Tequatl and Phrecia

I am still playing a heck of a lot of Guild Wars 2. Last night I spent my evening doing sibling time with Ace, and I feel bad for how not into GW2 they are…. yet I continue to talk about it. I managed to catch Tequatl last night, which always makes me happy. This is, without a doubt, my favorite event in the game. I think it was legitimately one of the first events that I stumbled onto on my own, and I have loved it ever since. I have also had better-than-average luck at getting ascended gear. In fact, I have a few coffers in the bank waiting to be used by someone. At some point, I need to start properly working on legendary armor sets.

I, of course, had to set loose the Pineapple Choya. These are, without a doubt, the best parts of the Castoria housing, and I have to set them free anytime I am in housing collecting my harvest nodes. Basically, right now I am only playing Belgraves, my hunter, for dailies and assorted reset collection. I have my housing, then three guild halls to collect resources from. Additionally, I have a bunch of characters parked at various chests around the world. These are mostly for collecting rare resources that can only be gotten daily. The level of detail in this game and the systems within systems is one of the things that attracts me. However, in talking with Ace, one of the biggest problems is how far behind you feel when you are just starting out.

I’ve been spending most of my time on Belglorian, my spearbender guardian. At this point, I have completed four of the Human zones, four of the Norn zones, and last night I spent the majority of my time doing world completion. I am currently working on the final Norn zone, and at some point will return to the Human lands and pick up the final zone there. This is still the chillest activity in any game, I swear. There is just something relaxing about following the marker to all of the objectives that I have not completed. I think I am over halfway through the zone I am working on.

Over in Path of Exile II, I have now made it far enough to collect the free passive skill that comes from a player having sacrificed their level 100 character to the void. I really think this concept is cool, that one player in each league can sacrifice themselves to give everyone an extra passive. I have been grinding away on my Raven RF Witch, trying to get it to level 90 and knock out one of the achievements. The build works well enough, but is nowhere near as broken as some of the other popular builds in this league. I had to drop one of my minions, which was a bit of a bummer, but I picked up Morior Invictus to greatly increase my survivability. It is unfortunate that this one chest piece is better than pretty much anything else in the game.

All of this said, I am very likely dropping POE2 entirely tomorrow when the Trial of the Ancestors Returns event happens in Path of Exile. The big thing about this event is that we get back Trial of the Ancestors, but with the Phrecia ascendancies. The big thing about it is that we are getting these alternate ascendancies without the bullshit that is the Gauntlet, and without the Idol-based Atlas passives. I played a Poison SRS build on the Servant of Arakali build during the gauntlet and had a lot more fun, but would have had way more fun if I could have just played it in a normal league. As a result, I am resurrecting BelLovesArakaali and seeing how far I can take it without all of the restrictions. The event starts at 5 pm CDT, and I am hoping I can get back from chemo, take a nap, and be ready for the launch.

Have you made a return to Guild Wars 2? Are you still playing Path of Exile II? Are you going to try the upcoming Phrecia event tomorrow? Drop me a line below.

Raven RF Mostly Works

Good Morning, Folks! I am still mostly playing Path of Exile II with brief flurries of Spirit Crossing. This weekend brought a bunch of changes in my build, and I will catalog them shortly. On the personal side, Sunday is generally the low point in my recovery, and from this point forward, everything should be slight improvements. All of my friends seem to want me to get magically better, but unfortunately, the recovery from chemo does not work that way. It is slight incremental improvements until I am actually feeling pretty great by the time I arrive at Chemo for the next round. It seems deeply unfortunate that it works out to be that way, where I feel my best right before I get poisoned again. I am hoping to have a burst of energy tomorrow because it is our primary election, and I definitely want to vote.

The biggest change of the weekend is that I finally hit the point where I could equip Raven’s Flock staff, letting me finally have a Righteous Fire style aura that deals chaos damage to monsters in range of me. The big problem with this change is that, unlike actual Righteous Fire, my minion character is not terribly tanky. The gameplay that makes it so fun is the fact that I can shield charge and frost blink my way around the map, killing everything in my wake. Minion RF, on the other hand, still requires me to maintain my minion army, and I still cannot tank that many hits. I had been using the infernalist ascendancy, which reserves half of my health to give me more spirit and energy shield, and it made me feel exceptionally squishy.

The other major change in my build is that I have swapped over to the Lich ascendancy to improve my survival. This does a lot of really important things. First, it solves my mana problem by making my mana regeneration based on 6% of my total health. It also gives me chaos pops when I kill cursed enemies, which I am admittedly bad at actually doing. It also gives me and my minions Unholy Might, which increases the chaos damage being dealt. None of this screws with my life or energy shield, which means I have full access to all of this, giving me around 3500 shield/life and 500 runic ward. I feel so much more tanky than I did previously, so all in all, this seems to be a massive improvement.

That said, I need to run some actual hard maps to see how well I do. Right now, I have been farming t8 maps just to move around the atlas and look for new areas to farm. I am looking for a Ritual Area, because that is really what I want to be farming, and I want some of the passive points for that mechanic. I’ve farmed a lot of Abyss and Breach, and the passives both improve them greatly. Right now, I seem to MOSTLY be finding expedition areas, aka coastal regions. I should also probably farm some more delirium to earn more passive points. That is the only problem that I have with this current endgame: I feel like I am drawn in too many different directions and never actually make complete progress in any of them.

I am not sure what I have done with the normal atlas passives, but I seem to have triggered this weird event happening constantly. Essentially, I will kill a boss and then a bajillion two affix rares drop, and they are all identified as well. This is honestly kind of cool because it allows my filters to sift through them, but it has made me bump up to strict so that I can only deal with the well-rolled items. I have been able to pick up a lot of these and throw them in my shop and sell them for around 20 exalts each. It is not going to make me rich, but it is some nice passive income. I am seeing more Divines drop from maps as well, which are nice. That said, I did spend down some of my war chest when I bought an upgraded version of the Raven staff.

I did manage to find a runic doodad that dropped 3 Divine Orbs, which was pretty nice. If I feel up to it, I might record a video of this build in progress, because I feel like it doesn’t really make sense until you see it in action. So far, I am enjoying myself, but it also doesn’t really scratch that RF itch. Pohx said as much, and I believed him at the time. I am hoping we get proper RF in this game, but I fear they might fuck it up as they did with Raging Spirits. The general design ethic of POE2 just is not my jam, and I will probably always prefer the first game. It is fun, and I can reach a point where I enjoy myself, but it feels like it is a massive battle to get there.

AggroChat #572 – Time is Weird

Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

This week, we record one of our shortest shows because, quite honestly, we did not have a ton to talk about.  That said, I feel like there were a lot of fun discussions. We start off talking about Forza Horizon 6, as Tam has discovered how fun this series is.  After that, we talk a bit about Voidling Bound, a game that a lot of us were not following but are now interested in. Ace discusses Fields of Mistria and talks about how it is very adjacent to Stardew Valley.  We also briefly talk about how good Spirit Crossing is.  There is this weird new feature in Path of Exile II where a player can sacrifice themselves to give every other player a bonus passive point, and we talk a bit about this design space.  Bel talks a bit about Raven RF, and how it does not quite work well, but is completely viable.  We have a few quick topics, one of which is how good Pokémon Horizons: Rising Hope has been.

Topics Discussed:

  • Forza Horizon 6
  • Voidling Bound
  • Fields of Mistria
  • Path of Exile II Player Sacrifice
  • Raven Righteous Fire
  • Pokémon Horizons: Rising Hope

AggroChat #571 – Sad Cat Game

Featuring: Ace, Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks. We start off this week with a discussion about Life Below, which is an underwater building sim focused on coral reefs and maintaining them. From there, we talk a bit about another one of our patented 11 sads out of 10 games, where you try to keep the last cat in the universe alive. Spirit Crossing has launched on Steam and we are all pretty happy to see it being untethered from mobile-only.  We talk about all of the things that we saw at the Summer Games Fest, which are too many individual games to list.  We do focus in on one particular game announcement, however, which is Guild Wars 3, and we talk a bit about what we know so far, and more particularly, the fact that the studio released a video committing to keep developing all three games.  Kodra and Bel go deep down the rabbit hole of Path of Exile II build craft, and kind of forget that they are on a podcast for a bit.  Lastly, we wrap things up with some quick topics.

Topics Discussed:

  • Life Below
  • The Last Cat in the Universe
  • Spirit Crossing
  • Summer Games Fest 2026
  • Guild Wars 3
  • Path of Exile II Nonsense
  • Quick Topics