls of the Dead. From there you can talk to all of the other Karui combatants and enter a tournament match. Essentially you place attackers and blockers on the field and then try and take out the other team’s totems by clicking on them and channeling a bar to take it down. In theory, the attackers can do this for you, but it seemed to go much faster when I took care of it. Essentially I would wipe out a wave of attackers and then channel a totem, and repeat this process until all the enemy totems were down. It seems like it would be a fun mode with a party of friends, so I will have to try that later.

There are a few metrics that I tend to keep track of when I am leveling a new character. For example, the first Chaos Orb drop of the league was in Fellshrine Ruins, and before I had seen my first Chance Orb. I’ve had some really weird luck in this league because I think I have seen seven Chaos drop already before beating Kitava for the first time. I’ve also had a drought of Scrolls of Wisdom forcing me to do the Portals to Wisdom vendor recipe a few times. I’ve also seen way more Orb of Bindings and Jewelers Orbs than I am used to by this point in the league. As far as Vaal side areas go… I’ve only seen one, so that seems a bit weird and is harmful to my needing a Vaal Lightning Arrow. I tried to yolo corrupt the Lightning Arrow I had been using when I saw my first Vaal Orb drop… which raised it by a level and made it so I could no longer equip it. I had to go buy another Lightning Arrow from the Act 1 vendor to keep moving forward.

Since then I have wised up and am now muling four Lightning Arrow gems in my secondary weapons. The first death of the league was in Act 4 in the Mines Level 2. I ended up being too close to a mob with an “on-death” effect that nuked me. So far I think I have taken a total two deaths so far which seems good overall. I’ve also made it through the first Labyrinth and I varied my path a bit. The build that I am loosely following really suggested going for the Perma Onslaught node first before taking the Phasing node in the Raider tree, and then later speccing out of Onslaught and into the Frenzy nodes. I did not do this while leveling originally, so I thought I would give it a shot. It isn’t like I am going to be using many regrets in total so I should have plenty to do the swap at the fourth Labyrinth.

All told things seem to be going fairly smoothly. I’ve had decent luck when it comes to picking up random bows with the right sockets along the way. I am hoping that before long I will be able to start finding some five-link bows and given that I have a decent stash of chromatics built up, I should be able to force it to the correct colors. I am hoping to start seeing some more Vaal orbs, because I would love to swap over to Vaal Lightning Arrow at some point soon just for the additional damage on bosses. I am hoping that by the end of the day I am starting to dip my toes into mapping.

Are you leveling in Trials of the Ancestors? How has your journey gone so far? Drop me a line below.

Raider on Red Maps

Hey Folks! We did not record an episode of AggroChat last night, and as a result, I don’t have the usual Sunday post. Instead, I am going to talk some more about Lightning Arrow Raider. Last night I finished leveling through the campaign and then started running some maps to test the build further. I am still very much wearing the same SSF gear that I picked up through the campaign, with some minor crafting in order to try and fix my resistances a bit. As it stands I have woefully negative Chaos Resistance, very low Cold resistance, and then capped Fire and Lightning. If you want to check out the current state of my build, I dumped a fresh POB or you can check out my character on Path of Exile website.

I also recorded a video of me running a T11 Red Map, where I took a single death from a random rare. I had no clue what hit me, but after the fact while editing I noticed that it was an Innocence Touched monster, which is one of the more annoying god-touched mobs. All told I am pretty happy with where this build ended up with only some assorted bench and essence crafting. It gives me a lot of hope for a smooth transition into maps as I do this all “for real” on Friday evening. I’ve always liked leveling a Ranger because generally speaking all of the tools you need you have easy access to. I will likely run Lesser Multiple Projectiles/Mirage Archer/Caustic Arrow until I can get Lightning Arrow from the quests. I also plan on muleing a bunch of Lightning Arrow gems as I can so that I can hopefully corrupt my way into a Vaal version if I don’t get one to drop.

My goal with the build is for it to be a fast mapper that I can hopefully use to progress my Atlas quickly. At some point, I am likely going to create a Righteous Fire Juggernaut again to have something that I can do Heist and Delve with. I have to say though I am looking forward to playing something with big screen-clearing potential because there are a lot of league mechanics that I have never really explored very much. Legion, Blight, and Breach all really want you to be able to kill lots of the screen quickly in order to get the best possible rewards, and Righteous Fire has always sort of sucked at this. I am legitimately wondering how well this build will do with Heist as well, and I’ve spent a tiny bit of time in Delve and it seemed mostly fine so long as I did not press out into the darkness too much.

If nothing else there is a satisfying explosion of lights whenever I fire my Lightning Arrows, and that will be fun to map around on. I am not necessarily trying to race or anything, but it will be fun to wreck maps for a change. Don’t get me wrong, Righteous Fire is plenty good at mapping but it never felt anywhere near as satisfying as some of the videos I have watched of dedicated mapping builds. I think my early strategy will be Essences, Expedition, and maybe some Lockboxes in order to get a stash of crafting materials to help fix my own gear. I am also going to try and lean as little on buying from trade this league as I can. The main reason why I am not rolling SSF however is so that I can start selling things that I might find along the way that could be worth some change. I am definitely a trade enjoyer, but it was also refreshing to level the Lightning Arrow Raider on mostly found gear.

Anyways… I feel like I am probably annoying everyone with talk of Trial of the Ancestor league. I am excited I guess, and just can’t stop talking about it.

Ancestor League Testing

Good Morning Folks! Here we go with another Saturday blog post since I seem to be determined to hit thirty-one this Blaugust. We are in the final stretch before the launch of the Trial of the Ancestors League in Path of Exile next Friday. With a new league comes the eternal question of what the heck to actually play. While I need to spend some time updating it, I have a section on the Path of Exile Tools page where I have been loosely keeping track of the characters and builds that I have played over the course of the last four leagues.

Last week I recorded a bit of a rambling video talking about my journey with Path of Exile so far, but suffice it to say I have learned a lot over the last four leagues, and Ancestor is going to be my fifth league. There are a lot of things that I have come to accept that I did not with that very first build. Firstly I have come to accept that while builds may be advertised as being able to do all of the content in the game, that statement usually comes with some caveats. Namely what feels great clearing a map doesn’t necessarily always feel great in deep delve or fighting bosses. So I am going into the Ancestor league knowing that more than likely I am going to build several characters for various reasons over the course of the league… some because I want to specialize in a specific bit of content and others just because I want to try something different.

For the last two leagues, Sanctum and Crucible, I have league started a Righteous Fire Juggernaut. This is without a doubt probably the most comfortable build I have ever played. I’ve never really put the currency into the build in order to turn it into a higher damage potential/do all of the content in the game build… but instead mostly focused on the high levels of survival and making it a comfortable Delve and Heist monster. That is not to say that mapping is not comfortable, but it will never clear as fast as some of the other “entire-screen-clearing” options. I know that more than likely by the end of the league I will have leveled another Righteous Fire character, but I sorta want to see how the new meta shakes out with RF Chieftan and whether or not Forbidden Flesh/Flame are cheap enough to reasonably either cherry pick a Juggernaut ability, or do the same with a Jugg and snag the Chieftain resistance capping node.

However, if you want a very comfortable build that was able to get me two keystones without breaking a sweat and do most of the game modes… then I would suggest checking out Pohx.net or specifically the Righteous Juggernaut written guide. This is a playstyle similar to the Thorns Crusader if you ever played that in Diablo III, where you just run through the map and watch things fall down around you.

Another build that I had a heck of a lot of fun with in this past league was Explosive Arrow Ballistas Champion. This is technically the first build I ever played when I sat down to try and follow a guide back during the Sentinel League. The thing is… there were a lot of layers of how to build a character that I did not understand at that point. As a result… my EA Champion was a bit of a failboat that I half understood the directions that I was trying to follow. This is one of the first builds that I kitbashed a number of guides together along with some information from various POE.ninja profiles of folks playing a similar setup. The end result is a build that looks very much like most EA Champions out there, but one that specifically was suited to my tastes. If you are curious about what the build ended up looking like, here is a short video I recorded a while back.

While I enjoyed it greatly, there is an aspect to the build that just feels weird in that you spend a lot of time running ahead while you wait on your Ballistas to kill things for you. You end up building in such a matter that you don’t actually do any damage yourself, but your turrets do… but they don’t actually do the damage from the initial hit… but instead from a delayed explosion. It is very much a no-aiming gameplay style which is fun and is super tanky in the way in which I built it so you can survive pretty much any of the content. However mapping… never really felt that great because you were essentially always needing to loop back through the map to pick up what dropped in your wake.

If you want to give it a shot though, I highly suggest you check out Zizaran’s video guide from last league. There were no significant changes in the way that someone would build an EA Champion, so for the most part all 3.21 guides should be relevant still.

Another build that I have greatly enjoyed, both in the version that I built this league in the above video, and a half-assed version that I played way back in Sentinel league… is Wintertide Brand. More specifically the best version I have played is the Wintertide Brand Occultist that I cobbled together after looking at a number of POE.Ninja profiles and trying to decide what path I wanted to take. This is the first build that I more or less freehanded based on input that I was seeing from other player builds rather than trying to follow a guide. For the most part, it worked out swimmingly. The core problem, however… is it is a bit on the slow side and has a requirement of needing a unique to feel good. More specifically you want a specific corruption of that unique. I also already had a nice “+Cold Skill Gems” wand laying around that dropped in Delve so it was easy for me to cobble this together.

To be truthful… there are not a ton of guides around for this one. Mr 9 Lives has one but it is nowhere near as detailed as something from Zizaran, Ghazzy, or Palsteron. If you want to copy my POB I dumped that some time ago at level 82. The thing that I never quite solved was with my build were all of the defensive layers. I was going for Regen + Block but I was missing a lot in the block department. Basically I never really wanted to put the effort into properly fixing it, but someday… I am going to make this feel amazing.

Another build has caught my eye recently, and I am doing a bit of a league start test at the moment. While I am only in Act 8… unless something drastically changes I think I am going to league start Lightning Arrow Raider. Essentially what I would like to have is a build that can just wipe the entire screen, and be able to do that… in what is effectively garbage-tier gear. I want to go into this next league pretending like I am approaching it as SSF, in spite of wanting to have access to give stuff to my guildies and hopefully cherry-pick the one thing I am a bit worried about getting… Vaal Lightning Arrow.

I recorded some gameplay this morning of running through some of Act 8. Essentially using a Lightning Arrow 5-link I can often kill things before they even get on the same screen with me. It performed essentially the same on a 3 and 4-link. For Rare/Boss mobs I use Artillery Balistas in order to grind them down or fire off Vaal Lightning Arrow if I have a Vaal charge. For defensive layers I am going after High Evasion, 100% Spell Suppression, 100% Phasing, and trying to get a decent balance of life and armor to round that out.

With this test, I have specifically been avoiding rifling through my vault to find good stuff to equip. Everything I am wearing dropped for me during this run so far. The bow for example was a white five-link item that took the quality to 20% and then threw an Anger Essence at and lucked into a reasonable roll. Then I bench-crafted cold damage on it to add a bit more raw damage. The Helm I Rog Crafted, and the chest, boots, and gloves were all things that dropped. I’ve got a bunch of gems equipped that I am not even using but never actually removed from my gear.

Essentially what sent me down the Lightning Arrow/Artillery Ballista path was the number of folks who made magic find builds using that combination of abilities at the end of the league to farm stuff. In all cases, it seemed like they could make it work on a bare minimum of gear. In my travels of searching for information, I stumbled across the above video from “LifeWithoutPants” a YouTuber I had never seen before. This sent me down the path of Raider instead of PathFinder, so we are going to see how that feels. I really like leveling a Ranger because it does not require me to mule anything from another character, pending I am going for a bow build. Generally speaking, when I get access to Lily or the Library I pick up Flame Dash to replace normal Dash, but past that, you start out with access to everything you need and get most of it through quests.

Right now I plan on finishing leveling all the way through the Acts and then will try some White and Yellow maps to see how those feel. Essentially my plan for this character is to farm maps and work my way up to Red maps. I might go Essences, Harvest, and Jun on my Atlas to help with gathering gear. The other path I guess would be to go down Expeditions and then Rog craft some gear. My hope is with the screen clear potential of the build is that Blight won’t be quite so painful as it usually is with Righteous Fire. I’m not sure I will be able to do Metamorphs in quite the same way as I did as SRS or RF, but I am not going to block any content so that I can at least try a bit of everything.

I am really looking forward to this league, and looking forward to giving Sanctum another shot in its updated form. Are you going to be playing Path of Exile? What are you looking at to league start? Drop me a line below and we can chat! I’m also more than happy to help folks out if you are just dipping your toes in the game and looking for a build to follow. Generally speaking, I should be able to take the type of gameplay that you like in other ARPGs and suggest something similar in POE.