Tequatl and Phrecia

I am still playing a heck of a lot of Guild Wars 2. Last night I spent my evening doing sibling time with Ace, and I feel bad for how not into GW2 they are…. yet I continue to talk about it. I managed to catch Tequatl last night, which always makes me happy. This is, without a doubt, my favorite event in the game. I think it was legitimately one of the first events that I stumbled onto on my own, and I have loved it ever since. I have also had better-than-average luck at getting ascended gear. In fact, I have a few coffers in the bank waiting to be used by someone. At some point, I need to start properly working on legendary armor sets.

I, of course, had to set loose the Pineapple Choya. These are, without a doubt, the best parts of the Castoria housing, and I have to set them free anytime I am in housing collecting my harvest nodes. Basically, right now I am only playing Belgraves, my hunter, for dailies and assorted reset collection. I have my housing, then three guild halls to collect resources from. Additionally, I have a bunch of characters parked at various chests around the world. These are mostly for collecting rare resources that can only be gotten daily. The level of detail in this game and the systems within systems is one of the things that attracts me. However, in talking with Ace, one of the biggest problems is how far behind you feel when you are just starting out.

I’ve been spending most of my time on Belglorian, my spearbender guardian. At this point, I have completed four of the Human zones, four of the Norn zones, and last night I spent the majority of my time doing world completion. I am currently working on the final Norn zone, and at some point will return to the Human lands and pick up the final zone there. This is still the chillest activity in any game, I swear. There is just something relaxing about following the marker to all of the objectives that I have not completed. I think I am over halfway through the zone I am working on.

Over in Path of Exile II, I have now made it far enough to collect the free passive skill that comes from a player having sacrificed their level 100 character to the void. I really think this concept is cool, that one player in each league can sacrifice themselves to give everyone an extra passive. I have been grinding away on my Raven RF Witch, trying to get it to level 90 and knock out one of the achievements. The build works well enough, but is nowhere near as broken as some of the other popular builds in this league. I had to drop one of my minions, which was a bit of a bummer, but I picked up Morior Invictus to greatly increase my survivability. It is unfortunate that this one chest piece is better than pretty much anything else in the game.

All of this said, I am very likely dropping POE2 entirely tomorrow when the Trial of the Ancestors Returns event happens in Path of Exile. The big thing about this event is that we get back Trial of the Ancestors, but with the Phrecia ascendancies. The big thing about it is that we are getting these alternate ascendancies without the bullshit that is the Gauntlet, and without the Idol-based Atlas passives. I played a Poison SRS build on the Servant of Arakali build during the gauntlet and had a lot more fun, but would have had way more fun if I could have just played it in a normal league. As a result, I am resurrecting BelLovesArakaali and seeing how far I can take it without all of the restrictions. The event starts at 5 pm CDT, and I am hoping I can get back from chemo, take a nap, and be ready for the launch.

Have you made a return to Guild Wars 2? Are you still playing Path of Exile II? Are you going to try the upcoming Phrecia event tomorrow? Drop me a line below.

AggroChat #458 – Muddied Waters

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! This week we start off with a topic about in-game events, and how wildly different they can be between various games.  Specifically, this topic was inspired by the Star Citizen IAE 2953 event but we give into many different game events.  Ash gets around to playing Armored Core 6 and talks about how awful the intro to the game is.  Bel laments how sometimes maybe being a more Open World experience makes a game worse.  Specifically, this is inspired by Jedi Survivor and how it is a much less tight game than Fallen Order.  Shocking to no one we dive into another Path of Exile topic and more specifically how Kodra and Bel completed some dumb Trial of the Ancestors’ achievements.  Bel has finished Alan Wake II and gives the game another hard plug and then talks a bit about how Guild Wars 2 Secrets of the Obscure is really good.

Topics Discussed:

  • In-Game Festival Events
    • Star Citizen IAE 2953
    • Final Fantasy events
    • Other Game Holidays
  • Armored Core 6
    • Why is the intro so awful?
  • Sometimes Open World Makes Games Worse
    • Jedi Survivor
    • Muddied Waters
  • Path of Exile
    • Doing Dumb Things with Totems
    • Lament of why Multiplayer is needlessly punishing
    • Kodra knocking out achievements
  • Alan Wake II – After Credit Roll
  • Guild Wars 2 Secrets of the Obscure is good

Sad Little Totems

I am exceptionally groggy this morning, which makes little sense considering how much I slept last night. Yesterday I got up around 3 a.m. so that I could run my wife to the airport. She is on business in the D.C. metro and was sending me photos from her adventures throughout the day. My personal favorites were some of the ones she sent me from one of the Smithsonian museums. There was a cool Rosie the Riveter Lego set but unfortunately, the glass was super polished and I did not feel like sharing a photo that had my wife’s reflection in it without her knowledge. Basically, yesterday was a bit of a blur. It is not often that I feel my age, but trying to survive on caffeine and very little sleep throughout the day is not something that I have done since my days in the Late Night Raiders in Vanilla WoW. I went to bed around 8 pm last night and as far as I am aware slept all the way through until 4 am ish and then even then managed to eek my way to 5:30 before actually getting up.

Before finally calling it a night, I did spend some time in Path of Exile and wrapped up the seasonal challenge associated with Ritual. I had completely respecced my Atlas to go hard into Ritual nodes, so now I have to figure out what I want to do instead. Getting 19 of 40 seasonal challenges rewards a stubby little totem and it has been a minor point of pride that I have managed to get one for the last three leagues. Granted this is not actually a major achievement, but it is one for me on a personal level. I went from completely floundering in Path of Exile, to being able to complete my Atlas, to being able to actually do enough achievements to get a totem for my hideout. I would have finished up sooner but unfortunately, the Vaal boss down in Delve did not drop a Doriani’s Machinarium Map and I have been unwilling to pay the 6.5 divines that they are currently going for.

I also attempted to play a few alts in Diablo IV at which point I was struck by how generally alt-unfriendly this game is. The seasonal abilities are on a character-by-character basis… which makes little sense given that all of the abilities cap out a level 3, and you can pretty much max them out on a single character. One of the nice things about Diablo III was how easy it was to twink out your alts, so that when you started your next character you got to keep all of your paragon points from the first. Similarly, gear was easily applied in specific bands. Right now gear drops are based on the level at which you got them dropped regardless of how low item level an item is. Diablo 4 tends to set equippable levels in a loose relation to the level in which you acquired the item. So you can tend up with items that are dropping and make no sense to be using them… because they are either not Sacred or not Ancestral… that have a higher item level equipped than the range for which those items are useful.

One of the things that I think would be cool is have something associated with the season’s blessing that as you level up… you lower the equippable levels of all items by a percentage until when you hit level 100 it removes ALL equipment restrictions. One of the biggest joys of alting in an ARPG is twinking out your secondary lineup of characters. It would be nice if this were possible in Diablo IV, but in its current state… it really isn’t. Not that there is a lot of crossover between gear items to even make that viable, but still something would be better than the current state of the game. The XP boost is at least noticeable though which I guess is still rather nice.

I am honestly not sure what my focus is going to be next. I popped into New World and tried to get back into the swing of things there… but honestly, I have been gone just long enough to make a lot of things unintelligible. It seems as though with the new expansion they have removed the ability to level up gear which sorta sucks. It also seems like they have increased the caps of a lot of the crafting professions… which also somewhat sucks because I had fought so hard to cap out a few of them before to be done with it. When new levels are added into a game… it makes me appreciate things like Guild Wars 2 where there is a fixed level cap and then horizontal progression with systems. I do really like the flail though as far as weapons go.

Anyways… I am rambling. I hope you are all having a great week and hopefully, by tonight I will have sorted out what direction I am going game-wise for a bit. I am going to need something to distract me from how empty the house feels for the moment with my Wife traveling.

So Close to 100

Morning Folks! I am so damned close to 100. I ended the night with roughly two pips to go which equates to around 37 million experience. Progress is so damned slow at level 99 and I am constantly on edge that something that I might do will set me back. I’m carrying around an Omen of Amelioration which will prevent 75% of the normal XP loss from taking a death. On one hand, I hoped that simply having that in my inventory would keep me from needing it, but if I do take a death it would be well worth the 40 Chaos that I spent on it. For reference, all evening I ground delve and it only got me two pips worth of experience, so essentially it will take another full evening of delve to push across the finish line.

The positive is that I am currently completely full on sulphite and my Lightning Arrow Champion can seemingly refill me much faster and safer than my other options have been. For refilling purposes, I have been running rusted scarabs and slowly chipping away at the Ritual challenge. I ran around ten maps last night with a full complement of blue altars and did not take a single death, which feels miraculous to have something that strong. I also swapped over some gear from my Lightning Arrow Deadeye allowing me to at least have some measure of magic find. Essentially I swapped over the rings which takes me to around +30% quant and +80% rarity which while not super extreme should make a bit of a difference in the long run.

One of the things that I have learned is that I value different things from other Path of Exile players. If you watch any of my videos you will mostly hear me talking about my defensive layers and how I am planning on surviving things… and very little about how I have stacked the deck to be able to kill things. Last night my friend Kodra uploaded a video of his Hexblast Miner since he considered my kill speed “very slow” for bosses. Compared to a boss killer I am exceptionally slow… but even during this video all of the close calls he had where he “almost” died would have driven me up a wall. I’ve played builds that are much much more “killy” but ride the edge of death, and they are very much NOT FOR ME. At some point, I should build something like this Hexblast build just so I have a boss nuker.

Today is also the release of Diablo IV Season 2, and I know I am going to spend some time checking that out. Right now I plan on rolling another Barbarian largely to use it as a point of reference. I played a Barbarian at launch, and in Season 1, and want to at least play one a bit so I can see how the differences in the class feel between the three. I’ve heard that necromancers have a number of significant buffs, namely that the minions can actually stay alive now… so I am probably going to spend some time playing one of those as well. I am honestly not sure how seriously I am going to play D4, because I still have some goals that I want to accomplish in Path of Exile namely that once XP no longer matters I want to beat my head against Maven until I learn that fight.

Anyways! If you are going to be playing some D4 hit me up. I am not even sure if I have room on my B.Net Friends list but I’m Belghast #1752 over there.