Still Burning

Good Morning Folks. Yesterday I released a bit of propaganda for the upcoming Last Epoch Tombs of the Erased season. I’ve been asked a few times what I plan on starting for the league. I’ve kicked around a few ideas, namely checking out the Forge Guard updates and running something with a Two-hander and Shield to see how that plays. However I think at least in the short term I am going to revisit some familiar territory. Warpath is without a doubt my favorite skill in Last Epoch. I’ve always loved whirlwind builds as a concept and I do love to spin and win. Over the course of various leagues I have played so many different versions of this build.

Each time I have played this build I have tweaked it a bit and improved upon the previous iterations. This video is recorded of that last version of the build and from what I can tell based on the patch notes and updates… it maybe got buffed a little bit. So unless something drastic changes between now and tomorrow when the league starts, I am going to essentially follow the template of this character. There are a few changes in the passive tree that I will navigate in the moment, but I have a pretty good idea of how I am going to path. I will very likely wing it, because having effectively built five versions of this character… I more or less know what I like. Do I suggest you follow this build? Fuck no. It works for me, but I’ve never done any of the pinnacle content on it, and it still requires you to be in melee range making it more challenging than probably literally any ranged build is going to be.

At some point I am probably going to run up some sort of a bow character and play with the brand new Heartseeker ability. I think this is what my friend Ace is going to start, so I will likely lean on their experiences. I have a feeling I am going to be playing Last Epoch for a few months and as a result I will probably run up multiple characters like I did at the 1.0 release. I probably want to lean into cold damage, because I like the crowd control aspect of that element. I think maybe the fire damage version is going to be more powerful though, but given that I am leaning into fire with my “Spin to Win” character I am not certain that I want to do that on multiple characters.

Another build that I have played a lot in the past that is pretty fun is some sort of Necromancer. For those builds I have tended to follow some of the builds from Aaron Action RPG. This is going to be one of those things that I only build if I get one of two uniques. Aaron’s Will is pretty freaking rare, but if I get one as a drop I will very likely go into the Golem build that uses it. More common is the build designed by actor David Harbor called Wraithlord’s Harbor which goes all in on summoning Wraiths. I’ve never actually made this build but I have always been curious about it. The only problem with minions is that you end up mostly just running around avoiding taking any damage while your swarm of minions overwhelm things. Its relatively comfortable but you also tend to not have much survival.

So right now that is my plan, to stick with the familiar and maybe at some point respec into something Forge Guard to play with some of those new abilities. I know that Warpath Ignite is going to give me a solid start to the league and allow me to build up some resources without much issue. Once I start getting some Circle of Fortune rep going and filling my bank with uniques, I might pivot into some other builds for funsies. I know I am going to at the very least play some sort of bow build, so I might add to my item filter some things to support that so I can begin banking useful gear for leveling purposes. There are some really good leveling uniques that you can lean on pretty heavily. The first thing that I am hoping to find is my old friend the Firestarter’s Torch which really trivializes a lot of the early content with my build.

In non-Last-Epoch news, we got another banger of a patch in Path of Exile II with 0.2.0f landing yesterday evening around 8pm. It includes a bunch of quality of life changes, including some stash tab affinities for various items that were annoying the shit out of me and belts being modified to have additional charm charges by default. I still think the charm system as a whole is complete garbage… but at least we might be able to use more than one of them at a time. Flask automation from Path of Exile was just better. The patch however apparently caused some unintended consequences for users with AMD cards so I suppose that sucked. Being able to bookmark nodes on the Atlas is pretty cool so you can mark those unique maps that you cannot quite run yet, or at least that has been my use of them so far.

Are you going to be firing up Last Epoch for the upcoming season? If so what are you playing? Are you planning on just sticking it out with what I have personally dubbed “Sad League” in Path of Exile II? Drop me a line below.