Ancestor League Staying Power

Hey Folks! This morning I was struggling to find something to write about and I thought I would Trials of the Ancestors league has been going for me so far. We are now forty-six days into the league, and it shows no real signs of slowing down. Generally speaking after the first month there is a massive drop off in players, and based on Steam Charts we’ve maintained at least 40k players for the average concurrency. As compared to this point in the Crucible League the numbers were down to around 16k, and in Sanctum around 21k. There are a lot of factors that are likely generating this. Firstly the base state of the game is amazing right now, and there are so many viable builds available. While Deadeye is currently dominating with 17% of players on the ladder… there is a pretty decent spread among other ascendancies with some reasonable build diversity within each of them.

The other thing that is happening right now, is a bit of an abandoning of the Diablo franchise by content creators and players. Diablo IV was initially well-received but really had some issues. I have talked about this at length on my own blog but the truth is the game was not designed for the Core ARPG player audience. What this has translated to is a massive influx of players trying out Path of Exile and Last Epoch for the first time, and oftentimes realizing that they enjoy it more. Final Fantasy XIV went through a similar glow-up when World of Warcraft was floundering, and we are essentially seeing the same sort of effect happening now in the ARPG market as folks move away from Diablo. The biggest shock for me however is when I saw Raxxanterax essentially announcing that he was going to be moving on to other games. He was the core pillar of the Diablo III Youtube community, and is the CEO of Maxroll.gg so to see him abandoning Diablo IV was rather telling.

Similar to during the great migration from World of Warcraft to Final Fantasy XIV a few years ago, I started seeing a number of videos gaining traction like the one above where someone who played a lot of Diablo tried out Path of Exile for the first time. Even more than that… I’ve seen a broadening of the community as more folks try their had at creating content for the game. As a Path of Exile enjoyer, it has been extremely cool to see essentially a broadening of the base. I think the next few years for the game are going to be exceptionally strong as we get the launch of Path of Exile 2 and see just what the release cadence of a two-game experience is going to look like. I think more than anything I am thankful that Path of Exile is going to keep running because no matter what happens with the second game I am always going to be able to return to the first.

As for me, I am still having a blast churning through content and trying out assorted builds. I recorded a new video this morning that shows off my Righteous Fire Juggernaut in its current state. Mostly I recorded it because I realized I did not have a video for Righteous Fire Jugg yet in this league. As far as my other builds I have played Lightning Arrow Raider, Guardian Summon Raging Spirits, Storm Brand Inquisitor, and Shield Crush Chieftain. I have this problem where I get excited about a build… pour some currency into getting it stabilized… and then start wanting to move on to the next build. All of my builds could be so much better than they currently are… if I were playing it and tuning it as my only build. I really like screwing around with new builds and figuring out what makes them tick, and ultimately this has been a huge part of my learning process with the game as a whole.

So of course I am now eyeing the “next” build. While I was leveling an SRS Guardian in the Toucan league over the weekend, there was a short stint where I was trying to weave Absolution into the build. I mean I was doing it completely wrong, but I had enough fun with the ability that I would like to try and build something around it. Seeing as I have now leveled two Minion Guardians and have no Witches yet in this league, I was leaning toward building on that class. I’ve been out looking at what folks are actively playing on POE.Ninja but have not really landed on a final build. I was an altoholic in MMORPGs and it seems like I am even more so in ARPGs given now many individual builds I wind up making in a given league.

I get that Path of Exile is not the game for everyone, but I have enjoyed watching folks warm to it. Closer to home I have been enjoying watching Kodra get the swing of things. What seemed to really cause him to begin to grok the game was the Magic the Gathering Analogy that we talked about on the show some weeks back. It has been a joy to watch him dive into various concepts of the game and assimilate them into his own game style preferences. Every league I seem to learn something new, and this league has been about getting into Blight and Legion more than anything else. There is just too much content in the game to sort of grasp all of it at once. I am where I am today because I have been doing this for five leagues and gathering bits of information along the way. Path of Exile is not a game that you master in a few hundred hours, but instead, one that you keep learning thousands of hours into the gameplay.

Anyways. I am still having a stupid amount of fun. I think maybe Trial of the Ancestors has been my favorite league thus far. They’ve all been on an upward trajectory since Kalandra. I do really wish that particular league mechanic would get its own glow-up and return to the core game. I thought building Lakes was deeply interesting, but the mechanical state of the game was rough. Anyways… I have no clue who actually makes it to the end of one of my Path of Exile posts but I figure it is a small group. Thanks for sticking around as I continue to obsess about this nonsense.

Delving the Darkness

Yesterday I made it through the campaign on my Righteous Fire Juggernaut and by the middle of the night I was back delving which makes me very happy. I burned through a lot of my available currency kitting out my character in gear in order to make my resists work. I purposefully tried to overcap resists by a bit because at some point I hope to swap out to a Brass Dome with +5 to maximum elemental resistances and that will mean losing the resistances that I currently have on my 5-link corrupted chest. Other than that I could probably due for a sceptre upgrade at some point, and then I definitely need to find a pseudo-six-link helm. Those however can wait because for now… I need to get my money printing machine up and running that will fund the rest of my adventures.

I’m very much in the early stages of breaking into Delve and getting my resistances up enough to go down further. I’ve been down to around depth 85 and have done just fine, but my resists are a bit puny for me to go diving down dark tunnels as I am used to doing. Once I get down to around 100 I will finally start seeing a lot of content in the side tunnels and hopefully some cities. There is one already on the map but I have to figure out how to approach it as there is no direct path that I can see. I think that is probably why I enjoy Delve the most, because it offers bite-sized adventures with promised loot at the end. It feels way more stable and reliable than mapping does in general.

When I last talked about my map progress I think I was around 73, and as of this morning, I am sitting at 88 of 115 maps completed. Essentially each time I shift over to run maps for sulphite I am trying to unlock something new. I’ve actually managed to get quite a number of the unique maps out of the way which feels really good. I did miserably fail one of them, but it was a T16 unique map which is always painful. Mapping still feels good on Lightning Arrow Raider, but she is way squishier than the Juggernaut which is to be expected because there is a massive difference in killing power.

Since I am spending way more time in Delve, I am starting to pivot away from Essences and towards Niko missions and Sulphite. I think I think once I finish picking up Niko nodes, I will shift towards picking more Legion on the tree or maybe Blight since the Raider can do those a lot better than my Juggernaut ever could. I think what I dig about having a proper map blaster is that if I decide to dive into mapping a bunch, I can pivot back without much issue. However what I have missed the most is the reliable currency generation of Delve, and the Raider just was not a Delve-friendly character. So much of what comes from Delve comes from careening down dark tunnels looking for treasure, and you really need something sturdy to be able to do that.

I am also still doing the occasional tournament for the league mechanic, and those mostly go smoothly. I’ve not won a tournament outright since crossing the 200 rating barrier, but I am also not really using a mechanic to cheese things. I do well enough to get several rewards though, but last night I saw my first six-link and missed winning it by losing the final match. I did pull a five-link earlier, so it seems like I am starting to get into better rewards territory in general. I feel in this weird place so far in that I have two highly functioning characters but am also mostly broke. Hopefully, a week of focusing on just doing some mechanics to get some stuff will help change that trajectory. Once I have more currency to play with, I will probably start rolling some more side projects.

All told though I am having a lot of fun. I feel much better now that I have my Tankyboi back in the repertoire of characters.

Comforting Self Immolation

Good Morning Friends! This is probably going to be a bit of a short post because I really don’t have a ton to talk about today. We are an unknown number of days away from the league launch because quite frankly I’ve lost count and everything has begun to blend together. When I posted yesterday I was sitting at 68 maps unlocked and as of this morning, I am up to 73, so not a ton of progress. Essentially I am in the mucky phase of the atlas where I have to trade character levels for mapping progress, and it feels sorta bad. As I progress into red maps, they become more “rippy” as the community calls it and as such I take a lot more deaths. I can generally get through unscathed with the “six portal defense”, but it is sort of demoralizing.

So instead of making proper progress, I spent most of last night slowly poking at my Righteous Fire Juggernaut. I’m now near the end of act 6, and things are starting to speed up as more abilities come online. In theory, by the time we hit the weekend, I should easily be at mapping levels and through the campaign with this character. My survival is sort of iffy at the moment, but I should be good to knock out some of my trials today and actually become a proper “Juggernaut”. That should actually help quite a bit on the survival front. I need to fiddle with my gear so that I can run an additional aura and pack on purity of elements to fix elemental ailments.

Given that I have geared this character two times already in the past… I decided to go ahead and pre-emptively do a bit of shopping. It seems like a lot of the staples are really cheap right now, so I picked up an almost perfect Immortal Flesh, Saffel’s Frame, and Legacy of the Fury. I also managed to snag a pretty cheap 5-link chest that should hold me until I generate enough currency to buy another Brass Dome. That is the weird dichotomy of pricing right now… a number of the staples of RF are super cheap but others… like Burning Damage/Concentrated Effect Helms… are outrageously priced. Essentially if I can get an influenced helm on a decent armor base, I can attempt to craft my own BD/CE helm as I have done it before. Hell, you can have shockingly good luck just chaos-spamming one to get something usable.

I’ve played a lot of mapping characters in the past and had fun with them, and in this league, I wondered what it would be like to start as one. Truth is… as much fun as it is to tear through maps, it would feel better as a secondary “alt” character than it does as my “main”. It was a great way to start out and get some early progress, and lord knows progressing through the campaign is WAY easier on Lightning Arrow than it is currently on Righteous Fire. However much like I did with my test character, there is a big of a ceiling that I have bumped into as I am entering red maps. I could probably push through it but it would take a lot of currency to get there and significant upgrades. I can continue to “six portal defense” my way through the rest of the Atlas, but I sort of miss having that rock-solid and stable tanky character as my “main”.

I also greatly miss the stable currency generation that was Delve. It isn’t so much that it produced thousands of Chaos Orbs worth of merchandise to sell… which it did… but more that it also produced truckloads of what I consider “bubble gum currency”. My vault is just short on everything from bindings to jewelers to regals. I am not running enough bulk maps to make up for the difference, and truth be told… I am just not wired to blast through a map and ignore most of the stuff on it. “Map Blasters” as a gameplay style really seems to focus on casting a wide net across hundreds of map runs and trying to gather up a few good things each time. If I could get used to the speed, I could probably do this because I am over-sustaining maps by a large margin. I think I just prefer the mechanical loop of delve a bit more because each individual loop feels shorter and more concise. Delve is essentially the equivalent of running a Greater Rift in Diablo III and almost all of the loot is at the end of the event.

I think if nothing else… Trial of the Ancestor has cemented some of my preferences about how I want to approach the game going forward. I need to “main” a pretty tanky character and then use that to build out other alternate characters designed for specific purposes. Since mapping is not really my favorite thing about Path of Exile, then maybe I should not really pivot into playing that as my first character.

AggroChat #446 – Hanging with Navali

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! Sorry, we were out last week but we ended up with too few folks to feel like it was worth recording a show.  This week we are back and talk about the launch of the Trial of the Ancestors League in Path of Exile. Grace talks a bit about their adventures in Genshin Impact and exploring the realm of the Hydro Archon. Kodra gets featured again on Cracking the Cryptic with a Sudoku and then talks about his adventures at GenCon.  Finally, we wrap up the show with an attempt at a spoiler-free discussion of Baldur’s Gate 3.

Topics Discussed:

  • Path of Exile
    • Trial of the Ancestors
    • League Start So Far
    • Grace goes SSF
  • Genshin Impact
    • Visiting the Hydro Archon
  • Cracking the Cryptic
    • Kodra was featured again
  • Kodra’s GenCon Adventures
  • Some Spoiler-Free Baldur’s Gate 3 Discussion